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@(#)1.3.t 8.6 (Berkeley) 05/29/94

.Sh 2 "Signals

.Sh 3 "Overview

The system defines a set of signals that may be delivered to a process. Signal delivery resembles the occurrence of a hardware interrupt: the signal is blocked from further occurrence, the current process context is saved, and a new one is built. A process may specify a handler to which a signal is delivered, or specify that the signal is to be blocked or ignored. A process may also specify that a default action is to be taken when signals occur.

Some signals will cause a process to exit if they are not caught. This may be accompanied by creation of a core image file, containing the current memory image of the process for use in post-mortem debugging. A process may also choose to have signals delivered on a special stack, so that sophisticated software stack manipulations are possible.

All signals have the same priority. If multiple signals are pending, signals that may be generated by the program's action are delivered first; the order in which other signals are delivered to a process is not specified. Signal routines execute with the signal that caused their invocation blocked, but other signals may occur. Multiple signals may be delivered on a single entry to the system, as if signal handlers were interrupted by other signal handlers. Mechanisms are provided whereby critical sections of code may protect themselves against the occurrence of specified signals. .Sh 3 "Signal types

The signals defined by the system fall into one of five classes: hardware conditions, software conditions, input/output notification, process control, or resource control. The set of signals is defined by the file <signal.h>.

Hardware signals are derived from exceptional conditions which may occur during execution. Such signals include SIGFPE representing floating point and other arithmetic exceptions, SIGILL for illegal instruction execution, SIGSEGV for attempts to access addresses outside the currently assigned area of memory, and SIGBUS for accesses that violate memory access constraints.

Software signals reflect interrupts generated by user request: SIGINT for the normal interrupt signal; SIGQUIT for the more powerful quit signal, which normally causes a core image to be generated; SIGHUP and SIGTERM that cause graceful process termination, either because a user has ``hung up'', or by user or program request; and SIGKILL, a more powerful termination signal which a process cannot catch or ignore. Programs may define their own asynchronous events using SIGUSR1 and SIGUSR2. Other software signals (SIGALRM, SIGVTALRM, SIGPROF) indicate the expiration of interval timers. When a window changes size, a SIGWINCH is sent to the controlling terminal process group.

A process can request notification via a SIGIO signal when input or output is possible on a descriptor, or when a non-blocking operation completes. A process may request to receive a SIGURG signal when an urgent condition arises.

A process may be stopped by a signal sent to it or the members of its process group. The SIGSTOP signal is a powerful stop signal, because it cannot be caught. Other stop signals SIGTSTP, SIGTTIN, and SIGTTOU are used when a user request, input request, or output request respectively is the reason for stopping the process. A SIGCONT signal is sent to a process when it is continued from a stopped state. Processes may receive notification with a SIGCHLD signal when a child process changes state, either by stopping or by terminating.

Exceeding resource limits may cause signals to be generated. SIGXCPU occurs when a process nears its CPU time limit and SIGXFSZ when a process reaches the limit on file size. .Sh 3 "Signal handlers

A process has a handler associated with each signal. The handler controls the way the signal is delivered. The call:

struct sigaction {
void (*sa_handler)();
sigset_t sa_mask;
int sa_flags;
};
.Fd sigaction 3 "setup software signal handler sigaction(signo, sa, osa); int signo; struct sigaction *sa; result struct sigaction *osa; assigns interrupt handler address sa_handler to signal signo. Each handler address specifies either an interrupt routine for the signal, that the signal is to be ignored, or that a default action (usually process termination) is to occur if the signal occurs. The constants SIG_IGN and SIG_DFL used as values for sa_handler cause ignoring or defaulting of a condition, respectively. The sa_mask value specifies the signal mask to be used when the handler is invoked; it implicitly includes the signal which invoked the handler. Signal masks include one bit for each signal. The following macros, defined in signal.h, create an empty mask, then put signo into it: sigemptyset(set); sigaddset(set, signo); result sigset_t *set; int signo; Sa_flags specifies whether pending system calls should be restarted if the signal handler returns (SA_RESTART) and whether the handler should operate on the normal run-time stack or a special signal stack (SA_ONSTACK; see below). If osa is non-zero, the previous signal handler information is returned.

