xref: /original-bsd/games/rogue/score.c (revision 7a6b7bf1)
1 /*
2  * Copyright (c) 1988 The Regents of the University of California.
3  * All rights reserved.
4  *
5  * This code is derived from software contributed to Berkeley by
6  * Timothy C. Stoehr.
7  *
8  * %sccs.include.redist.c%
9  */
10 
11 #ifndef lint
12 static char sccsid[] = "@(#)score.c	5.6 (Berkeley) 07/29/92";
13 #endif /* not lint */
14 
15 /*
16  * score.c
17  *
18  * This source herein may be modified and/or distributed by anybody who
19  * so desires, with the following restrictions:
20  *    1.)  No portion of this notice shall be removed.
21  *    2.)  Credit shall not be taken for the creation of this source.
22  *    3.)  This code is not to be traded, sold, or used for personal
23  *         gain or profit.
24  *
25  */
26 
27 #include <stdio.h>
28 #include "rogue.h"
29 #include "pathnames.h"
30 
31 extern char login_name[];
32 extern char *m_names[];
33 extern short max_level;
34 extern boolean score_only, no_skull, msg_cleared;
35 extern char *byebye_string, *nick_name;
36 
37 killed_by(monster, other)
38 object *monster;
39 short other;
40 {
41 	char buf[128];
42 
43 	md_ignore_signals();
44 
45 	if (other != QUIT) {
46 		rogue.gold = ((rogue.gold * 9) / 10);
47 	}
48 
49 	if (other) {
50 		switch(other) {
51 		case HYPOTHERMIA:
52 			(void) strcpy(buf, "died of hypothermia");
53 			break;
54 		case STARVATION:
55 			(void) strcpy(buf, "died of starvation");
56 			break;
57 		case POISON_DART:
58 			(void) strcpy(buf, "killed by a dart");
59 			break;
60 		case QUIT:
61 			(void) strcpy(buf, "quit");
62 			break;
63 		case KFIRE:
64 			(void) strcpy(buf, "killed by fire");
65 			break;
66 		}
67 	} else {
68 		(void) strcpy(buf, "Killed by ");
69 		if (is_vowel(m_names[monster->m_char - 'A'][0])) {
70 			(void) strcat(buf, "an ");
71 		} else {
72 			(void) strcat(buf, "a ");
73 		}
74 		(void) strcat(buf, m_names[monster->m_char - 'A']);
75 	}
76 	(void) strcat(buf, " with ");
77 	sprintf(buf+strlen(buf), "%ld gold", rogue.gold);
78 	if ((!other) && (!no_skull)) {
79 		clear();
80 		mvaddstr(4, 32, "__---------__");
81 		mvaddstr(5, 30, "_~             ~_");
82 		mvaddstr(6, 29, "/                 \\");
83 		mvaddstr(7, 28, "~                   ~");
84 		mvaddstr(8, 27, "/                     \\");
85 		mvaddstr(9, 27, "|    XXXX     XXXX    |");
86 		mvaddstr(10, 27, "|    XXXX     XXXX    |");
87 		mvaddstr(11, 27, "|    XXX       XXX    |");
88 		mvaddstr(12, 28, "\\         @         /");
89 		mvaddstr(13, 29, "--\\     @@@     /--");
90 		mvaddstr(14, 30, "| |    @@@    | |");
91 		mvaddstr(15, 30, "| |           | |");
92 		mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
93 		mvaddstr(17, 30, "|  ^^^^^^^^^^^  |");
94 		mvaddstr(18, 31, "\\_           _/");
95 		mvaddstr(19, 33, "~---------~");
96 		center(21, nick_name);
97 		center(22, buf);
98 	} else {
99 		message(buf, 0);
100 	}
101 	message("", 0);
102 	put_scores(monster, other);
103 }
104 
105 win()
106 {
107 	unwield(rogue.weapon);		/* disarm and relax */
108 	unwear(rogue.armor);
109 	un_put_on(rogue.left_ring);
110 	un_put_on(rogue.right_ring);
111 
112 	clear();
113 	mvaddstr(10, 11, "@   @  @@@   @   @      @  @  @   @@@   @   @   @");
