xref: /original-bsd/games/rogue/save.c (revision e18eda43)
1 /*
2  * Copyright (c) 1988, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * This code is derived from software contributed to Berkeley by
6  * Timothy C. Stoehr.
7  *
8  * %sccs.include.redist.c%
9  */
10 
11 #ifndef lint
12 static char sccsid[] = "@(#)save.c	8.1 (Berkeley) 05/31/93";
13 #endif /* not lint */
14 
15 /*
16  * save.c
17  *
18  * This source herein may be modified and/or distributed by anybody who
19  * so desires, with the following restrictions:
20  *    1.)  No portion of this notice shall be removed.
21  *    2.)  Credit shall not be taken for the creation of this source.
22  *    3.)  This code is not to be traded, sold, or used for personal
23  *         gain or profit.
24  *
25  */
26 
27 #include <stdio.h>
28 #include "rogue.h"
29 
30 short write_failed = 0;
31 char *save_file = (char *) 0;
32 
33 extern boolean detect_monster;
34 extern short cur_level, max_level;
35 extern char hunger_str[];
36 extern char login_name[];
37 extern short party_room;
38 extern short foods;
39 extern boolean is_wood[];
40 extern short cur_room;
41 extern boolean being_held;
42 extern short bear_trap;
43 extern short halluc;
44 extern short blind;
45 extern short confused;
46 extern short levitate;
47 extern short haste_self;
48 extern boolean see_invisible;
49 extern boolean detect_monster;
50 extern boolean wizard;
51 extern boolean score_only;
52 extern short m_moves;
53 
54 extern boolean msg_cleared;
55 
56 save_game()
57 {
58 	char fname[64];
59 
60 	if (!get_input_line("file name?", save_file, fname, "game not saved",
61 			0, 1)) {
62 		return;
63 	}
64 	check_message();
65 	message(fname, 0);
66 	save_into_file(fname);
67 }
68 
69 save_into_file(sfile)
70 char *sfile;
71 {
72 	FILE *fp;
73 	int file_id;
74 	char name_buffer[80];
75 	char *hptr;
76 	struct rogue_time rt_buf;
77 
78 	if (sfile[0] == '~') {
79 		if (hptr = md_getenv("HOME")) {
80 			(void) strcpy(name_buffer, hptr);
81 			(void) strcat(name_buffer, sfile+1);
82 			sfile = name_buffer;
83 		}
84 	}
85 	if (	((fp = fopen(sfile, "w")) == NULL) ||
86 			((file_id = md_get_file_id(sfile)) == -1)) {
87 		message("problem accessing the save file", 0);
88 		return;
89 	}
90 	md_ignore_signals();
91 	write_failed = 0;
92 	(void) xxx(1);
93 	r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
94 	r_write(fp, (char *) &cur_level, sizeof(cur_level));
95 	r_write(fp, (char *) &max_level, sizeof(max_level));
96 	write_string(hunger_str, fp);
97 	write_string(login_name, fp);
98 	r_write(fp, (char *) &party_room, sizeof(party_room));
99 	write_pack(&level_monsters, fp);
100 	write_pack(&level_objects, fp);
101 	r_write(fp, (char *) &file_id, sizeof(file_id));
102 	rw_dungeon(fp, 1);
103 	r_write(fp, (char *) &foods, sizeof(foods));
104 	r_write(fp, (char *) &rogue, sizeof(fighter));
105 	write_pack(&rogue.pack, fp);
106 	rw_id(id_potions, fp, POTIONS, 1);
107 	rw_id(id_scrolls, fp, SCROLS, 1);
108 	rw_id(id_wands, fp, WANDS, 1);
109 	rw_id(id_rings, fp, RINGS, 1);
110 	r_write(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
111 	r_write(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
112 	r_write(fp, (char *) &cur_room, sizeof(cur_room));
113 	rw_rooms(fp, 1);
114 	r_write(fp, (char *) &being_held, sizeof(being_held));
115 	r_write(fp, (char *) &bear_trap, sizeof(bear_trap));
116 	r_write(fp, (char *) &halluc, sizeof(halluc));
117 	r_write(fp, (char *) &blind, sizeof(blind));
118 	r_write(fp, (char *) &confused, sizeof(confused));
119 	r_write(fp, (char *) &levitate, sizeof(levitate));
120 	r_write(fp, (char *) &haste_self, sizeof(haste_self));
121 	r_write(fp, (char *) &see_invisible, sizeof(see_invisible));
122 	r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
