xref: /original-bsd/games/cribbage/cribcur.h (revision 6b7db209)
1 # define	PLAY_Y	15	/* starting pos for player's hand window */
2 # define	PLAY_X	12
3 # define	TABLE_Y	21	/* starting pos for table window */
4 # define	TABLE_X	14
5 # define	COMP_Y	15	/* starting pos for computer's hand window */
6 # define	COMP_X	12
7 # define	SCORE_Y	 0	/* starting pos for scoring board */
8 # define	SCORE_X	39
9 # define	CRIB_Y	17	/* position of crib (cut card) */
10 # define	CRIB_X	(PLAY_X + TABLE_X)
11 
12 # define	PEG	'*'	/* what a peg looks like on the board */
13 
14 extern	WINDOW		*Playwin;		/* player's hand window */
15 extern	WINDOW		*Tablewin;		/* table window */
16 extern	WINDOW		*Compwin;		/* computer's hand window */
17