xref: /original-bsd/games/mille/mille.h (revision d272e02a)
1 /*
2  * Copyright (c) 1982 Regents of the University of California.
3  * All rights reserved.
4  *
5  * %sccs.include.redist.c%
6  *
7  *	@(#)mille.h	5.5 (Berkeley) 06/01/90
8  */
9 
10 # include	<sys/types.h>
11 # include	<ctype.h>
12 # include	<curses.h>
13 # include	<string.h>
14 
15 /*
16  * @(#)mille.h	1.1 (Berkeley) 4/1/82
17  */
18 
19 /*
20  * Miscellaneous constants
21  */
22 
23 # define	unsgn		unsigned
24 # define	CARD		short
25 
26 # define	HAND_SZ		7	/* number of cards in a hand	*/
27 # define	DECK_SZ		101	/* number of cards in decks	*/
28 # define	NUM_SAFE	4	/* number of saftey cards	*/
29 # define	NUM_MILES	5	/* number of milestones types	*/
30 # define	NUM_CARDS	20	/* number of types of cards	*/
31 # define	BOARD_Y		17	/* size of board screen		*/
32 # define	BOARD_X		40
33 # define	MILES_Y		7	/* size of mileage screen	*/
34 # define	MILES_X		80
35 # define	SCORE_Y		17	/* size of score screen		*/
36 # define	SCORE_X		40
37 # define	MOVE_Y		10	/* Where to print move prompt	*/
38 # define	MOVE_X		20
39 # define	ERR_Y		15	/* Where to print errors	*/
40 # define	ERR_X		5
41 # define	EXT_Y		4	/* Where to put Extension	*/
42 # define	EXT_X		9
43 
44 # define	PLAYER		0
45 # define	COMP		1
46 
47 # define	W_SMALL		0	/* Small (initial) window	*/
48 # define	W_FULL		1	/* Full (final) window		*/
49 
50 /*
51  * Move types
52  */
53 
54 # define	M_DISCARD	0
55 # define	M_DRAW		1
56 # define	M_PLAY		2
57 # define	M_ORDER		3
58 
59 /*
60  * Scores
61  */
62 
63 # define	SC_SAFETY	100
64 # define	SC_ALL_SAFE	300
65 # define	SC_COUP		300
66 # define	SC_TRIP		400
67 # define	SC_SAFE		300
68 # define	SC_DELAY	300
69 # define	SC_EXTENSION	200
70 # define	SC_SHUT_OUT	500
71 
72 /*
73  * safety descriptions
74  */
75 
76 # define	S_UNKNOWN	0	/* location of safety unknown	*/
77 # define	S_IN_HAND	1	/* safety in player's hand	*/
78 # define	S_PLAYED	2	/* safety has been played	*/
79 # define	S_GAS_SAFE	0	/* Gas safety card index	*/
80 # define	S_SPARE_SAFE	1	/* Tire safety card index	*/
81 # define	S_DRIVE_SAFE	2	/* Driveing safety card index	*/
82 # define	S_RIGHT_WAY	3	/* Right-of-Way card index	*/
83 # define	S_CONV		15	/* conversion from C_ to S_	*/
84 
85 /*
86  * card numbers
87  */
88 
89 # define	C_INIT		-1
90 # define	C_25		0
91 # define	C_50		1
92 # define	C_75		2
93 # define	C_100		3
94 # define	C_200		4
95 # define	C_EMPTY		5
96 # define	C_FLAT		6
97 # define	C_CRASH		7
98 # define	C_STOP		8
99 # define	C_LIMIT		9
100 # define	C_GAS		10
101 # define	C_SPARE		11
102 # define	C_REPAIRS	12
103 # define	C_GO		13
104 # define	C_END_LIMIT	14
105 # define	C_GAS_SAFE	15
106 # define	C_SPARE_SAFE	16
107 # define	C_DRIVE_SAFE	17
108 # define	C_RIGHT_WAY	18
109 
110 /*
111  * prompt types
112  */
113 
114 # define	MOVEPROMPT		0
115 # define	REALLYPROMPT		1
116 # define	ANOTHERHANDPROMPT	2
117 # define	ANOTHERGAMEPROMPT	3
118 # define	SAVEGAMEPROMPT		4
119 # define	SAMEFILEPROMPT		5
120 # define	FILEPROMPT		6
121 # define	EXTENSIONPROMPT		7
122 # define	OVERWRITEFILEPROMPT	8
123 
124 # ifdef	SYSV
125 # define	srandom(x)	srand(x)
126 # define	random()	rand()
127 
128 # ifndef	attron
129 #	define	erasechar()	_tty.c_cc[VERASE]
130 #	define	killchar()	_tty.c_cc[VKILL]
131 # endif
132 # else
133 # ifndef	erasechar
134 #	define	erasechar()	_tty.sg_erase
135 #	define	killchar()	_tty.sg_kill
136 # endif
137 # endif	SYSV
138 
139 typedef struct {
140 	bool	coups[NUM_SAFE];
141 	bool	can_go;
142 	bool	new_battle;
143 	bool	new_speed;
144 	short	safety[NUM_SAFE];
145 	short	sh_safety[NUM_SAFE];
146 	short	nummiles[NUM_MILES];
147 	short	sh_nummiles[NUM_MILES];
148 	CARD	hand[HAND_SZ];
149 	CARD	sh_hand[HAND_SZ];
150 	CARD	battle;
151 	CARD	sh_battle;
152 	CARD	speed;
153 	CARD	sh_speed;
154 	int	mileage;
155 	int	sh_mileage;
156 	int	hand_tot;
157 	int	sh_hand_tot;
158 	int	safescore;
159 	int	sh_safescore;
160 	int	coupscore;
161 	int	total;
162 	int	sh_total;
163 	int	games;
164 	int	sh_games;
165 	int	was_finished;
166 } PLAY;
167 
168 /*
169  * macros
170  */
171 
172 # define	other(x)	(1 - x)
173 # define	nextplay()	(Play = other(Play))
174 # define	nextwin(x)	(1 - x)
175 # define	opposite(x)	(Opposite[x])
176 # define	issafety(x)	(x >= C_GAS_SAFE)
177 
178 /*
179  * externals
180  */
181 
182 extern bool	Debug, Finished, Next, On_exit, Order, Saved;
183 
184 extern char	*C_fmt, **C_name, *Fromfile, Initstr[];
185 
186 extern int	Card_no, End, Handstart, Movetype, Numcards[], Numgos,
187 		Numneed[], Numseen[NUM_CARDS], Play, Value[], Window;
188 
189 extern CARD	Deck[DECK_SZ], Discard, Opposite[NUM_CARDS], Sh_discard,
190 		*Topcard;
191 
192 extern FILE	*outf;
193 
194 extern PLAY	Player[2];
195 
196 extern WINDOW	*Board, *Miles, *Score;
197 
198 /*
199  * functions
200  */
201 
202 CARD	getcard();
203