114 	mvaddstr(11, 11, " @ @  @   @  @   @      @  @  @  @   @  @@  @   @");
115 	mvaddstr(12, 11, "  @   @   @  @   @      @  @  @  @   @  @ @ @   @");
116 	mvaddstr(13, 11, "  @   @   @  @   @      @  @  @  @   @  @  @@");
117 	mvaddstr(14, 11, "  @    @@@    @@@        @@ @@    @@@   @   @   @");
118 	mvaddstr(17, 11, "Congratulations,  you have  been admitted  to  the");
119 	mvaddstr(18, 11, "Fighters' Guild.   You return home,  sell all your");
120 	mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
121 	message("", 0);
122 	message("", 0);
123 	id_all();
124 	sell_pack();
125 	put_scores((object *) 0, WIN);
126 }
127 
128 quit(from_intrpt)
129 boolean from_intrpt;
130 {
131 	char buf[128];
132 	short i, orow, ocol;
133 	boolean mc;
134 
135 	md_ignore_signals();
136 
137 	if (from_intrpt) {
138 		orow = rogue.row;
139 		ocol = rogue.col;
140 
141 		mc = msg_cleared;
142 
143 		for (i = 0; i < DCOLS; i++) {
144 			buf[i] = mvinch(0, i);
145 		}
146 	}
147 	check_message();
148 	message("really quit?", 1);
149 	if (rgetchar() != 'y') {
150 		md_heed_signals();
151 		check_message();
152 		if (from_intrpt) {
153 			for (i = 0; i < DCOLS; i++) {
154 				mvaddch(0, i, buf[i]);
155 			}
156 			msg_cleared = mc;
157 			move(orow, ocol);
158 			refresh();
159 		}
160 		return;
161 	}
162 	if (from_intrpt) {
163 		clean_up(byebye_string);
164 	}
165 	check_message();
166 	killed_by((object *) 0, QUIT);
167 }
168 
169 put_scores(monster, other)
170 object *monster;
171 short other;
172 {
173 	short i, n, rank = 10, x, ne = 0, found_player = -1;
174 	char scores[10][82];
175 	char n_names[10][30];
176 	char buf[128];
177 	FILE *fp;
178 	long s;
179 	boolean pause = score_only;
180 
181 	md_lock(1);
182 
183 	if ((fp = fopen(_PATH_SCOREFILE, "r+")) == NULL &&
184 	    (fp = fopen(_PATH_SCOREFILE, "w+")) == NULL) {
185 		message("cannot read/write/create score file", 0);
186 		sf_error();
187 	}
188 	rewind(fp);
189 	(void) xxx(1);
190 
191 	for (i = 0; i < 10; i++) {
192 		if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) {
193 			sf_error();
194 		} else if (n != 0) {
195 			xxxx(scores[i], 80);
196 			if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) {
197 				sf_error();
198 			}
199 			xxxx(n_names[i], 30);
200 		} else {
201 			break;
202 		}
203 		ne++;
204 		if ((!score_only) && (found_player == -1)) {
205 			if (!name_cmp(scores[i]+15, login_name)) {
206 				x = 5;
207 				while (scores[i][x] == ' ') {
208 					x++;
209 				}
210 				s = lget_number(scores[i] + x);
211 				if (rogue.gold < s) {
212 					score_only = 1;
213 				} else {
214 					found_player = i;
215 				}
216 			}
217 		}
218 	}
219 	if (found_player != -1) {
220 		ne--;
221 		for (i = found_player; i < ne; i++) {
222 			(void) strcpy(scores[i], scores[i+1]);
223 			(void) strcpy(n_names[i], n_names[i+1]);
224 		}
225 	}
226 	if (!score_only) {
227 		for (i = 0; i < ne; i++) {
228 			x = 5;
229 			while (scores[i][x] == ' ') {
230 				x++;
231 			}
232 			s = lget_number(scores[i] + x);
233 
234 			if (rogue.gold >= s) {
235 				rank = i;
236 				break;
237 			}
238 		}
239 		if (ne == 0) {
240 			rank = 0;
241 		} else if ((ne < 10) && (rank == 10)) {
