1 /* obstack.h - object stack macros 2 Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998, 3 1999, 2000 4 Free Software Foundation, Inc. 5 6 7 NOTE: The canonical source of this file is maintained with the GNU C Library. 8 Bugs can be reported to bug-glibc@gnu.org. 9 10 This program is free software; you can redistribute it and/or modify it 11 under the terms of the GNU General Public License as published by the 12 Free Software Foundation; either version 2, or (at your option) any 13 later version. 14 15 This program is distributed in the hope that it will be useful, 16 but WITHOUT ANY WARRANTY; without even the implied warranty of 17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 GNU General Public License for more details. 19 20 You should have received a copy of the GNU General Public License 21 along with this program; if not, write to the Free Software 22 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, 23 USA. */ 24 25 /* Summary: 26 27 All the apparent functions defined here are macros. The idea 28 is that you would use these pre-tested macros to solve a 29 very specific set of problems, and they would run fast. 30 Caution: no side-effects in arguments please!! They may be 31 evaluated MANY times!! 32 33 These macros operate a stack of objects. Each object starts life 34 small, and may grow to maturity. (Consider building a word syllable 35 by syllable.) An object can move while it is growing. Once it has 36 been "finished" it never changes address again. So the "top of the 37 stack" is typically an immature growing object, while the rest of the 38 stack is of mature, fixed size and fixed address objects. 39 40 These routines grab large chunks of memory, using a function you 41 supply, called `obstack_chunk_alloc'. On occasion, they free chunks, 42 by calling `obstack_chunk_free'. You must define them and declare 43 them before using any obstack macros. 44 45 Each independent stack is represented by a `struct obstack'. 46 Each of the obstack macros expects a pointer to such a structure 47 as the first argument. 48 49 One motivation for this package is the problem of growing char strings 50 in symbol tables. Unless you are "fascist pig with a read-only mind" 51 --Gosper's immortal quote from HAKMEM item 154, out of context--you 52 would not like to put any arbitrary upper limit on the length of your 53 symbols. 54 55 In practice this often means you will build many short symbols and a 56 few long symbols. At the time you are reading a symbol you don't know 57 how long it is. One traditional method is to read a symbol into a 58 buffer, realloc()ating the buffer every time you try to read a symbol 59 that is longer than the buffer. This is beaut, but you still will 60 want to copy the symbol from the buffer to a more permanent 61 symbol-table entry say about half the time. 62 63 With obstacks, you can work differently. Use one obstack for all symbol 64 names. As you read a symbol, grow the name in the obstack gradually. 65 When the name is complete, finalize it. Then, if the symbol exists already, 66 free the newly read name. 67 68 The way we do this is to take a large chunk, allocating memory from 69 low addresses. When you want to build a symbol in the chunk you just 70 add chars above the current "high water mark" in the chunk. When you 71 have finished adding chars, because you got to the end of the symbol, 72 you know how long the chars are, and you can create a new object. 73 Mostly the chars will not burst over the highest address of the chunk, 74 because you would typically expect a chunk to be (say) 100 times as 75 long as an average object. 76 77 In case that isn't clear, when we have enough chars to make up 78 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) 79 so we just point to it where it lies. No moving of chars is 80 needed and this is the second win: potentially long strings need 81 never be explicitly shuffled. Once an object is formed, it does not 82 change its address during its lifetime. 