xref: /original-bsd/games/mille/init.c (revision 241757c4)
1 /*
2  * Copyright (c) 1982 Regents of the University of California.
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms are permitted
6  * provided that this notice is preserved and that due credit is given
7  * to the University of California at Berkeley. The name of the University
8  * may not be used to endorse or promote products derived from this
9  * software without specific prior written permission. This software
10  * is provided ``as is'' without express or implied warranty.
11  */
12 
13 #ifndef lint
14 static char sccsid[] = "@(#)init.c	5.2 (Berkeley) 12/29/87";
15 #endif /* not lint */
16 
17 # include	"mille.h"
18 
19 /*
20  * @(#)init.c	1.1 (Berkeley) 4/1/82
21  */
22 
23 init() {
24 
25 	reg PLAY	*pp;
26 	reg int		i, j;
27 	reg CARD	card;
28 
29 	bzero(Numseen, sizeof Numseen);
30 	Numgos = 0;
31 
32 	for (i = 0; i < 2; i++) {
33 		pp = &Player[i];
34 		pp->hand[0] = C_INIT;
35 		for (j = 0; j < NUM_SAFE; j++) {
36 			pp->safety[j] = S_UNKNOWN;
37 			pp->coups[j] = FALSE;
38 		}
39 		for (j = 1; j < HAND_SZ; j++) {
40 			pp->hand[j] = *--Topcard;
41 			if (i == COMP) {
42 				account(card = *Topcard);
43 				if (issafety(card))
44 					pp->safety[card - S_CONV] = S_IN_HAND;
45 			}
46 		}
47 		pp->mileage = 0;
48 		pp->hand_tot = 0;
49 		pp->safescore = 0;
50 		pp->coupscore = 0;
51 		pp->can_go = FALSE;
52 		pp->speed = C_INIT;
53 		pp->battle = C_INIT;
54 		pp->new_speed = FALSE;
55 		pp->new_battle = FALSE;
56 		for (j = 0; j < NUM_MILES; j++)
57 			pp->nummiles[j] = 0;
58 	}
59 	if (Order)
60 		sort(Player[PLAYER].hand);
61 	Discard = C_INIT;
62 	Finished = FALSE;
63 	End = 700;
64 }
65 
66 shuffle() {
67 
68 	reg int		i, r;
69 	reg CARD	temp;
70 
71 	for (i = 0; i < DECK_SZ; i++) {
72 		r = roll(1, DECK_SZ) - 1;
73 		if (r < 0 || r > DECK_SZ - 1) {
74 			fprintf(stderr, "shuffle: card no. error: %d\n", r);
75 			die();
76 		}
77 		temp = Deck[r];
78 		Deck[r] = Deck[i];
79 		Deck[i] = temp;
80 	}
81 	Topcard = &Deck[DECK_SZ];
82 }
83 
84 newboard() {
85 
86 	register int	i;
87 	register PLAY	*pp;
88 	static int	first = TRUE;
89 
90 	if (first) {
91 		werase(Board);
92 		werase(Score);
93 		mvaddstr(5, 0, "--HAND--");
94 		mvaddch(6, 0, 'P');
95 		mvaddch(7, 0, '1');
96 		mvaddch(8, 0, '2');
97 		mvaddch(9, 0, '3');
98 		mvaddch(10, 0, '4');
99 		mvaddch(11, 0, '5');
100 		mvaddch(12, 0, '6');
101 		mvaddstr(13, 0, "--BATTLE--");
102 		mvaddstr(15, 0, "--SPEED--");
103 		mvaddstr(5, 20, "--DECK--");
104 		mvaddstr(7, 20, "--DISCARD--");
105 		mvaddstr(13, 20, "--BATTLE--");
106 		mvaddstr(15, 20, "--SPEED--");
107 		mvwaddstr(Miles, 0, 0, "--MILEAGE--");
108 		mvwaddstr(Miles, 0, 41, "--MILEAGE--");
109 		Sh_discard = -1;
110 		for (pp = Player; pp <= &Player[COMP]; pp++) {
111 			for (i = 0; i < HAND_SZ; i++)
112 				pp->sh_hand[i] = -1;
113 			pp->sh_battle = -1;
114 			pp->sh_speed = -1;
115 			pp->sh_mileage = -1;
116 		}
117 		first = FALSE;
118 	}
119 	else {
120 		for (i = 0; i < 5; i++) {
121 			move(i, 0);
122 			clrtoeol();
123 		}
