1 /* $OpenBSD: display.c,v 1.48 2017/07/06 19:27:37 schwarze Exp $ */ 2 3 /* This file is in the public domain. */ 4 5 /* 6 * The functions in this file handle redisplay. The 7 * redisplay system knows almost nothing about the editing 8 * process; the editing functions do, however, set some 9 * hints to eliminate a lot of the grinding. There is more 10 * that can be done; the "vtputc" interface is a real 11 * pig. 12 */ 13 14 #include <sys/queue.h> 15 #include <ctype.h> 16 #include <signal.h> 17 #include <stdio.h> 18 #include <stdlib.h> 19 #include <string.h> 20 #include <term.h> 21 22 #include "def.h" 23 #include "kbd.h" 24 25 /* 26 * A video structure always holds 27 * an array of characters whose length is equal to 28 * the longest line possible. v_text is allocated 29 * dynamically to fit the screen width. 30 */ 31 struct video { 32 short v_hash; /* Hash code, for compares. */ 33 short v_flag; /* Flag word. */ 34 short v_color; /* Color of the line. */ 35 int v_cost; /* Cost of display. */ 36 char *v_text; /* The actual characters. */ 37 }; 38 39 #define VFCHG 0x0001 /* Changed. */ 40 #define VFHBAD 0x0002 /* Hash and cost are bad. */ 41 #define VFEXT 0x0004 /* extended line (beond ncol) */ 42 43 /* 44 * SCORE structures hold the optimal 45 * trace trajectory, and the cost of redisplay, when 46 * the dynamic programming redisplay code is used. 47 */ 48 struct score { 49 int s_itrace; /* "i" index for track back. */ 50 int s_jtrace; /* "j" index for trace back. */ 51 int s_cost; /* Display cost. */ 52 }; 53 54 void vtmove(int, int); 55 void vtputc(int); 56 void vtpute(int); 57 int vtputs(const char *); 58 void vteeol(void); 59 void updext(int, int); 60 void modeline(struct mgwin *, int); 61 void setscores(int, int); 62 void traceback(int, int, int, int); 63 void ucopy(struct video *, struct video *); 64 void uline(int, struct video *, struct video *); 65 void hash(struct video *); 66 67 68 int sgarbf = TRUE; /* TRUE if screen is garbage. */ 69 int vtrow = HUGE; /* Virtual cursor row. */ 70 int vtcol = HUGE; /* Virtual cursor column. */ 71 int tthue = CNONE; /* Current color. */ 72 int ttrow = HUGE; /* Physical cursor row. */ 73 int ttcol = HUGE; /* Physical cursor column. */ 74 int tttop = HUGE; /* Top of scroll region. */ 75 int ttbot = HUGE; /* Bottom of scroll region. */ 76 int lbound = 0; /* leftmost bound of the current */ 77 /* line being displayed */ 78 79 struct video **vscreen; /* Edge vector, virtual. */ 80 struct video **pscreen; /* Edge vector, physical. */ 81 struct video *video; /* Actual screen data. */ 82 struct video blanks; /* Blank line image. */ 83 84 /* 85 * This matrix is written as an array because 86 * we do funny things in the "setscores" routine, which 87 * is very compute intensive, to make the subscripts go away. 88 * It would be "SCORE score[NROW][NROW]" in old speak. 89 * Look at "setscores" to understand what is up. 90 */ 91 struct score *score; /* [NROW * NROW] */ 92 93 static int linenos = TRUE; 94 static int colnos = FALSE; 95 96 /* Is macro recording enabled? */ 97 extern int macrodef; 98 /* Is working directory global? */ 99 extern int globalwd; 100 101 /* 102 * Since we don't have variables (we probably should) these are command 103 * processors for changing the values of mode flags. 104 */ 105 /* ARGSUSED */ 106 int 107 linenotoggle(int f, int n) 108 { 109 if (f & FFARG) 110 linenos = n > 0; 111 else 112 linenos = !linenos; 113 114 sgarbf = TRUE; 115 116 return (TRUE); 117 } 118 119 /* ARGSUSED */ 120 int 121 colnotoggle(int f, int n) 122 { 123 if (f & FFARG) 124 colnos = n > 0; 125 else 126 colnos = !colnos; 127 128 sgarbf = TRUE; 129 130 return (TRUE); 131 } 132 133 /* 134 * Reinit the display data structures, this is called when the terminal 135 * size changes. 