83 84 When the chars burst over a chunk boundary, we allocate a larger 85 chunk, and then copy the partly formed object from the end of the old 86 chunk to the beginning of the new larger chunk. We then carry on 87 accreting characters to the end of the object as we normally would. 88 89 A special macro is provided to add a single char at a time to a 90 growing object. This allows the use of register variables, which 91 break the ordinary 'growth' macro. 92 93 Summary: 94 We allocate large chunks. 95 We carve out one object at a time from the current chunk. 96 Once carved, an object never moves. 97 We are free to append data of any size to the currently 98 growing object. 99 Exactly one object is growing in an obstack at any one time. 100 You can run one obstack per control block. 101 You may have as many control blocks as you dare. 102 Because of the way we do it, you can `unwind' an obstack 103 back to a previous state. (You may remove objects much 104 as you would with a stack.) 105 */ 106 107 108 /* Don't do the contents of this file more than once. */ 109 110 #ifndef _OBSTACK_H 111 #define _OBSTACK_H 1 112 113 #ifdef __cplusplus 114 extern "C" { 115 #endif 116 117 /* We use subtraction of (char *) 0 instead of casting to int 118 because on word-addressable machines a simple cast to int 119 may ignore the byte-within-word field of the pointer. */ 120 121 #ifndef __PTR_TO_INT 122 # define __PTR_TO_INT(P) ((P) - (char *) 0) 123 #endif 124 125 #ifndef __INT_TO_PTR 126 # define __INT_TO_PTR(P) ((P) + (char *) 0) 127 #endif 128 129 /* We need the type of the resulting object. If __PTRDIFF_TYPE__ is 130 defined, as with GNU C, use that; that way we don't pollute the 131 namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is 132 available, include it and use ptrdiff_t. In traditional C, long is 133 the best that we can do. */ 134 135 #ifdef __PTRDIFF_TYPE__ 136 # define PTR_INT_TYPE __PTRDIFF_TYPE__ 137 #else 138 # ifdef HAVE_STDDEF_H 139 # include <stddef.h> 140 # define PTR_INT_TYPE ptrdiff_t 141 # else 142 # define PTR_INT_TYPE long 143 # endif 144 #endif 145 146 #if defined _LIBC || defined HAVE_STRING_H 147 # include <string.h> 148 # if defined __STDC__ && __STDC__ 149 # define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N)) 150 # else 151 # define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N)) 152 # endif 153 #else 154 # ifdef memcpy 155 # define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N)) 156 # else 157 # define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N)) 158 # endif 159 #endif 160 161 struct _obstack_chunk /* Lives at front of each chunk. */ 162 { 163 char *limit; /* 1 past end of this chunk */ 164 struct _obstack_chunk *prev; /* address of prior chunk or NULL */ 165 char contents[4]; /* objects begin here */ 166 }; 167 168 struct obstack /* control current object in current chunk */ 169 { 170 long chunk_size; /* preferred size to allocate chunks in */ 171 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ 172 char *object_base; /* address of object we are building */ 173 char *next_free; /* where to add next char to current object */ 174 char *chunk_limit; /* address of char after current chunk */ 175 PTR_INT_TYPE temp; /* Temporary for some macros. */ 176 int alignment_mask; /* Mask of alignment for each object. */ 177 #if defined __STDC__ && __STDC__ 178 /* These prototypes vary based on `use_extra_arg', and we use 179 casts to the prototypeless function type in all assignments, 180 but having prototypes here quiets -Wstrict-prototypes. */ 181 struct _obstack_chunk *(*chunkfun) (void *, long); 182 void (*freefun) (void *, struct _obstack_chunk *); 183 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ 184 #else 185 struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */ 186 void (*freefun) (); /* User's function to free a chunk. */ 187 char *extra_arg; /* first arg for chunk alloc/dealloc funcs */ 188 #endif 189 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */ 190 unsigned maybe_empty_object:1;/* There is a possibility that the current 191 chunk contains a zero-length object. This 192 prevents freeing the chunk if we allocate 193 a bigger chunk to replace it. */ 194 unsigned alloc_failed:1; /* No longer used, as we now call the failed 195 handler on error, but retained for binary 196 compatibility. */ 197 }; 198 199 /* Declare the external functions we use; they are in obstack.c. */ 200 201 #if defined __STDC__ && __STDC__ 202 extern void _obstack_newchunk (struct obstack *, int); 203 extern void _obstack_free (struct obstack *, void *); 204 extern int _obstack_begin (struct obstack *, int, int, 205 void *(*) (long), void (*) (void *)); 206 extern int _obstack_begin_1 (struct obstack *, int, int, 207 void *(*) (void *, long), 208 void (*) (void *, void *), void *); 209 extern int _obstack_memory_used (struct obstack *); 210 #else 211 extern void _obstack_newchunk (); 212 extern void _obstack_free (); 213 extern int _obstack_begin (); 214 extern int _obstack_begin_1 (); 215 extern int _obstack_memory_used (); 216 #endif 217 218 #if defined __STDC__ && __STDC__ 219 220 /* Do the function-declarations after the structs 221 but before defining the macros. */ 222 223 void obstack_init (struct obstack *obstack); 224 225 void * obstack_alloc (struct obstack *obstack, int size); 226 227 void * obstack_copy (struct obstack *obstack, void *address, int size); 228 void * obstack_copy0 (struct obstack *obstack, void *address, int size); 229 230 void obstack_free (struct obstack *obstack, void *block); 231 232 void obstack_blank (struct obstack *obstack, int size); 233 234 void obstack_grow (struct obstack *obstack, void *data, int size); 235 void obstack_grow0 (struct obstack *obstack, void *data, int size); 236 237 void obstack_1grow (struct obstack *obstack, int data_char); 238 void obstack_ptr_grow (struct obstack *obstack, void *data); 239 void obstack_int_grow (struct obstack *obstack, int data); 240 241 void * obstack_finish (struct obstack *obstack); 242 243 int obstack_object_size (struct obstack *obstack); 244 245 int obstack_room (struct obstack *obstack); 246 void obstack_make_room (struct obstack *obstack, int size); 247 void obstack_1grow_fast (struct obstack *obstack, int data_char); 248 void obstack_ptr_grow_fast (struct obstack *obstack, void *data); 249 void obstack_int_grow_fast (struct obstack *obstack, int data); 250 void obstack_blank_fast (struct obstack *obstack, int size); 251 252 void * obstack_base (struct obstack *obstack); 253 void * obstack_next_free (struct obstack *obstack); 254 int obstack_alignment_mask (struct obstack *obstack); 255 int obstack_chunk_size (struct obstack *obstack); 256 int obstack_memory_used (struct obstack *obstack); 257 258 #endif /* __STDC__ */ 259 260 /* Non-ANSI C cannot really support alternative functions for these macros, 261 so we do not declare them. */ 262 263 /* Error handler called when `obstack_chunk_alloc' failed to allocate 264 more memory. This can be set to a user defined function. The 265 default action is to print a message and abort. */ 266 #if defined __STDC__ && __STDC__ 267 extern void (*obstack_alloc_failed_handler) (void); 268 #else 269 extern void (*obstack_alloc_failed_handler) (); 270 #endif 271 272 /* Exit value used when `print_and_abort' is used. */ 273 extern int obstack_exit_failure; 274 275 /* Pointer to beginning of object being allocated or to be allocated next. 276 Note that this might not be the final address of the object 277 because a new chunk might be needed to hold the final size. */ 278 279 #define obstack_base(h) ((h)->object_base) 280 281 /* Size for