xref: /original-bsd/games/sail/globals.c (revision 27393bdf)
1 /*
2  * Copyright (c) 1983, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * %sccs.include.redist.c%
6  */
7 
8 #ifndef lint
9 static char sccsid[] = "@(#)globals.c	8.2 (Berkeley) 04/28/95";
10 #endif /* not lint */
11 
12 #include "extern.h"
13 
14 struct scenario scene[] = {
15 	/*
16 	 * int winddir;
17 	 * int windspeed;
18 	 * int windchange;
19 	 * int vessels;
20 	 * char *name;
21 	 * struct ship ship[NSHIP];
22 	 */
23 	5, 3, 5, 2, "Ranger vs. Drake",
24 	{
25 		{ "Ranger",		specs+0,  N_A,  7, 20, 4, 0 },
26 		{ "Drake",		specs+1,  N_B,  7, 31, 5, 0 }
27 	},
28 	1, 3, 6, 2, "The Battle of Flamborough Head",
29 	{
30 		{ "Bonhomme Rich",	specs+2,  N_A, 13, 40, 2, 0 },
31 		{ "Serapis",		specs+3,  N_B,  2, 42, 2, 0 }
32 	},
33 	5, 5, 5, 10, "Arbuthnot and Des Touches",
34 	{
35 		{ "America",		specs+4,  N_B,  7, 37, 4, 0 },
36 		{ "Befford",		specs+5,  N_B,  5, 35, 4, 0 },
37 		{ "Adamant",		specs+6,  N_B,  3, 33, 4, 0 },
38 		{ "London",		specs+7,  N_B,  1, 31, 4, 0 },
39 		{ "Royal Oak",		specs+8,  N_B, -1, 29, 4, 0 },
40 		{ "Neptune",		specs+9,  N_F,  6, 44, 4, 0 },
41 		{ "Duc Bougogne",	specs+10, N_F,  8, 46, 4, 0 },
42 		{ "Conquerant",		specs+48, N_F, 10, 48, 4, 0 },
43 		{ "Provence",		specs+11, N_F, 12, 50, 4, 0 },
44 		{ "Romulus",		specs+12, N_F, 20, 58, 4, 0 }
45 	},
46 	1, 3, 5, 10, "Suffren and Hughes",
47 	{
48 		{ "Monmouth",		specs+52, N_B,  9, 45, 2, 0 },
49 		{ "Hero",		specs+5,  N_B, 13, 49, 2, 0 },
50 		{ "Isis",		specs+6,  N_B, 12, 48, 2, 0 },
51 		{ "Superb",		specs+50, N_B, 10, 46, 2, 0 },
52 		{ "Burford",		specs+48, N_B, 11, 47, 2, 0 },
53 		{ "Flamband",		specs+13, N_F,  7, 59, 4, 0 },
54 		{ "Annibal",		specs+9,  N_F,  4, 56, 4, 0 },
55 		{ "Severe",		specs+11, N_F,  2, 54, 4, 0 },
56 		{ "Brilliant",		specs+49, N_F, -1, 51, 4, 0 },
57 		{ "Sphinx",		specs+51, N_F, -5, 47, 4, 0 }
58 	},
59 	1, 3, 4, 2, "Nymphe vs. Cleopatre",
60 	{
61 		{ "Nymphe",		specs+14, N_B, 13, 30, 2, 0 },
62 		{ "Cleopatre",		specs+15, N_F,  3, 41, 2, 0 }
63 	},
64 	1, 3, 5, 2, "Mars vs. Hercule",
65 	{
66 		{ "Mars",		specs+16, N_B, 13, 30, 2, 0 },
67 		{ "Hercule",		specs+17, N_F,  3, 41, 2, 0 }
68 	},
69 	5, 3, 5, 2, "Ambuscade vs. Baionnaise",
70 	{
71 		{ "Ambuscade",		specs+18, N_B, 13, 30, 2, 0 },
72 		{ "Baionnaise",		specs+19, N_F,  3, 41, 2, 0 }
73 	},
74 	1, 5, 6, 2, "Constellation vs. Insurgent",
75 	{
76 		{ "Constellation",	specs+20, N_A,  9, 50, 8, 0 },
77 		{ "Insurgent",		specs+22, N_F,  4, 24, 2, 0 }
78 	},
79 	1, 3, 5, 2, "Constellation vs. Vengeance",
80 	{
81 		{ "Constellation",	specs+20, N_A, 12, 40, 2, 0 },
