1# $OpenBSD: console,v 1.3 2009/04/24 18:54:34 chl Exp $ 2 3#------------------------------------------------------------------------------ 4# Console game magic 5# Toby Deshane <hac@shoelace.digivill.net> 6# ines: file(1) magic for Marat's iNES Nintendo Entertainment System 7# ROM dump format 8 90 string NES\032 iNES ROM dump, 10>4 byte x %dx16k PRG 11>5 byte x \b, %dx8k CHR 12>6 byte&0x01 =0x1 \b, [Vert.] 13>6 byte&0x01 =0x0 \b, [Horiz.] 14>6 byte&0x02 =0x2 \b, [SRAM] 15>6 byte&0x04 =0x4 \b, [Trainer] 16>6 byte&0x04 =0x8 \b, [4-Scr] 17 18#------------------------------------------------------------------------------ 19# gameboy: file(1) magic for the Nintendo (Color) Gameboy raw ROM format 20# 210x104 belong 0xCEED6666 Gameboy ROM: 22>0x134 string >\0 "%.16s" 23>0x146 byte 0x03 \b,[SGB] 24>0x147 byte 0x00 \b, [ROM ONLY] 25>0x147 byte 0x01 \b, [ROM+MBC1] 26>0x147 byte 0x02 \b, [ROM+MBC1+RAM] 27>0x147 byte 0x03 \b, [ROM+MBC1+RAM+BATT] 28>0x147 byte 0x05 \b, [ROM+MBC2] 29>0x147 byte 0x06 \b, [ROM+MBC2+BATTERY] 30>0x147 byte 0x08 \b, [ROM+RAM] 31>0x147 byte 0x09 \b, [ROM+RAM+BATTERY] 32>0x147 byte 0x0B \b, [ROM+MMM01] 33>0x147 byte 0x0C \b, [ROM+MMM01+SRAM] 34>0x147 byte 0x0D \b, [ROM+MMM01+SRAM+BATT] 35>0x147 byte 0x0F \b, [ROM+MBC3+TIMER+BATT] 36>0x147 byte 0x10 \b, [ROM+MBC3+TIMER+RAM+BATT] 37>0x147 byte 0x11 \b, [ROM+MBC3] 38>0x147 byte 0x12 \b, [ROM+MBC3+RAM] 39>0x147 byte 0x13 \b, [ROM+MBC3+RAM+BATT] 40>0x147 byte 0x19 \b, [ROM+MBC5] 41>0x147 byte 0x1A \b, [ROM+MBC5+RAM] 42>0x147 byte 0x1B \b, [ROM+MBC5+RAM+BATT] 43>0x147 byte 0x1C \b, [ROM+MBC5+RUMBLE] 44>0x147 byte 0x1D \b, [ROM+MBC5+RUMBLE+SRAM] 45>0x147 byte 0x1E \b, [ROM+MBC5+RUMBLE+SRAM+BATT] 46>0x147 byte 0x1F \b, [Pocket Camera] 47>0x147 byte 0xFD \b, [Bandai TAMA5] 48>0x147 byte 0xFE \b, [Hudson HuC-3] 49>0x147 byte 0xFF \b, [Hudson HuC-1] 50 51>0x148 byte 0 \b, ROM: 256Kbit 52>0x148 byte 1 \b, ROM: 512Kbit 53>0x148 byte 2 \b, ROM: 1Mbit 54>0x148 byte 3 \b, ROM: 2Mbit 55>0x148 byte 4 \b, ROM: 4Mbit 56>0x148 byte 5 \b, ROM: 8Mbit 57>0x148 byte 6 \b, ROM: 16Mbit 58>0x148 byte 0x52 \b, ROM: 9Mbit 59>0x148 byte 0x53 \b, ROM: 10Mbit 60>0x148 byte 0x54 \b, ROM: 12Mbit 61 62>0x149 byte 1 \b, RAM: 16Kbit 63>0x149 byte 2 \b, RAM: 64Kbit 64>0x149 byte 3 \b, RAM: 128Kbit 65>0x149 byte 4 \b, RAM: 1Mbit 66 67#>0x14e long x \b, CRC: %x 68 69#------------------------------------------------------------------------------ 70# genesis: file(1) magic for the Sega MegaDrive/Genesis raw ROM format 71# 720x100 string SEGA Sega MegaDrive/Genesis raw ROM dump 73>0x120 string >\0 Name: "%.16s" 74>0x110 string >\0 %.16s 75>0x1B0 string RA with SRAM 76 77#------------------------------------------------------------------------------ 78# genesis: file(1) magic for the Super MegaDrive ROM dump format 79# 800x280 string EAGN Super MagicDrive ROM dump 81>0 byte x %dx16k blocks 82>2 byte 0 \b, last in series or standalone 83>2 byte >0 \b, split ROM 84>8 byte 0xAA 85>9 byte 0xBB 86 87#------------------------------------------------------------------------------ 