xref: /original-bsd/games/rogue/init.c (revision 2301fdfb)
1 /*
2  * init.c
3  *
4  * This source herein may be modified and/or distributed by anybody who
5  * so desires, with the following restrictions:
6  *    1.)  No portion of this notice shall be removed.
7  *    2.)  Credit shall not be taken for the creation of this source.
8  *    3.)  This code is not to be traded, sold, or used for personal
9  *         gain or profit.
10  *
11  */
12 
13 #ifndef lint
14 static char sccsid[] = "@(#)init.c	5.1 (Berkeley) 11/25/87";
15 #endif /* not lint */
16 
17 #include <stdio.h>
18 #include "rogue.h"
19 
20 char login_name[MAX_OPT_LEN];
21 char *nick_name = (char *) 0;
22 char *rest_file = 0;
23 boolean cant_int = 0;
24 boolean did_int = 0;
25 boolean score_only;
26 boolean init_curses = 0;
27 boolean save_is_interactive = 1;
28 boolean ask_quit = 1;
29 boolean no_skull = 0;
30 boolean passgo = 0;
31 char *error_file = "rogue.esave";
32 char *byebye_string = "Okay, bye bye!";
33 
34 extern char *fruit;
35 extern char *save_file;
36 extern short party_room;
37 extern boolean jump;
38 
39 init(argc, argv)
40 int argc;
41 char *argv[];
42 {
43 	char *pn;
44 	int seed;
45 
46 	pn = md_gln();
47 	if ((!pn) || (strlen(pn) >= MAX_OPT_LEN)) {
48 		clean_up("Hey!  Who are you?");
49 	}
50 	(void) strcpy(login_name, pn);
51 
52 	do_args(argc, argv);
53 	do_opts();
54 
55 	if (!score_only && !rest_file) {
56 		printf("Hello %s, just a moment while I dig the dungeon...",
57 			nick_name);
58 		fflush(stdout);
59 	}
60 
61 	initscr();
62 	if ((LINES < DROWS) || (COLS < DCOLS)) {
63 		clean_up("must be played on 24 x 80 screen");
64 	}
65 	start_window();
66 	init_curses = 1;
67 
68 	md_heed_signals();
69 
70 	if (score_only) {
71 		put_scores((object *) 0, 0);
72 	}
73 	seed = md_gseed();
74 	(void) srrandom(seed);
75 	if (rest_file) {
76 		restore(rest_file);
77 		return(1);
78 	}
79 	mix_colors();
80 	get_wand_and_ring_materials();
81 	make_scroll_titles();
82 
83 	level_objects.next_object = (object *) 0;
84 	level_monsters.next_monster = (object *) 0;
85 	player_init();
86 	ring_stats(0);
87 	return(0);
88 }
89 
90 player_init()
91 {
92 	object *obj;
93 
94 	rogue.pack.next_object = (object *) 0;
95 
96 	obj = alloc_object();
97 	get_food(obj, 1);
98 	(void) add_to_pack(obj, &rogue.pack, 1);
99 
100 	obj = alloc_object();		/* initial armor */
101 	obj->what_is = ARMOR;
102 	obj->which_kind = RINGMAIL;
103 	obj->class = RINGMAIL+2;
104 	obj->is_protected = 0;
105 	obj->d_enchant = 1;
106 	(void) add_to_pack(obj, &rogue.pack, 1);
107 	do_wear(obj);
108 
109 	obj = alloc_object();		/* initial weapons */
110 	obj->what_is = WEAPON;
111 	obj->which_kind = MACE;
112 	obj->damage = "2d3";
113 	obj->hit_enchant = obj->d_enchant = 1;
114 	obj->identified = 1;
115 	(void) add_to_pack(obj, &rogue.pack, 1);
116 	do_wield(obj);
117 
118 	obj = alloc_object();
119 	obj->what_is = WEAPON;
120 	obj->which_kind = BOW;
121 	obj->damage = "1d2";
122 	obj->hit_enchant = 1;
123 	obj->d_enchant = 0;
124 	obj->identified = 1;
125 	(void) add_to_pack(obj, &rogue.pack, 1);
126 
127 	obj = alloc_object();
128 	obj->what_is = WEAPON;
129 	obj->which_kind = ARROW;
130 	obj->quantity = get_rand(25, 35);
131 	obj->damage = "1d2";
132 	obj->hit_enchant = 0;
133 	obj->d_enchant = 0;