123 	r_write(fp, (char *) &wizard, sizeof(wizard));
124 	r_write(fp, (char *) &score_only, sizeof(score_only));
125 	r_write(fp, (char *) &m_moves, sizeof(m_moves));
126 	md_gct(&rt_buf);
127 	rt_buf.second += 10;		/* allow for some processing time */
128 	r_write(fp, (char *) &rt_buf, sizeof(rt_buf));
129 	fclose(fp);
130 
131 	if (write_failed) {
132 		(void) md_df(sfile);	/* delete file */
133 	} else {
134 		clean_up("");
135 	}
136 }
137 
138 restore(fname)
139 char *fname;
140 {
141 	FILE *fp;
142 	struct rogue_time saved_time, mod_time;
143 	char buf[4];
144 	char tbuf[40];
145 	int new_file_id, saved_file_id;
146 
147 	if (	((new_file_id = md_get_file_id(fname)) == -1) ||
148 			((fp = fopen(fname, "r")) == NULL)) {
149 		clean_up("cannot open file");
150 	}
151 	if (md_link_count(fname) > 1) {
152 		clean_up("file has link");
153 	}
154 	(void) xxx(1);
155 	r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
156 	r_read(fp, (char *) &cur_level, sizeof(cur_level));
157 	r_read(fp, (char *) &max_level, sizeof(max_level));
158 	read_string(hunger_str, fp);
159 
160 	(void) strcpy(tbuf, login_name);
161 	read_string(login_name, fp);
162 	if (strcmp(tbuf, login_name)) {
163 		clean_up("you're not the original player");
164 	}
165 
166 	r_read(fp, (char *) &party_room, sizeof(party_room));
167 	read_pack(&level_monsters, fp, 0);
168 	read_pack(&level_objects, fp, 0);
169 	r_read(fp, (char *) &saved_file_id, sizeof(saved_file_id));
170 	if (new_file_id != saved_file_id) {
171 		clean_up("sorry, saved game is not in the same file");
172 	}
173 	rw_dungeon(fp, 0);
174 	r_read(fp, (char *) &foods, sizeof(foods));
175 	r_read(fp, (char *) &rogue, sizeof(fighter));
176 	read_pack(&rogue.pack, fp, 1);
177 	rw_id(id_potions, fp, POTIONS, 0);
178 	rw_id(id_scrolls, fp, SCROLS, 0);
179 	rw_id(id_wands, fp, WANDS, 0);
180 	rw_id(id_rings, fp, RINGS, 0);
181 	r_read(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
182 	r_read(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
183 	r_read(fp, (char *) &cur_room, sizeof(cur_room));
184 	rw_rooms(fp, 0);
185 	r_read(fp, (char *) &being_held, sizeof(being_held));
186 	r_read(fp, (char *) &bear_trap, sizeof(bear_trap));
187 	r_read(fp, (char *) &halluc, sizeof(halluc));
188 	r_read(fp, (char *) &blind, sizeof(blind));
189 	r_read(fp, (char *) &confused, sizeof(confused));
190 	r_read(fp, (char *) &levitate, sizeof(levitate));
191 	r_read(fp, (char *) &haste_self, sizeof(haste_self));
192 	r_read(fp, (char *) &see_invisible, sizeof(see_invisible));
193 	r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
194 	r_read(fp, (char *) &wizard, sizeof(wizard));
195 	r_read(fp, (char *) &score_only, sizeof(score_only));
196 	r_read(fp, (char *) &m_moves, sizeof(m_moves));
197 	r_read(fp, (char *) &saved_time, sizeof(saved_time));
198 
199 	if (fread(buf, sizeof(char), 1, fp) > 0) {
200 		clear();
201 		clean_up("extra characters in file");
202 	}
203 
204 	md_gfmt(fname, &mod_time);	/* get file modification time */
205 
206 	if (has_been_touched(&saved_time, &mod_time)) {
207 		clear();
208 		clean_up("sorry, file has been touched");
209 	}
210 	if ((!wizard) && !md_df(fname)) {
211 		clean_up("cannot delete file");
212 	}
213 	msg_cleared = 0;
214 	ring_stats(0);
215 	fclose(fp);
216 }
217 
218 write_pack(pack, fp)
219 object *pack;
220 FILE *fp;
221 {
222 	object t;
223 
224 	while (pack = pack->next_object) {
225 		r_write(fp, (char *) pack, sizeof(object));
226 	}
227 	t.ichar = t.what_is = 0;
228 	r_write(fp, (char *) &t, sizeof(object));
229 }
230 
231 read_pack(pack, fp, is_rogue)
232 object *pack;
233 FILE *fp;
234 boolean is_rogue;
235 {
236 	object read_obj, *new_obj;
237 
238 	for (;;) {
239 		r_read(fp, (char *) &read_obj, sizeof(object));
