xref: /original-bsd/games/battlestar/nightobjs.c (revision 79cf7955)
1 /*
2  * Copyright (c) 1983 Regents of the University of California.
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms are permitted
6  * provided that the above copyright notice and this paragraph are
7  * duplicated in all such forms and that any documentation,
8  * advertising materials, and other materials related to such
9  * distribution and use acknowledge that the software was developed
10  * by the University of California, Berkeley.  The name of the
11  * University may not be used to endorse or promote products derived
12  * from this software without specific prior written permission.
13  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
14  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
15  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
16  */
17 
18 #ifndef lint
19 static char sccsid[] = "@(#)nightobjs.c	5.2 (Berkeley) 06/19/88";
20 #endif /* not lint */
21 
22 #include "externs.h"
23 
24 struct objs nightobjs[] = {
25 	{ 218,	PAJAMAS },
26 	{ 235,	NATIVE },
27 	{ 92,	PAPAYAS },
28 	{ 92,	PINEAPPLE },
29 	{ 92,	KIWI },
30 	{ 92,	MANGO },
31 	{ 92,	NATIVE },
32 	{ 92,	MAN },
33 	{ 181,	LAMPON },
34 	{ 236,	LAMPON },
35 	{ 92,	LAMPON },
36 	{ 216,	WOODSMAN },
37 	{ 216,	DEADWOOD },
38 	{ 216,	MALLET },
39 	{ 168,	WOODSMAN },
40 	{ 168,	DEADWOOD },
41 	{ 168,	MALLET },
42 	{ 170,	WOODSMAN },
43 	{ 170,	DEADWOOD },
44 	{ 170,	MALLET },
45 	{ 124,	SHIELD },
46 	{ 124,	HALBERD },
47 	{ 124,	ELF },
48 	{ 144,	SHIELD },
49 	{ 144,	HALBERD },
50 	{ 144,	ELF },
51 	{ 113,	SHIELD },
52 	{ 113,	HALBERD },
53 	{ 113,	ELF },
54 	{ 161,	SHIELD },
55 	{ 161,	HALBERD },
56 	{ 161,	ELF },
57 	{ 169,	SHIELD },
58 	{ 169,	HALBERD },
59 	{ 169,	ELF },
60 	{ 182,	SHIELD },
61 	{ 182,	HALBERD },
62 	{ 182,	ELF },
63 	{ 198,	SHIELD },
64 	{ 198,	HALBERD },
65 	{ 198,	ELF },
66 	{ 212,	SHIELD },
67 	{ 212,	HALBERD },
68 	{ 212,	ELF },
69 	{ 216,	SHIELD },
70 	{ 216,	HALBERD },
71 	{ 216,	ELF },
72 	{ 226,	SHIELD },
73 	{ 226,	HALBERD },
74 	{ 226,	ELF },
75 	{ 228,	SHIELD },
76 	{ 228,	HALBERD },
77 	{ 228,	ELF },
78 	{ 68,	CYLON },
79 	{ 144,	SHOVEL },
80 	{ 249,	FOOT },
81 	{ 250,	FOOT },
82 	{ 93,	PAPAYAS },
83 	0
84 };
85