xref: /original-bsd/games/hack/hack.dog.c (revision 179d6f6f)
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.dog.c - version 1.0.3 */
3 
4 #include	"hack.h"
5 #include	"hack.mfndpos.h"
6 extern struct monst *makemon();
7 #include "def.edog.h"
8 #include "def.mkroom.h"
9 
10 struct permonst li_dog =
11 	{ "little dog", 'd',2,18,6,1,6,sizeof(struct edog) };
12 struct permonst dog =
13 	{ "dog", 'd',4,16,5,1,6,sizeof(struct edog) };
14 struct permonst la_dog =
15 	{ "large dog", 'd',6,15,4,2,4,sizeof(struct edog) };
16 
17 
18 makedog(){
19 register struct monst *mtmp = makemon(&li_dog,u.ux,u.uy);
20 	if(!mtmp) return; /* dogs were genocided */
21 	initedog(mtmp);
22 }
23 
24 initedog(mtmp) register struct monst *mtmp; {
25 	mtmp->mtame = mtmp->mpeaceful = 1;
26 	EDOG(mtmp)->hungrytime = 1000 + moves;
27 	EDOG(mtmp)->eattime = 0;
28 	EDOG(mtmp)->droptime = 0;
29 	EDOG(mtmp)->dropdist = 10000;
30 	EDOG(mtmp)->apport = 10;
31 	EDOG(mtmp)->whistletime = 0;
32 }
33 
34 /* attach the monsters that went down (or up) together with @ */
35 struct monst *mydogs = 0;
36 struct monst *fallen_down = 0;	/* monsters that fell through a trapdoor */
37 	/* they will appear on the next level @ goes to, even if he goes up! */
38 
39 losedogs(){
40 register struct monst *mtmp;
41 	while(mtmp = mydogs){
42 		mydogs = mtmp->nmon;
43 		mtmp->nmon = fmon;
44 		fmon = mtmp;
45 		mnexto(mtmp);
46 	}
47 	while(mtmp = fallen_down){
48 		fallen_down = mtmp->nmon;
49 		mtmp->nmon = fmon;
50 		fmon = mtmp;
51 		rloc(mtmp);
52 	}
53 }
54 
55 keepdogs(){
56 register struct monst *mtmp;
57 	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
58 	    if(dist(mtmp->mx,mtmp->my) < 3 && follower(mtmp)
59 		&& !mtmp->msleep && !mtmp->mfroz) {
60 		relmon(mtmp);
61 		mtmp->nmon = mydogs;
62 		mydogs = mtmp;
63 		unpmon(mtmp);
64 		keepdogs();	/* we destroyed the link, so use recursion */
65 		return;		/* (admittedly somewhat primitive) */
66 	}
67 }
68 
69 fall_down(mtmp) register struct monst *mtmp; {
70 	relmon(mtmp);
71 	mtmp->nmon = fallen_down;
72 	fallen_down = mtmp;
73 	unpmon(mtmp);
74 	mtmp->mtame = 0;
75 }
76 
77 /* return quality of food; the lower the better */
78 #define	DOGFOOD	0
79 #define	CADAVER	1
80 #define	ACCFOOD	2
81 #define	MANFOOD	3
82 #define	APPORT	4
83 #define	POISON	5
84 #define	UNDEF	6
85 dogfood(obj) register struct obj *obj; {
86 	switch(obj->olet) {
87 	case FOOD_SYM:
88 	    return(
89 		(obj->otyp == TRIPE_RATION) ? DOGFOOD :
90 		(obj->otyp < CARROT) ? ACCFOOD :
91 		(obj->otyp < CORPSE) ? MANFOOD :
92 		(poisonous(obj) || obj->age + 50 <= moves ||
93 		    obj->otyp == DEAD_COCKATRICE)
94 			? POISON : CADAVER
95 	    );
96 	default:
97 	    if(!obj->cursed) return(APPORT);
98 	    /* fall into next case */
99 	case BALL_SYM:
100 	case CHAIN_SYM:
101 	case ROCK_SYM:
102 	    return(UNDEF);
103 	}
104 }
105 
106 /* return 0 (no move), 1 (move) or 2 (dead) */
107 dog_move(mtmp, after) register struct monst *mtmp; {
108 register int nx,ny,omx,omy,appr,nearer,j;
