xref: /original-bsd/games/sail/pl_7.c (revision 860e07fc)
1 /*
2  * Copyright (c) 1983 Regents of the University of California.
3  * All rights reserved.
4  *
5  * %sccs.include.redist.c%
6  */
7 
8 #ifndef lint
9 static char sccsid[] = "@(#)pl_7.c	5.8 (Berkeley) 08/28/92";
10 #endif /* not lint */
11 
12 #include <sys/ttydefaults.h>
13 #include "player.h"
14 
15 
16 /*
17  * Display interface
18  */
19 
20 static char sc_hasprompt;
21 static char *sc_prompt;
22 static char *sc_buf;
23 static int sc_line;
24 
25 initscreen()
26 {
27 	/* initscr() already done in SCREENTEST() */
28 	view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
29 	slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
30 	scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
31 	stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
32 	turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
33 	done_curses++;
34 	(void) leaveok(view_w, 1);
35 	(void) leaveok(slot_w, 1);
36 	(void) leaveok(stat_w, 1);
37 	(void) leaveok(turn_w, 1);
38 #ifdef SIGTSTP
39 	{
40 		void susp();
41 		(void) signal(SIGTSTP, susp);
42 	}
43 #endif
44 	noecho();
45 	crmode();
46 }
47 
48 cleanupscreen()
49 {
50 	/* alarm already turned off */
51 	if (done_curses) {
52 		(void) wmove(scroll_w, SCROLL_Y - 1, 0);
53 		(void) wclrtoeol(scroll_w);
54 		draw_screen();
55 		endwin();
56 	}
57 }
58 
59 void
60 newturn()
61 {
62 	repaired = loaded = fired = changed = 0;
63 	movebuf[0] = '\0';
64 
65 	(void) alarm(0);
66 	if (mf->readyL & R_LOADING)
67 		if (mf->readyL & R_DOUBLE)
68 			mf->readyL = R_LOADING;
69 		else
70 			mf->readyL = R_LOADED;
71 	if (mf->readyR & R_LOADING)
72 		if (mf->readyR & R_DOUBLE)
73 			mf->readyR = R_LOADING;
74 		else
75 			mf->readyR = R_LOADED;
76 	if (!hasdriver)
77 		Write(W_DDEAD, SHIP(0), 0, 0, 0, 0, 0);
78 
79 	if (sc_hasprompt) {
80 		(void) wmove(scroll_w, sc_line, 0);
81 		(void) wclrtoeol(scroll_w);
82 	}
83 	if (Sync() < 0)
84 		leave(LEAVE_SYNC);
85 	if (!hasdriver)
86 		leave(LEAVE_DRIVER);
87 	if (sc_hasprompt)
88 		(void) wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
89 
90 	if (turn % 50 == 0)
91 		Write(W_ALIVE, SHIP(0), 0, 0, 0, 0, 0);
92 	if (mf->FS && (!mc->rig1 || windspeed == 6))
93 		Write(W_FS, ms, 0, 0, 0, 0, 0);
94 	if (mf->FS == 1)
95 		Write(W_FS, ms, 0, 2, 0, 0, 0);
96 
97 	if (mf->struck)
98 		leave(LEAVE_QUIT);
99 	if (mf->captured != 0)
100 		leave(LEAVE_CAPTURED);
101 	if (windspeed == 7)
102 		leave(LEAVE_HURRICAN);
103 
104 	adjustview();
105 	draw_screen();
106 
107 	(void) signal(SIGALRM, newturn);
108 	(void) alarm(7);
109 }
110 
111 /*VARARGS2*/
112 Signal(fmt, ship, a, b, c, d)
113 char *fmt;
114 register struct ship *ship;
115 int a, b, c, d;
116 {
117 	if (!done_curses)
118 		return;
119 	if (*fmt == '\7')
120 		putchar(*fmt++);