136 */ 137 int 138 vtresize(int force, int newrow, int newcol) 139 { 140 int i; 141 int rowchanged, colchanged; 142 static int first_run = 1; 143 struct video *vp; 144 145 if (newrow < 1 || newcol < 1) 146 return (FALSE); 147 148 rowchanged = (newrow != nrow); 149 colchanged = (newcol != ncol); 150 151 #define TRYREALLOC(a, n) do { \ 152 void *tmp; \ 153 if ((tmp = realloc((a), (n))) == NULL) { \ 154 panic("out of memory in display code"); \ 155 } \ 156 (a) = tmp; \ 157 } while (0) 158 159 #define TRYREALLOCARRAY(a, n, m) do { \ 160 void *tmp; \ 161 if ((tmp = reallocarray((a), (n), (m))) == NULL) {\ 162 panic("out of memory in display code"); \ 163 } \ 164 (a) = tmp; \ 165 } while (0) 166 167 /* No update needed */ 168 if (!first_run && !force && !rowchanged && !colchanged) 169 return (TRUE); 170 171 if (first_run) 172 memset(&blanks, 0, sizeof(blanks)); 173 174 if (rowchanged || first_run) { 175 int vidstart; 176 177 /* 178 * This is not pretty. 179 */ 180 if (nrow == 0) 181 vidstart = 0; 182 else 183 vidstart = 2 * (nrow - 1); 184 185 /* 186 * We're shrinking, free some internal data. 187 */ 188 if (newrow < nrow) { 189 for (i = 2 * (newrow - 1); i < 2 * (nrow - 1); i++) { 190 free(video[i].v_text); 191 video[i].v_text = NULL; 192 } 193 } 194 195 TRYREALLOCARRAY(score, newrow, newrow * sizeof(struct score)); 196 TRYREALLOCARRAY(vscreen, (newrow - 1), sizeof(struct video *)); 197 TRYREALLOCARRAY(pscreen, (newrow - 1), sizeof(struct video *)); 198 TRYREALLOCARRAY(video, (newrow - 1), 2 * sizeof(struct video)); 199 200 /* 201 * Zero-out the entries we just allocated. 202 */ 203 for (i = vidstart; i < 2 * (newrow - 1); i++) 204 memset(&video[i], 0, sizeof(struct video)); 205 206 /* 207 * Reinitialize vscreen and pscreen arrays completely. 208 */ 209 vp = &video[0]; 210 for (i = 0; i < newrow - 1; ++i) { 211 vscreen[i] = vp; 212 ++vp; 213 pscreen[i] = vp; 214 ++vp; 215 } 216 } 217 if (rowchanged || colchanged || first_run) { 218 for (i = 0; i < 2 * (newrow - 1); i++) 219 TRYREALLOC(video[i].v_text, newcol); 220 TRYREALLOC(blanks.v_text, newcol); 221 } 222 223 nrow = newrow; 224 ncol = newcol; 225 226 if (ttrow > nrow) 227 ttrow = nrow; 228 if (ttcol > ncol) 229 ttcol = ncol; 230 231 first_run = 0; 232 return (TRUE); 233 } 234 235 #undef TRYREALLOC 236 #undef TRYREALLOCARRAY 237 238 /* 239 * Initialize the data structures used 240 * by the display code. The edge vectors used 241 * to access the screens are set up. The operating 242 * system's terminal I/O channel is set up. Fill the 243 * "blanks" array with ASCII blanks. The rest is done 244 * at compile time. The original window is marked 245 * as needing full update, and the physical screen 246 * is marked as garbage, so all the right stuff happens 247 * on the first call to redisplay. 248 */ 249 void 250 vtinit(void) 251 { 252 int i; 253 254 ttopen(); 255 ttinit(); 256 257 /* 258 * ttinit called ttresize(), which called vtresize(), so our data 259 * structures are setup correctly. 260 */ 261 262 blanks.v_color = CTEXT; 263 for (i = 0; i < ncol; ++i) 264 blanks.v_text[i] = ' '; 265 } 266 267 /* 268 * Tidy up the virtual display system 269 * in anticipation of a return back to the host 270 * operating system. Right now all we do is position 271 * the cursor to the last line, erase the line, and 272 * close the terminal channel. 