134 	obj->identified = 1;
135 	(void) add_to_pack(obj, &rogue.pack, 1);
136 }
137 
138 clean_up(estr)
139 char *estr;
140 {
141 	if (save_is_interactive) {
142 		if (init_curses) {
143 			move(DROWS-1, 0);
144 			refresh();
145 			stop_window();
146 		}
147 		printf("\n%s\n", estr);
148 	}
149 	md_exit(0);
150 }
151 
152 start_window()
153 {
154 	crmode();
155 	noecho();
156 #ifndef BAD_NONL
157 	nonl();
158 #endif
159 	md_control_keybord(0);
160 }
161 
162 stop_window()
163 {
164 	endwin();
165 	md_control_keybord(1);
166 }
167 
168 byebye()
169 {
170 	md_ignore_signals();
171 	if (ask_quit) {
172 		quit(1);
173 	} else {
174 		clean_up(byebye_string);
175 	}
176 	md_heed_signals();
177 }
178 
179 onintr()
180 {
181 	md_ignore_signals();
182 	if (cant_int) {
183 		did_int = 1;
184 	} else {
185 		check_message();
186 		message("interrupt", 1);
187 	}
188 	md_heed_signals();
189 }
190 
191 error_save()
192 {
193 	save_is_interactive = 0;
194 	save_into_file(error_file);
195 	clean_up("");
196 }
197 
198 do_args(argc, argv)
199 int argc;
200 char *argv[];
201 {
202 	short i, j;
203 
204 	for (i = 1; i < argc; i++) {
205 		if (argv[i][0] == '-') {
206 			for (j = 1; argv[i][j]; j++) {
207 				switch(argv[i][j]) {
208 				case 's':
209 					score_only = 1;
210 					break;
211 				}
212 			}
213 		} else {
214 			rest_file = argv[i];
215 		}
216 	}
217 }
218 
219 do_opts()
220 {
221 	char *eptr;
222 
223 	if (eptr = md_getenv("ROGUEOPTS")) {
224 		for (;;) {
225 			while ((*eptr) == ' ') {
226 				eptr++;
227 			}
228 			if (!(*eptr)) {
229 				break;
230 			}
231 			if (!strncmp(eptr, "fruit=", 6)) {
232 				eptr += 6;
233 				env_get_value(&fruit, eptr, 1);
234 			} else if (!strncmp(eptr, "file=", 5)) {
235 				eptr += 5;
236 				env_get_value(&save_file, eptr, 0);
237 			} else if (!strncmp(eptr, "jump", 4)) {
238 				jump = 1;
239 			} else if (!strncmp(eptr, "name=", 5)) {
240 				eptr += 5;
241 				env_get_value(&nick_name, eptr, 0);
242 			} else if (!strncmp(eptr, "noaskquit", 9)) {
243 				ask_quit = 0;
244 			} else if (!strncmp(eptr, "noskull", 5) ||
245 					!strncmp(eptr,"notomb", 6)) {
246 				no_skull = 1;
247 			} else if (!strncmp(eptr, "passgo", 5)) {
248 				passgo = 1;
249 			}
250 			while ((*eptr) && (*eptr != ',')) {
251 				eptr++;
252 			}
253 			if (!(*(eptr++))) {
254 				break;
255 			}
256 		}
257 	}
258 	/* If some strings have not been set through ROGUEOPTS, assign defaults
259 	 * to them so that the options editor has data to work with.
260 	 */
261 	init_str(&nick_name, login_name);
262 	init_str(&save_file, "rogue.save");
263 	init_str(&fruit, "slime-mold");
264 }
265 
266 env_get_value(s, e, add_blank)
267 char **s, *e;
268 boolean add_blank;
269 {
270 	short i = 0;
271 	char *t;
272 
273 	t = e;
274 
275 	while ((*e) && (*e != ',')) {
276 		if (*e == ':') {
277 			*e = ';';		/* ':' reserved for score file purposes */
278 		}
279 		e++;
280 		if (++i >= MAX_OPT_LEN) {
281 			break;
282 		}
283 	}
284 	*s = md_malloc(MAX_OPT_LEN + 2);
285 	(void) strncpy(*s, t, i);
286 	if (add_blank) {
287 		(*s)[i++] = ' ';
288 	}
289 	(*s)[i] = '\0';
290 }
291 
292 init_str(str, dflt)
293 char **str, *dflt;
294 {
295 	if (!(*str)) {
296 		*str = md_malloc(MAX_OPT_LEN + 2);
297 		(void) strcpy(*str, dflt);
298 	}
299 }
300