82 		{ "Vengeance",		specs+21, N_F,  1, 43, 2, 0 }
83 	},
84 	1, 3, 6, 10, "The Battle of Lissa",
85 	{
86 		{ "Amphion",		specs+23, N_B,  8, 50, 4, 0 },
87 		{ "Active",		specs+24, N_B,  6, 48, 4, 0 },
88 		{ "Volage",		specs+25, N_B,  4, 46, 4, 0 },
89 		{ "Cerberus",		specs+26, N_B,  2, 44, 4, 0 },
90 		{ "Favorite",		specs+27, N_F,  9, 34, 2, 0 },
91 		{ "Flore",		specs+21, N_F, 13, 39, 2, 0 },
92 		{ "Danae",		specs+64, N_F, 15, 37, 2, 0 },
93 		{ "Bellona",		specs+28, N_F, 17, 35, 2, 0 },
94 		{ "Corona",		specs+29, N_F, 12, 31, 2, 0 },
95 		{ "Carolina",		specs+30, N_F, 15, 28, 2, 0 }
96 	},
97 	2, 5, 6, 2, "Constitution vs. Guerriere",
98 	{
99 		{ "Constitution",	specs+31, N_A,  7, 35, 1, 0 },
100 		{ "Guerriere",		specs+32, N_B,  7, 47, 4, 0 }
101 	},
102 	1, 3, 5, 2, "United States vs. Macedonian",
103 	{
104 		{ "United States",	specs+33, N_A,  1, 52, 6, 0 },
105 		{ "Macedonian",		specs+34, N_B, 14, 40, 1, 0 }
106 	},
107 	1, 3, 6, 2, "Constitution vs. Java",
108 	{
109 		{ "Constitution",	specs+31, N_A,  1, 40, 2, 0 },
110 		{ "Java",		specs+35, N_B, 11, 40, 2, 0 }
111 	},
112 	1, 3, 5, 2, "Chesapeake vs. Shannon",
113 	{
114 		{ "Chesapeake",		specs+36, N_A, 13, 40, 2, 0 },
115 		{ "Shannon",		specs+37, N_B,  1, 42, 2, 0 }
116 	},
117 	1, 1, 6, 5, "The Battle of Lake Erie",
118 	{
119 		{ "Lawrence",		specs+38, N_A,  4, 55, 8, 0 },
120 		{ "Niagara",		specs+42, N_A,  7, 61, 8, 0 },
121 		{ "Lady Prevost",	specs+39, N_B,  4, 25, 2, 0 },
122 		{ "Detroit",		specs+40, N_B,  7, 22, 2, 0 },
123 		{ "Q. Charlotte",	specs+41, N_B, 10, 19, 2, 0 }
124 	},
125 	1, 1, 5, 2, "Wasp vs. Reindeer",
126 	{
127 		{ "Wasp",		specs+42, N_A,  3, 41, 2, 0 },
128 		{ "Reindeer",		specs+43, N_B, 10, 48, 2, 0 }
129 	},
130 	1, 2, 5, 3, "Constitution vs. Cyane and Levant",
131 	{
132 		{ "Constitution",	specs+31, N_A, 10, 45, 2, 0 },
133 		{ "Cyane",		specs+44, N_B,  3, 37, 2, 0 },
134 		{ "Levant",		specs+45, N_B,  5, 35, 2, 0 }
135 	},
136 	5, 5, 5, 3, "Pellew vs. Droits de L'Homme",
137 	{
138 		{ "Indefatigable",	specs+46, N_B, 12, 45, 6, 0 },
139 		{ "Amazon",		specs+47, N_B,  9, 48, 6, 0 },
140 		{ "Droits L'Hom",	specs+48, N_F,  3, 28, 5, 0 }
141 	},
142 	2, 2, 3, 10, "Algeciras",
143 	{
144 		{ "Caesar",		specs+49, N_B,  7, 70, 6, 0 },
145 		{ "Pompee",		specs+50, N_B,  5, 72, 6, 0 },
146 		{ "Spencer",		specs+5,  N_B,  3, 74, 6, 0 },
147 		{ "Hannibal",		specs+7,  N_B,  1, 76, 6, 0 },
148 		{ "Real-Carlos",	specs+53, N_S,  9, 20, 3, 0 },
149 		{ "San Fernando",	specs+54, N_S, 11, 16, 3, 0 },
150 		{ "Argonauta",		specs+55, N_S, 10, 14, 4, 0 },
151 		{ "San Augustine",	specs+56, N_S,  6, 22, 4, 0 },
