xref: /original-bsd/games/trek/initquad.c (revision 0a83ae40)
1 /*
2  * Copyright (c) 1980 Regents of the University of California.
3  * All rights reserved.  The Berkeley software License Agreement
4  * specifies the terms and conditions for redistribution.
5  */
6 
7 #ifndef lint
8 static char sccsid[] = "@(#)initquad.c	5.1 (Berkeley) 05/30/85";
9 #endif not lint
10 
11 # include	"trek.h"
12 
13 /*
14 **  Paramize Quadrant Upon Entering
15 **
16 **	A quadrant is initialized from the information held in the
17 **	Quad matrix.  Basically, everything is just initialized
18 **	randomly, except for the starship, which goes into a fixed
19 **	sector.
20 **
21 **	If there are Klingons in the quadrant, the captain is informed
22 **	that the condition is RED, and he is given a chance to put
23 **	his shields up if the computer is working.
24 **
25 **	The flag `f' is set to disable the check for condition red.
26 **	This mode is used in situations where you know you are going
27 **	to be docked, i.e., abandon() and help().
28 */
29 
30 initquad(f)
31 int	f;
32 {
33 	register int		i, j;
34 	int			rx, ry;
35 	int			nbases, nstars;
36 	register struct quad	*q;
37 	int			nholes;
38 
39 	q = &Quad[Ship.quadx][Ship.quady];
40 
41 	/* ignored supernova'ed quadrants (this is checked again later anyway */
42 	if (q->stars < 0)
43 		return;
44 	Etc.nkling = q->klings;
45 	nbases = q->bases;
46 	nstars = q->stars;
47 	nholes = q->holes;
48 
49 	/* have we blundered into a battle zone w/ shields down? */
50 	if (Etc.nkling > 0 && !f)
51 	{
52 		printf("Condition RED\n");
53 		Ship.cond = RED;
54 		if (!damaged(COMPUTER))
55 			shield(1);
56 	}
57 
58 	/* clear out the quadrant */
59 	for (i = 0; i < NSECTS; i++)
60 		for (j = 0; j < NSECTS; j++)
61 			Sect[i][j] = EMPTY;
62 
63 	/* initialize Enterprise */
64 	Sect[Ship.sectx][Ship.secty] = Ship.ship;
65 
66 	/* initialize Klingons */
67 	for (i = 0; i < Etc.nkling; i++)
68 	{
69 		sector(&rx, &ry);
70 		Sect[rx][ry] = KLINGON;
71 		Etc.klingon[i].x = rx;
72 		Etc.klingon[i].y = ry;
73 		Etc.klingon[i].power = Param.klingpwr;
74 		Etc.klingon[i].srndreq = 0;
75 	}
76 	compkldist(1);
77 
78 	/* initialize star base */
79 	if (nbases > 0)
80 	{
81 		sector(&rx, &ry);
82 		Sect[rx][ry] = BASE;
83 		Etc.starbase.x = rx;
84 		Etc.starbase.y = ry;
85 	}
86 
87 	/* initialize inhabited starsystem */
88 	if (q->qsystemname != 0)
89 	{
90 		sector(&rx, &ry);
91 		Sect[rx][ry] = INHABIT;
92 		nstars -= 1;
93 	}
94 
95 	/* initialize black holes */
96 	for (i = 0; i < nholes; i++)
97 	{
98 		sector(&rx, &ry);
99 		Sect[rx][ry] = HOLE;
100 	}
101 
102 	/* initialize stars */
103 	for (i = 0; i < nstars; i++)
104 	{
105 		sector(&rx, &ry);
106 		Sect[rx][ry] = STAR;
107 	}
108 	Move.newquad = 1;
109 }
110 
111 
112 sector(x, y)
113 int	*x, *y;
114 {
115 	register int		i, j;
116 
117 	do
118 	{
119 		i = ranf(NSECTS);
120 		j = ranf(NSECTS);
121 	} while (Sect[i][j] != EMPTY);
122 	*x = i;
123 	*y = j;
124 	return;
125 }
126