xref: /original-bsd/games/hack/hack.timeout.c (revision 0999a820)
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.timeout.c - version 1.0.3 */
3 
4 #include	"hack.h"
5 
6 timeout(){
7 register struct prop *upp;
8 	if(Stoned) stoned_dialogue();
9 	for(upp = u.uprops; upp < u.uprops+SIZE(u.uprops); upp++)
10 	    if((upp->p_flgs & TIMEOUT) && !--upp->p_flgs) {
11 		if(upp->p_tofn) (*upp->p_tofn)();
12 		else switch(upp - u.uprops){
13 		case STONED:
14 			killer = "cockatrice";
15 			done("died");
16 			break;
17 		case SICK:
18 			pline("You die because of food poisoning.");
19 			killer = u.usick_cause;
20 			done("died");
21 			break;
22 		case FAST:
23 			pline("You feel yourself slowing down.");
24 			break;
25 		case CONFUSION:
26 			pline("You feel less confused now.");
27 			break;
28 		case BLIND:
29 			pline("You can see again.");
30 			setsee();
31 			break;
32 		case INVIS:
33 			on_scr(u.ux,u.uy);
34 			pline("You are no longer invisible.");
35 			break;
36 		case WOUNDED_LEGS:
37 			heal_legs();
38 			break;
39 		}
40 	}
41 }
42 
43 /* He is being petrified - dialogue by inmet!tower */
44 char *stoned_texts[] = {
45 	"You are slowing down.",		/* 5 */
46 	"Your limbs are stiffening.",		/* 4 */
47 	"Your limbs have turned to stone.",	/* 3 */
48 	"You have turned to stone.",		/* 2 */
49 	"You are a statue."			/* 1 */
50 };
51 
52 stoned_dialogue()
53 {
54 	register long i = (Stoned & TIMEOUT);
55 
56 	if(i > 0 && i <= SIZE(stoned_texts))
57 		pline(stoned_texts[SIZE(stoned_texts) - i]);
58 	if(i == 5)
59 		Fast = 0;
60 	if(i == 3)
61 		nomul(-3);
62 }
63