152 		{ "Indomptable",	specs+51, N_F,  7, 23, 5, 0 },
153 		{ "Desaix",		specs+52, N_F,  7, 27, 7, 0 }
154 	},
155 	5, 3, 6, 7, "Lake Champlain",
156 	{
157 		{ "Saratoga",		specs+60, N_A,  8, 10, 1, 0 },
158 		{ "Eagle",		specs+61, N_A,  9, 13, 2, 0 },
159 		{ "Ticonderoga",	specs+62, N_A, 12, 17, 3, 0 },
160 		{ "Preble",		specs+63, N_A, 14, 20, 2, 0 },
161 		{ "Confiance",		specs+57, N_B,  4, 70, 6, 0 },
162 		{ "Linnet",		specs+58, N_B,  7, 68, 6, 0 },
163 		{ "Chubb",		specs+59, N_B, 10, 65, 6, 0 }
164 	},
165 	5, 3, 6, 4, "Last Voyage of the USS President",
166 	{
167 		{ "President",		specs+67, N_A, 12, 42, 5, 0 },
168 		{ "Endymion",		specs+64, N_B,  5, 42, 5, 0 },
169 		{ "Pomone",		specs+65, N_B,  7, 82, 6, 0 },
170 		{ "Tenedos",		specs+66, N_B,  7, -1, 4, 0 }
171 	},
172 	7, 5, 5, 2, "Hornblower and the Natividad",
173 	{
174 		{ "Lydia",		specs+68, N_B, 12, 40, 2, 0 },
175 		{ "Natividad",		specs+69, N_S,  2, 40, 4, 0 }
176 	},
177 	1, 3, 6, 2, "Curse of the Flying Dutchman",
178 	{
179 		{ "Piece of Cake",	specs+19, N_S,  7, 40, 2, 0 },
180 		{ "Flying Dutchy",	specs+71, N_F,  7, 41, 1, 0 }
181 	},
182 	1, 4, 1, 4, "The South Pacific",
183 	{
184 		{ "USS Scurvy",		specs+70, N_A,  7, 40, 1, 0 },
185 		{ "HMS Tahiti",		specs+71, N_B, 12, 60, 1, 0 },
186 		{ "Australian",		specs+18, N_S,  5, 20, 8, 0 },
187 		{ "Bikini Atoll",	specs+63, N_F,  2, 60, 4, 0 }
188 	},
189 	7, 3, 6, 5, "Hornblower and the battle of Rosas bay",
190 	{
191 		{ "Sutherland",		specs+5,  N_B, 13, 30, 2, 0 },
192 		{ "Turenne",		specs+10, N_F,  9, 35, 6, 0 },
193 		{ "Nightmare",		specs+9,  N_F,  7, 37, 6, 0 },
194 		{ "Paris",		specs+53, N_F,  3, 45, 4, 0 },
195 		{ "Napolean",		specs+56, N_F,  1, 40, 6, 0 }
196 	},
197 	6, 4, 7, 5, "Cape Horn",
198 	{
199 		{ "Concord",		specs+51, N_A,  3, 20, 4, 0 },
200 		{ "Berkeley",		specs+7,  N_A,  5, 50, 5, 0 },
201 		{ "Thames",		specs+71, N_B, 10, 40, 1, 0 },
202 		{ "Madrid",		specs+53, N_S, 13, 60, 8, 0 },
203 		{ "Musket",		specs+10, N_F, 10, 60, 7, 0 }
204 	},
205 	8, 3, 7, 3, "New Orleans",
206 	{
207 		{ "Alligator",		specs+71, N_A, 13,  5, 1, 0 },
208 		{ "Firefly",		specs+50, N_B, 10, 20, 8, 0 },
209 		{ "Cypress",		specs+46, N_B,  5, 10, 6, 0 }
210 	},
211 	5, 3, 7, 3, "Botany Bay",
212 	{
213 		{ "Shark",		specs+11, N_B,  6, 15, 4, 0 },
214 		{ "Coral Snake",	specs+31, N_F,  3, 30, 6, 0 },
215 		{ "Sea Lion",		specs+33, N_F, 13, 50, 8, 0 }
216 	},
217 	4, 3, 6, 4, "Voyage to the Bottom of the Sea",
218 	{
219 		{ "Seaview",		specs+71, N_A,  6, 3,  3, 0 },
220 		{ "Flying Sub",		specs+64, N_A,  8, 3,  3, 0 },
