xref: /original-bsd/games/sail/pl_7.c (revision 29f0621e)
1 /*
2  * Copyright (c) 1983 Regents of the University of California.
3  * All rights reserved.  The Berkeley software License Agreement
4  * specifies the terms and conditions for redistribution.
5  */
6 
7 #ifndef lint
8 static char sccsid[] = "@(#)pl_7.c	5.2 (Berkeley) 10/07/87";
9 #endif not lint
10 
11 #include "player.h"
12 
13 /*
14  * Display interface
15  */
16 
17 static char sc_hasprompt;
18 static char *sc_prompt;
19 static char *sc_buf;
20 static int sc_line;
21 
22 initscreen()
23 {
24 	/* initscr() already done in SCREENTEST() */
25 	view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
26 	slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
27 	scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
28 	stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
29 	turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
30 	done_curses++;
31 	(void) leaveok(view_w, 1);
32 	(void) leaveok(slot_w, 1);
33 	(void) leaveok(stat_w, 1);
34 	(void) leaveok(turn_w, 1);
35 #ifdef SIGTSTP
36 	{
37 		int susp();
38 		(void) signal(SIGTSTP, susp);
39 	}
40 #endif
41 	noecho();
42 	crmode();
43 }
44 
45 cleanupscreen()
46 {
47 	/* alarm already turned off */
48 	if (done_curses) {
49 		(void) wmove(scroll_w, SCROLL_Y - 1, 0);
50 		(void) wclrtoeol(scroll_w);
51 		draw_screen();
52 		endwin();
53 	}
54 }
55 
56 newturn()
57 {
58 	repaired = loaded = fired = changed = 0;
59 	movebuf[0] = '\0';
60 
61 	(void) alarm(0);
62 	if (mf->readyL & R_LOADING)
63 		if (mf->readyL & R_DOUBLE)
64 			mf->readyL = R_LOADING;
65 		else
66 			mf->readyL = R_LOADED;
67 	if (mf->readyR & R_LOADING)
68 		if (mf->readyR & R_DOUBLE)
69 			mf->readyR = R_LOADING;
70 		else
71 			mf->readyR = R_LOADED;
72 	if (!hasdriver)
73 		Write(W_DDEAD, SHIP(0), 0, 0, 0, 0, 0);
74 
75 	if (sc_hasprompt) {
76 		(void) wmove(scroll_w, sc_line, 0);
77 		(void) wclrtoeol(scroll_w);
78 	}
79 	if (Sync() < 0)
80 		leave(LEAVE_SYNC);
81 	if (!hasdriver)
82 		leave(LEAVE_DRIVER);
83 	if (sc_hasprompt)
84 		(void) wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
85 
86 	if (turn % 50 == 0)
87 		Write(W_ALIVE, SHIP(0), 0, 0, 0, 0, 0);
88 	if (mf->FS && (!mc->rig1 || windspeed == 6))
89 		Write(W_FS, ms, 0, 0, 0, 0, 0);
90 	if (mf->FS == 1)
91 		Write(W_FS, ms, 0, 2, 0, 0, 0);
92 
93 	if (mf->struck)
94 		leave(LEAVE_QUIT);
95 	if (mf->captured != 0)
96 		leave(LEAVE_CAPTURED);
97 	if (windspeed == 7)
98 		leave(LEAVE_HURRICAN);
99 
100 	adjustview();
101 	draw_screen();
102 
103 	(void) signal(SIGALRM, newturn);
104 	(void) alarm(7);
105 }
106 
107 /*VARARGS2*/
108 Signal(fmt, ship, a, b, c, d)
109 char *fmt;
110 register struct ship *ship;
111 int a, b, c, d;
112 {
113 	if (!done_curses)
114 		return;
115 	if (*fmt == '\7')
116 		putchar(*fmt++);
