xref: /original-bsd/games/cribbage/deck.h (revision 3aaceb89)
1 
2 /*
3  * define structure of a deck of cards and other related things
4  */
5 
6 
7 #define		CARDS		52		/* number cards in deck */
8 #define		RANKS		13		/* number ranks in deck */
9 #define		SUITS		4		/* number suits in deck */
10 
11 #define		CINHAND		4		/* # cards in cribbage hand */
12 #define		FULLHAND	6		/* # cards in dealt hand */
13 
14 #define		LGAME		121		/* number points in a game */
15 #define		SGAME		61		/* # points in a short game */
16 
17 #define		SPADES		0		/* value of each suit */
18 #define		HEARTS		1
19 #define		DIAMONDS	2
20 #define		CLUBS		3
21 
22 #define		ACE		0		/* value of each rank */
23 #define		TWO		1
24 #define		THREE		2
25 #define		FOUR		3
26 #define		FIVE		4
27 #define		SIX		5
28 #define		SEVEN		6
29 #define		EIGHT		7
30 #define		NINE		8
31 #define		TEN		9
32 #define		JACK		10
33 #define		QUEEN		11
34 #define		KING		12
35 #define		EMPTY		13
36 
37 #define		VAL(c)		( (c) < 9 ? (c)+1 : 10 )    /* val of rank */
38 
39 
40 #ifndef TRUE
41 #	define		TRUE		1
42 #	define		FALSE		0
43 #endif
44 
45 typedef		struct  {
46 			int		rank;
47 			int		suit;
48 		}		CARD;
49 
50 typedef		char		BOOLEAN;
51 
52