When a signal condition arises for a process, the signal is added to a set of signals pending for the process. If the signal is not currently blocked by the process it then will be delivered. The process of signal delivery adds the signal to be delivered and those signals specified in the associated signal handler's sa_mask to a set of those masked for the process, saves the current process context, and places the process in the context of the signal handling routine. The call is arranged so that if the signal handling routine returns normally, the signal mask will be restored and the process will resume execution in the original context.

The mask of blocked signals is independent of handlers for signals. It delays signals from being delivered much as a raised hardware interrupt priority level delays hardware interrupts. Preventing an interrupt from occurring by changing the handler is analogous to disabling a device from further interrupts.

The signal handling routine sa_handler is called by a C call of the form: (*sa_handler)(signo, code, scp); int signo; long code; struct sigcontext *scp; The signo gives the number of the signal that occurred, and the code, a word of signal-specific information supplied by the hardware. The scp parameter is a pointer to a machine-dependent structure containing the information for restoring the context before the signal. Normally this context will be restored when the signal handler returns. However, a process may do so at any time by using the call: .Fd sigreturn 1 "return from a signal sigreturn(scp); struct sigcontext *scp; If the signal handler makes a call to .Fn longjmp , the signal mask at the time of the corresponding .Fn setjmp is restored. .Sh 3 "Sending signals

A process can send a signal to another process or processes group with the call: .Fd kill 2 "send signal to a process kill(pid, signo) pid_t pid; int signo; For compatibility with old systems, a compatibility routine is provided to send a signal to a process group: .Fd killpg 2 "send signal to a process group killpg(pgrp, signo) pid_t pgrp; int signo; Unless the process sending the signal is privileged, it must have the same effective user id as the process receiving the signal.

Signals also are sent implicitly from a terminal device to the process group associated with the terminal when certain input characters are typed. .Sh 3 "Protecting critical sections

The .Fn sigprocmask system call is used to manipulate the mask of blocked signals: .Fd sigprocmask 3 "manipulate current signal mask sigprocmask(how, newmask, oldmask); int how; sigset_t *newmask; result sigset_t *oldmask; The actions done by .Fn sigprocmask are to add to the list of masked signals (SIG_BLOCK), delete from the list of masked signals (SIG_UNBLOCK), and block a specific set of signals (SIG_SETMASK). The .Fn sigprocmask call can be used to read the current mask by specifying SIG_BLOCK with an empty newmask\|.

It is possible to check conditions with some signals blocked, and then to pause waiting for a signal and restoring the mask, by using: .Fd sigsuspend 1 "atomically release blocked signals and wait for interrupt sigsuspend(mask); sigset_t *mask; It is also possible to find out which blocked signals are pending delivery using the call: .Fd sigpending 1 "get pending signals sigpending(mask); result sigset_t *mask; .Sh 3 "Signal stacks

Applications that maintain complex or fixed size stacks can use the call:

struct sigaltstack {
caddr_t ss_sp;
long ss_size;
int ss_flags;
};
.Fd sigaltstack 2 "set and/or get signal stack context sigaltstack(ss, oss) struct sigaltstack *ss; result struct sigaltstack *oss; to provide the system with a stack based at ss_sp of size ss_size for delivery of signals. The value ss_flags indicates whether the process is currently on the signal stack, a notion maintained in software by the system.

When a signal is to be delivered to a handler for which the SA_ONSTACK flag was set, the system checks whether the process is on a signal stack. If not, then the process is switched to the signal stack for delivery, with the return from the signal doing a .Fn sigreturn to restore the previous stack. If the process takes a non-local exit from the signal routine, .Fn longjmp will do a .Fn sigreturn call to switch back to the run-time stack.