allocating ordinary chunks. */ 282 283 #define obstack_chunk_size(h) ((h)->chunk_size) 284 285 /* Pointer to next byte not yet allocated in current chunk. */ 286 287 #define obstack_next_free(h) ((h)->next_free) 288 289 /* Mask specifying low bits that should be clear in address of an object. */ 290 291 #define obstack_alignment_mask(h) ((h)->alignment_mask) 292 293 /* To prevent prototype warnings provide complete argument list in 294 standard C version. */ 295 #if defined __STDC__ && __STDC__ 296 297 # define obstack_init(h) \ 298 _obstack_begin ((h), 0, 0, \ 299 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free) 300 301 # define obstack_begin(h, size) \ 302 _obstack_begin ((h), (size), 0, \ 303 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free) 304 305 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ 306 _obstack_begin ((h), (size), (alignment), \ 307 (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun)) 308 309 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ 310 _obstack_begin_1 ((h), (size), (alignment), \ 311 (void *(*) (void *, long)) (chunkfun), \ 312 (void (*) (void *, void *)) (freefun), (arg)) 313 314 # define obstack_chunkfun(h, newchunkfun) \ 315 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun)) 316 317 # define obstack_freefun(h, newfreefun) \ 318 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun)) 319 320 #else 321 322 # define obstack_init(h) \ 323 _obstack_begin ((h), 0, 0, \ 324 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free) 325 326 # define obstack_begin(h, size) \ 327 _obstack_begin ((h), (size), 0, \ 328 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free) 329 330 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ 331 _obstack_begin ((h), (size), (alignment), \ 332 (void *(*) ()) (chunkfun), (void (*) ()) (freefun)) 333 334 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ 335 _obstack_begin_1 ((h), (size), (alignment), \ 336 (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg)) 337 338 # define obstack_chunkfun(h, newchunkfun) \ 339 ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun)) 340 341 # define obstack_freefun(h, newfreefun) \ 342 ((h) -> freefun = (void (*)()) (newfreefun)) 343 344 #endif 345 346 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar)) 347 348 #define obstack_blank_fast(h,n) ((h)->next_free += (n)) 349 350 #define obstack_memory_used(h) _obstack_memory_used (h) 351 352 #if defined __GNUC__ && defined __STDC__ && __STDC__ 353 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and 354 does not implement __extension__. But that compiler doesn't define 355 __GNUC_MINOR__. */ 356 # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__) 357 # define __extension__ 358 # endif 359 360 /* For GNU C, if not -traditional, 361 we can define these macros to compute all args only once 362 without using a global variable. 363 Also, we can avoid using the `temp' slot, to make faster code. */ 364 365 # define obstack_object_size(OBSTACK) \ 366 __extension__ \ 367 ({ struct obstack *__o = (OBSTACK); \ 368 (unsigned) (__o->next_free - __o->object_base); }) 369 370 # define obstack_room(OBSTACK) \ 371 __extension__ \ 372 ({ struct obstack *__o = (OBSTACK); \ 373 (unsigned) (__o->chunk_limit - __o->next_free); }) 374 375 # define obstack_make_room(OBSTACK,length) \ 376 __extension__ \ 377 ({ struct obstack *__o = (OBSTACK); \ 378 int __len = (length); \ 379 if (__o->chunk_limit - __o->next_free < __len) \ 380 _obstack_newchunk (__o, __len); \ 381 (void) 0; }) 382 383 # define obstack_empty_p(OBSTACK) \ 384 __extension__ \ 385 ({ struct obstack *__o = (OBSTACK); \ 386 (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); }) 387 388 # define obstack_grow(OBSTACK,where,length) \ 389 __extension__ \ 390 ({ struct obstack *__o = (OBSTACK); \ 391 int __len = (length); \ 392 if (__o->next_free + __len > __o->chunk_limit) \ 