1# @(#)README 7.3 (Berkeley) 12/06/91 2 3The disk is laid out in segments. The first segment starts 8K into the 4disk (the first 8K is used for boot information). Each segment is composed 5of the following: 6 7 An optional super block 8 One or more groups of: 9 segment summary 10 0 or more data blocks 11 0 or more inode blocks 12 13The segment summary and inode/data blocks start after the super block (if 14present), and grow toward the end of the segment. 15 16 _______________________________________________ 17 | | | | | 18 | summary | data/inode | summary | data/inode | 19 | block | blocks | block | blocks | ... 20 |_________|____________|_________|____________| 21 22The data/inode blocks following a summary block are described by the 23summary block. In order to permit the segment to be written in any order 24and in a forward direction only, a checksum is calculated across the 25blocks described by the summary. Additionally, the summary is checksummed 26and timestamped. Both of these are intended for recovery; the former is 27to make it easy to determine that it *is* a summary block and the latter 28is to make it easy to determine when recovery is finished for partially 29written segments. 30 31 Summary block (detail) 32 ________________ 33 | sum cksum | 34 | data cksum | 35 | next segment | 36 | timestamp | 37 | FINFO count | 38 | inode count | 39 |______________| 40 | FINFO-1 | 0 or more file info structures, identifying the 41 | . | blocks in the segment. 42 | . | 43 | . | 44 | FINFO-N | 45 | inode-N | 46 | . | 47 | . | 48 | . | 0 or more inode daddr_t's, identifying the inode 49 | inode-1 | blocks in the segment. 50 |______________| 51 52Inode blocks are blocks of on-disk inodes in the same format as those in 53the FFS. They are packed page_size / sizeof(inode) to a block. Data blocks 54are exactly as in the FFS. Both inodes and data blocks move around the 55file system at will. 56 57The file system is described by a super-block which is replicated and 58occurs as the first block of the first and other segments. (The maximum 59number of super-blocks is MAXNUMSB). Each super-block maintains a list 60of the disk addresses of all the super-blocks. The super-block maintains 61a small amount of checkpoint information, essentially just enough to find 62the inode for the IFILE. 63 64The IFILE is visible in the file system, as inode number IFILE_INUM. It 65contains information shared between the kernel and various user processes. 66 67 Ifile (detail) 68 ________________ 69 | cleaner info | Cleaner information per file system. (Page 70 | | granularity.) 71 |______________| 72 | segment | Space available and last modified times per 73 | usage table | segment. (Page granularity.) 74 |______________| 75 | IFILE-1 | Per inode status information: current version #, 76 | . | if currently allocated, last access time and 77 | . | current disk address of containing inode block. 78 | . | If current disk address is LFS_UNUSED_DADDR, the 79 | IFILE-N | inode is not in use, and it's on the free list. 80 |______________| 81 82 83First Segment at Creation Time: 84_____________________________________________________________ 85| | | | | | | | 86| 8K pad | Super | summary | inode | ifile | root | l + f | 87| | block | | block | | dir | dir | 88|________|_______|_________|_______|_______|_______|_______| 89 ^ 90 Segment starts here. 91 92Some differences from the Sprite LFS implementation. 93 941. The LFS implementation placed the ifile metadata and the super block 95 at fixed locations. This implementation replicates the super block 96 and puts each at a fixed location. The checkpoint data is divided into 97 two parts -- just enough information to find the IFILE is stored in 98 two of the super blocks, although it is not toggled between them as in 99 the Sprite implementation. (This was deliberate, to avoid a single 100 point of failure.) The remaining checkpoint information is treated as 101 a regular file, which means that the cleaner info, the segment usage 102 table and the ifile meta-data are stored in normal log segments. 103 (Tastes great, less filling...) 104 1052. The segment layout is radically different in Sprite; this implementation 106 uses something a lot like network framing, where data/inode blocks are 107 written asynchronously, and a checksum is used to validate any set of 108 summary and data/inode blocks. Sprite writes summary blocks synchronously 109 after the data/inode blocks have been written and the existence of the 110 summary block validates the data/inode blocks. This permits us to write 111 everything contiguously, even partial segments and their summaries, whereas 112 Sprite is forced to seek (from the end of the data inode to the summary 113 which lives at the end of the segment). Additionally, writing the summary 114 synchronously should cost about 1/2 a rotation per summary. 115 1163. Sprite LFS distinguishes between different types of blocks in the segment. 117 Other than inode blocks and data blocks, we don't. 118 1194. Sprite LFS traverses the IFILE looking for free blocks. We maintain a 120 free list threaded through the IFILE entries. 121 1225. The cleaner runs in user space, as opposed to kernel space. It shares 123 information with the kernel by reading/writing the IFILE and through 124 cleaner specific system calls. 125 126