88# genesis: file(1) alternate magic for the Super MegaDrive ROM dump format 89# 900x280 string EAMG Super MagicDrive ROM dump 91>0 byte x %dx16k blocks 92>2 byte x \b, last in series or standalone 93>8 byte 0xAA 94>9 byte 0xBB 95 96#------------------------------------------------------------------------------ 97# smsgg: file(1) magic for Sega Master System and Game Gear ROM dumps 98# 99# Does not detect all images. Very preliminary guesswork. Need more data 100# on format. 101# 102# FIXME: need a little more info...;P 103# 104#0 byte 0xF3 105#>1 byte 0xED Sega Master System/Game Gear ROM dump 106#>1 byte 0x31 Sega Master System/Game Gear ROM dump 107#>1 byte 0xDB Sega Master System/Game Gear ROM dump 108#>1 byte 0xAF Sega Master System/Game Gear ROM dump 109#>1 byte 0xC3 Sega Master System/Game Gear ROM dump 110 111#------------------------------------------------------------------------------ 112# dreamcast: file(1) uncertain magic for the Sega Dreamcast VMU image format 113# 1140 belong 0x21068028 Sega Dreamcast VMU game image 1150 string LCDi Dream Animator file 116 117#------------------------------------------------------------------------------ 118# v64: file(1) uncertain magic for the V64 format N64 ROM dumps 119# 1200 belong 0x37804012 V64 Nintendo 64 ROM dump 121 122#------------------------------------------------------------------------------ 123# msx: file(1) magic for MSX game cartridge dumps 124# Too simple - MPi 125#0 beshort 0x4142 MSX game cartridge dump 126 127#------------------------------------------------------------------------------ 128# Sony Playstation executables (Adam Sjoegren <asjo@diku.dk>) : 1290 string PS-X\ EXE Sony Playstation executable 130# Area: 131>113 string x (%s) 132 133#------------------------------------------------------------------------------ 134# Microsoft Xbox executables .xbe (Esa Hyytiä <ehyytia@cc.hut.fi>) 1350 string XBEH XBE, Microsoft Xbox executable 136# probabilistic checks whether signed or not 137>0x0004 ulelong =0x0 138>>&2 ulelong =0x0 139>>>&2 ulelong =0x0 \b, not signed 140>0x0004 ulelong >0 141>>&2 ulelong >0 142>>>&2 ulelong >0 \b, signed 143# expect base address of 0x10000 144>0x0104 ulelong =0x10000 145>>(0x0118-0x0FF60) ulelong&0x80000007 0x80000007 \b, all regions 146>>(0x0118-0x0FF60) ulelong&0x80000007 !0x80000007 147>>>(0x0118-0x0FF60) ulelong >0 (regions: 148>>>>(0x0118-0x0FF60) ulelong &0x00000001 NA 149>>>>(0x0118-0x0FF60) ulelong &0x00000002 Japan 150>>>>(0x0118-0x0FF60) ulelong &0x00000004 Rest_of_World 151>>>>(0x0118-0x0FF60) ulelong &0x80000000 Manufacturer 152>>>(0x0118-0x0FF60) ulelong >0 \b) 153 154# -------------------------------- 155# Microsoft Xbox data file formats 1560 string XIP0 XIP, Microsoft Xbox data 1570 string XTF0 XTF, Microsoft Xbox data 158 159# Atari Lynx cartridge dump (EXE/BLL header) 160# From: "Stefan A. Haubenthal" <polluks@web.de> 161 1620 beshort 0x8008 Lynx cartridge, 163>2 beshort x RAM start $%04x 164>6 string