1 /*- 2 * Copyright (c) 1982, 1986 The Regents of the University of California. 3 * All rights reserved. 4 * 5 * %sccs.include.redist.c% 6 * 7 * @(#)qevent.h 7.1 (Berkeley) 05/09/91 8 */ 9 10 /************************************************************************ 11 * * 12 * Copyright (c) 1985 by * 13 * Digital Equipment Corporation, Maynard, MA * 14 * All rights reserved. * 15 * * 16 * This software is furnished under a license and may be used and * 17 * copied only in accordance with the terms of such license and * 18 * with the inclusion of the above copyright notice. This * 19 * software or any other copies thereof may not be provided or * 20 * otherwise made available to any other person. No title to and * 21 * ownership of the software is hereby transferred. * 22 * * 23 * The information in this software is subject to change without * 24 * notice and should not be construed as a commitment by Digital * 25 * Equipment Corporation. * 26 * * 27 * Digital assumes no responsibility for the use or reliability * 28 * of its software on equipment which is not supplied by Digital. * 29 * * 30 ************************************************************************/ 31 32 /* 33 * Event queue entries 34 */ 35 36 #ifndef _QEVENT_ 37 #define _QEVENT_ 38 39 typedef struct _vs_event { 40 unsigned short vse_x; /* x position */ 41 unsigned short vse_y; /* y position */ 42 unsigned short vse_time;/* 10 millisecond units (button only) */ 43 char vse_type; /* button or motion? */ 44 unsigned char vse_key; /* the key (button only) */ 45 char vse_direction; /* which direction (button only) */ 46 char vse_device; /* which device (button only) */ 47 } vsEvent; 48 49 /* vse_type field */ 50 #define VSE_BUTTON 0 /* button moved */ 51 #define VSE_MMOTION 1 /* mouse moved */ 52 #define VSE_TMOTION 2 /* tablet moved */ 53 54 /* vse_direction field */ 55 #define VSE_KBTUP 0 /* up */ 56 #define VSE_KBTDOWN 1 /* down */ 57 #define VSE_KBTRAW 2 /* undetermined */ 58 59 /* vse_device field */ 60 #define VSE_NULL 0 /* NULL event (for QD_GETEVENT ret) */ 61 #define VSE_MOUSE 1 /* mouse */ 62 #define VSE_DKB 2 /* main keyboard */ 63 #define VSE_TABLET 3 /* graphics tablet */ 64 #define VSE_AUX 4 /* auxiliary */ 65 #define VSE_CONSOLE 5 /* console */ 66 67 /* The event queue */ 68 69 typedef struct _vs_eventqueue { 70 vsEvent *events; /* input event buffer */ 71 int size; /* size of event buffer */ 72 int head; /* index into events */ 73 int tail; /* index into events */ 74 } vsEventQueue; 75 76 /* mouse cursor position */ 77 78 typedef struct _vs_cursor { 79 short x; 80 short y; 81 } vsCursor; 82 83 /* mouse motion rectangle */ 84 85 typedef struct _vs_box { 86 short bottom; 87 short right; 88 short left; 89 short top; 90 } vsBox; 91 92 #endif /*_QEVENT_*/ 93