117 	if (ship == 0)
118 		(void) wprintw(scroll_w, fmt, a, b, c, d);
119 	else
120 		(void) wprintw(scroll_w, fmt, ship->shipname,
121 			colours(ship), sterncolour(ship), a, b, c, d);
122 	Scroll();
123 }
124 
125 Scroll()
126 {
127 	if (++sc_line >= SCROLL_Y)
128 		sc_line = 0;
129 	(void) wmove(scroll_w, sc_line, 0);
130 	(void) wclrtoeol(scroll_w);
131 }
132 
133 prompt(p, ship)
134 register char *p;
135 struct ship *ship;
136 {
137 	static char buf[60];
138 
139 	if (ship != 0) {
140 		(void)sprintf(buf, p, ship->shipname, colours(ship),
141 			sterncolour(ship));
142 		p = buf;
143 	}
144 	sc_prompt = p;
145 	sc_buf = "";
146 	sc_hasprompt = 1;
147 	(void) waddstr(scroll_w, p);
148 }
149 
150 endprompt(flag)
151 char flag;
152 {
153 	sc_hasprompt = 0;
154 	if (flag)
155 		Scroll();
156 }
157 
158 sgetch(p, ship, flag)
159 char *p;
160 struct ship *ship;
161 char flag;
162 {
163 	register c;
164 
165 	prompt(p, ship);
166 	blockalarm();
167 	(void) wrefresh(scroll_w);
168 	unblockalarm();
169 	while ((c = wgetch(scroll_w)) == EOF)
170 		;
171 	if (flag && c >= ' ' && c < 0x7f)
172 		(void) waddch(scroll_w, c);
173 	endprompt(flag);
174 	return c;
175 }
176 
177 sgetstr(pr, buf, n)
178 char *pr;
179 register char *buf;
180 register n;
181 {
182 	register c;
183 	register char *p = buf;
184 
185 	prompt(pr, (struct ship *)0);
186 	sc_buf = buf;
187 	for (;;) {
188 		*p = 0;
189 		blockalarm();
190 		(void) wrefresh(scroll_w);
191 		unblockalarm();
192 		while ((c = wgetch(scroll_w)) == EOF)
193 			;
194 		switch (c) {
195 		case '\n':
196 		case '\r':
197 			endprompt(1);
198 			return;
199 		case '\b':
200 			if (p > buf) {
201 				(void) waddstr(scroll_w, "\b \b");
202 				p--;
203 			}
204 			break;
205 		default:
206 			if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
207 				*p++ = c;
208 				(void) waddch(scroll_w, c);
209 			} else
210 				(void) putchar(CTRL(g));
211 		}
212 	}
213 }
214 
215 draw_screen()
216 {
217 	draw_view();
218 	draw_turn();
219 	draw_stat();
220 	draw_slot();
221 	(void) wrefresh(scroll_w);		/* move the cursor */
222 }
223 
224 draw_view()
225 {
226 	register struct ship *sp;
227 
228 	(void) werase(view_w);
229 	foreachship(sp) {
230 		if (sp->file->dir
231 		    && sp->file->row > viewrow
232 		    && sp->file->row < viewrow + VIEW_Y
233 		    && sp->file->col > viewcol
234 		    && sp->file->col < viewcol + VIEW_X) {
235 			(void) wmove(view_w, sp->file->row - viewrow,
236 				sp->file->col - viewcol);
237 			(void) waddch(view_w, colours(sp));
238 			(void) wmove(view_w,
239 				sternrow(sp) - viewrow,
240 				sterncol(sp) - viewcol);
241 			(void) waddch(view_w, sterncolour(sp));
242 		}
243 	}
244 	(void) wrefresh(view_w);
245 }
246 
247 draw_turn()
248 {
249 	(void) wmove(turn_w, 0, 0);
