xref: /original-bsd/games/sail/pl_5.c (revision 759cfe84)
1 /*
2  * Copyright (c) 1983, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * %sccs.include.redist.c%
6  */
7 
8 #ifndef lint
9 static char sccsid[] = "@(#)pl_5.c	8.1 (Berkeley) 05/31/93";
10 #endif /* not lint */
11 
12 #include "player.h"
13 
14 #define turnfirst(x) (*x == 'r' || *x == 'l')
15 
16 acceptmove()
17 {
18 	int ta;
19 	int ma;
20 	char af;
21 	int moved = 0;
22 	int vma, dir;
23 	char prompt[60];
24 	char buf[60], last = '\0';
25 	register char *p;
26 
27 	if (!mc->crew3 || snagged(ms) || !windspeed) {
28 		Signal("Unable to move", (struct ship *)0);
29 		return;
30 	}
31 
32 	ta = maxturns(ms, &af);
33 	ma = maxmove(ms, mf->dir, 0);
34 	(void) sprintf(prompt, "move (%d,%c%d): ", ma, af ? '\'' : ' ', ta);
35 	sgetstr(prompt, buf, sizeof buf);
36 	dir = mf->dir;
37 	vma = ma;
38 	for (p = buf; *p; p++)
39 		switch (*p) {
40 		case 'l':
41 			dir -= 2;
42 		case 'r':
43 			if (++dir == 0)
44 				dir = 8;
45 			else if (dir == 9)
46 				dir = 1;
47 			if (last == 't') {
48 				Signal("Ship can't turn that fast.",
49 					(struct ship *)0);
50 				*p-- = '\0';
51 			}
52 			last = 't';
53 			ma--;
54 			ta--;
55 			vma = min(ma, maxmove(ms, dir, 0));
56 			if (ta < 0 && moved || vma < 0 && moved)
57 				*p-- = '\0';
58 			break;
59 		case 'b':
60 			ma--;
61 			vma--;
62 			last = 'b';
63 			if (ta < 0 && moved || vma < 0 && moved)
64 				*p-- = '\0';
65 			break;
66 		case '0':
67 		case 'd':
68 			*p-- = '\0';
69 			break;
70 		case '\n':
71 			*p-- = '\0';
72 			break;
73 		case '1': case '2': case '3': case '4':
74 		case '5': case '6': case '7':
75 			if (last == '0') {
76 				Signal("Can't move that fast.",
77 					(struct ship *)0);
78 				*p-- = '\0';
79 			}
80 			last = '0';
81 			moved = 1;
82 			ma -= *p - '0';
83 			vma -= *p - '0';
84 			if (ta < 0 && moved || vma < 0 && moved)
85 				*p-- = '\0';
86 			break;
87 		default:
88 			if (!isspace(*p)) {
89 				Signal("Input error.", (struct ship *)0);
90 				*p-- = '\0';
91 			}
92 		}
93 	if (ta < 0 && moved || vma < 0 && moved
94 	    || af && turnfirst(buf) && moved) {
95 		Signal("Movement error.", (struct ship *)0);
96 		if (ta < 0 && moved) {
97 			if (mf->FS == 1) {
98 				Write(W_FS, ms, 0, 0, 0, 0, 0);
99 				Signal("No hands to set full sails.",
100 					(struct ship *)0);
101 			}
102 		} else if (ma >= 0)
103 			buf[1] = '\0';
104 	}
105 	if (af && !moved) {
106 		if (mf->FS == 1) {
107 			Write(W_FS, ms, 0, 0, 0, 0, 0);
108 			Signal("No hands to set full sails.",
109 				(struct ship *)0);
110 		}
111 	}
112 	if (*buf)
113 		(void) strcpy(movebuf, buf);
114 	else
115 		(void) strcpy(movebuf, "d");
116 	Write(W_MOVE, ms, 1, (int)movebuf, 0, 0, 0);
117 	Signal("Helm: %s.", (struct ship *)0, movebuf);
118 }
119 
120 acceptboard()
121 {
122 	register struct ship *sp;
123 	register int n;
124 	int crew[3];
125 	int men = 0;
126 	char c;
127 