221 		{ "Mermaid",		specs+70, N_B,  2, 5,  5, 0 },
222 		{ "Giant Squid",	specs+53, N_S, 10, 30, 8, 0 }
223 	},
224 	7, 3, 6, 3, "Frigate Action",
225 	{
226 		{ "Killdeer",		specs+21, N_A,  7, 20, 8, 0 },
227 		{ "Sandpiper",		specs+27, N_B,  5, 40, 8, 0 },
228 		{ "Curlew",		specs+34, N_S, 10, 60, 8, 0 }
229 	},
230 	7, 2, 5, 6, "The Battle of Midway",
231 	{
232 		{ "Enterprise",		specs+49, N_A, 10, 70, 8, 0 },
233 		{ "Yorktown",		specs+51, N_A,  3, 70, 7, 0 },
234 		{ "Hornet",		specs+52, N_A,  6, 70, 7, 0 },
235 		{ "Akagi",		specs+53, N_J,  6, 10, 4, 0 },
236 		{ "Kaga",		specs+54, N_J,  4, 12, 4, 0 },
237 		{ "Soryu",		specs+55, N_J,  2, 14, 4, 0 }
238 	},
239 	1, 3, 4, 8, "Star Trek",
240 	{
241 		{ "Enterprise",		specs+76, N_D,-10, 60, 7, 0 },
242 		{ "Yorktown",		specs+77, N_D,  0, 70, 7, 0 },
243 		{ "Reliant",		specs+78, N_D, 10, 70, 7, 0 },
244 		{ "Galileo",		specs+79, N_D, 20, 60, 7, 0 },
245 		{ "Kobayashi Maru",	specs+80, N_K,  0,120, 7, 0 },
246 		{ "Klingon II",		specs+81, N_K, 10,120, 7, 0 },
247 		{ "Red Orion",		specs+82, N_O,  0,  0, 3, 0 },
248 		{ "Blue Orion",		specs+83, N_O, 10,  0, 3, 0 }
249 	}
250 };
251 int nscene = sizeof scene / sizeof (struct scenario);
252 
253 struct shipspecs specs[] = {
254 /*      bs fs ta guns   hull  crew1   crew3    gunR  carR   rig2  rig4 pts */
255 /*                 class   qual   crew2    gunL   carL   rig1  rig3        */
256 /*00*/	4, 7, 3,  19, 5,  5, 4,  2,  2,  2,  2,  2, 0, 0,  4, 4, 4,  4,  7,
257 /*01*/	4, 7, 3,  17, 5,  5, 4,  2,  2,  2,  0,  0, 4, 4,  3, 3, 3,  3,  6,
258 /*02*/	3, 5, 2,  42, 4,  7, 4,  2,  2,  2,  2,  2, 0, 0,  5, 5, 5, -1, 11,
259 /*03*/	4, 6, 3,  44, 3,  7, 4,  2,  2,  2,  3,  3, 0, 0,  5, 5, 5,  5, 12,
260 /*04*/	3, 5, 2,  64, 2, 17, 4,  8,  6,  6, 12, 12, 2, 2,  7, 7, 7, -1, 20,
261 /*05*/	3, 5, 2,  74, 2, 20, 4,  8,  8,  8, 16, 16, 2, 2,  7, 7, 7, -1, 26,
262 /*06*/	3, 5, 2,  50, 2, 12, 4,  6,  4,  4,  8,  8, 2, 2,  6, 6, 6, -1, 17,
263 /*07*/	3, 5, 1,  98, 1, 23, 4, 10, 10, 10, 18, 18, 2, 2,  8, 8, 8, -1, 28,
264 /*08*/	3, 5, 2,  74, 2, 20, 4,  8,  8,  8, 16, 16, 2, 2,  7, 7, 7, -1, 26,
265 /*09*/	3, 5, 2,  74, 2, 21, 3, 10, 10,  8, 20, 20, 0, 0,  7, 7, 7, -1, 24,
266 /*10*/	3, 5, 1,  80, 1, 23, 3, 12, 12, 10, 22, 22, 0, 0,  7, 7, 7, -1, 27,
267 /*11*/	3, 5, 2,  64, 2, 18, 3,  8,  8,  6, 12, 12, 0, 0,  7, 7, 7, -1, 18,
268 /*12*/	3, 5, 2,  44, 2, 11, 3,  4,  4,  4,  6,  6, 2, 2,  5, 5, 5, -1, 10,
269 /*13*/	3, 5, 2,  50, 2, 14, 3,  6,  6,  4,  8,  8, 0, 0,  6, 6, 6, -1, 14,
270 /*14*/	4, 6, 3,  36, 3, 11, 4,  4,  4,  2,  4,  4, 2, 2,  5, 5, 5,  5, 11,
271 /*15*/	4, 6, 3,  36, 3, 11, 3,  4,  4,  4,  4,  4, 2, 2,  5, 5, 5,  5, 10,