273 */ 274 void 275 vttidy(void) 276 { 277 ttcolor(CTEXT); 278 ttnowindow(); /* No scroll window. */ 279 ttmove(nrow - 1, 0); /* Echo line. */ 280 tteeol(); 281 tttidy(); 282 ttflush(); 283 ttclose(); 284 } 285 286 /* 287 * Move the virtual cursor to an origin 288 * 0 spot on the virtual display screen. I could 289 * store the column as a character pointer to the spot 290 * on the line, which would make "vtputc" a little bit 291 * more efficient. No checking for errors. 292 */ 293 void 294 vtmove(int row, int col) 295 { 296 vtrow = row; 297 vtcol = col; 298 } 299 300 /* 301 * Write a character to the virtual display, 302 * dealing with long lines and the display of unprintable 303 * things like control characters. Also expand tabs every 8 304 * columns. This code only puts printing characters into 305 * the virtual display image. Special care must be taken when 306 * expanding tabs. On a screen whose width is not a multiple 307 * of 8, it is possible for the virtual cursor to hit the 308 * right margin before the next tab stop is reached. This 309 * makes the tab code loop if you are not careful. 310 * Three guesses how we found this. 311 */ 312 void 313 vtputc(int c) 314 { 315 struct video *vp; 316 317 c &= 0xff; 318 319 vp = vscreen[vtrow]; 320 if (vtcol >= ncol) 321 vp->v_text[ncol - 1] = '$'; 322 else if (c == '\t' 323 #ifdef NOTAB 324 && !(curbp->b_flag & BFNOTAB) 325 #endif 326 ) { 327 do { 328 vtputc(' '); 329 } while (vtcol < ncol && (vtcol & 0x07) != 0); 330 } else if (ISCTRL(c)) { 331 vtputc('^'); 332 vtputc(CCHR(c)); 333 } else if (isprint(c)) 334 vp->v_text[vtcol++] = c; 335 else { 336 char bf[5]; 337 338 snprintf(bf, sizeof(bf), "\\%o", c); 339 vtputs(bf); 340 } 341 } 342 343 /* 344 * Put a character to the virtual screen in an extended line. If we are not 345 * yet on left edge, don't print it yet. Check for overflow on the right 346 * margin. 347 */ 348 void 349 vtpute(int c) 350 { 351 struct video *vp; 352 353 c &= 0xff; 354 355 vp = vscreen[vtrow]; 356 if (vtcol >= ncol) 357 vp->v_text[ncol - 1] = '$'; 358 else if (c == '\t' 359 #ifdef NOTAB 360 && !(curbp->b_flag & BFNOTAB) 361 #endif 362 ) { 363 do { 364 vtpute(' '); 365 } while (((vtcol + lbound) & 0x07) != 0 && vtcol < ncol); 366 } else if (ISCTRL(c) != FALSE) { 367 vtpute('^'); 368 vtpute(CCHR(c)); 369 } else if (isprint(c)) { 370 if (vtcol >= 0) 371 vp->v_text[vtcol] = c; 372 ++vtcol; 373 } else { 374 char bf[5], *cp; 375 376 snprintf(bf, sizeof(bf), "\\%o", c); 377 for (cp = bf; *cp != '\0'; cp++) 378 vtpute(*cp); 379 } 380 } 381 382 /* 383 * Erase from the end of the software cursor to the end of the line on which 384 * the software cursor is located. The display routines will decide if a 385 * hardware erase to end of line command should be used to display this. 386 */ 387 void 388 vteeol(void) 389 { 390 struct video *vp; 391 392 vp = vscreen[vtrow]; 393 while (vtcol < ncol) 394 vp->v_text[vtcol++] = ' '; 395 } 396 397 /* 398 * Make sure that the display is 399 * right. This is a three part process. First, 400 * scan through all of the windows looking for dirty 401 * ones. Check the framing, and refresh the screen. 402 * Second, make sure that "currow" and "curcol" are 403 * correct for the current window. Third, make the 404 * virtual and physical screens the same. 405 */ 406 void 407 update(int modelinecolor) 408 { 409 struct line *lp; 410 struct mgwin *wp; 411 struct video *vp1; 412 struct video *vp2; 413 int c, i, j; 414 int hflag; 415 int currow, curcol; 416 int offs, size; 417 418 if (charswaiting()) 419 return; 420 if (sgarbf) { /* must update everything */ 421 wp = wheadp; 422 while (wp != NULL) { 423 wp->w_rflag |= WFMODE | WFFULL; 424 wp = wp->w_wndp; 425 } 426 } 427 if (linenos || colnos) { 428 wp = wheadp; 429 while (wp != NULL) { 430 wp->w_rflag |= WFMODE; 431 wp = wp->w_wndp; 432 } 433 } 434 hflag = FALSE; /* Not hard. */ 435 for (wp = wheadp; wp != NULL; wp = wp->w_wndp) { 436 /* 437 * Nothing to be done. 438 */ 439 if (wp->w_rflag == 0) 440 continue; 441 442 if ((wp->w_rflag & WFFRAME) == 0) { 443 lp = wp->w_linep; 444 for (i = 0; i < wp->w_ntrows; ++i) { 445 if (lp == wp->w_dotp) 446 goto out; 447 if (lp == wp->w_bufp->b_headp) 448 break; 449 lp = lforw(lp); 450 } 451 } 452 /* 453 * Put the middle-line in place. 