xref: /original-bsd/games/sail/player.h (revision a998a48a)
1 /*
2  * Copyright (c) 1983, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * %sccs.include.redist.c%
6  *
7  *	@(#)player.h	8.2 (Berkeley) 05/03/95
8  */
9 
10 #include <curses.h>
11 #include "extern.h"
12 
13 /* sizes and coordinates for the screen */
14 
15 #define LINE_T		0
16 #define LINE_L		0
17 #define LINE_X		COLS
18 #define LINE_Y		1
19 #define LINE_B		(LINE_T+LINE_Y-1)
20 #define LINE_R		(LINE_L+LINE_X-1)
21 
22 #define BOX_T		1
23 #define BOX_L		0
24 #define BOX_X		65
25 #define BOX_Y		16
26 #define BOX_B		(BOX_T+BOX_Y-1)
27 #define BOX_R		(BOX_L+BOX_X-1)
28 
29 #define TURN_T		BOX_B
30 #define TURN_Y		1
31 #define TURN_L		((BOX_L+BOX_R-TURN_X)/2)
32 #define TURN_X		9
33 #define TURN_B		(TURN_T+TURN_Y+1)
34 #define TURN_R		(TURN_L+TURN_X+1)
35 
36 #define STAT_T		0
37 #define STAT_B		BOX_B
38 #define STAT_L		(BOX_R+2)
39 #define STAT_X		14
40 #define STAT_Y		(STAT_B-STAT_T+1)
41 #define STAT_R		(STAT_L+STAT_X-1)
42 #define STAT_1		0
43 #define STAT_2          (STAT_1+4)
44 #define STAT_3          (STAT_2+7)
45 
46 #define SCROLL_T	(BOX_B+1)
47 #define SCROLL_L	0
48 #define SCROLL_B	(LINES-1)
49 #define SCROLL_R	(COLS-1)
50 #define SCROLL_X	(SCROLL_R-SCROLL_L+1)
51 #define SCROLL_Y	(SCROLL_B-SCROLL_T+1)
52 
53 #define VIEW_T		(BOX_T+1)
54 #define VIEW_L		(BOX_L+1)
55 #define VIEW_X		(BOX_X-5)
56 #define VIEW_Y		(BOX_Y-2)
57 #define VIEW_B		(VIEW_T+VIEW_Y-1)
58 #define VIEW_R		(VIEW_L+VIEW_X-1)
59 
60 #define SLOT_T		VIEW_T
61 #define SLOT_L		(VIEW_R+1)
62 #define SLOT_X		3
63 #define SLOT_Y		VIEW_Y
64 #define SLOT_B		VIEW_B
65 #define SLOT_R		(SLOT_L+SLOT_X-1)
66 
67 #ifdef SIGTSTP
68 #define SCREENTEST()	(initscr() != ERR && signal(SIGTSTP, SIG_DFL) != BADSIG && STAT_R < COLS && SCROLL_Y > 0)
69 #else
70 #define SCREENTEST()	(initscr() != ERR && STAT_R < COLS && SCROLL_Y > 0)
71 #endif
72 
73 WINDOW *view_w;
74 WINDOW *slot_w;
75 WINDOW *scroll_w;
76 WINDOW *stat_w;
77 WINDOW *turn_w;
78 
79 char done_curses;
80 char loaded, fired, changed, repaired;
81 char dont_adjust;
82 int viewrow, viewcol;
83 char movebuf[sizeof SHIP(0)->file->movebuf];
84 char version[];
85 int player;
86 struct ship *ms;		/* memorial structure, &cc->ship[player] */
87 struct File *mf;		/* ms->file */
88 struct shipspecs *mc;		/* ms->specs */
89 
90 /* condition codes for leave() */
91 #define LEAVE_QUIT	0
92 #define LEAVE_CAPTURED	1
93 #define LEAVE_HURRICAN	2
94 #define LEAVE_DRIVER	3
95 #define LEAVE_FORK	4
96 #define LEAVE_SYNC	5
97