272 /*16*/	3, 5, 2,  74, 2, 21, 4, 10,  8,  8, 18, 18, 2, 2,  7, 7, 7, -1, 26,
273 /*17*/	3, 5, 2,  74, 2, 21, 3, 10, 10,  8, 20, 20, 2, 2,  7, 7, 7, -1, 23,
274 /*18*/	4, 6, 3,  32, 3,  8, 3,  4,  2,  2,  4,  4, 2, 2,  5, 5, 5,  5,  9,
275 /*19*/	4, 6, 3,  24, 4,  6, 3,  4,  4,  4,  2,  2, 0, 0,  4, 4, 4,  4,  9,
276 /*20*/	4, 7, 3,  38, 4, 14, 5,  6,  4,  4,  4,  4, 6, 6,  5, 5, 5,  5, 17,
277 /*21*/	4, 6, 3,  40, 3, 15, 3,  8,  6,  6,  6,  6, 4, 4,  5, 5, 5,  5, 15,
278 /*22*/	4, 7, 3,  36, 4, 11, 3,  6,  6,  4,  4,  4, 2, 2,  5, 5, 5,  5, 11,
279 /*23*/	4, 6, 3,  32, 3, 11, 5,  4,  4,  2,  4,  4, 2, 2,  5, 5, 5,  5, 13,
280 /*24*/	4, 6, 3,  38, 3, 14, 5,  4,  4,  4,  6,  6, 4, 4,  5, 5, 5,  5, 18,
281 /*25*/	4, 6, 3,  22, 3,  6, 5,  2,  2,  2,  0,  0, 8, 8,  4, 4, 4,  4, 11,
282 /*26*/	4, 6, 3,  32, 3, 11, 5,  4,  4,  2,  4,  4, 2, 2,  5, 5, 5,  5, 13,
283 /*27*/	4, 6, 3,  40, 3, 14, 3,  6,  6,  4,  6,  6, 4, 4,  5, 5, 5,  5, 15,
284 /*28*/	4, 6, 3,  32, 3, 11, 2,  4,  4,  4,  4,  4, 0, 0,  5, 5, 5,  5,  9,
285 /*29*/	4, 6, 3,  40, 3, 14, 2,  6,  6,  4,  6,  6, 4, 4,  5, 5, 5,  5, 12,
286 /*30*/	4, 6, 3,  32, 3,  8, 2,  4,  4,  1,  2,  2, 0, 0,  4, 4, 4,  4,  7,
287 /*31*/	4, 7, 3,  44, 4, 18, 5,  6,  6,  6,  8,  8, 6, 6,  6, 6, 6,  6, 24,
288 /*32*/	4, 6, 3,  38, 3, 14, 4,  4,  4,  2,  6,  6, 4, 4,  5, 5, 5,  5, 15,
289 /*33*/	4, 5, 3,  44, 3, 18, 5,  8,  6,  6,  8,  8, 8, 8,  6, 6, 6,  6, 24,
290 /*34*/	4, 6, 3,  38, 3, 14, 4,  4,  4,  4,  6,  6, 4, 4,  5, 5, 5,  5, 16,
291 /*35*/	4, 7, 3,  38, 4, 14, 4,  6,  6,  6,  6,  6, 6, 6,  5, 5, 5,  5, 19,
292 /*36*/	4, 6, 3,  38, 3, 14, 3,  6,  6,  4,  6,  6, 6, 6,  5, 5, 5,  5, 14,
293 /*37*/	4, 6, 3,  38, 3, 14, 5,  6,  4,  4,  6,  6, 6, 6,  5, 5, 5,  5, 17,
294 /*38*/	4, 7, 3,  20, 5,  6, 4,  4,  2,  2,  0,  0, 6, 6,  4, 4, 4,  4,  9,
295 /*39*/	4, 7, 3,  13, 6,  3, 4,  0,  2,  2,  0,  0, 2, 2,  2, 2, 2,  2,  5,
296 /*40*/	4, 7, 3,  19, 5,  5, 4,  2,  2,  2,  2,  2, 0, 0,  4, 4, 4,  4,  7,
297 /*41*/	4, 7, 3,  17, 5,  5, 4,  2,  2,  2,  2,  2, 0, 0,  3, 3, 3,  3,  6,
298 /*42*/	4, 7, 3,  20, 5,  6, 5,  4,  2,  2,  0,  0, 6, 6,  4, 4, 4,  4, 12,
299 /*43*/	4, 7, 3,  18, 5,  5, 5,  2,  2,  2,  0,  0, 6, 6,  4, 4, 4,  4,  9,
300 /*44*/	4, 7, 3,  24, 5,  6, 4,  4,  2,  2,  0,  0,10,10,  4, 4, 4,  4, 11,
301 /*45*/	4, 7, 3,  20, 5,  6, 4,  2,  2,  2,  0,  0, 8, 8,  4, 4, 4,  4, 10,
302 /*46*/	4, 6, 3,  44, 3, 11, 5,  4,  4,  4,  4,  4, 2, 2,  5, 5, 5,  5, 14,
303 /*47*/	4, 6, 3,  36, 3, 12, 4,  4,  4,  4,  6,  6, 2, 2,  5, 5, 5,  5, 14,
304 /*48*/	3, 5, 2,  74, 2, 21, 3, 10,  8,  8, 20, 20, 2, 2,  4, 4, 7, -1, 24,