454 */ 455 i = wp->w_frame; 456 if (i > 0) { 457 --i; 458 if (i >= wp->w_ntrows) 459 i = wp->w_ntrows - 1; 460 } else if (i < 0) { 461 i += wp->w_ntrows; 462 if (i < 0) 463 i = 0; 464 } else 465 i = wp->w_ntrows / 2; /* current center, no change */ 466 467 /* 468 * Find the line. 469 */ 470 lp = wp->w_dotp; 471 while (i != 0 && lback(lp) != wp->w_bufp->b_headp) { 472 --i; 473 lp = lback(lp); 474 } 475 wp->w_linep = lp; 476 wp->w_rflag |= WFFULL; /* Force full. */ 477 out: 478 lp = wp->w_linep; /* Try reduced update. */ 479 i = wp->w_toprow; 480 if ((wp->w_rflag & ~WFMODE) == WFEDIT) { 481 while (lp != wp->w_dotp) { 482 ++i; 483 lp = lforw(lp); 484 } 485 vscreen[i]->v_color = CTEXT; 486 vscreen[i]->v_flag |= (VFCHG | VFHBAD); 487 vtmove(i, 0); 488 for (j = 0; j < llength(lp); ++j) 489 vtputc(lgetc(lp, j)); 490 vteeol(); 491 } else if ((wp->w_rflag & (WFEDIT | WFFULL)) != 0) { 492 hflag = TRUE; 493 while (i < wp->w_toprow + wp->w_ntrows) { 494 vscreen[i]->v_color = CTEXT; 495 vscreen[i]->v_flag |= (VFCHG | VFHBAD); 496 vtmove(i, 0); 497 if (lp != wp->w_bufp->b_headp) { 498 for (j = 0; j < llength(lp); ++j) 499 vtputc(lgetc(lp, j)); 500 lp = lforw(lp); 501 } 502 vteeol(); 503 ++i; 504 } 505 } 506 if ((wp->w_rflag & WFMODE) != 0) 507 modeline(wp, modelinecolor); 508 wp->w_rflag = 0; 509 wp->w_frame = 0; 510 } 511 lp = curwp->w_linep; /* Cursor location. */ 512 currow = curwp->w_toprow; 513 while (lp != curwp->w_dotp) { 514 ++currow; 515 lp = lforw(lp); 516 } 517 curcol = 0; 518 i = 0; 519 while (i < curwp->w_doto) { 520 c = lgetc(lp, i++); 521 if (c == '\t' 522 #ifdef NOTAB 523 && !(curbp->b_flag & BFNOTAB) 524 #endif 525 ) { 526 curcol |= 0x07; 527 curcol++; 528 } else if (ISCTRL(c) != FALSE) 529 curcol += 2; 530 else if (isprint(c)) 531 curcol++; 532 else { 533 char bf[5]; 534 535 snprintf(bf, sizeof(bf), "\\%o", c); 536 curcol += strlen(bf); 537 } 538 } 539 if (curcol >= ncol - 1) { /* extended line. */ 540 /* flag we are extended and changed */ 541 vscreen[currow]->v_flag |= VFEXT | VFCHG; 542 updext(currow, curcol); /* and output extended line */ 543 } else 544 lbound = 0; /* not extended line */ 545 546 /* 547 * Make sure no lines need to be de-extended because the cursor is no 548 * longer on them. 549 */ 550 wp = wheadp; 551 while (wp != NULL) { 552 lp = wp->w_linep; 553 i = wp->w_toprow; 554 while (i < wp->w_toprow + wp->w_ntrows) { 555 if (vscreen[i]->v_flag & VFEXT) { 556 /* always flag extended lines as changed */ 557 vscreen[i]->v_flag |= VFCHG; 558 if ((wp != curwp) || (lp != wp->w_dotp) || 559 (curcol < ncol - 1)) { 560 vtmove(i, 0); 561 for (j = 0; j < llength(lp); ++j) 562 vtputc(lgetc(lp, j)); 563 vteeol(); 564 /* this line no longer is extended */ 565 vscreen[i]->v_flag &= ~VFEXT; 566 } 567 } 568 lp = lforw(lp); 569 ++i; 570 } 571 /* if garbaged then fix up mode lines */ 572 if (sgarbf != FALSE) 573 vscreen[i]->v_flag |= VFCHG; 574 /* and onward to the next window */ 575 wp = wp->w_wndp; 576 } 577 578 if (sgarbf != FALSE) { /* Screen is garbage. */ 579 sgarbf = FALSE; /* Erase-page clears. */ 580 epresf = FALSE; /* The message area. */ 581 tttop = HUGE; /* Forget where you set. */ 582 ttbot = HUGE; /* scroll region. */ 583 tthue = CNONE; /* Color