xref: /original-bsd/games/trek/klmove.c (revision 6386612b)
1 #ifndef lint
2 static char sccsid[] = "@(#)klmove.c	4.2	(Berkeley)	05/27/83";
3 #endif not lint
4 
5 # include	"trek.h"
6 
7 /*
8 **  Move Klingons Around
9 **
10 **	This is a largely incomprehensible block of code that moves
11 **	Klingons around in a quadrant.  It was written in a very
12 **	"program as you go" fashion, and is a prime candidate for
13 **	rewriting.
14 **
15 **	The flag `fl' is zero before an attack, one after an attack,
16 **	and two if you are leaving a quadrant.  This serves to
17 **	change the probability and distance that it moves.
18 **
19 **	Basically, what it will try to do is to move a certain number
20 **	of steps either toward you or away from you.  It will avoid
21 **	stars whenever possible.  Nextx and nexty are the next
22 **	sector to move to on a per-Klingon basis; they are roughly
23 **	equivalent to Ship.sectx and Ship.secty for the starship.  Lookx and
24 **	looky are the sector that you are going to look at to see
25 **	if you can move their.  Dx and dy are the increment.  Fudgex
26 **	and fudgey are the things you change around to change your
27 **	course around stars.
28 */
29 
30 klmove(fl)
31 int	fl;
32 {
33 	int			n;
34 	register struct kling	*k;
35 	double			dx, dy;
36 	int			nextx, nexty;
37 	register int		lookx, looky;
38 	int			motion;
39 	int			fudgex, fudgey;
40 	int			qx, qy;
41 	double			bigger;
42 	int			i;
43 
44 #	ifdef xTRACE
45 	if (Trace)
46 		printf("klmove: fl = %d, Etc.nkling = %d\n", fl, Etc.nkling);
47 #	endif
48 	for (n = 0; n < Etc.nkling; k && n++)
49 	{
50 		k = &Etc.klingon[n];
51 		i = 100;
52 		if (fl)
53 			i = 100.0 * k->power / Param.klingpwr;
54 		if (ranf(i) >= Param.moveprob[2 * Move.newquad + fl])
55 			continue;
56 		/* compute distance to move */
57 		motion = ranf(75) - 25;
58 		motion *= k->avgdist * Param.movefac[2 * Move.newquad + fl];
59 		/* compute direction */
60 		dx = Ship.sectx - k->x + ranf(3) - 1;
61 		dy = Ship.secty - k->y + ranf(3) - 1;
62 		bigger = dx;
63 		if (dy > bigger)
64 			bigger = dy;
65 		if (bigger == 0.0)
66 			bigger = 1.0;
67 		dx = dx / bigger + 0.5;
68 		dy = dy / bigger + 0.5;
69 		if (motion < 0)
70 		{
71 			motion = -motion;
72 			dx = -dx;
73 			dy = -dy;
74 		}
75 		fudgex = fudgey = 1;
76 		/* try to move the klingon */
77 		nextx = k->x;
78 		nexty = k->y;
79 		for (; motion > 0; motion--)
80 		{
81 			lookx = nextx + dx;
82 			looky = nexty + dy;
83 			if (lookx < 0 || lookx >= NSECTS || looky < 0 || looky >= NSECTS)
84 			{
85 				/* new quadrant */
86 				qx = Ship.quadx;
87 				qy = Ship.quady;
88 				if (lookx < 0)
89 					qx -= 1;
90 				else
91 					if (lookx >= NSECTS)
92 						qx += 1;
93 				if (looky < 0)
94 					qy -= 1;
95 				else
96 					if (looky >= NSECTS)
97 						qy += 1;
98 				if (qx < 0 || qx >= NQUADS || qy < 0 || qy >= NQUADS ||
99 						Quad[qx][qy].stars < 0 || Quad[qx][qy].klings > MAXKLQUAD - 1)
100 					break;
101 				if (!damaged(SRSCAN))
102 				{
103 					printf("Klingon at %d,%d escapes to quadrant %d,%d\n",
104 						k->x, k->y, qx, qy);
105 					motion = Quad[qx][qy].scanned;
106 					if (motion >= 0 && motion < 1000)
107 						Quad[qx][qy].scanned += 100;
108 					motion = Quad[Ship.quadx][Ship.quady].scanned;
109 					if (motion >= 0 && motion < 1000)
110 						Quad[Ship.quadx][Ship.quady].scanned -= 100;
111 				}
112 				Sect[k->x][k->y] = EMPTY;
113 				Quad[qx][qy].klings += 1;
114 				Etc.nkling -= 1;
115 				bmove(&Etc.klingon[Etc.nkling], k, sizeof *k);
116 				Quad[Ship.quadx][Ship.quady].klings -= 1;
117 				k = 0;
118 				break;
119 			}
120 			if (Sect[lookx][looky] != EMPTY)
121 			{
122 				lookx = nextx + fudgex;
123 				if (lookx < 0 || lookx >= NSECTS)
124 					lookx = nextx + dx;
125 				if (Sect[lookx][looky] != EMPTY)
126 				{
127 					fudgex = -fudgex;
128 					looky = nexty + fudgey;
129 					if (looky < 0 || looky >= NSECTS || Sect[lookx][looky] != EMPTY)
130 					{
131 						fudgey = -fudgey;
132 						break;
133 					}
134 				}
135 			}
136 			nextx = lookx;
137 			nexty = looky;
138 		}
139 		if (k && (k->x != nextx || k->y != nexty))
140 		{
141 			if (!damaged(SRSCAN))
142 				printf("Klingon at %d,%d moves to %d,%d\n",
143 					k->x, k->y, nextx, nexty);
144 			Sect[k->x][k->y] = EMPTY;
145 			Sect[k->x = nextx][k->y = nexty] = KLINGON;
146 		}
147 	}
148 	compkldist(0);
149 }
150