242 			rank = ne;
243 		}
244 		if (rank < 10) {
245 			insert_score(scores, n_names, nick_name, rank, ne, monster,
246 				other);
247 			if (ne < 10) {
248 				ne++;
249 			}
250 		}
251 		rewind(fp);
252 	}
253 
254 	clear();
255 	mvaddstr(3, 30, "Top  Ten  Rogueists");
256 	mvaddstr(8, 0, "Rank   Score   Name");
257 
258 	md_ignore_signals();
259 
260 	(void) xxx(1);
261 
262 	for (i = 0; i < ne; i++) {
263 		if (i == rank) {
264 			standout();
265 		}
266 		if (i == 9) {
267 			scores[i][0] = '1';
268 			scores[i][1] = '0';
269 		} else {
270 			scores[i][0] = ' ';
271 			scores[i][1] = i + '1';
272 		}
273 		nickize(buf, scores[i], n_names[i]);
274 		mvaddstr(i+10, 0, buf);
275 		if (rank < 10) {
276 			xxxx(scores[i], 80);
277 			fwrite(scores[i], sizeof(char), 80, fp);
278 			xxxx(n_names[i], 30);
279 			fwrite(n_names[i], sizeof(char), 30, fp);
280 		}
281 		if (i == rank) {
282 			standend();
283 		}
284 	}
285 	md_lock(0);
286 	refresh();
287 	fclose(fp);
288 	message("", 0);
289 	if (pause) {
290 		message("", 0);
291 	}
292 	clean_up("");
293 }
294 
295 insert_score(scores, n_names, n_name, rank, n, monster, other)
296 char scores[][82];
297 char n_names[][30];
298 char *n_name;
299 short rank, n;
300 object *monster;
301 {
302 	short i;
303 	char buf[128];
304 
305 	if (n > 0) {
306 		for (i = n; i > rank; i--) {
307 			if ((i < 10) && (i > 0)) {
308 				(void) strcpy(scores[i], scores[i-1]);
309 				(void) strcpy(n_names[i], n_names[i-1]);
310 			}
311 		}
312 	}
313 	sprintf(buf, "%2d    %6d   %s: ", rank+1, rogue.gold, login_name);
314 
315 	if (other) {
316 		switch(other) {
317 		case HYPOTHERMIA:
318 			(void) strcat(buf, "died of hypothermia");
319 			break;
320 		case STARVATION:
321 			(void) strcat(buf, "died of starvation");
322 			break;
323 		case POISON_DART:
324 			(void) strcat(buf, "killed by a dart");
325 			break;
326 		case QUIT:
327 			(void) strcat(buf, "quit");
328 			break;
329 		case WIN:
330 			(void) strcat(buf, "a total winner");
331 			break;
332 		case KFIRE:
333 			(void) strcpy(buf, "killed by fire");
334 			break;
335 		}
336 	} else {
337 		(void) strcat(buf, "killed by ");
338 		if (is_vowel(m_names[monster->m_char - 'A'][0])) {
339 			(void) strcat(buf, "an ");
340 		} else {
341 			(void) strcat(buf, "a ");
342 		}
343 		(void) strcat(buf, m_names[monster->m_char - 'A']);
344 	}
345 	sprintf(buf+strlen(buf), " on level %d ",  max_level);
346 	if ((other != WIN) && has_amulet()) {
347 		(void) strcat(buf, "with amulet");
348 	}
349 	for (i = strlen(buf); i < 79; i++) {
350 		buf[i] = ' ';
351 	}
352 	buf[79] = 0;
353 	(void) strcpy(scores[rank], buf);
354 	(void) strcpy(n_names[rank], n_name);
355 }
356 
357 is_vowel(ch)
358 short ch;
359 {
360 	return( (ch == 'a') ||
361 		(ch == 'e') ||
362 		(ch == 'i') ||
363 		(ch == 'o') ||
364 		(ch == 'u') );
365 }
366 
367 sell_pack()
368 {
369 	object *obj;
370 	short row = 2, val;
371 	char buf[DCOLS];
372 
373 	obj = rogue.pack.next_object;
374 
375 	clear();
376 	mvaddstr(1, 0, "Value      Item");
377 
378 	while (obj) {
379 		if (obj->what_is != FOOD) {
380 			obj->identified = 1;
381 			val = get_value(obj);
382 			rogue.gold += val;
383 
384 			if (row < DROWS) {
