1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 2 /* hack.mkmaze.c - version 1.0.2 */ 3 4 #include "hack.h" 5 #include "def.mkroom.h" /* not really used */ 6 extern struct monst *makemon(); 7 extern struct permonst pm_wizard; 8 extern struct obj *mkobj_at(); 9 extern coord mazexy(); 10 struct permonst hell_hound = 11 { "hell hound", 'd', 12, 14, 2, 3, 6, 0 }; 12 13 makemaz() 14 { 15 int x,y; 16 register zx,zy; 17 coord mm; 18 boolean al = (dlevel >= 30 && !flags.made_amulet); 19 20 for(x = 2; x < COLNO-1; x++) 21 for(y = 2; y < ROWNO-1; y++) 22 levl[x][y].typ = (x%2 && y%2) ? 0 : HWALL; 23 if(al) { 24 register struct monst *mtmp; 25 26 zx = 2*(COLNO/4) - 1; 27 zy = 2*(ROWNO/4) - 1; 28 for(x = zx-2; x < zx+4; x++) for(y = zy-2; y <= zy+2; y++) { 29 levl[x][y].typ = 30 (y == zy-2 || y == zy+2 || x == zx-2 || x == zx+3) ? POOL : 31 (y == zy-1 || y == zy+1 || x == zx-1 || x == zx+2) ? HWALL: 32 ROOM; 33 } 34 (void) mkobj_at(AMULET_SYM, zx, zy); 35 flags.made_amulet = 1; 36 walkfrom(zx+4, zy); 37 if(mtmp = makemon(&hell_hound, zx, zy)) 38 mtmp->msleep = 1; 39 if(mtmp = makemon(PM_WIZARD, zx+1, zy)) { 40 mtmp->msleep = 1; 41 flags.no_of_wizards = 1; 42 } 43 } else { 44 mm = mazexy(); 45 zx = mm.x; 46 zy = mm.y; 47 walkfrom(zx,zy); 48 (void) mksobj_at(WAN_WISHING, zx, zy); 49 (void) mkobj_at(ROCK_SYM, zx, zy); /* put a rock on top of it */ 50 } 51 52 for(x = 2; x < COLNO-1; x++) 53 for(y = 2; y < ROWNO-1; y++) { 54 switch(levl[x][y].typ) { 55 case HWALL: 56 levl[x][y].scrsym = '-'; 57 break; 58 case ROOM: 59 levl[x][y].scrsym = '.'; 60 break; 61 } 62 } 63 for(x = rn1(8,11); x; x--) { 64 mm = mazexy(); 65 (void) mkobj_at(rn2(2) ? GEM_SYM : 0, mm.x, mm.y); 66 } 67 for(x = rn1(10,2); x; x--) { 68 mm = mazexy(); 69 (void) mkobj_at(ROCK_SYM, mm.x, mm.y); 70 } 71 mm = mazexy(); 72 (void) makemon(PM_MINOTAUR, mm.x, mm.y); 73 for(x = rn1(5,7); x; x--) { 74 mm = mazexy(); 75 (void) makemon((struct permonst *) 0, mm.x, mm.y); 76 } 77 for(x = rn1(6,7); x; x--) { 78 mm = mazexy(); 79 mkgold(0L,mm.x,mm.y); 80 } 81 for(x = rn1(6,7); x; x--) 82 mktrap(0,1,(struct mkroom *) 0); 83 mm = mazexy(); 84 levl[(xupstair = mm.x)][(yupstair = mm.y)].scrsym = '<'; 85 levl[xupstair][yupstair].typ = STAIRS; 86 xdnstair = ydnstair = 0; 87 } 88 89 walkfrom(x,y) int x,y; { 90 register int q,a,dir; 91 int dirs[4]; 92 levl[x][y].typ = ROOM; 93 while(1) { 94 q = 0; 95 for(a = 0; a < 4; a++) 96 if(okay(x,y,a)) dirs[q++]= a; 97 if(!q) return; 98 dir = dirs[rn2(q)]; 99 move(&x,&y,dir); 100 levl[x][y].typ = ROOM; 101 move(&x,&y,dir); 102 walkfrom(x,y); 103 } 104 } 105 106 move(x,y,dir) 107 register int *x, *y; 108 register int dir; 109 { 110 switch(dir){ 111 case 0: --(*y); break; 112 case 1: (*x)++; break; 113 case 2: (*y)++; break; 114 case 3: --(*x); break; 115 } 116 } 117 118 okay(x,y,dir) 119 int x,y; 120 register int dir; 121 { 122 move(&x,&y,dir); 123 move(&x,&y,dir); 124 if(x<3 || y<3 || x>COLNO-3 || y>ROWNO-3 || levl[x][y].typ != 0) 125 return(0); 126 else 127 return(1); 128 } 129 130 coord 131 mazexy(){ 132 coord mm; 133 mm.x = 3 + 2*rn2(COLNO/2 - 2); 134 mm.y = 3 + 2*rn2(ROWNO/2 - 2); 135 return mm; 136 } 137