109 int udist,chi,i,whappr;
110 register struct monst *mtmp2;
111 register struct permonst *mdat = mtmp->data;
112 register struct edog *edog = EDOG(mtmp);
113 struct obj *obj;
114 struct trap *trap;
115 xchar cnt,chcnt,nix,niy;
116 schar dogroom,uroom;
117 xchar gx,gy,gtyp,otyp;	/* current goal */
118 coord poss[9];
119 int info[9];
120 #define GDIST(x,y) ((x-gx)*(x-gx) + (y-gy)*(y-gy))
121 #define DDIST(x,y) ((x-omx)*(x-omx) + (y-omy)*(y-omy))
122 
123 	if(moves <= edog->eattime) return(0);	/* dog is still eating */
124 	omx = mtmp->mx;
125 	omy = mtmp->my;
126 	whappr = (moves - EDOG(mtmp)->whistletime < 5);
127 	if(moves > edog->hungrytime + 500 && !mtmp->mconf){
128 		mtmp->mconf = 1;
129 		mtmp->mhpmax /= 3;
130 		if(mtmp->mhp > mtmp->mhpmax)
131 			mtmp->mhp = mtmp->mhpmax;
132 		if(cansee(omx,omy))
133 			pline("%s is confused from hunger.", Monnam(mtmp));
134 		else	pline("You feel worried about %s.", monnam(mtmp));
135 	} else
136 	if(moves > edog->hungrytime + 750 || mtmp->mhp < 1){
137 		if(cansee(omx,omy))
138 			pline("%s dies from hunger.", Monnam(mtmp));
139 		else
140 		pline("You have a sad feeling for a moment, then it passes.");
141 		mondied(mtmp);
142 		return(2);
143 	}
144 	dogroom = inroom(omx,omy);
145 	uroom = inroom(u.ux,u.uy);
146 	udist = dist(omx,omy);
147 
148 	/* maybe we tamed him while being swallowed --jgm */
149 	if(!udist) return(0);
150 
151 	/* if we are carrying sth then we drop it (perhaps near @) */
152 	/* Note: if apport == 1 then our behaviour is independent of udist */
153 	if(mtmp->minvent){
154 		if(!rn2(udist) || !rn2((int) edog->apport))
155 		if(rn2(10) < edog->apport){
156 			relobj(mtmp, (int) mtmp->minvis);
157 			if(edog->apport > 1) edog->apport--;
158 			edog->dropdist = udist;		/* hpscdi!jon */
159 			edog->droptime = moves;
160 		}
161 	} else {
162 		if(obj = o_at(omx,omy)) if(!index("0_", obj->olet)){
163 		    if((otyp = dogfood(obj)) <= CADAVER){
164 			nix = omx;
165 			niy = omy;
166 			goto eatobj;
167 		    }
168 		    if(obj->owt < 10*mtmp->data->mlevel)
169 		    if(rn2(20) < edog->apport+3)
170 		    if(rn2(udist) || !rn2((int) edog->apport)){
171 			freeobj(obj);
172 			unpobj(obj);
173 			/* if(levl[omx][omy].scrsym == obj->olet)
174 				newsym(omx,omy); */
175 			mpickobj(mtmp,obj);
176 		    }
177 		}
178 	}
179 
180 	/* first we look for food */
181 	gtyp = UNDEF;	/* no goal as yet */
182 #ifdef LINT
183 	gx = gy = 0;	/* suppress 'used before set' message */
184 #endif LINT
185 	for(obj = fobj; obj; obj = obj->nobj) {
186 		otyp = dogfood(obj);
187 		if(otyp > gtyp || otyp == UNDEF) continue;
188 		if(inroom(obj->ox,obj->oy) != dogroom) continue;
189 		if(otyp < MANFOOD &&
190 		 (dogroom >= 0 || DDIST(obj->ox,obj->oy) < 10)) {
191 			if(otyp < gtyp || (otyp == gtyp &&
192 				DDIST(obj->ox,obj->oy) < DDIST(gx,gy))){
193 				gx = obj->ox;
194 				gy = obj->oy;
195 				gtyp = otyp;
196 			}
197 		} else
198 		if(gtyp == UNDEF && dogroom >= 0 &&
199 		   uroom == dogroom &&
200 		   !mtmp->minvent && edog->apport > rn2(8)){
