xref: /original-bsd/games/hack/hack.mkobj.c (revision 4c3b28fe)
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.mkobj.c - version 1.0.3 */
3 
4 #include "hack.h"
5 
6 char mkobjstr[] = "))[[!!!!????%%%%/=**))[[!!!!????%%%%/=**(%";
7 struct obj *mkobj(), *mksobj();
8 
9 struct obj *
10 mkobj_at(let,x,y)
11 register let,x,y;
12 {
13 	register struct obj *otmp = mkobj(let);
14 	otmp->ox = x;
15 	otmp->oy = y;
16 	otmp->nobj = fobj;
17 	fobj = otmp;
18 	return(otmp);
19 }
20 
21 mksobj_at(otyp,x,y)
22 register otyp,x,y;
23 {
24 	register struct obj *otmp = mksobj(otyp);
25 	otmp->ox = x;
26 	otmp->oy = y;
27 	otmp->nobj = fobj;
28 	fobj = otmp;
29 }
30 
31 struct obj *
32 mkobj(let) {
33 	if(!let)
34 		let = mkobjstr[rn2(sizeof(mkobjstr) - 1)];
35 	return(
36 	    mksobj(
37 		letter(let) ?
38 		    CORPSE + ((let > 'Z') ? (let-'a'+'Z'-'@'+1) : (let-'@'))
39 		:   probtype(let)
40 	    )
41 	);
42 }
43 
44 
45 struct obj zeroobj;
46 
47 struct obj *
48 mksobj(otyp)
49 register otyp;
50 {
51 	register struct obj *otmp;
52 	char let = objects[otyp].oc_olet;
53 
54 	otmp = newobj(0);
55 	*otmp = zeroobj;
56 	otmp->age = moves;
57 	otmp->o_id = flags.ident++;
58 	otmp->quan = 1;
59 	otmp->olet = let;
60 	otmp->otyp = otyp;
61 	otmp->dknown = index("/=!?*", let) ? 0 : 1;
62 	switch(let) {
63 	case WEAPON_SYM:
64 		otmp->quan = (otmp->otyp <= ROCK) ? rn1(6,6) : 1;
65 		if(!rn2(11)) otmp->spe = rnd(3);
66 		else if(!rn2(10)) {
67 			otmp->cursed = 1;
68 			otmp->spe = -rnd(3);
69 		}
70 		break;
71 	case FOOD_SYM:
72 		if(otmp->otyp >= CORPSE) break;
73 #ifdef NOT_YET_IMPLEMENTED
74 		/* if tins are to be identified, need to adapt doname() etc */
75 		if(otmp->otyp == TIN)
76 			otmp->spe = rnd(...);
77 #endif NOT_YET_IMPLEMENTED
78 		/* fall into next case */
79 	case GEM_SYM:
80 		otmp->quan = rn2(6) ? 1 : 2;
81 	case TOOL_SYM:
82 	case CHAIN_SYM:
83 	case BALL_SYM:
84 	case ROCK_SYM:
85 	case POTION_SYM:
86 	case SCROLL_SYM:
87 	case AMULET_SYM:
88 		break;
89 	case ARMOR_SYM:
90 		if(!rn2(8)) otmp->cursed = 1;
91 		if(!rn2(10)) otmp->spe = rnd(3);
92 		else if(!rn2(9)) {
93 			otmp->spe = -rnd(3);
94 			otmp->cursed = 1;
95 		}
96 		break;
97 	case WAND_SYM:
98 		if(otmp->otyp == WAN_WISHING) otmp->spe = 3; else
99 		otmp->spe = rn1(5,
100 			(objects[otmp->otyp].bits & NODIR) ? 11 : 4);
101 		break;
102 	case RING_SYM:
103 		if(objects[otmp->otyp].bits & SPEC) {
104 			if(!rn2(3)) {
105 				otmp->cursed = 1;
106 				otmp->spe = -rnd(2);
107 			} else otmp->spe = rnd(2);
108 		} else if(otmp->otyp == RIN_TELEPORTATION ||
109 			  otmp->otyp == RIN_AGGRAVATE_MONSTER ||
110 			  otmp->otyp == RIN_HUNGER || !rn2(9))
111 			otmp->cursed = 1;
112 		break;
113 	default:
114 		panic("impossible mkobj");
115 	}
116 	otmp->owt = weight(otmp);
117 	return(otmp);
118 }
119 
120 letter(c) {
121 	return(('@' <= c && c <= 'Z') || ('a' <= c && c <= 'z'));
122 }
123 
124 weight(obj)
125 register struct obj *obj;
126 {
127 register int wt = objects[obj->otyp].oc_weight;
128 	return(wt ? wt*obj->quan : (obj->quan + 1)/2);
129 }
130 
131 mkgold(num,x,y)
132 register long num;
133 {
134 	register struct gold *gold;
135 	register long amount = (num ? num : 1 + (rnd(dlevel+2) * rnd(30)));
136 
137 	if(gold = g_at(x,y))
138 		gold->amount += amount;
139 	else {
140 		gold = newgold();
141 		gold->ngold = fgold;
142 		gold->gx = x;
143 		gold->gy = y;
144 		gold->amount = amount;
145 		fgold = gold;
146 		/* do sth with display? */
147 	}
148 }
149