xref: /original-bsd/games/sail/game.c (revision 2301fdfb)
1 /*
2  * Copyright (c) 1983 Regents of the University of California.
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms are permitted
6  * provided that the above copyright notice and this paragraph are
7  * duplicated in all such forms and that any documentation,
8  * advertising materials, and other materials related to such
9  * distribution and use acknowledge that the software was developed
10  * by the University of California, Berkeley.  The name of the
11  * University may not be used to endorse or promote products derived
12  * from this software without specific prior written permission.
13  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
14  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
15  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
16  */
17 
18 #ifndef lint
19 static char sccsid[] = "@(#)game.c	5.3 (Berkeley) 06/18/88";
20 #endif /* not lint */
21 
22 #include "externs.h"
23 
24 maxturns(ship, af)
25 register struct ship *ship;
26 char *af;
27 {
28 	register int turns;
29 
30 	turns = ship->specs->ta;
31 	if (*af = (ship->file->drift > 1 && turns)) {
32 		turns--;
33 		if (ship->file->FS == 1)
34 			turns = 0;
35 	}
36 	return turns;
37 }
38 
39 maxmove(ship, dir, fs)
40 register struct ship *ship;
41 int dir, fs;
42 {
43 	register int riggone = 0, Move, flank = 0;
44 
45 	Move = ship->specs->bs;
46 	if (!ship->specs->rig1)
47 		riggone++;
48 	if (!ship->specs->rig2)
49 		riggone++;
50 	if (!ship->specs->rig3)
51 		riggone++;
52 	if (!ship->specs->rig4)
53 		riggone++;
54 	if ((ship->file->FS || fs) && fs != -1) {
55 		flank = 1;
56 		Move = ship->specs->fs;
57 	}
58 	if (dir == winddir)
59 		Move -= 1 + WET[windspeed][ship->specs->class-1].B;
60 	else if (dir == winddir + 2 || dir == winddir - 2 || dir == winddir - 6 || dir == winddir + 6)
61 		Move -= 1 + WET[windspeed][ship->specs->class-1].C;
62 	else if (dir == winddir + 3 || dir == winddir - 3 || dir == winddir - 5 || dir == winddir + 5)
63 		Move = (flank ? 2 : 1) - WET[windspeed][ship->specs->class-1].D;
64 	else if (dir == winddir + 4 || dir == winddir - 4)
65 		Move = 0;
66 	else
67 		Move -= WET[windspeed][ship->specs->class-1].A;
68 	Move -= riggone;
69 	Move = Move < 0 ? 0 : Move;
70 	return(Move);
71 }
72