121 	if (ship == 0)
122 		(void) wprintw(scroll_w, fmt, a, b, c, d);
123 	else
124 		(void) wprintw(scroll_w, fmt, ship->shipname,
125 			colours(ship), sterncolour(ship), a, b, c, d);
126 	Scroll();
127 }
128 
129 Scroll()
130 {
131 	if (++sc_line >= SCROLL_Y)
132 		sc_line = 0;
133 	(void) wmove(scroll_w, sc_line, 0);
134 	(void) wclrtoeol(scroll_w);
135 }
136 
137 prompt(p, ship)
138 register char *p;
139 struct ship *ship;
140 {
141 	static char buf[60];
142 
143 	if (ship != 0) {
144 		(void)sprintf(buf, p, ship->shipname, colours(ship),
145 			sterncolour(ship));
146 		p = buf;
147 	}
148 	sc_prompt = p;
149 	sc_buf = "";
150 	sc_hasprompt = 1;
151 	(void) waddstr(scroll_w, p);
152 }
153 
154 endprompt(flag)
155 char flag;
156 {
157 	sc_hasprompt = 0;
158 	if (flag)
159 		Scroll();
160 }
161 
162 sgetch(p, ship, flag)
163 char *p;
164 struct ship *ship;
165 char flag;
166 {
167 	register c;
168 
169 	prompt(p, ship);
170 	blockalarm();
171 	(void) wrefresh(scroll_w);
172 	unblockalarm();
173 	while ((c = wgetch(scroll_w)) == EOF)
174 		;
175 	if (flag && c >= ' ' && c < 0x7f)
176 		(void) waddch(scroll_w, c);
177 	endprompt(flag);
178 	return c;
179 }
180 
181 sgetstr(pr, buf, n)
182 char *pr;
183 register char *buf;
184 register n;
185 {
186 	register c;
187 	register char *p = buf;
188 
189 	prompt(pr, (struct ship *)0);
190 	sc_buf = buf;
191 	for (;;) {
192 		*p = 0;
193 		blockalarm();
194 		(void) wrefresh(scroll_w);
195 		unblockalarm();
196 		while ((c = wgetch(scroll_w)) == EOF)
197 			;
198 		switch (c) {
199 		case '\n':
200 		case '\r':
201 			endprompt(1);
202 			return;
203 		case '\b':
204 			if (p > buf) {
205 				(void) waddstr(scroll_w, "\b \b");
206 				p--;
207 			}
208 			break;
209 		default:
210 			if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
211 				*p++ = c;
212 				(void) waddch(scroll_w, c);
213 			} else
214 				(void) putchar(CTRL('g'));
215 		}
216 	}
217 }
218 
219 draw_screen()
220 {
221 	draw_view();
222 	draw_turn();
223 	draw_stat();
224 	draw_slot();
225 	(void) wrefresh(scroll_w);		/* move the cursor */
226 }
227 
228 draw_view()
229 {
230 	register struct ship *sp;
231 
232 	(void) werase(view_w);
233 	foreachship(sp) {
234 		if (sp->file->dir
235 		    && sp->file->row > viewrow
236 		    && sp->file->row < viewrow + VIEW_Y
237 		    && sp->file->col > viewcol
238 		    && sp->file->col < viewcol + VIEW_X) {
239 			(void) wmove(view_w, sp->file->row - viewrow,
240 				sp->file->col - viewcol);
241 			(void) waddch(view_w, colours(sp));
242 			(void) wmove(view_w,
243 				sternrow(sp) - viewrow,
244 				sterncol(sp) - viewcol);
245 			(void) waddch(view_w, sterncolour(sp));
246 		}
247 	}
248 	(void) wrefresh(view_w);
249 }
250 
251 draw_turn()
252 {
253 	(void) wmove(turn_w, 0, 0);