250 	(void) wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
251 	(void) wrefresh(turn_w);
252 }
253 
254 draw_stat()
255 {
256 	(void) wmove(stat_w, STAT_1, 0);
257 	(void) wprintw(stat_w, "Points  %3d\n", mf->points);
258 	(void) wprintw(stat_w, "Fouls    %2d\n", fouled(ms));
259 	(void) wprintw(stat_w, "Grapples %2d\n", grappled(ms));
260 
261 	(void) wmove(stat_w, STAT_2, 0);
262 	(void) wprintw(stat_w, "    0 %c(%c)\n",
263 		maxmove(ms, winddir + 3, -1) + '0',
264 		maxmove(ms, winddir + 3, 1) + '0');
265 	(void) waddstr(stat_w, "   \\|/\n");
266 	(void) wprintw(stat_w, "   -^-%c(%c)\n",
267 		maxmove(ms, winddir + 2, -1) + '0',
268 		maxmove(ms, winddir + 2, 1) + '0');
269 	(void) waddstr(stat_w, "   /|\\\n");
270 	(void) wprintw(stat_w, "    | %c(%c)\n",
271 		maxmove(ms, winddir + 1, -1) + '0',
272 		maxmove(ms, winddir + 1, 1) + '0');
273 	(void) wprintw(stat_w, "   %c(%c)\n",
274 		maxmove(ms, winddir, -1) + '0',
275 		maxmove(ms, winddir, 1) + '0');
276 
277 	(void) wmove(stat_w, STAT_3, 0);
278 	(void) wprintw(stat_w, "Load  %c%c %c%c\n",
279 		loadname[mf->loadL], readyname(mf->readyL),
280 		loadname[mf->loadR], readyname(mf->readyR));
281 	(void) wprintw(stat_w, "Hull %2d\n", mc->hull);
282 	(void) wprintw(stat_w, "Crew %2d %2d %2d\n",
283 		mc->crew1, mc->crew2, mc->crew3);
284 	(void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
285 	(void) wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
286 	(void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
287 	if (mc->rig4 < 0)
288 		(void) waddch(stat_w, '-');
289 	else
290 		(void) wprintw(stat_w, "%d", mc->rig4);
291 	(void) wrefresh(stat_w);
292 }
293 
294 draw_slot()
295 {
296 	if (!boarding(ms, 0)) {
297 		(void) mvwaddstr(slot_w, 0, 0, "   ");
298 		(void) mvwaddstr(slot_w, 1, 0, "   ");
299 	} else
300 		(void) mvwaddstr(slot_w, 1, 0, "OBP");
301 	if (!boarding(ms, 1)) {
302 		(void) mvwaddstr(slot_w, 2, 0, "   ");
303 		(void) mvwaddstr(slot_w, 3, 0, "   ");
304 	} else
305 		(void) mvwaddstr(slot_w, 3, 0, "DBP");
306 
307 	(void) wmove(slot_w, SLOT_Y-4, 0);
308 	if (mf->RH)
309 		(void) wprintw(slot_w, "%dRH", mf->RH);
310 	else
311 		(void) waddstr(slot_w, "   ");
312 	(void) wmove(slot_w, SLOT_Y-3, 0);
313 	if (mf->RG)
314 		(void) wprintw(slot_w, "%dRG", mf->RG);
315 	else
316 		(void) waddstr(slot_w, "   ");
317 	(void) wmove(slot_w, SLOT_Y-2, 0);
318 	if (mf->RR)
319 		(void) wprintw(slot_w, "%dRR", mf->RR);
320 	else
321 		(void) waddstr(slot_w, "   ");
322 
323 #define Y	(SLOT_Y/2)
324 	(void) wmove(slot_w, 7, 1);
325 	(void) wprintw(slot_w,"%d", windspeed);
326 	(void) mvwaddch(slot_w, Y, 0, ' ');
327 	(void) mvwaddch(slot_w, Y, 2, ' ');
328 	(void) mvwaddch(slot_w, Y-1, 0, ' ');
329 	(void) mvwaddch(slot_w, Y-1, 1, ' ');
330 	(void) mvwaddch(slot_w, Y-1, 2, ' ');
