xref: /original-bsd/games/sail/pl_7.c (revision e59fb703)
1 /*
2  * Copyright (c) 1983 Regents of the University of California.
3  * All rights reserved.
4  *
5  * %sccs.include.redist.c%
6  */
7 
8 #ifndef lint
9 static char sccsid[] = "@(#)pl_7.c	5.7 (Berkeley) 02/28/91";
10 #endif /* not lint */
11 
12 #include "player.h"
13 
14 /*
15  * Display interface
16  */
17 
18 static char sc_hasprompt;
19 static char *sc_prompt;
20 static char *sc_buf;
21 static int sc_line;
22 
23 initscreen()
24 {
25 	/* initscr() already done in SCREENTEST() */
26 	view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
27 	slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
28 	scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
29 	stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
30 	turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
31 	done_curses++;
32 	(void) leaveok(view_w, 1);
33 	(void) leaveok(slot_w, 1);
34 	(void) leaveok(stat_w, 1);
35 	(void) leaveok(turn_w, 1);
36 #ifdef SIGTSTP
37 	{
38 		void susp();
39 		(void) signal(SIGTSTP, susp);
40 	}
41 #endif
42 	noecho();
43 	crmode();
44 }
45 
46 cleanupscreen()
47 {
48 	/* alarm already turned off */
49 	if (done_curses) {
50 		(void) wmove(scroll_w, SCROLL_Y - 1, 0);
51 		(void) wclrtoeol(scroll_w);
52 		draw_screen();
53 		endwin();
54 	}
55 }
56 
57 void
58 newturn()
59 {
60 	repaired = loaded = fired = changed = 0;
61 	movebuf[0] = '\0';
62 
63 	(void) alarm(0);
64 	if (mf->readyL & R_LOADING)
65 		if (mf->readyL & R_DOUBLE)
66 			mf->readyL = R_LOADING;
67 		else
68 			mf->readyL = R_LOADED;
69 	if (mf->readyR & R_LOADING)
70 		if (mf->readyR & R_DOUBLE)
71 			mf->readyR = R_LOADING;
72 		else
73 			mf->readyR = R_LOADED;
74 	if (!hasdriver)
75 		Write(W_DDEAD, SHIP(0), 0, 0, 0, 0, 0);
76 
77 	if (sc_hasprompt) {
78 		(void) wmove(scroll_w, sc_line, 0);
79 		(void) wclrtoeol(scroll_w);
80 	}
81 	if (Sync() < 0)
82 		leave(LEAVE_SYNC);
83 	if (!hasdriver)
84 		leave(LEAVE_DRIVER);
85 	if (sc_hasprompt)
86 		(void) wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
87 
88 	if (turn % 50 == 0)
89 		Write(W_ALIVE, SHIP(0), 0, 0, 0, 0, 0);
90 	if (mf->FS && (!mc->rig1 || windspeed == 6))
91 		Write(W_FS, ms, 0, 0, 0, 0, 0);
92 	if (mf->FS == 1)
93 		Write(W_FS, ms, 0, 2, 0, 0, 0);
94 
95 	if (mf->struck)
96 		leave(LEAVE_QUIT);
97 	if (mf->captured != 0)
98 		leave(LEAVE_CAPTURED);
99 	if (windspeed == 7)
100 		leave(LEAVE_HURRICAN);
101 
102 	adjustview();
103 	draw_screen();
104 
105 	(void) signal(SIGALRM, newturn);
106 	(void) alarm(7);
107 }
108 
109 /*VARARGS2*/
110 Signal(fmt, ship, a, b, c, d)
111 char *fmt;
112 register struct ship *ship;
113 int a, b, c, d;
114 {
115 	if (!done_curses)
116 		return;
117 	if (*fmt == '\7')
118 		putchar(*fmt++);
119 	if (ship == 0)