201 			gx = obj->ox;
202 			gy = obj->oy;
203 			gtyp = APPORT;
204 		}
205 	}
206 	if(gtyp == UNDEF ||
207 	  (gtyp != DOGFOOD && gtyp != APPORT && moves < edog->hungrytime)){
208 		if(dogroom < 0 || dogroom == uroom){
209 			gx = u.ux;
210 			gy = u.uy;
211 #ifndef QUEST
212 		} else {
213 			int tmp = rooms[dogroom].fdoor;
214 			    cnt = rooms[dogroom].doorct;
215 
216 			gx = gy = FAR;	/* random, far away */
217 			while(cnt--){
218 			    if(dist(gx,gy) >
219 				dist(doors[tmp].x, doors[tmp].y)){
220 					gx = doors[tmp].x;
221 					gy = doors[tmp].y;
222 				}
223 				tmp++;
224 			}
225 			/* here gx == FAR e.g. when dog is in a vault */
226 			if(gx == FAR || (gx == omx && gy == omy)){
227 				gx = u.ux;
228 				gy = u.uy;
229 			}
230 #endif QUEST
231 		}
232 		appr = (udist >= 9) ? 1 : (mtmp->mflee) ? -1 : 0;
233 		if(after && udist <= 4 && gx == u.ux && gy == u.uy)
234 			return(0);
235 		if(udist > 1){
236 			if(!IS_ROOM(levl[u.ux][u.uy].typ) || !rn2(4) ||
237 			   whappr ||
238 			   (mtmp->minvent && rn2((int) edog->apport)))
239 				appr = 1;
240 		}
241 		/* if you have dog food he'll follow you more closely */
242 		if(appr == 0){
243 			obj = invent;
244 			while(obj){
245 				if(obj->otyp == TRIPE_RATION){
246 					appr = 1;
247 					break;
248 				}
249 				obj = obj->nobj;
250 			}
251 		}
252 	} else	appr = 1;	/* gtyp != UNDEF */
253 	if(mtmp->mconf) appr = 0;
254 
255 	if(gx == u.ux && gy == u.uy && (dogroom != uroom || dogroom < 0)){
256 	extern coord *gettrack();
257 	register coord *cp;
258 		cp = gettrack(omx,omy);
259 		if(cp){
260 			gx = cp->x;
261 			gy = cp->y;
262 		}
263 	}
264 
265 	nix = omx;
266 	niy = omy;
267 	cnt = mfndpos(mtmp,poss,info,ALLOW_M | ALLOW_TRAPS);
268 	chcnt = 0;
269 	chi = -1;
270 	for(i=0; i<cnt; i++){
271 		nx = poss[i].x;
272 		ny = poss[i].y;
273 		if(info[i] & ALLOW_M){
274 			mtmp2 = m_at(nx,ny);
275 			if(mtmp2->data->mlevel >= mdat->mlevel+2 ||
276 			  mtmp2->data->mlet == 'c')
277 				continue;
278 			if(after) return(0); /* hit only once each move */
279 
280 			if(hitmm(mtmp, mtmp2) == 1 && rn2(4) &&
281 			  mtmp2->mlstmv != moves &&
282 			  hitmm(mtmp2,mtmp) == 2) return(2);
283 			return(0);
284 		}
285 
286 		/* dog avoids traps */
287 		/* but perhaps we have to pass a trap in order to follow @ */
288 		if((info[i] & ALLOW_TRAPS) && (trap = t_at(nx,ny))){
289 			if(!trap->tseen && rn2(40)) continue;
290 			if(rn2(10)) continue;
291 		}
292 
293 		/* dog eschewes cursed objects */
294 		/* but likes dog food */
295 		obj = fobj;
296 		while(obj){
297 		    if(obj->ox != nx || obj->oy != ny)
298 			goto nextobj;
299 		    if(obj->cursed) goto nxti;
300 		    if(obj->olet == FOOD_SYM &&
301 			(otyp = dogfood(obj)) < MANFOOD &&
302 			(otyp < ACCFOOD || edog->hungrytime <= moves)){
303 			/* Note: our dog likes the food so much that he
304 			might eat it even when it conceals a cursed object */
305 			nix = nx;
306 			niy = ny;
307 			chi = i;
308 		     eatobj:
309 			edog->eattime =
310 			    moves + obj->quan * objects[obj->otyp].oc_delay;
311 			if(edog->hungrytime < moves)
312 			    edog->hungrytime = moves;
313 			edog->hungrytime +=
314 			    5*obj->quan * objects[obj->otyp].nutrition;
315 			mtmp->mconf = 0;
316 			if(cansee(nix,niy))
317 			    pline("%s ate %s.", Monnam(mtmp), doname(obj));
318 			/* perhaps this was a reward */
319 			if(otyp != CADAVER)
320 			edog->apport += 200/(edog->dropdist+moves-edog->droptime);
321 			delobj(obj);
322 			goto newdogpos;
323 		    }
324 		nextobj:
325 		    obj = obj->nobj;
326 		}
327 
328 		for(j=0; j<MTSZ && j<cnt-1; j++)
329 			if(nx == mtmp->mtrack[j].x && ny == mtmp->mtrack[j].y)
330 				if(rn2(4*(cnt-j))) goto nxti;
331 
332 /* Some stupid C compilers cannot compute the whole expression at once. */
333 		nearer = GDIST(nx,ny);
334 		nearer -= GDIST(nix,niy);
335 		nearer *= appr;
336 		if((nearer == 0 && !rn2(++chcnt)) || nearer<0 ||
337 			(nearer > 0 && !whappr &&
338 				((omx == nix && omy == niy && !rn2(3))
339 				|| !rn2(12))
340 			)){
341 			nix = nx;
342 			niy = ny;
343 			if(nearer < 0) chcnt = 0;
344 			chi = i;
345 		}
346 	nxti:	;
347 	}
348 newdogpos:
349 	if(nix != omx || niy != omy){
350 		if(info[chi] & ALLOW_U){
351 			(void) hitu(mtmp, d(mdat->damn, mdat->damd)+1);
352 			return(0);
353 		}
354 		mtmp->mx = nix;
355 		mtmp->my = niy;
356 		for(j=MTSZ-1; j>0; j--) mtmp->mtrack[j] = mtmp->mtrack[j-1];
357 		mtmp->mtrack[0].x = omx;
358 		mtmp->mtrack[0].y = omy;
359 	}
360 	if(mintrap(mtmp) == 2)	/* he died */
361 		return(2);
362 	pmon(mtmp);
363 	return(1);
364 }
365 
366 /* return roomnumber or -1 */
367 inroom(x,y) xchar x,y; {
368 #ifndef QUEST
369 	register struct mkroom *croom = &rooms[0];
370 	while(croom->hx >= 0){
371 		if(croom->hx >= x-1 && croom->lx <= x+1 &&
372 		   croom->hy >= y-1 && croom->ly <= y+1)
373 			return(croom - rooms);
374 		croom++;
375 	}
376 #endif QUEST
377 	return(-1);	/* not in room or on door */
378 }
379 
380 tamedog(mtmp, obj)
381 register struct monst *mtmp;
382 register struct obj *obj;
383 {
384 	register struct monst *mtmp2;
385 
386 	if(flags.moonphase == FULL_MOON && night() && rn2(6))
387 		return(0);
388 
389 	/* If we cannot tame him, at least he's no longer afraid. */
390 	mtmp->mflee = 0;
391 	mtmp->mfleetim = 0;
392 	if(mtmp->mtame || mtmp->mfroz ||
393 #ifndef NOWORM
394 		mtmp->wormno ||
395 #endif NOWORM
396 		mtmp->isshk || mtmp->isgd || index(" &@12", mtmp->data->mlet))
397 		return(0); /* no tame long worms? */
398 	if(obj) {
399 		if(dogfood(obj) >= MANFOOD) return(0);
400 		if(cansee(mtmp->mx,mtmp->my)){
401 			pline("%s devours the %s.", Monnam(mtmp),
402 				objects[obj->otyp].oc_name);
403 		}
404 		obfree(obj, (struct obj *) 0);
405 	}
406 	mtmp2 = newmonst(sizeof(struct edog) + mtmp->mnamelth);
407 	*mtmp2 = *mtmp;
408 	mtmp2->mxlth = sizeof(struct edog);
409 	if(mtmp->mnamelth) (void) strcpy(NAME(mtmp2), NAME(mtmp));
410 	initedog(mtmp2);
411 	replmon(mtmp,mtmp2);
412 	return(1);
413 }
414