305 /*49*/	3, 5, 2,  80, 2, 24, 4, 10,  8,  8, 20, 20, 2, 2,  8, 8, 8, -1, 31,
306 /*50*/	3, 5, 2,  74, 2, 21, 4,  8,  8,  6, 16, 16, 4, 4,  7, 7, 7, -1, 27,
307 /*51*/	3, 5, 2,  80, 2, 24, 3, 12, 12, 10, 22, 22, 2, 2,  7, 7, 7, -1, 27,
308 /*52*/	3, 5, 2,  74, 2, 21, 3, 10, 10,  8, 20, 20, 2, 2,  7, 7, 7, -1, 24,
309 /*53*/	3, 5, 1, 112, 1, 27, 2, 12, 12, 12, 24, 24, 0, 0,  9, 9, 9, -1, 27,
310 /*54*/	3, 5, 1,  96, 1, 24, 2, 12, 12, 10, 20, 20, 0, 0,  8, 8, 8, -1, 24,
311 /*55*/	3, 5, 2,  80, 2, 23, 2, 10, 10,  8, 20, 20, 0, 0,  7, 7, 7, -1, 23,
312 /*56*/	3, 5, 2,  74, 2, 21, 2, 10,  8,  8, 16, 16, 4, 4,  7, 7, 7, -1, 20,
313 /*57*/	4, 6, 3,  37, 3, 12, 4,  4,  4,  2,  6,  6, 4, 4,  5, 5, 5,  5, 14,
314 /*58*/	4, 7, 3,  16, 5,  5, 5,  2,  2,  2,  0,  0, 4, 4,  4, 4, 4,  4, 10,
315 /*59*/	4, 7, 3,  11, 6,  3, 4,  2,  2,  2,  0,  0, 2, 2,  2, 2, 2,  2,  5,
316 /*60*/	4, 7, 3,  26, 5,  6, 4,  4,  2,  2,  2,  2, 6, 6,  4, 4, 4,  4, 12,
317 /*61*/	4, 7, 3,  20, 5,  6, 4,  4,  2,  2,  0,  0, 6, 6,  4, 4, 4,  4, 11,
318 /*62*/	4, 7, 3,  17, 5,  5, 4,  2,  2,  2,  0,  0, 6, 6,  4, 4, 4,  4,  9,
319 /*63*/	4, 7, 3,   7, 6,  3, 4,  0,  2,  2,  0,  0, 2, 2,  2, 2, 2,  2,  4,
320 /*64*/	4, 6, 3,  40, 3, 15, 4,  4,  4,  4,  8,  8, 6, 6,  5, 5, 5,  5, 17,
321 /*65*/	4, 6, 3,  44, 3, 15, 4,  8,  8,  6, 10, 10, 2, 2,  6, 6, 6,  6, 20,
322 /*66*/	4, 6, 3,  38, 3, 14, 4,  4,  4,  4,  6,  6, 6, 6,  5, 5, 5,  5, 15,
323 /*67*/	4, 5, 3,  44, 3, 18, 5,  8,  6,  6,  8,  8, 8, 8,  6, 6, 6,  6, 24,
324 /*68*/	4, 6, 3,  36, 3,  9, 5,  4,  4,  2,  4,  4, 2, 2,  5, 5, 5,  5, 13,
325 /*69*/	3, 5, 2,  50, 2, 14, 2,  6,  6,  6,  8,  8, 0, 0,  6, 6, 6, -1, 14,
326 /*70*/	3, 5, 1, 136, 1, 30, 1,  8, 14, 14, 28, 28, 0, 0,  9, 9, 9, -1, 27,
327 /*71*/	3, 5, 1, 120, 1, 27, 5, 16, 14, 14, 28, 28, 2, 2,  9, 9, 9, -1, 43,
328 /*72*/	3, 5, 1, 120, 2, 21, 5, 15, 17, 15, 25, 25, 7, 7,  9, 9, 9, -1, 36,
329 /*73*/	3, 5, 1,  90, 3, 18, 4, 13, 15, 13, 20, 20, 6, 6,  5, 5, 5,  5, 28,
330 /*74*/	4, 7, 3,   6, 6,  3, 4,  2,  2,  2, 20, 20, 6, 6,  2, 2, 3,  3,  5,
331 /*75*/	3, 5, 1, 110, 2, 20, 4, 14, 15, 11, 26, 26, 8, 8,  7, 8, 9, -1, 34,
332 /*76*/	4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75,
333 /*77*/	4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75,
334 /*78*/	4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75,
335 /*79*/	4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75,
336 /*80*/	4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75,
337 /*81*/	4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75,
338 /*82*/	4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75,