120 		(void) wprintw(scroll_w, fmt, a, b, c, d);
121 	else
122 		(void) wprintw(scroll_w, fmt, ship->shipname,
123 			colours(ship), sterncolour(ship), a, b, c, d);
124 	Scroll();
125 }
126 
127 Scroll()
128 {
129 	if (++sc_line >= SCROLL_Y)
130 		sc_line = 0;
131 	(void) wmove(scroll_w, sc_line, 0);
132 	(void) wclrtoeol(scroll_w);
133 }
134 
135 prompt(p, ship)
136 register char *p;
137 struct ship *ship;
138 {
139 	static char buf[60];
140 
141 	if (ship != 0) {
142 		(void)sprintf(buf, p, ship->shipname, colours(ship),
143 			sterncolour(ship));
144 		p = buf;
145 	}
146 	sc_prompt = p;
147 	sc_buf = "";
148 	sc_hasprompt = 1;
149 	(void) waddstr(scroll_w, p);
150 }
151 
152 endprompt(flag)
153 char flag;
154 {
155 	sc_hasprompt = 0;
156 	if (flag)
157 		Scroll();
158 }
159 
160 sgetch(p, ship, flag)
161 char *p;
162 struct ship *ship;
163 char flag;
164 {
165 	register c;
166 
167 	prompt(p, ship);
168 	blockalarm();
169 	(void) wrefresh(scroll_w);
170 	unblockalarm();
171 	while ((c = wgetch(scroll_w)) == EOF)
172 		;
173 	if (flag && c >= ' ' && c < 0x7f)
174 		(void) waddch(scroll_w, c);
175 	endprompt(flag);
176 	return c;
177 }
178 
179 sgetstr(pr, buf, n)
180 char *pr;
181 register char *buf;
182 register n;
183 {
184 	register c;
185 	register char *p = buf;
186 
187 	prompt(pr, (struct ship *)0);
188 	sc_buf = buf;
189 	for (;;) {
190 		*p = 0;
191 		blockalarm();
192 		(void) wrefresh(scroll_w);
193 		unblockalarm();
194 		while ((c = wgetch(scroll_w)) == EOF)
195 			;
196 		switch (c) {
197 		case '\n':
198 		case '\r':
199 			endprompt(1);
200 			return;
201 		case '\b':
202 			if (p > buf) {
203 				(void) waddstr(scroll_w, "\b \b");
204 				p--;
205 			}
206 			break;
207 		default:
208 			if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
209 				*p++ = c;
210 				(void) waddch(scroll_w, c);
211 			} else
212 				(void) putchar(CTRL('g'));
213 		}
214 	}
215 }
216 
217 draw_screen()
218 {
219 	draw_view();
220 	draw_turn();
221 	draw_stat();
222 	draw_slot();
223 	(void) wrefresh(scroll_w);		/* move the cursor */
224 }
225 
226 draw_view()
227 {
228 	register struct ship *sp;
229 
230 	(void) werase(view_w);
231 	foreachship(sp) {
232 		if (sp->file->dir
233 		    && sp->file->row > viewrow
234 		    && sp->file->row < viewrow + VIEW_Y
235 		    && sp->file->col > viewcol
236 		    && sp->file->col < viewcol + VIEW_X) {
237 			(void) wmove(view_w, sp->file->row - viewrow,
238 				sp->file->col - viewcol);
239 			(void) waddch(view_w, colours(sp));
240 			(void) wmove(view_w,
241 				sternrow(sp) - viewrow,
242 				sterncol(sp) - viewcol);
243 			(void) waddch(view_w, sterncolour(sp));
244 		}
245 	}
246 	(void) wrefresh(view_w);
247 }
248 
249 draw_turn()
250 {
251 	(void) wmove(turn_w, 0, 0);
252 	(void) wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