unknown. */ 584 ttmove(0, 0); 585 tteeop(); 586 for (i = 0; i < nrow - 1; ++i) { 587 uline(i, vscreen[i], &blanks); 588 ucopy(vscreen[i], pscreen[i]); 589 } 590 ttmove(currow, curcol - lbound); 591 ttflush(); 592 return; 593 } 594 if (hflag != FALSE) { /* Hard update? */ 595 for (i = 0; i < nrow - 1; ++i) {/* Compute hash data. */ 596 hash(vscreen[i]); 597 hash(pscreen[i]); 598 } 599 offs = 0; /* Get top match. */ 600 while (offs != nrow - 1) { 601 vp1 = vscreen[offs]; 602 vp2 = pscreen[offs]; 603 if (vp1->v_color != vp2->v_color 604 || vp1->v_hash != vp2->v_hash) 605 break; 606 uline(offs, vp1, vp2); 607 ucopy(vp1, vp2); 608 ++offs; 609 } 610 if (offs == nrow - 1) { /* Might get it all. */ 611 ttmove(currow, curcol - lbound); 612 ttflush(); 613 return; 614 } 615 size = nrow - 1; /* Get bottom match. */ 616 while (size != offs) { 617 vp1 = vscreen[size - 1]; 618 vp2 = pscreen[size - 1]; 619 if (vp1->v_color != vp2->v_color 620 || vp1->v_hash != vp2->v_hash) 621 break; 622 uline(size - 1, vp1, vp2); 623 ucopy(vp1, vp2); 624 --size; 625 } 626 if ((size -= offs) == 0) /* Get screen size. */ 627 panic("Illegal screen size in update"); 628 setscores(offs, size); /* Do hard update. */ 629 traceback(offs, size, size, size); 630 for (i = 0; i < size; ++i) 631 ucopy(vscreen[offs + i], pscreen[offs + i]); 632 ttmove(currow, curcol - lbound); 633 ttflush(); 634 return; 635 } 636 for (i = 0; i < nrow - 1; ++i) { /* Easy update. */ 637 vp1 = vscreen[i]; 638 vp2 = pscreen[i]; 639 if ((vp1->v_flag & VFCHG) != 0) { 640 uline(i, vp1, vp2); 641 ucopy(vp1, vp2); 642 } 643 } 644 ttmove(currow, curcol - lbound); 645 ttflush(); 646 } 647 648 /* 649 * Update a saved copy of a line, 650 * kept in a video structure. The "vvp" is 651 * the one in the "vscreen". The "pvp" is the one 652 * in the "pscreen". This is called to make the 653 * virtual and physical screens the same when 654 * display has done an update. 655 */ 656 void 657 ucopy(struct video *vvp, struct video *pvp) 658 { 659 vvp->v_flag &= ~VFCHG; /* Changes done. */ 660 pvp->v_flag = vvp->v_flag; /* Update model. */ 661 pvp->v_hash = vvp->v_hash; 662 pvp->v_cost = vvp->v_cost; 663 pvp->v_color = vvp->v_color; 664 bcopy(vvp->v_text, pvp->v_text, ncol); 665 } 666 667 /* 668 * updext: update the extended line which the cursor is currently on at a 669 * column greater than the terminal width. The line will be scrolled right or 670 * left to let the user see where the cursor is. 671 */ 672 void 673 updext(int currow, int curcol) 674 { 675 struct line *lp; /* pointer to current line */ 676 int j; /* index into line */ 677 678 if (ncol < 2) 679 return; 680 681 /* 682 * calculate what column the left bound should be 683 * (force cursor into middle half of screen) 684 */ 685 lbound = curcol - (curcol % (ncol >> 1)) - (ncol >> 2); 686 687 /* 688 * scan through the line outputing characters to the virtual screen 689 * once we reach the left edge 690 */ 691 vtmove(currow, -lbound); /* start scanning offscreen */ 692 lp = curwp->w_dotp; /* line to output */ 693 for (j = 0; j < llength(lp); ++j) /* until the end-of-line */ 694 vtpute(lgetc(lp, j)); 695 vteeol(); /* truncate the virtual line */ 696 vscreen[currow]->v_text[0] = '$'; /* and put a '$' in column 1 */ 697 } 698 699 /* 700 * Update a single line. This routine only 701 * uses basic functionality (no insert and delete character, 702 * but erase to end of line). The "vvp" points at the video 703 * structure for the line on the virtual screen, and the "pvp" 704 * is the same for the physical screen. Avoid erase to end of 705 * line when updating CMODE color lines, because of the way that 706 * reverse video works on most terminals. 