393 _obstack_newchunk (__o, __len); \ 394 _obstack_memcpy (__o->next_free, (where), __len); \ 395 __o->next_free += __len; \ 396 (void) 0; }) 397 398 # define obstack_grow0(OBSTACK,where,length) \ 399 __extension__ \ 400 ({ struct obstack *__o = (OBSTACK); \ 401 int __len = (length); \ 402 if (__o->next_free + __len + 1 > __o->chunk_limit) \ 403 _obstack_newchunk (__o, __len + 1); \ 404 _obstack_memcpy (__o->next_free, (where), __len); \ 405 __o->next_free += __len; \ 406 *(__o->next_free)++ = 0; \ 407 (void) 0; }) 408 409 # define obstack_1grow(OBSTACK,datum) \ 410 __extension__ \ 411 ({ struct obstack *__o = (OBSTACK); \ 412 if (__o->next_free + 1 > __o->chunk_limit) \ 413 _obstack_newchunk (__o, 1); \ 414 obstack_1grow_fast (__o, datum); \ 415 (void) 0; }) 416 417 /* These assume that the obstack alignment is good enough for pointers or ints, 418 and that the data added so far to the current object 419 shares that much alignment. */ 420 421 # define obstack_ptr_grow(OBSTACK,datum) \ 422 __extension__ \ 423 ({ struct obstack *__o = (OBSTACK); \ 424 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \ 425 _obstack_newchunk (__o, sizeof (void *)); \ 426 obstack_ptr_grow_fast (__o, datum); }) 427 428 # define obstack_int_grow(OBSTACK,datum) \ 429 __extension__ \ 430 ({ struct obstack *__o = (OBSTACK); \ 431 if (__o->next_free + sizeof (int) > __o->chunk_limit) \ 432 _obstack_newchunk (__o, sizeof (int)); \ 433 obstack_int_grow_fast (__o, datum); }) 434 435 # define obstack_ptr_grow_fast(OBSTACK,aptr) \ 436 __extension__ \ 437 ({ struct obstack *__o1 = (OBSTACK); \ 438 *(const void **) __o1->next_free = (aptr); \ 439 __o1->next_free += sizeof (const void *); \ 440 (void) 0; }) 441 442 # define obstack_int_grow_fast(OBSTACK,aint) \ 443 __extension__ \ 444 ({ struct obstack *__o1 = (OBSTACK); \ 445 *(int *) __o1->next_free = (aint); \ 446 __o1->next_free += sizeof (int); \ 447 (void) 0; }) 448 449 # define obstack_blank(OBSTACK,length) \ 450 __extension__ \ 451 ({ struct obstack *__o = (OBSTACK); \ 452 int __len = (length); \ 453 if (__o->chunk_limit - __o->next_free < __len) \ 454 _obstack_newchunk (__o, __len); \ 455 obstack_blank_fast (__o, __len); \ 456 (void) 0; }) 457 458 # define obstack_alloc(OBSTACK,length) \ 459 __extension__ \ 460 ({ struct obstack *__h = (OBSTACK); \ 461 obstack_blank (__h, (length)); \ 462 obstack_finish (__h); }) 463 464 # define obstack_copy(OBSTACK,where,length) \ 465 __extension__ \ 466 ({ struct obstack *__h = (OBSTACK); \ 467 obstack_grow (__h, (where), (length)); \ 468 obstack_finish (__h); }) 469 470 # define obstack_copy0(OBSTACK,where,length) \ 471 __extension__ \ 472 ({ struct obstack *__h = (OBSTACK); \ 473 obstack_grow0 (__h, (where), (length)); \ 474 obstack_finish (__h); }) 475 476 /* The local variable is named __o1 to avoid a name conflict 477 when obstack_blank is called. */ 478 # define obstack_finish(OBSTACK) \ 479 __extension__ \ 480 ({ struct obstack *__o1 = (OBSTACK); \ 481 void *value; \ 482 value = (void *) __o1->object_base; \ 483 if (__o1->next_free == value) \ 484 __o1->maybe_empty_object = 1; \ 485 __o1->next_free \ 486 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\ 487 & ~ (__o1->alignment_mask)); \ 488 if (__o1->next_free - (char *)__o1->chunk \ 489 > __o1->chunk_limit - (char *)__o1->chunk) \ 490 __o1->next_free = __o1->chunk_limit; \ 491 __o1->object_base = __o1->next_free; \ 492 value; }) 493 494 # define obstack_free(OBSTACK, OBJ) \ 495 __extension__ \ 496 ({ struct obstack *__o = (OBSTACK); \ 497 void *__obj = (OBJ); \ 498 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \ 499 __o->next_free = __o->object_base = __obj; \ 500 else (obstack_free) (__o, __obj); }) 501 502 #else /* not __GNUC__ or not __STDC__ */ 503 504 # define obstack_object_size(h) \ 505 (unsigned) ((h)->next_free - (h)->object_base) 506 507 # define obstack_room(h) \ 508 (unsigned) ((h)->chunk_limit - (h)->next_free) 509 510 # define obstack_empty_p(h) \ 511 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0) 512 513 /* Note that the call to _obstack_newchunk is enclosed in (..., 0) 514 so that we can avoid having void expressions 515 in the arms of the conditional expression. 