124 		wmove(Miles, 1, 0);
125 		wclrtobot(Miles);
126 		wmove(Board, MOVE_Y + 1, MOVE_X);
127 		wclrtoeol(Board);
128 		wmove(Board, MOVE_Y + 2, MOVE_X);
129 		wclrtoeol(Board);
130 	}
131 	Sh_discard = -1;
132 	for (pp = Player; pp <= &Player[COMP]; pp++) {
133 		for (i = 0; i < NUM_SAFE; i++)
134 			pp->sh_safety[i] = FALSE;
135 		for (i = 0; i < NUM_MILES; i++)
136 			pp->sh_nummiles[i] = 0;
137 		pp->sh_safescore = -1;
138 	}
139 	newscore();
140 }
141 
142 newscore() {
143 
144 	reg int		i, new;
145 	register PLAY	*pp;
146 	static int	was_full = -1;
147 	static int	last_win = -1;
148 
149 	if (was_full < 0)
150 		was_full = (Window != W_FULL);
151 	stdscr = Score;
152 	move(0, 22);
153 	new = FALSE;
154 	if (inch() != 'Y') {
155 		erase();
156 		mvaddstr(0, 22,  "You   Comp   Value");
157 		mvaddstr(1, 2, "Milestones Played");
158 		mvaddstr(2, 8, "Each Safety");
159 		mvaddstr(3, 5, "All 4 Safeties");
160 		mvaddstr(4, 3, "Each Coup Fourre");
161 		mvaddstr(2, 37, "100");
162 		mvaddstr(3, 37, "300");
163 		mvaddstr(4, 37, "300");
164 		new = TRUE;
165 	}
166 	else if (((Window == W_FULL || Finished) ^ was_full) ||
167 		 pp->was_finished != Finished) {
168 		move(5, 1);
169 		clrtobot();
170 		new = TRUE;
171 	}
172 	else if (Window != last_win)
173 		new = TRUE;
174 	if (new) {
175 		for (i = 0; i < SCORE_Y; i++)
176 			mvaddch(i, 0, '|');
177 		move(SCORE_Y - 1, 1);
178 		while (addch('_') != ERR)
179 			continue;
180 		for (pp = Player; pp <= &Player[COMP]; pp++) {
181 			pp->sh_hand_tot = -1;
182 			pp->sh_total = -1;
183 			pp->sh_games = -1;
184 			pp->sh_safescore = -1;
185 		}
186 	}
187 	Player[PLAYER].was_finished = !Finished;
188 	Player[COMP].was_finished = !Finished;
189 	if (Window == W_FULL || Finished) {
190 		if (!was_full || new) {
191 			mvaddstr(5, 5, "Trip Completed");
192 			mvaddstr(6, 10, "Safe Trip");
193 			mvaddstr(7, 5, "Delayed Action");
194 			mvaddstr(8, 10, "Extension");
195 			mvaddstr(9, 11, "Shut-Out");
196 			mvaddstr(10, 21, "----   ----   -----");
197 			mvaddstr(11, 9, "Hand Total");
198 			mvaddstr(12, 20, "-----  -----");
199 			mvaddstr(13, 6, "Overall Total");
200 			mvaddstr(14, 15, "Games");
201 			mvaddstr(5, 37, "400");
202 			mvaddstr(6, 37, "300");
203 			mvaddstr(7, 37, "300");
204 			mvaddstr(8, 37, "200");
205 			mvaddstr(9, 37, "500");
206 		}
207 	}
208 	else
209 		if (was_full || new) {
210 			mvaddstr(5, 21, "----   ----   -----");
211 			mvaddstr(6, 9, "Hand Total");
212 			mvaddstr(7, 20, "-----  -----");
213 			mvaddstr(8, 6, "Overall Total");
214 			mvaddstr(9, 15, "Games");
215 			mvaddstr(11, 2, "p: pick");
216 			mvaddstr(12, 2, "u: use #");
217 			mvaddstr(13, 2, "d: discard #");
218 			mvaddstr(14, 2, "w: toggle window");
219 			mvaddstr(11, 21, "q: quit");
220 			if (!Order)
221 				mvaddstr(12, 21, "o: order hand");
222 			else
223 				mvaddstr(12, 21, "o: stop ordering");
224 			mvaddstr(13, 21, "s: save");
225 			mvaddstr(14, 21, "r: reprint");
226 		}
227 	stdscr = Board;
228 	was_full = (Window == W_FULL || Finished);
229 	last_win = Window;
230 }
231