707 */ 708 void 709 uline(int row, struct video *vvp, struct video *pvp) 710 { 711 char *cp1; 712 char *cp2; 713 char *cp3; 714 char *cp4; 715 char *cp5; 716 int nbflag; 717 718 if (vvp->v_color != pvp->v_color) { /* Wrong color, do a */ 719 ttmove(row, 0); /* full redraw. */ 720 #ifdef STANDOUT_GLITCH 721 if (pvp->v_color != CTEXT && magic_cookie_glitch >= 0) 722 tteeol(); 723 #endif 724 ttcolor(vvp->v_color); 725 #ifdef STANDOUT_GLITCH 726 cp1 = &vvp->v_text[magic_cookie_glitch > 0 ? magic_cookie_glitch : 0]; 727 /* 728 * The odd code for magic_cookie_glitch==0 is to avoid 729 * putting the invisible glitch character on the next line. 730 * (Hazeltine executive 80 model 30) 731 */ 732 cp2 = &vvp->v_text[ncol - (magic_cookie_glitch >= 0 ? 733 (magic_cookie_glitch != 0 ? magic_cookie_glitch : 1) : 0)]; 734 #else 735 cp1 = &vvp->v_text[0]; 736 cp2 = &vvp->v_text[ncol]; 737 #endif 738 while (cp1 != cp2) { 739 ttputc(*cp1++); 740 ++ttcol; 741 } 742 ttcolor(CTEXT); 743 return; 744 } 745 cp1 = &vvp->v_text[0]; /* Compute left match. */ 746 cp2 = &pvp->v_text[0]; 747 while (cp1 != &vvp->v_text[ncol] && cp1[0] == cp2[0]) { 748 ++cp1; 749 ++cp2; 750 } 751 if (cp1 == &vvp->v_text[ncol]) /* All equal. */ 752 return; 753 nbflag = FALSE; 754 cp3 = &vvp->v_text[ncol]; /* Compute right match. */ 755 cp4 = &pvp->v_text[ncol]; 756 while (cp3[-1] == cp4[-1]) { 757 --cp3; 758 --cp4; 759 if (cp3[0] != ' ') /* Note non-blanks in */ 760 nbflag = TRUE; /* the right match. */ 761 } 762 cp5 = cp3; /* Is erase good? */ 763 if (nbflag == FALSE && vvp->v_color == CTEXT) { 764 while (cp5 != cp1 && cp5[-1] == ' ') 765 --cp5; 766 /* Alcyon hack */ 767 if ((int) (cp3 - cp5) <= tceeol) 768 cp5 = cp3; 769 } 770 /* Alcyon hack */ 771 ttmove(row, (int) (cp1 - &vvp->v_text[0])); 772 #ifdef STANDOUT_GLITCH 773 if (vvp->v_color != CTEXT && magic_cookie_glitch > 0) { 774 if (cp1 < &vvp->v_text[magic_cookie_glitch]) 775 cp1 = &vvp->v_text[magic_cookie_glitch]; 776 if (cp5 > &vvp->v_text[ncol - magic_cookie_glitch]) 777 cp5 = &vvp->v_text[ncol - magic_cookie_glitch]; 778 } else if (magic_cookie_glitch < 0) 779 #endif 780 ttcolor(vvp->v_color); 781 while (cp1 != cp5) { 782 ttputc(*cp1++); 783 ++ttcol; 784 } 785 if (cp5 != cp3) /* Do erase. */ 786 tteeol(); 787 } 788 789 /* 790 * Redisplay the mode line for the window pointed to by the "wp". 791 * This is the only routine that has any idea of how the mode line is 792 * formatted. You can change the modeline format by hacking at this 793 * routine. Called by "update" any time there is a dirty window. Note 794 * that if STANDOUT_GLITCH is defined, first and last magic_cookie_glitch 795 * characters may never be seen. 796 */ 797 void 798 modeline(struct mgwin *wp, int modelinecolor) 799 { 800 int n, md; 801 struct buffer *bp; 802 char sl[21]; /* Overkill. Space for 2^64 in base 10. */ 803 int len; 804 805 n = wp->w_toprow + wp->w_ntrows; /* Location. */ 806 vscreen[n]->v_color = modelinecolor; /* Mode line color. */ 807 vscreen[n]->v_flag |= (VFCHG | VFHBAD); /* Recompute, display. */ 808 vtmove(n, 0); /* Seek to right line. */ 809 bp = wp->w_bufp; 810 vtputc('-'); 811 vtputc('-'); 812 if ((bp->b_flag & BFREADONLY) != 0) { 813 vtputc('%'); 814 if ((bp->b_flag & BFCHG) != 0) 815 vtputc('*'); 816 else 817 vtputc('%'); 818 } else if ((bp->b_flag & BFCHG) != 0) { /* "*" if changed. */ 819 vtputc('*'); 820 vtputc('*'); 821 } else { 822 vtputc('-'); 823 vtputc('-'); 824 } 825 vtputc('-'); 826 n = 5; 827 n += vtputs("Mg: "); 828 if (bp->b_bname[0] != '\0') 829 n += vtputs(&(bp->b_bname[0])); 830 while (n < 42) { /* Pad out with blanks. */ 831 vtputc(' '); 832 ++n; 