1 /* 2 * Copyright (c) 1980 Regents of the University of California. 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms are permitted 6 * provided that the above copyright notice and this paragraph are 7 * duplicated in all such forms and that any documentation, 8 * advertising materials, and other materials related to such 9 * distribution and use acknowledge that the software was developed 10 * by the University of California, Berkeley. The name of the 11 * University may not be used to endorse or promote products derived 12 * from this software without specific prior written permission. 13 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR 14 * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED 15 * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. 16 */ 17 18 #ifndef lint 19 static char sccsid[] = "@(#)rest.c 5.3 (Berkeley) 06/18/88"; 20 #endif /* not lint */ 21 22 # include "trek.h" 23 # include "getpar.h" 24 25 /* 26 ** REST FOR REPAIRS 27 ** 28 ** You sit around and wait for repairs to happen. Actually, you 29 ** sit around and wait for anything to happen. I do want to point 30 ** out however, that Klingons are not as patient as you are, and 31 ** they tend to attack you while you are resting. 32 ** 33 ** You can never rest through a long range tractor beam. 34 ** 35 ** In events() you will be given an opportunity to cancel the 36 ** rest period if anything momentous happens. 37 */ 38 39 rest() 40 { 41 double t; 42 register int percent; 43 44 /* get the time to rest */ 45 t = getfltpar("How long"); 46 if (t <= 0.0) 47 return; 48 percent = 100 * t / Now.time + 0.5; 49 if (percent >= 70) 50 { 51 printf("Spock: That would take %d%% of our remaining time.\n", 52 percent); 53 if (!getynpar("Are you really certain that is wise")) 54 return; 55 } 56 Move.time = t; 57 58 /* boundary condition is the LRTB */ 59 t = Now.eventptr[E_LRTB]->date - Now.date; 60 if (Ship.cond != DOCKED && Move.time > t) 61 Move.time = t + 0.0001; 62 Move.free = 0; 63 Move.resting = 1; 64 } 65