253 	(void) wrefresh(turn_w);
254 }
255 
256 draw_stat()
257 {
258 	(void) wmove(stat_w, STAT_1, 0);
259 	(void) wprintw(stat_w, "Points  %3d\n", mf->points);
260 	(void) wprintw(stat_w, "Fouls    %2d\n", fouled(ms));
261 	(void) wprintw(stat_w, "Grapples %2d\n", grappled(ms));
262 
263 	(void) wmove(stat_w, STAT_2, 0);
264 	(void) wprintw(stat_w, "    0 %c(%c)\n",
265 		maxmove(ms, winddir + 3, -1) + '0',
266 		maxmove(ms, winddir + 3, 1) + '0');
267 	(void) waddstr(stat_w, "   \\|/\n");
268 	(void) wprintw(stat_w, "   -^-%c(%c)\n",
269 		maxmove(ms, winddir + 2, -1) + '0',
270 		maxmove(ms, winddir + 2, 1) + '0');
271 	(void) waddstr(stat_w, "   /|\\\n");
272 	(void) wprintw(stat_w, "    | %c(%c)\n",
273 		maxmove(ms, winddir + 1, -1) + '0',
274 		maxmove(ms, winddir + 1, 1) + '0');
275 	(void) wprintw(stat_w, "   %c(%c)\n",
276 		maxmove(ms, winddir, -1) + '0',
277 		maxmove(ms, winddir, 1) + '0');
278 
279 	(void) wmove(stat_w, STAT_3, 0);
280 	(void) wprintw(stat_w, "Load  %c%c %c%c\n",
281 		loadname[mf->loadL], readyname(mf->readyL),
282 		loadname[mf->loadR], readyname(mf->readyR));
283 	(void) wprintw(stat_w, "Hull %2d\n", mc->hull);
284 	(void) wprintw(stat_w, "Crew %2d %2d %2d\n",
285 		mc->crew1, mc->crew2, mc->crew3);
286 	(void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
287 	(void) wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
288 	(void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
289 	if (mc->rig4 < 0)
290 		(void) waddch(stat_w, '-');
291 	else
292 		(void) wprintw(stat_w, "%d", mc->rig4);
293 	(void) wrefresh(stat_w);
294 }
295 
296 draw_slot()
297 {
298 	if (!boarding(ms, 0)) {
299 		(void) mvwaddstr(slot_w, 0, 0, "   ");
300 		(void) mvwaddstr(slot_w, 1, 0, "   ");
301 	} else
302 		(void) mvwaddstr(slot_w, 1, 0, "OBP");
303 	if (!boarding(ms, 1)) {
304 		(void) mvwaddstr(slot_w, 2, 0, "   ");
305 		(void) mvwaddstr(slot_w, 3, 0, "   ");
306 	} else
307 		(void) mvwaddstr(slot_w, 3, 0, "DBP");
308 
309 	(void) wmove(slot_w, SLOT_Y-4, 0);
310 	if (mf->RH)
311 		(void) wprintw(slot_w, "%dRH", mf->RH);
312 	else
313 		(void) waddstr(slot_w, "   ");
314 	(void) wmove(slot_w, SLOT_Y-3, 0);
315 	if (mf->RG)
316 		(void) wprintw(slot_w, "%dRG", mf->RG);
317 	else
318 		(void) waddstr(slot_w, "   ");
319 	(void) wmove(slot_w, SLOT_Y-2, 0);
320 	if (mf->RR)
321 		(void) wprintw(slot_w, "%dRR", mf->RR);
322 	else
323 		(void) waddstr(slot_w, "   ");
324 
325 #define Y	(SLOT_Y/2)
326 	(void) wmove(slot_w, 7, 1);
327 	(void) wprintw(slot_w,"%d", windspeed);
328 	(void) mvwaddch(slot_w, Y, 0, ' ');
329 	(void) mvwaddch(slot_w, Y, 2, ' ');
330 	(void) mvwaddch(slot_w, Y-1, 0, ' ');
331 	(void) mvwaddch(slot_w, Y-1, 1, ' ');
332 	(void) mvwaddch(slot_w, Y-1, 2, ' ');
333 	(void) mvwaddch(slot_w, Y+1, 0, ' ');