833 } 834 vtputc('('); 835 ++n; 836 for (md = 0; ; ) { 837 n += vtputs(bp->b_modes[md]->p_name); 838 if (++md > bp->b_nmodes) 839 break; 840 vtputc('-'); 841 ++n; 842 } 843 /* XXX These should eventually move to a real mode */ 844 if (macrodef == TRUE) 845 n += vtputs("-def"); 846 if (globalwd == TRUE) 847 n += vtputs("-gwd"); 848 vtputc(')'); 849 ++n; 850 851 if (linenos && colnos) 852 len = snprintf(sl, sizeof(sl), "--L%d--C%d", wp->w_dotline, 853 getcolpos(wp)); 854 else if (linenos) 855 len = snprintf(sl, sizeof(sl), "--L%d", wp->w_dotline); 856 else if (colnos) 857 len = snprintf(sl, sizeof(sl), "--C%d", getcolpos(wp)); 858 if ((linenos || colnos) && len < sizeof(sl) && len != -1) 859 n += vtputs(sl); 860 861 while (n < ncol) { /* Pad out. */ 862 vtputc('-'); 863 ++n; 864 } 865 } 866 867 /* 868 * Output a string to the mode line, report how long it was. 869 */ 870 int 871 vtputs(const char *s) 872 { 873 int n = 0; 874 875 while (*s != '\0') { 876 vtputc(*s++); 877 ++n; 878 } 879 return (n); 880 } 881 882 /* 883 * Compute the hash code for the line pointed to by the "vp". 884 * Recompute it if necessary. Also set the approximate redisplay 885 * cost. The validity of the hash code is marked by a flag bit. 886 * The cost understand the advantages of erase to end of line. 887 * Tuned for the VAX by Bob McNamara; better than it used to be on 888 * just about any machine. 889 */ 890 void 891 hash(struct video *vp) 892 { 893 int i, n; 894 char *s; 895 896 if ((vp->v_flag & VFHBAD) != 0) { /* Hash bad. */ 897 s = &vp->v_text[ncol - 1]; 898 for (i = ncol; i != 0; --i, --s) 899 if (*s != ' ') 900 break; 901 n = ncol - i; /* Erase cheaper? */ 902 if (n > tceeol) 903 n = tceeol; 904 vp->v_cost = i + n; /* Bytes + blanks. */ 905 for (n = 0; i != 0; --i, --s) 906 n = (n << 5) + n + *s; 907 vp->v_hash = n; /* Hash code. */ 908 vp->v_flag &= ~VFHBAD; /* Flag as all done. */ 909 } 910 } 911 912 /* 913 * Compute the Insert-Delete 914 * cost matrix. The dynamic programming algorithm 915 * described by James Gosling is used. This code assumes 916 * that the line above the echo line is the last line involved 917 * in the scroll region. This is easy to arrange on the VT100 918 * because of the scrolling region. The "offs" is the origin 0 919 * offset of the first row in the virtual/physical screen that 920 * is being updated; the "size" is the length of the chunk of 921 * screen being updated. For a full screen update, use offs=0 922 * and size=nrow-1. 923 * 924 * Older versions of this code implemented the score matrix by 925 * a two dimensional array of SCORE nodes. This put all kinds of 926 * multiply instructions in the code! This version is written to 927 * use a linear array and pointers, and contains no multiplication 928 * at all. The code has been carefully looked at on the VAX, with 929 * only marginal checking on other machines for efficiency. In 930 * fact, this has been tuned twice! Bob McNamara tuned it even 931 * more for the VAX, which is a big issue for him because of 932 * the 66 line X displays. 933 * 934 * On some machines, replacing the "for (i=1; i<=size; ++i)" with 935 * i = 1; do { } while (++i <=size)" will make the code quite a 936 * bit better; but it looks ugly. 937 */ 938 void 939 setscores(int offs, int size) 940 { 941 struct score *sp; 942 struct score *sp1; 943 struct video **vp, **pp; 944 struct video **vbase, **pbase; 945 int tempcost; 946 int bestcost; 947 int j, i; 948 949 vbase = &vscreen[offs - 1]; /* By hand CSE's. */ 950 pbase = &pscreen[offs - 1]; 951 score[0].s_itrace = 0; /* [0, 0] */ 952 score[0].s_jtrace = 0; 953 score[0].s_cost = 0; 954 sp = &score[1]; /* Row 