xref: /original-bsd/games/trek/trek.6 (revision 9c5e301d)
Copyright (c) 1980 The Regents of the University of California.
All rights reserved.

%sccs.include.redist.man%

@(#)trek.6 6.3 (Berkeley) 06/23/90

TREK 6 ""
C 4
NAME
trek - trekkie game
SYNOPSIS
/usr/games/trek [ [ -a ] file ]
DESCRIPTION
Trek is a game of space glory and war. Below is a summary of commands. For complete documentation, see Trek by Eric Allman.

If a filename is given, a log of the game is written onto that file. If the -a flag is given before the filename, that file is appended to, not truncated.

The game will ask you what length game you would like. Valid responses are \*(lqshort\*(rq, \*(lqmedium\*(rq, and \*(lqlong\*(rq. You may also type \*(lqrestart\*(rq, which restarts a previously saved game. You will then be prompted for the skill, to which you must respond \*(lqnovice\*(rq, \*(lqfair\*(rq, \*(lqgood\*(rq, \*(lqexpert\*(rq, \*(lqcommadore\*(rq, or \*(lqimpossible\*(rq. You should normally start out with a novice and work up.

In general, throughout the game, if you forget what is appropriate the game will tell you what it expects if you just type in a question mark.

AUTHOR
Eric Allman
"SEE ALSO"
/usr/doc/trek
"COMMAND SUMMARY"
\*fabandon \*fcapture
\*fcloak \*fup/\*fdown
\*fcomputer request; ... \*fdamages
\*fdestruct \*fdock
\*fhelp \*fimpulse course distance
\*flrscan \*fmove course distance
\*fphasers \*fautomatic amount
\*fphasers \*fmanual amt1 course1 spread1 ...
\*ftorpedo course [\*fyes] angle/\*fno
\*fram course distance \*frest time
\*fshell \*fshields \*fup/\*fdown
\*fsrscan [\*fyes/\*fno]
\*fstatus \*fterminate \*fyes/\*fno
\*fundock \*fvisual course
\*fwarp warp_factor