385 				sprintf(buf, "%5d      ", val);
386 				get_desc(obj, buf+11);
387 				mvaddstr(row++, 0, buf);
388 			}
389 		}
390 		obj = obj->next_object;
391 	}
392 	refresh();
393 	if (rogue.gold > MAX_GOLD) {
394 		rogue.gold = MAX_GOLD;
395 	}
396 	message("", 0);
397 }
398 
399 get_value(obj)
400 object *obj;
401 {
402 	short wc;
403 	int val;
404 
405 	wc = obj->which_kind;
406 
407 	switch(obj->what_is) {
408 	case WEAPON:
409 		val = id_weapons[wc].value;
410 		if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
411 			(wc == DART)) {
412 			val *= obj->quantity;
413 		}
414 		val += (obj->d_enchant * 85);
415 		val += (obj->hit_enchant * 85);
416 		break;
417 	case ARMOR:
418 		val = id_armors[wc].value;
419 		val += (obj->d_enchant * 75);
420 		if (obj->is_protected) {
421 			val += 200;
422 		}
423 		break;
424 	case WAND:
425 		val = id_wands[wc].value * (obj->class + 1);
426 		break;
427 	case SCROL:
428 		val = id_scrolls[wc].value * obj->quantity;
429 		break;
430 	case POTION:
431 		val = id_potions[wc].value * obj->quantity;
432 		break;
433 	case AMULET:
434 		val = 5000;
435 		break;
436 	case RING:
437 		val = id_rings[wc].value * (obj->class + 1);
438 		break;
439 	}
440 	if (val <= 0) {
441 		val = 10;
442 	}
443 	return(val);
444 }
445 
446 id_all()
447 {
448 	short i;
449 
450 	for (i = 0; i < SCROLS; i++) {
451 		id_scrolls[i].id_status = IDENTIFIED;
452 	}
453 	for (i = 0; i < WEAPONS; i++) {
454 		id_weapons[i].id_status = IDENTIFIED;
455 	}
456 	for (i = 0; i < ARMORS; i++) {
457 		id_armors[i].id_status = IDENTIFIED;
458 	}
459 	for (i = 0; i < WANDS; i++) {
460 		id_wands[i].id_status = IDENTIFIED;
461 	}
462 	for (i = 0; i < POTIONS; i++) {
463 		id_potions[i].id_status = IDENTIFIED;
464 	}
465 }
466 
467 name_cmp(s1, s2)
468 char *s1, *s2;
469 {
470 	short i = 0;
471 	int r;
472 
473 	while(s1[i] != ':') {
474 		i++;
475 	}
476 	s1[i] = 0;
477 	r = strcmp(s1, s2);
478 	s1[i] = ':';
479 	return(r);
480 }
481 
482 xxxx(buf, n)
483 char *buf;
484 short n;
485 {
486 	short i;
487 	unsigned char c;
488 
489 	for (i = 0; i < n; i++) {
490 
491 		/* It does not matter if accuracy is lost during this assignment */
492 		c = (unsigned char) xxx(0);
493 
494 		buf[i] ^= c;
495 	}
496 }
497 
498 long
499 xxx(st)
500 boolean st;
501 {
502 	static long f, s;
503 	long r;
504 
505 	if (st) {
506 		f = 37;
507 		s = 7;
508 		return(0L);
509 	}
510 	r = ((f * s) + 9337) % 8887;
511 	f = s;
512 	s = r;
513 	return(r);
514 }
515 
516 nickize(buf, score, n_name)
517 char *buf, *score, *n_name;
518 {
519 	short i = 15, j;
520 
521 	if (!n_name[0]) {
522 		(void) strcpy(buf, score);
523 	} else {
524 		(void) strncpy(buf, score, 16);
525 
526 		while (score[i] != ':') {
527 			i++;
528 		}
529 
530 		(void) strcpy(buf+15, n_name);
531 		j = strlen(buf);
532 
533 		while (score[i]) {
534 			buf[j++] = score[i++];
535 		}
536 		buf[j] = 0;
537 		buf[79] = 0;
538 	}
539 }
540 
541 center(row, buf)
542 short row;
543 char *buf;
544 {
545 	short margin;
546 
547 	margin = ((DCOLS - strlen(buf)) / 2);
548 	mvaddstr(row, margin, buf);
549 }
550 
551 sf_error()
552 {
553 	md_lock(0);
554 	message("", 1);
555 	clean_up("sorry, score file is out of order");
556 }
557