254 	(void) wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
255 	(void) wrefresh(turn_w);
256 }
257 
258 draw_stat()
259 {
260 	(void) wmove(stat_w, STAT_1, 0);
261 	(void) wprintw(stat_w, "Points  %3d\n", mf->points);
262 	(void) wprintw(stat_w, "Fouls    %2d\n", fouled(ms));
263 	(void) wprintw(stat_w, "Grapples %2d\n", grappled(ms));
264 
265 	(void) wmove(stat_w, STAT_2, 0);
266 	(void) wprintw(stat_w, "    0 %c(%c)\n",
267 		maxmove(ms, winddir + 3, -1) + '0',
268 		maxmove(ms, winddir + 3, 1) + '0');
269 	(void) waddstr(stat_w, "   \\|/\n");
270 	(void) wprintw(stat_w, "   -^-%c(%c)\n",
271 		maxmove(ms, winddir + 2, -1) + '0',
272 		maxmove(ms, winddir + 2, 1) + '0');
273 	(void) waddstr(stat_w, "   /|\\\n");
274 	(void) wprintw(stat_w, "    | %c(%c)\n",
275 		maxmove(ms, winddir + 1, -1) + '0',
276 		maxmove(ms, winddir + 1, 1) + '0');
277 	(void) wprintw(stat_w, "   %c(%c)\n",
278 		maxmove(ms, winddir, -1) + '0',
279 		maxmove(ms, winddir, 1) + '0');
280 
281 	(void) wmove(stat_w, STAT_3, 0);
282 	(void) wprintw(stat_w, "Load  %c%c %c%c\n",
283 		loadname[mf->loadL], readyname(mf->readyL),
284 		loadname[mf->loadR], readyname(mf->readyR));
285 	(void) wprintw(stat_w, "Hull %2d\n", mc->hull);
286 	(void) wprintw(stat_w, "Crew %2d %2d %2d\n",
287 		mc->crew1, mc->crew2, mc->crew3);
288 	(void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
289 	(void) wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
290 	(void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
291 	if (mc->rig4 < 0)
292 		(void) waddch(stat_w, '-');
293 	else
294 		(void) wprintw(stat_w, "%d", mc->rig4);
295 	(void) wrefresh(stat_w);
296 }
297 
298 draw_slot()
299 {
300 	if (!boarding(ms, 0)) {
301 		(void) mvwaddstr(slot_w, 0, 0, "   ");
302 		(void) mvwaddstr(slot_w, 1, 0, "   ");
303 	} else
304 		(void) mvwaddstr(slot_w, 1, 0, "OBP");
305 	if (!boarding(ms, 1)) {
306 		(void) mvwaddstr(slot_w, 2, 0, "   ");
307 		(void) mvwaddstr(slot_w, 3, 0, "   ");
308 	} else
309 		(void) mvwaddstr(slot_w, 3, 0, "DBP");
310 
311 	(void) wmove(slot_w, SLOT_Y-4, 0);
312 	if (mf->RH)
313 		(void) wprintw(slot_w, "%dRH", mf->RH);
314 	else
315 		(void) waddstr(slot_w, "   ");
316 	(void) wmove(slot_w, SLOT_Y-3, 0);
317 	if (mf->RG)
318 		(void) wprintw(slot_w, "%dRG", mf->RG);
319 	else
320 		(void) waddstr(slot_w, "   ");
321 	(void) wmove(slot_w, SLOT_Y-2, 0);
322 	if (mf->RR)
323 		(void) wprintw(slot_w, "%dRR", mf->RR);
324 	else
325 		(void) waddstr(slot_w, "   ");
326 
327 #define Y	(SLOT_Y/2)
328 	(void) wmove(slot_w, 7, 1);
329 	(void) wprintw(slot_w,"%d", windspeed);
330 	(void) mvwaddch(slot_w, Y, 0, ' ');
331 	(void) mvwaddch(slot_w, Y, 2, ' ');
332 	(void) mvwaddch(slot_w, Y-1, 0, ' ');
333 	(void) mvwaddch(slot_w, Y-1, 1, ' ');
334 	(void) mvwaddch(slot_w, Y-1, 2, ' ');
335 	(void) mvwaddch(slot_w, Y+1, 0, ' ');