334 	(void) mvwaddch(slot_w, Y+1, 1, ' ');
335 	(void) mvwaddch(slot_w, Y+1, 2, ' ');
336 	(void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
337 	switch (winddir) {
338 	case 1:
339 	case 5:
340 		(void) waddch(slot_w, '|');
341 		break;
342 	case 2:
343 	case 6:
344 		(void) waddch(slot_w, '/');
345 		break;
346 	case 3:
347 	case 7:
348 		(void) waddch(slot_w, '-');
349 		break;
350 	case 4:
351 	case 8:
352 		(void) waddch(slot_w, '\\');
353 		break;
354 	}
355 	(void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
356 	(void) wrefresh(slot_w);
357 }
358 
359 draw_board()
360 {
361 	register int n;
362 
363 	(void) clear();
364 	(void) werase(view_w);
365 	(void) werase(slot_w);
366 	(void) werase(scroll_w);
367 	(void) werase(stat_w);
368 	(void) werase(turn_w);
369 
370 	sc_line = 0;
371 
372 	(void) move(BOX_T, BOX_L);
373 	for (n = 0; n < BOX_X; n++)
374 		(void) addch('-');
375 	(void) move(BOX_B, BOX_L);
376 	for (n = 0; n < BOX_X; n++)
377 		(void) addch('-');
378 	for (n = BOX_T+1; n < BOX_B; n++) {
379 		(void) mvaddch(n, BOX_L, '|');
380 		(void) mvaddch(n, BOX_R, '|');
381 	}
382 	(void) mvaddch(BOX_T, BOX_L, '+');
383 	(void) mvaddch(BOX_T, BOX_R, '+');
384 	(void) mvaddch(BOX_B, BOX_L, '+');
385 	(void) mvaddch(BOX_B, BOX_R, '+');
386 	(void) refresh();
387 
388 #define WSaIM "Wooden Ships & Iron Men"
389 	(void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
390 	(void) waddstr(view_w, WSaIM);
391 	(void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
392 	(void) waddstr(view_w, cc->name);
393 	(void) wrefresh(view_w);
394 
395 	(void) move(LINE_T, LINE_L);
396 	(void) printw("Class %d %s (%d guns) '%s' (%c%c)",
397 		mc->class,
398 		classname[mc->class],
399 		mc->guns,
400 		ms->shipname,
401 		colours(ms),
402 		sterncolour(ms));
403 	(void) refresh();
404 }
405 
406 centerview()
407 {
408 	viewrow = mf->row - VIEW_Y / 2;
409 	viewcol = mf->col - VIEW_X / 2;
410 }
411 
412 upview()
413 {
414 	viewrow -= VIEW_Y / 3;
415 }
416 
417 downview()
418 {
419 	viewrow += VIEW_Y / 3;
420 }
421 
422 leftview()
423 {
424 	viewcol -= VIEW_X / 5;
425 }
426 
427 rightview()
428 {
429 	viewcol += VIEW_X / 5;
430 }
431 
432 adjustview()
433 {
434 	if (dont_adjust)
435 		return;
436 	if (mf->row < viewrow + VIEW_Y/4)
437 		viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
438 	else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
439 		viewrow = mf->row - VIEW_Y/4;
440 	if (mf->col < viewcol + VIEW_X/8)
441 		viewcol = mf->col - (VIEW_X - VIEW_X/8);
442 	else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
443 		viewcol = mf->col - VIEW_X/8;
444 }
445 
446 #ifdef SIGTSTP
447 void
448 susp()
449 {
450 	blockalarm();
451 	tstp();
452 	(void) signal(SIGTSTP, susp);
453 	unblockalarm();
454 }
455 #endif
456