BS93 165 166# Opera file system that is used on the 3DO console 167# From: Serge van den Boom <svdb@stack.nl> 1680 string \x01ZZZZZ\x01 3DO "Opera" file system 169 170# From Gürkan Sengün <gurkan@linuks.mine.nu>, www.linuks.mine.nu 1710 string GBS Nintendo Gameboy Music/Audio Data 17212 string GameBoy\ Music\ Module Nintendo Gameboy Music Module 173 174# Playstations Patch Files from: From: Thomas Klausner <tk@giga.or.at> 1750 string PPF30 Playstation Patch File version 3.0 176>5 byte 0 \b, PPF 1.0 patch 177>5 byte 1 \b, PPF 2.0 patch 178>5 byte 2 \b, PPF 3.0 patch 179>>56 byte 0 \b, Imagetype BIN (any) 180>>56 byte 1 \b, Imagetype GI (PrimoDVD) 181>>57 byte 0 \b, Blockcheck disabled 182>>57 byte 1 \b, Blockcheck enabled 183>>58 byte 0 \b, Undo data not available 184>>58 byte 1 \b, Undo data available 185>6 string x \b, description: %s 186 1870 string PPF20 Playstation Patch File version 2.0 188>5 byte 0 \b, PPF 1.0 patch 189>5 byte 1 \b, PPF 2.0 patch 190>>56 lelong >0 \b, size of file to patch %d 191>6 string x \b, description: %s 192 1930 string PPF10 Playstation Patch File version 1.0 194>5 byte 0 \b, Simple Encoding 195>6 string x \b, description: %s 196 197# From: Daniel Dawson <ddawson@icehouse.net> 198# SNES9x .smv "movie" file format. 1990 string SMV\x1A SNES9x input recording 200>0x4 lelong x \b, version %d 201# version 4 is latest so far 202>0x4 lelong <5 203>>0x8 ledate x \b, recorded at %s 204>>0xc lelong >0 \b, rerecorded %d times 205>>0x10 lelong x \b, %d frames long 206>>0x14 byte >0 \b, data for controller(s): 207>>>0x14 byte &0x1 #1 208>>>0x14 byte &0x2 #2 209>>>0x14 byte &0x4 #3 210>>>0x14 byte &0x8 #4 211>>>0x14 byte &0x10 #5 212>>0x15 byte ^0x1 \b, begins from snapshot 213>>0x15 byte &0x1 \b, begins from reset 214>>0x15 byte ^0x2 \b, NTSC standard 215>>0x15 byte &0x2 \b, PAL standard 216>>0x17 byte &0x1 \b, settings: 217# WIP1Timing not used as of version 4 218>>>0x4 lelong <4 219>>>>0x17 byte &0x2 WIP1Timing 220>>>0x17 byte &0x4 Left+Right 221>>>0x17 byte &0x8 VolumeEnvX 222>>>0x17 byte &0x10 FakeMute 223>>>0x17 byte &0x20 SyncSound 224# New flag as of version 4 225>>>0x4 lelong >3 226>>>>0x17 byte &0x80 NoCPUShutdown 227>>0x4 lelong <4 228>>>0x18 lelong >0x23 229>>>>0x20 leshort !0 230>>>>>0x20 lestring16 x \b, metadata: "%s" 231>>0x4 lelong >3 232>>>0x24 byte >0 \b, port 1: 233>>>>0x24 byte 1 joypad 234>>>>0x24 byte 2 mouse 235>>>>0x24 byte 3 SuperScope 236>>>>0x24 byte 4 Justifier 237>>>>0x24 byte 5 multitap 238>>>0x24 byte >0 \b, port 2: 239>>>>0x25 byte 1 joypad 240>>>>0x25 byte 2 mouse 241>>>>0x25 byte 3 SuperScope 242>>>>0x25 byte 4 Justifier 243>>>>0x25 byte 5 multitap 244>>>0x18 lelong >0x43 245>>>>0x40 leshort !0 246>>>>>0x40 lestring16 x \b, metadata: "%s" 247>>0x17 byte &0x40 \b, ROM: 248>>>(0x18.l-26) lelong x CRC32 0x%08x 249>>>(0x18.l-23) string x "%s" 250 251# From: "Nelson A. de Oliveira" <naoliv@gmail.com> 252# .w3g 2530 string Warcraft\ III\ recorded\ game %s 254# .w3m 2550 string HM3W Warcraft III map file 256 257