339 /*83*/	4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25,  9, 9, 9, -1, 75,
340 /*      bs fs ta guns   hull  crew1   crew3    gunR  carR   rig2  rig4 pts */
341 /*                 class   qual   crew2    gunL   carL   rig1  rig3        */
342 };
343 
344 struct windeffects WET[7][6] = {
345 	{ {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9} },
346 	{ {3,2,2,0}, {3,2,1,0}, {3,2,1,0}, {3,2,1,0}, {2,1,0,0}, {2,1,0,0} },
347 	{ {1,1,1,0}, {1,1,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0} },
348 	{ {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0} },
349 	{ {0,0,0,0}, {1,0,0,0}, {1,1,0,0}, {1,1,0,0}, {2,2,1,0}, {2,2,1,0} },
350 	{ {1,0,0,0}, {1,1,0,0}, {1,1,1,0}, {1,1,1,0}, {3,2,2,0}, {3,2,2,0} },
351 	{ {2,1,1,0}, {3,2,1,0}, {3,2,1,0}, {3,2,1,0}, {3,3,2,0}, {3,3,2,0} }
352 };
353 
354 struct Tables RigTable[11][6] = {
355 	{ {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,1}, {0,0,1,0} },
356 	{ {0,0,0,0}, {0,0,0,0}, {0,0,0,1}, {0,0,1,0}, {1,0,0,1}, {0,1,1,1} },
357 	{ {0,0,0,0}, {0,0,0,1}, {0,0,1,1}, {0,1,0,1}, {0,1,0,1}, {1,0,1,2} },
358 	{ {0,0,0,0}, {0,0,1,1}, {0,1,0,1}, {0,0,0,2}, {0,1,0,2}, {1,0,1,2} },
359 	{ {0,1,0,1}, {1,0,0,1}, {0,1,1,2}, {0,1,0,2}, {0,0,1,3}, {1,0,1,4} },
360 	{ {0,0,1,1}, {0,1,0,2}, {1,0,0,3}, {0,1,1,3}, {1,0,0,4}, {1,1,1,4} },
361 	{ {0,0,1,2}, {0,1,1,2}, {1,1,0,3}, {0,1,0,4}, {1,0,0,4}, {1,0,1,5} },
362 	{ {0,0,1,2}, {0,1,0,3}, {1,1,0,3}, {1,0,2,4}, {0,2,1,5}, {2,1,0,5} },
363 	{ {0,2,1,3}, {1,0,0,3}, {2,1,0,4}, {0,1,1,4}, {0,1,0,5}, {1,0,2,6} },
364 	{ {1,1,0,4}, {1,0,1,4}, {2,0,0,5}, {0,2,1,5}, {0,1,2,6}, {0,2,0,7} },
365 	{ {1,0,1,5}, {0,2,0,6}, {1,2,0,6}, {1,1,1,6}, {2,0,2,6}, {1,1,2,7} }
366 };
367 struct Tables HullTable[11][6] = {
368 	{ {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {1,0,0,0}, {0,1,0,0} },
369 	{ {0,0,0,0}, {0,0,0,0}, {0,1,0,0}, {1,1,0,0}, {1,0,1,0}, {1,0,1,1} },
370 	{ {0,1,0,0}, {1,0,0,0}, {1,1,0,0}, {1,0,1,0}, {1,0,1,1}, {2,1,0,0} },
371 	{ {0,1,1,0}, {1,0,0,0}, {1,1,1,0}, {2,0,0,1}, {2,0,1,0}, {2,2,0,0} },
372 	{ {0,1,1,0}, {1,0,0,1}, {2,1,0,1}, {2,2,1,0}, {3,0,1,0}, {3,1,0,0} },
373 	{ {1,1,1,0}, {2,0,2,1}, {2,1,1,0}, {2,2,0,0}, {3,1,0,1}, {3,1,1,0} },
374 	{ {1,2,2,0}, {2,0,2,1}, {2,1,0,1}, {2,2,0,0}, {3,1,1,0}, {4,2,1,0} },
375 	{ {2,1,1,0}, {2,0,1,1}, {3,2,2,0}, {3,2,0,0}, {4,2,1,0}, {4,2,1,1} },
376 	{ {2,1,2,0}, {3,1,1,1}, {3,2,2,0}, {4,2,1,0}, {4,1,0,2}, {4,2,2,0} },
377 	{ {2,3,1,0}, {3,2,2,0}, {3,2,2,1}, {4,2,2,0}, {4,1,0,3}, {5,1,2,0} },
378 	{ {2,2,4,0}, {3,3,1,1}, {4,2,1,1}, {5,1,0,2}, {5,1,2,1}, {6,2,2,0} },
379 };
380 
381 char AMMO[9][4] = {
382 	{ -1, 1, 0, 1 },
383 	{ -1, 1, 0, 1 },
384 	{ -1, 1, 0, 1 },
