1 /* $OpenBSD: fpu_emu.h,v 1.5 2006/06/21 19:24:38 jason Exp $ */ 2 /* $NetBSD: fpu_emu.h,v 1.4 2000/08/03 18:32:07 eeh Exp $ */ 3 4 /* 5 * Copyright (c) 1992, 1993 6 * The Regents of the University of California. All rights reserved. 7 * 8 * This software was developed by the Computer Systems Engineering group 9 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and 10 * contributed to Berkeley. 11 * 12 * All advertising materials mentioning features or use of this software 13 * must display the following acknowledgement: 14 * This product includes software developed by the University of 15 * California, Lawrence Berkeley Laboratory. 16 * 17 * Redistribution and use in source and binary forms, with or without 18 * modification, are permitted provided that the following conditions 19 * are met: 20 * 1. Redistributions of source code must retain the above copyright 21 * notice, this list of conditions and the following disclaimer. 22 * 2. Redistributions in binary form must reproduce the above copyright 23 * notice, this list of conditions and the following disclaimer in the 24 * documentation and/or other materials provided with the distribution. 25 * 3. Neither the name of the University nor the names of its contributors 26 * may be used to endorse or promote products derived from this software 27 * without specific prior written permission. 28 * 29 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 30 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 31 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 32 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 33 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 34 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 35 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 36 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 37 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 38 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 39 * SUCH DAMAGE. 40 * 41 * @(#)fpu_emu.h 8.1 (Berkeley) 6/11/93 42 */ 43 44 /* 45 * Floating point emulator (tailored for SPARC, but structurally 46 * machine-independent). 47 * 48 * Floating point numbers are carried around internally in an `expanded' 49 * or `unpacked' form consisting of: 50 * - sign 51 * - unbiased exponent 52 * - mantissa (`1.' + 112-bit fraction + guard + round) 53 * - sticky bit 54 * Any implied `1' bit is inserted, giving a 113-bit mantissa that is 55 * always nonzero. Additional low-order `guard' and `round' bits are 56 * scrunched in, making the entire mantissa 115 bits long. This is divided 57 * into four 32-bit words, with `spare' bits left over in the upper part 58 * of the top word (the high bits of fp_mant[0]). An internal `exploded' 59 * number is thus kept within the half-open interval [1.0,2.0) (but see 60 * the `number classes' below). This holds even for denormalized numbers: 61 * when we explode an external denorm, we normalize it, introducing low-order 62 * zero bits, so that the rest of the code always sees normalized values. 63 * 64 * Note that a number of our algorithms use the `spare' bits at the top. 65 * The most demanding algorithm---the one for sqrt---depends on two such 66 * bits, so that it can represent values up to (but not including) 8.0, 67 * and then it needs a carry on top of that, so that we need three `spares'. 68 * 69 * The sticky-word is 32 bits so that we can use `OR' operators to goosh 70 * whole words from the mantissa into it. 71 * 72 * All operations are done in this internal extended precision. According 73 * to Hennesey & Patterson, Appendix A, rounding can be repeated---that is, 74 * it is OK to do a+b in extended precision and then round the result to 75 * single precision---provided single, double, and extended precisions are 76 * `far enough apart' (they always are), but we will try to avoid any such 77 * extra work where possible. 