128 	crew[0] = mc->crew1;
129 	crew[1] = mc->crew2;
130 	crew[2] = mc->crew3;
131 	for (n = 0; n < NBP; n++) {
132 		if (mf->OBP[n].turnsent)
133 			    men += mf->OBP[n].mensent;
134 	}
135 	for (n = 0; n < NBP; n++) {
136 		if (mf->DBP[n].turnsent)
137 			    men += mf->DBP[n].mensent;
138 	}
139 	if (men) {
140 		crew[0] = men/100 ? 0 : crew[0] != 0;
141 		crew[1] = (men%100)/10 ? 0 : crew[1] != 0;
142 		crew[2] = men%10 ? 0 : crew[2] != 0;
143 	} else {
144 		crew[0] = crew[0] != 0;
145 		crew[1] = crew[1] != 0;
146 		crew[2] = crew[2] != 0;
147 	}
148 	foreachship(sp) {
149 		if (sp == ms || sp->file->dir == 0 || range(ms, sp) > 1)
150 			continue;
151 		if (ms->nationality == capship(sp)->nationality)
152 			continue;
153 		if (meleeing(ms, sp) && crew[2]) {
154 			c = sgetch("How many more to board the %s (%c%c)? ",
155 				sp, 1);
156 			parties(crew, sp, 0, c);
157 		} else if ((fouled2(ms, sp) || grappled2(ms, sp)) && crew[2]) {
158 			c = sgetch("Crew sections to board the %s (%c%c) (3 max) ?", sp, 1);
159 			parties(crew, sp, 0, c);
160 		}
161 	}
162 	if (crew[2]) {
163 		c = sgetch("How many sections to repel boarders? ",
164 			(struct ship *)0, 1);
165 		parties(crew, ms, 1, c);
166 	}
167 	blockalarm();
168 	draw_slot();
169 	unblockalarm();
170 }
171 
172 parties(crew, to, isdefense, buf)
173 register struct ship *to;
174 int crew[3];
175 char isdefense;
176 char buf;
177 {
178 	register int k, j, men;
179 	struct BP *ptr;
180 	int temp[3];
181 
182 	for (k = 0; k < 3; k++)
183 		temp[k] = crew[k];
184 	if (isdigit(buf)) {
185 		ptr = isdefense ? to->file->DBP : to->file->OBP;
186 		for (j = 0; j < NBP && ptr[j].turnsent; j++)
187 			;
188 		if (!ptr[j].turnsent && buf > '0') {
189 			men = 0;
190 			for (k = 0; k < 3 && buf > '0'; k++) {
191 				men += crew[k]
192 					* (k == 0 ? 100 : (k == 1 ? 10 : 1));
193 				crew[k] = 0;
194 				if (men)
195 					buf--;
196 			}
197 			if (buf > '0')
198 				Signal("Sending all crew sections.",
199 					(struct ship *)0);
200 			Write(isdefense ? W_DBP : W_OBP, ms, 0,
201 				j, turn, to->file->index, men);
202 			if (isdefense) {
203 				(void) wmove(slot_w, 2, 0);
204 				for (k=0; k < NBP; k++)
205 					if (temp[k] && !crew[k])
206 						(void) waddch(slot_w, k + '1');
207 					else
208 						(void) wmove(slot_w, 2, 1 + k);
209 				(void) mvwaddstr(slot_w, 3, 0, "DBP");
210 				makesignal(ms, "repelling boarders",
211 					(struct ship *)0);
212 			} else {
213 				(void) wmove(slot_w, 0, 0);
214 				for (k=0; k < NBP; k++)
215 					if (temp[k] && !crew[k])
216 						(void) waddch(slot_w, k + '1');
217 					else
218 						(void) wmove(slot_w, 0, 1 + k);
219 				(void) mvwaddstr(slot_w, 1, 0, "OBP");
220 				makesignal(ms, "boarding the %s (%c%c)", to);
221 			}
222 			blockalarm();
223 			(void) wrefresh(slot_w);
224 			unblockalarm();
225 		} else
226 			Signal("Sending no crew sections.", (struct ship *)0);
227 	}
228 }
229