0, inserts. */ 955 tempcost = 0; 956 vp = &vbase[1]; 957 for (j = 1; j <= size; ++j) { 958 sp->s_itrace = 0; 959 sp->s_jtrace = j - 1; 960 tempcost += tcinsl; 961 tempcost += (*vp)->v_cost; 962 sp->s_cost = tempcost; 963 ++vp; 964 ++sp; 965 } 966 sp = &score[nrow]; /* Column 0, deletes. */ 967 tempcost = 0; 968 for (i = 1; i <= size; ++i) { 969 sp->s_itrace = i - 1; 970 sp->s_jtrace = 0; 971 tempcost += tcdell; 972 sp->s_cost = tempcost; 973 sp += nrow; 974 } 975 sp1 = &score[nrow + 1]; /* [1, 1]. */ 976 pp = &pbase[1]; 977 for (i = 1; i <= size; ++i) { 978 sp = sp1; 979 vp = &vbase[1]; 980 for (j = 1; j <= size; ++j) { 981 sp->s_itrace = i - 1; 982 sp->s_jtrace = j; 983 bestcost = (sp - nrow)->s_cost; 984 if (j != size) /* Cd(A[i])=0 @ Dis. */ 985 bestcost += tcdell; 986 tempcost = (sp - 1)->s_cost; 987 tempcost += (*vp)->v_cost; 988 if (i != size) /* Ci(B[j])=0 @ Dsj. */ 989 tempcost += tcinsl; 990 if (tempcost < bestcost) { 991 sp->s_itrace = i; 992 sp->s_jtrace = j - 1; 993 bestcost = tempcost; 994 } 995 tempcost = (sp - nrow - 1)->s_cost; 996 if ((*pp)->v_color != (*vp)->v_color 997 || (*pp)->v_hash != (*vp)->v_hash) 998 tempcost += (*vp)->v_cost; 999 if (tempcost < bestcost) { 1000 sp->s_itrace = i - 1; 1001 sp->s_jtrace = j - 1; 1002 bestcost = tempcost; 1003 } 1004 sp->s_cost = bestcost; 1005 ++sp; /* Next column. */ 1006 ++vp; 1007 } 1008 ++pp; 1009 sp1 += nrow; /* Next row. */ 1010 } 1011 } 1012 1013 /* 1014 * Trace back through the dynamic programming cost 1015 * matrix, and update the screen using an optimal sequence 1016 * of redraws, insert lines, and delete lines. The "offs" is 1017 * the origin 0 offset of the chunk of the screen we are about to 1018 * update. The "i" and "j" are always started in the lower right 1019 * corner of the matrix, and imply the size of the screen. 1020 * A full screen traceback is called with offs=0 and i=j=nrow-1. 1021 * There is some do-it-yourself double subscripting here, 1022 * which is acceptable because this routine is much less compute 1023 * intensive then the code that builds the score matrix! 1024 */ 1025 void 1026 traceback(int offs, int size, int i, int j) 1027 { 1028 int itrace, jtrace; 1029 int k; 1030 int ninsl, ndraw, ndell; 1031 1032 if (i == 0 && j == 0) /* End of update. */ 1033 return; 1034 itrace = score[(nrow * i) + j].s_itrace; 1035 jtrace = score[(nrow * i) + j].s_jtrace; 1036 if (itrace == i) { /* [i, j-1] */ 1037 ninsl = 0; /* Collect inserts. */ 1038 if (i != size) 1039 ninsl = 1; 1040 ndraw = 1; 1041 while (itrace != 0 || jtrace != 0) { 1042 if (score[(nrow * itrace) + jtrace].s_itrace != itrace) 1043 break; 1044 jtrace = score[(nrow * itrace) + jtrace].s_jtrace; 1045 if (i != size) 1046 ++ninsl; 1047 ++ndraw; 1048 } 1049 traceback(offs, size, itrace, jtrace); 1050 if (ninsl != 0) { 1051 ttcolor(CTEXT); 1052 ttinsl(offs + j - ninsl, offs + size - 1, ninsl); 1053 } 1054 do { /* B[j], A[j] blank. */ 1055 k = offs + j - ndraw; 1056 uline(k, vscreen[k], &blanks); 1057 } while (--ndraw); 1058 return; 1059 } 1060 if (jtrace == j) { /* [i-1, j] */ 1061 ndell = 0; /* Collect deletes. */ 1062 if (j != size) 1063 ndell = 1; 1064 while (itrace != 0 || jtrace != 0) { 1065 if (score[(nrow * itrace) + jtrace].s_jtrace != jtrace) 1066 break; 1067 itrace = score[(nrow * itrace) + jtrace].s_itrace; 1068 if (j != size) 1069 ++ndell; 1070 } 1071 if (ndell != 0) { 1072 ttcolor(CTEXT); 1073 ttdell(offs + i - ndell, offs + size - 1, ndell); 1074 } 1075 traceback(offs, size, itrace, jtrace); 1076 return; 1077 } 1078 traceback(offs, size, itrace, jtrace); 1079 k = offs + j - 1; 1080 uline(k, vscreen[k], pscreen[offs + i - 1]); 1081 } 1082