78 */ 79 struct fpn { 80 int fp_class; /* see below */ 81 int fp_sign; /* 0 => positive, 1 => negative */ 82 int fp_exp; /* exponent (unbiased) */ 83 int fp_sticky; /* nonzero bits lost at right end */ 84 u_int fp_mant[4]; /* 115-bit mantissa */ 85 }; 86 87 #define FP_NMANT 115 /* total bits in mantissa (incl g,r) */ 88 #define FP_NG 2 /* number of low-order guard bits */ 89 #define FP_LG ((FP_NMANT - 1) & 31) /* log2(1.0) for fp_mant[0] */ 90 #define FP_LG2 ((FP_NMANT - 1) & 63) /* log2(1.0) for fp_mant[0] and fp_mant[1] */ 91 #define FP_QUIETBIT (1 << (FP_LG - 1)) /* Quiet bit in NaNs (0.5) */ 92 #define FP_1 (1 << FP_LG) /* 1.0 in fp_mant[0] */ 93 #define FP_2 (1 << (FP_LG + 1)) /* 2.0 in fp_mant[0] */ 94 95 /* 96 * Number classes. Since zero, Inf, and NaN cannot be represented using 97 * the above layout, we distinguish these from other numbers via a class. 98 * In addition, to make computation easier and to follow Appendix N of 99 * the SPARC Version 8 standard, we give each kind of NaN a separate class. 100 */ 101 #define FPC_SNAN -2 /* signalling NaN (sign irrelevant) */ 102 #define FPC_QNAN -1 /* quiet NaN (sign irrelevant) */ 103 #define FPC_ZERO 0 /* zero (sign matters) */ 104 #define FPC_NUM 1 /* number (sign matters) */ 105 #define FPC_INF 2 /* infinity (sign matters) */ 106 107 #define ISNAN(fp) ((fp)->fp_class < 0) 108 #define ISZERO(fp) ((fp)->fp_class == 0) 109 #define ISINF(fp) ((fp)->fp_class == FPC_INF) 110 111 /* 112 * ORDER(x,y) `sorts' a pair of `fpn *'s so that the right operand (y) points 113 * to the `more significant' operand for our purposes. Appendix N says that 114 * the result of a computation involving two numbers are: 115 * 116 * If both are SNaN: operand 2, converted to Quiet 117 * If only one is SNaN: the SNaN operand, converted to Quiet 118 * If both are QNaN: operand 2 119 * If only one is QNaN: the QNaN operand 120 * 121 * In addition, in operations with an Inf operand, the result is usually 122 * Inf. The class numbers are carefully arranged so that if 123 * (unsigned)class(op1) > (unsigned)class(op2) 124 * then op1 is the one we want; otherwise op2 is the one we want. 125 */ 126 #define ORDER(x, y) { \ 127 if ((u_int)(x)->fp_class > (u_int)(y)->fp_class) \ 128 SWAP(x, y); \ 129 } 130 #define SWAP(x, y) { \ 131 register struct fpn *swap; \ 132 swap = (x), (x) = (y), (y) = swap; \ 133 } 134 135 /* 136 * Emulator state. 137 */ 138 struct fpemu { 139 struct fpstate64 *fe_fpstate; /* registers, etc */ 140 int fe_fsr; /* fsr copy (modified during op) */ 141 int fe_cx; /* exceptions */ 142 struct fpn fe_f1; /* operand 1 */ 143 struct fpn fe_f2; /* operand 2, if required */ 144 struct fpn fe_f3; /* available storage for result */ 145 }; 146 147 /* 148 * Arithmetic functions. 149 * Each of these may modify its inputs (f1,f2) and/or the temporary. 150 * Each returns a pointer to the result and/or sets exceptions. 151 */ 152 struct fpn *fpu_add(struct fpemu *); 153 #define fpu_sub(fe) ((fe)->fe_f2.fp_sign ^= 1, fpu_add(fe)) 154 struct fpn *fpu_mul(struct fpemu *); 155 struct fpn *fpu_div(struct fpemu *); 156 struct fpn *fpu_sqrt(struct fpemu *); 157 158 /* 159 * Other functions. 160 */ 161 162 /* Perform a compare instruction (with or without unordered exception). */ 163 void fpu_compare(struct fpemu *, int); 164 165 /* Build a new Quiet NaN (sign=0, frac=all 1's). */ 166 struct fpn *fpu_newnan(struct fpemu *); 167 168 /* 169 * Shift a number right some number of bits, taking care of round/sticky. 170 * Note that the result is probably not a well-formed number (it will lack 171 * the normal 1-bit mant[0]&FP_1). 172 */ 173 int fpu_shr(struct fpn *, int); 174 175 void fpu_explode(struct fpemu *, struct fpn *, int, int); 176 void fpu_implode(struct fpemu *, struct fpn *, int, u_int *); 177 178 #ifdef DEBUG 179 #define FPE_INSN 0x1 180 #define FPE_REG 0x2 181 #define FPE_STATE 0x4 182 extern int fpe_debug; 183 void fpu_dumpfpn(struct fpn *); 184 void fpu_dumpstate(struct fpstate64 *); 185 #define DPRINTF(x, y) if (fpe_debug & (x)) printf y 186 #define DUMPFPN(x, f) if (fpe_debug & (x)) fpu_dumpfpn((f)) 187 #define DUMPSTATE(x, s) if (fpe_debug & (x)) fpu_dumpstate((s)) 188 #else 189 #define DPRINTF(x, y) 190 #define DUMPFPN(x, f) 191 #define DUMPSTATE(x, s) 192 #endif 193