385 	{ -2, 1, 0, 2 },
386 	{ -2, 2, 0, 2 },
387 	{ -2, 2, 0, 2 },
388 	{ -3, 2, 0, 2 },
389 	{ -3, 2, 0, 3 },
390 	{ -3, 2, 0, 3 }
391 };
392 
393 char HDT[9][10] = {
394 	{ 1, 0,-1,-2,-3,-3,-4,-4,-4,-4 },
395 	{ 1, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
396 	{ 2, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
397 	{ 2, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
398 	{ 3, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
399 	{ 3, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
400 	{ 4, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
401 	{ 4, 4, 3, 2, 1, 1, 0, 0, 0, 0 },
402 	{ 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 }
403 };
404 
405 char HDTrake[9][10] = {
406 	{ 2, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
407 	{ 2, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
408 	{ 3, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
409 	{ 4, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
410 	{ 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 },
411 	{ 6, 5, 4, 3, 2, 2, 1, 1, 1, 1 },
412 	{ 7, 6, 5, 4, 3, 3, 2, 2, 2, 2 },
413 	{ 8, 7, 6, 5, 4, 4, 3, 3, 3, 3 },
414 	{ 9, 8, 7, 6, 5, 5, 4, 4, 4, 4 }
415 };
416 
417 char QUAL[9][5] = {
418 	{ -1, 0, 0, 1, 1 },
419 	{ -1, 0, 0, 1, 1 },
420 	{ -1, 0, 0, 1, 2 },
421 	{ -1, 0, 0, 1, 2 },
422 	{ -1, 0, 0, 2, 2 },
423 	{ -1,-1, 0, 2, 2 },
424 	{ -2,-1, 0, 2, 2 },
425 	{ -2,-1, 0, 2, 2 },
426 	{ -2,-1, 0, 2, 3 }
427 };
428 
429 char MT[9][3] = {
430 	{ 1, 0, 0 },
431 	{ 1, 1, 0 },
432 	{ 2, 1, 0 },
433 	{ 2, 1, 1 },
434 	{ 2, 2, 1 },
435 	{ 3, 2, 1 },
436 	{ 3, 2, 2 },
437 	{ 4, 3, 2 },
438 	{ 4, 4, 2 }
439 };
440 
441 char rangeofshot[] = {
442 	0,
443 	1,		/* grape */
444 	3,		/* chain */
445 	10,		/* round */
446 	1		/* double */
447 };
448 
449 char *countryname[] = {
450 	"American", "British", "Spanish", "French", "Japanese",
451 	"Federation", "Klingon", "Orion"
452 };
453 
454 char *classname[] = {
455 	"Drift wood",
456 	"Ship of the Line",
457 	"Ship of the Line",
458 	"Frigate",
459 	"Corvette",
460 	"Sloop",
461 	"Brig"
462 };
463 
464 char *directionname[] = {
465 	"dead ahead",
466 	"off the starboard bow",
467 	"off the starboard beam",
468 	"off the starboard quarter",
469 	"dead astern",
470 	"off the port quarter",
471 	"off the port beam",
472 	"off the port bow",
473 	"dead ahead"
474 };
475 
476 char *qualname[] = { "dead", "mutinous", "green", "mundane", "crack", "elite" };
477 
478 char loadname[] = { '-', 'G', 'C', 'R', 'D', 'E' };
479 
480 char dr[] = { 0, 1, 1, 0, -1, -1, -1, 0, 1 };
481 char dc[] = { 0, 0, -1, -1, -1, 0, 1, 1, 1 };
482