331 	(void) mvwaddch(slot_w, Y+1, 0, ' ');
332 	(void) mvwaddch(slot_w, Y+1, 1, ' ');
333 	(void) mvwaddch(slot_w, Y+1, 2, ' ');
334 	(void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
335 	switch (winddir) {
336 	case 1:
337 	case 5:
338 		(void) waddch(slot_w, '|');
339 		break;
340 	case 2:
341 	case 6:
342 		(void) waddch(slot_w, '/');
343 		break;
344 	case 3:
345 	case 7:
346 		(void) waddch(slot_w, '-');
347 		break;
348 	case 4:
349 	case 8:
350 		(void) waddch(slot_w, '\\');
351 		break;
352 	}
353 	(void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
354 	(void) wrefresh(slot_w);
355 }
356 
357 draw_board()
358 {
359 	register int n;
360 
361 	(void) clear();
362 	(void) werase(view_w);
363 	(void) werase(slot_w);
364 	(void) werase(scroll_w);
365 	(void) werase(stat_w);
366 	(void) werase(turn_w);
367 
368 	sc_line = 0;
369 
370 	(void) move(BOX_T, BOX_L);
371 	for (n = 0; n < BOX_X; n++)
372 		(void) addch('-');
373 	(void) move(BOX_B, BOX_L);
374 	for (n = 0; n < BOX_X; n++)
375 		(void) addch('-');
376 	for (n = BOX_T+1; n < BOX_B; n++) {
377 		(void) mvaddch(n, BOX_L, '|');
378 		(void) mvaddch(n, BOX_R, '|');
379 	}
380 	(void) mvaddch(BOX_T, BOX_L, '+');
381 	(void) mvaddch(BOX_T, BOX_R, '+');
382 	(void) mvaddch(BOX_B, BOX_L, '+');
383 	(void) mvaddch(BOX_B, BOX_R, '+');
384 	(void) refresh();
385 
386 #define WSaIM "Wooden Ships & Iron Men"
387 	(void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
388 	(void) waddstr(view_w, WSaIM);
389 	(void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
390 	(void) waddstr(view_w, cc->name);
391 	(void) wrefresh(view_w);
392 
393 	(void) move(LINE_T, LINE_L);
394 	(void) printw("Class %d %s (%d guns) '%s' (%c%c)",
395 		mc->class,
396 		classname[mc->class],
397 		mc->guns,
398 		ms->shipname,
399 		colours(ms),
400 		sterncolour(ms));
401 	(void) refresh();
402 }
403 
404 centerview()
405 {
406 	viewrow = mf->row - VIEW_Y / 2;
407 	viewcol = mf->col - VIEW_X / 2;
408 }
409 
410 upview()
411 {
412 	viewrow -= VIEW_Y / 3;
413 }
414 
415 downview()
416 {
417 	viewrow += VIEW_Y / 3;
418 }
419 
420 leftview()
421 {
422 	viewcol -= VIEW_X / 5;
423 }
424 
425 rightview()
426 {
427 	viewcol += VIEW_X / 5;
428 }
429 
430 adjustview()
431 {
432 	if (dont_adjust)
433 		return;
434 	if (mf->row < viewrow + VIEW_Y/4)
435 		viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
436 	else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
437 		viewrow = mf->row - VIEW_Y/4;
438 	if (mf->col < viewcol + VIEW_X/8)
439 		viewcol = mf->col - (VIEW_X - VIEW_X/8);
440 	else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
441 		viewcol = mf->col - VIEW_X/8;
442 }
443 
444 #ifdef SIGTSTP
445 susp()
446 {
447 	blockalarm();
448 	tstp();
449 	(void) signal(SIGTSTP, susp);
450 	unblockalarm();
451 }
452 #endif
453