336 	(void) mvwaddch(slot_w, Y+1, 1, ' ');
337 	(void) mvwaddch(slot_w, Y+1, 2, ' ');
338 	(void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
339 	switch (winddir) {
340 	case 1:
341 	case 5:
342 		(void) waddch(slot_w, '|');
343 		break;
344 	case 2:
345 	case 6:
346 		(void) waddch(slot_w, '/');
347 		break;
348 	case 3:
349 	case 7:
350 		(void) waddch(slot_w, '-');
351 		break;
352 	case 4:
353 	case 8:
354 		(void) waddch(slot_w, '\\');
355 		break;
356 	}
357 	(void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
358 	(void) wrefresh(slot_w);
359 }
360 
361 draw_board()
362 {
363 	register int n;
364 
365 	(void) clear();
366 	(void) werase(view_w);
367 	(void) werase(slot_w);
368 	(void) werase(scroll_w);
369 	(void) werase(stat_w);
370 	(void) werase(turn_w);
371 
372 	sc_line = 0;
373 
374 	(void) move(BOX_T, BOX_L);
375 	for (n = 0; n < BOX_X; n++)
376 		(void) addch('-');
377 	(void) move(BOX_B, BOX_L);
378 	for (n = 0; n < BOX_X; n++)
379 		(void) addch('-');
380 	for (n = BOX_T+1; n < BOX_B; n++) {
381 		(void) mvaddch(n, BOX_L, '|');
382 		(void) mvaddch(n, BOX_R, '|');
383 	}
384 	(void) mvaddch(BOX_T, BOX_L, '+');
385 	(void) mvaddch(BOX_T, BOX_R, '+');
386 	(void) mvaddch(BOX_B, BOX_L, '+');
387 	(void) mvaddch(BOX_B, BOX_R, '+');
388 	(void) refresh();
389 
390 #define WSaIM "Wooden Ships & Iron Men"
391 	(void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
392 	(void) waddstr(view_w, WSaIM);
393 	(void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
394 	(void) waddstr(view_w, cc->name);
395 	(void) wrefresh(view_w);
396 
397 	(void) move(LINE_T, LINE_L);
398 	(void) printw("Class %d %s (%d guns) '%s' (%c%c)",
399 		mc->class,
400 		classname[mc->class],
401 		mc->guns,
402 		ms->shipname,
403 		colours(ms),
404 		sterncolour(ms));
405 	(void) refresh();
406 }
407 
408 centerview()
409 {
410 	viewrow = mf->row - VIEW_Y / 2;
411 	viewcol = mf->col - VIEW_X / 2;
412 }
413 
414 upview()
415 {
416 	viewrow -= VIEW_Y / 3;
417 }
418 
419 downview()
420 {
421 	viewrow += VIEW_Y / 3;
422 }
423 
424 leftview()
425 {
426 	viewcol -= VIEW_X / 5;
427 }
428 
429 rightview()
430 {
431 	viewcol += VIEW_X / 5;
432 }
433 
434 adjustview()
435 {
436 	if (dont_adjust)
437 		return;
438 	if (mf->row < viewrow + VIEW_Y/4)
439 		viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
440 	else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
441 		viewrow = mf->row - VIEW_Y/4;
442 	if (mf->col < viewcol + VIEW_X/8)
443 		viewcol = mf->col - (VIEW_X - VIEW_X/8);
444 	else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
445 		viewcol = mf->col - VIEW_X/8;
446 }
447 
448 #ifdef SIGTSTP
449 void
450 susp()
451 {
452 	blockalarm();
453 	tstp(SIGTSTP);
454 	(void) signal(SIGTSTP, susp);
455 	unblockalarm();
456 }
457 #endif
458