240 		if (read_obj.ichar == 0) {
241 			pack->next_object = (object *) 0;
242 			break;
243 		}
244 		new_obj = alloc_object();
245 		*new_obj = read_obj;
246 		if (is_rogue) {
247 			if (new_obj->in_use_flags & BEING_WORN) {
248 					do_wear(new_obj);
249 			} else if (new_obj->in_use_flags & BEING_WIELDED) {
250 					do_wield(new_obj);
251 			} else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
252 				do_put_on(new_obj,
253 					((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
254 			}
255 		}
256 		pack->next_object = new_obj;
257 		pack = new_obj;
258 	}
259 }
260 
261 rw_dungeon(fp, rw)
262 FILE *fp;
263 boolean rw;
264 {
265 	short i, j;
266 	char buf[DCOLS];
267 
268 	for (i = 0; i < DROWS; i++) {
269 		if (rw) {
270 			r_write(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
271 			for (j = 0; j < DCOLS; j++) {
272 				buf[j] = mvinch(i, j);
273 			}
274 			r_write(fp, buf, DCOLS);
275 		} else {
276 			r_read(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
277 			r_read(fp, buf, DCOLS);
278 			for (j = 0; j < DCOLS; j++) {
279 				mvaddch(i, j, buf[j]);
280 			}
281 		}
282 	}
283 }
284 
285 rw_id(id_table, fp, n, wr)
286 struct id id_table[];
287 FILE *fp;
288 int n;
289 boolean wr;
290 {
291 	short i;
292 
293 	for (i = 0; i < n; i++) {
294 		if (wr) {
295 			r_write(fp, (char *) &(id_table[i].value), sizeof(short));
296 			r_write(fp, (char *) &(id_table[i].id_status),
297 				sizeof(unsigned short));
298 			write_string(id_table[i].title, fp);
299 		} else {
300 			r_read(fp, (char *) &(id_table[i].value), sizeof(short));
301 			r_read(fp, (char *) &(id_table[i].id_status),
302 				sizeof(unsigned short));
303 			read_string(id_table[i].title, fp);
304 		}
305 	}
306 }
307 
308 write_string(s, fp)
309 char *s;
310 FILE *fp;
311 {
312 	short n;
313 
314 	n = strlen(s) + 1;
315 	xxxx(s, n);
316 	r_write(fp, (char *) &n, sizeof(short));
317 	r_write(fp, s, n);
318 }
319 
320 read_string(s, fp)
321 char *s;
322 FILE *fp;
323 {
324 	short n;
325 
326 	r_read(fp, (char *) &n, sizeof(short));
327 	r_read(fp, s, n);
328 	xxxx(s, n);
329 }
330 
331 rw_rooms(fp, rw)
332 FILE *fp;
333 boolean rw;
334 {
335 	short i;
336 
337 	for (i = 0; i < MAXROOMS; i++) {
338 		rw ? r_write(fp, (char *) (rooms + i), sizeof(room)) :
339 			r_read(fp, (char *) (rooms + i), sizeof(room));
340 	}
341 }
342 
343 r_read(fp, buf, n)
344 FILE *fp;
345 char *buf;
346 int n;
347 {
348 	if (fread(buf, sizeof(char), n, fp) != n) {
349 		clean_up("read() failed, don't know why");
350 	}
351 }
352 
353 r_write(fp, buf, n)
354 FILE *fp;
355 char *buf;
356 int n;
357 {
358 	if (!write_failed) {
359 		if (fwrite(buf, sizeof(char), n, fp) != n) {
360 			message("write() failed, don't know why", 0);
361 			sound_bell();
362 			write_failed = 1;
363 		}
364 	}
365 }
366 
367 boolean
368 has_been_touched(saved_time, mod_time)
369 struct rogue_time *saved_time, *mod_time;
370 {
371 	if (saved_time->year < mod_time->year) {
372 		return(1);
373 	} else if (saved_time->year > mod_time->year) {
374 		return(0);
375 	}
376 	if (saved_time->month < mod_time->month) {
377 		return(1);
378 	} else if (saved_time->month > mod_time->month) {
379 		return(0);
380 	}
381 	if (saved_time->day < mod_time->day) {
382 		return(1);
383 	} else if (saved_time->day > mod_time->day) {
384 		return(0);
385 	}
386 	if (saved_time->hour < mod_time->hour) {
387 		return(1);
388 	} else if (saved_time->hour > mod_time->hour) {
389 		return(0);
390 	}
391 	if (saved_time->minute < mod_time->minute) {
392 		return(1);
393 	} else if (saved_time->minute > mod_time->minute) {
394 		return(0);
395 	}
396 	if (saved_time->second < mod_time->second) {
397 		return(1);
398 	}
399 	return(0);
400 }
401