516 Casting the third operand to void was tried before, 517 but some compilers won't accept it. */ 518 519 # define obstack_make_room(h,length) \ 520 ( (h)->temp = (length), \ 521 (((h)->next_free + (h)->temp > (h)->chunk_limit) \ 522 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0)) 523 524 # define obstack_grow(h,where,length) \ 525 ( (h)->temp = (length), \ 526 (((h)->next_free + (h)->temp > (h)->chunk_limit) \ 527 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ 528 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \ 529 (h)->next_free += (h)->temp) 530 531 # define obstack_grow0(h,where,length) \ 532 ( (h)->temp = (length), \ 533 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \ 534 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \ 535 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \ 536 (h)->next_free += (h)->temp, \ 537 *((h)->next_free)++ = 0) 538 539 # define obstack_1grow(h,datum) \ 540 ( (((h)->next_free + 1 > (h)->chunk_limit) \ 541 ? (_obstack_newchunk ((h), 1), 0) : 0), \ 542 obstack_1grow_fast (h, datum)) 543 544 # define obstack_ptr_grow(h,datum) \ 545 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \ 546 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ 547 obstack_ptr_grow_fast (h, datum)) 548 549 # define obstack_int_grow(h,datum) \ 550 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \ 551 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ 552 obstack_int_grow_fast (h, datum)) 553 554 # define obstack_ptr_grow_fast(h,aptr) \ 555 (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr)) 556 557 # define obstack_int_grow_fast(h,aint) \ 558 (((int *) ((h)->next_free += sizeof (int)))[-1] = (aptr)) 559 560 # define obstack_blank(h,length) \ 561 ( (h)->temp = (length), \ 562 (((h)->chunk_limit - (h)->next_free < (h)->temp) \ 563 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ 564 obstack_blank_fast (h, (h)->temp)) 565 566 # define obstack_alloc(h,length) \ 567 (obstack_blank ((h), (length)), obstack_finish ((h))) 568 569 # define obstack_copy(h,where,length) \ 570 (obstack_grow ((h), (where), (length)), obstack_finish ((h))) 571 572 # define obstack_copy0(h,where,length) \ 573 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) 574 575 # define obstack_finish(h) \ 576 ( ((h)->next_free == (h)->object_base \ 577 ? (((h)->maybe_empty_object = 1), 0) \ 578 : 0), \ 579 (h)->temp = __PTR_TO_INT ((h)->object_base), \ 580 (h)->next_free \ 581 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \ 582 & ~ ((h)->alignment_mask)), \ 583 (((h)->next_free - (char *) (h)->chunk \ 584 > (h)->chunk_limit - (char *) (h)->chunk) \ 585 ? ((h)->next_free = (h)->chunk_limit) : 0), \ 586 (h)->object_base = (h)->next_free, \ 587 __INT_TO_PTR ((h)->temp)) 588 589 # if defined __STDC__ && __STDC__ 590 # define obstack_free(h,obj) \ 591 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \ 592 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ 593 ? (int) ((h)->next_free = (h)->object_base \ 594 = (h)->temp + (char *) (h)->chunk) \ 595 : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0))) 596 # else 597 # define obstack_free(h,obj) \ 598 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \ 599 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ 600 ? (int) ((h)->next_free = (h)->object_base \ 601 = (h)->temp + (char *) (h)->chunk) \ 602 : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0))) 603 # endif 604 605 #endif /* not __GNUC__ or not __STDC__ */ 606 607 #ifdef __cplusplus 608 } /* C++ */ 609 #endif 610 611 #endif /* obstack.h */ 612