xref: /original-bsd/usr.bin/ex/ex_temp.h (revision 1e7fda44)
1 /* Copyright (c) 1981 Regents of the University of California */
2 /* sccs id:	@(#)ex_temp.h	7.3	08/02/81  */
3 /*
4  * The editor uses a temporary file for files being edited, in a structure
5  * similar to that of ed.  The first block of the file is used for a header
6  * block which guides recovery after editor/system crashes.
7  * Lines are represented in core by a pointer into the temporary file which
8  * is packed into 16 bits (32 on VMUNIX).  All but the low bit index the temp
9  * file; the last is used by global commands.  The parameters below control
10  * how much the other bits are shifted left before they index the temp file.
11  * Larger shifts give more slop in the temp file but allow larger files
12  * to be edited.
13  *
14  * The editor does not garbage collect the temporary file.  When a new
15  * file is edited, the temporary file is rather discarded and a new one
16  * created for the new file.  Garbage collection would be rather complicated
17  * in ex because of the general undo, and in any case would require more
18  * work when throwing lines away because marks would have be carefully
19  * checked before reallocating temporary file space.  Said another way,
20  * each time you create a new line in the temporary file you get a unique
21  * number back, and this is a property used by marks.
22  *
23  * The following temp file parameters allow 256k bytes in the temporary
24  * file.  By changing to the numbers in comments you can get 512k.
25  * For VMUNIX you get more than you could ever want.
26  * VMUNIX uses long (32 bit) integers giving much more
27  * space in the temp file and no waste.  This doubles core
28  * requirements but allows files of essentially unlimited size to be edited.
29  */
30 #ifndef VMUNIX
31 #define	BLKMSK	0777		/* 01777 */
32 #define	BNDRY	8		/* 16 */
33 #define	INCRMT	0200		/* 0100 */
34 #define	LBTMSK	0770		/* 0760 */
35 #define	NMBLKS	506		/* 1018 */
36 #define	OFFBTS	7		/* 6 */
37 #define	OFFMSK	0177		/* 077 */
38 #define	SHFT	2		/* 3 */
39 #else
40 #define	BLKMSK	077777
41 #define	BNDRY	2
42 #define	INCRMT	02000
43 #define	LBTMSK	01776
44 #define	NMBLKS	077770
45 #define	OFFBTS	10
46 #define	OFFMSK	01777
47 #define	SHFT	0
48 #endif
49 
50 /*
51  * The editor uses three buffers into the temporary file (ed uses two
52  * and is very similar).  These are two read buffers and one write buffer.
53  * Basically, the editor deals with the file as a sequence of BUFSIZ character
54  * blocks.  Each block contains some number of lines (and lines
55  * can run across block boundaries.
56  *
57  * New lines are written into the last block in the temporary file
58  * which is in core as obuf.  When a line is needed which isn't in obuf,
59  * then it is brought into an input buffer.  As there are two, the choice
60  * is to take the buffer into which the last read (of the two) didn't go.
61  * Thus this is a 2 buffer LRU replacement strategy.  Measurement
62  * shows that this saves roughly 25% of the buffer reads over a one
63  * input buffer strategy.  Since the editor (on our VAX over 1 week)
64  * spends (spent) roughly 30% of its time in the system read routine,
65  * this can be a big help.
66  */
67 var bool	hitin2;		/* Last read hit was ibuff2 not ibuff */
68 var bool	ichang2;	/* Have actually changed ibuff2 */
69 var bool	ichanged;	/* Have actually changed ibuff */
70 var short	iblock;		/* Temp file block number of ibuff (or -1) */
71 var short	iblock2;	/* Temp file block number of ibuff2 (or -1) */
72 var short	ninbuf;		/* Number useful chars left in input buffer */
73 var short	nleft;		/* Number usable chars left in output buffer */
74 var short	oblock;		/* Temp file block number of obuff (or -1) */
75 #ifndef VMUNIX
76 var short	tline;		/* Current temp file ptr */
77 #else
78 var int	tline;
79 #endif
80 
81 var char	ibuff[BUFSIZ];
82 var char	ibuff2[BUFSIZ];
83 var char	obuff[BUFSIZ];
84 
85 /*
86  * Structure of the descriptor block which resides
87  * in the first block of the temporary file and is
88  * the guiding light for crash recovery.
89  *
90  * As the Blocks field below implies, there are temporary file blocks
91  * devoted to (some) image of the incore array of pointers into the temp
92  * file.  Thus, to recover from a crash we use these indices to get the
93  * line pointers back, and then use the line pointers to get the text back.
94  * Except for possible lost lines due to sandbagged I/O, the entire
95  * file (at the time of the last editor "sync") can be recovered from
96  * the temp file.
97  */
98 
99 /* This definition also appears in expreserve.c... beware */
100 struct 	header {
101 	time_t	Time;			/* Time temp file last updated */
102 	int	Uid;
103 #ifndef VMUNIX
104 	short	Flines;			/* Number of lines in file */
105 #else
106 	int	Flines;
107 #endif
108 	char	Savedfile[FNSIZE];	/* The current file name */
109 	short	Blocks[LBLKS];		/* Blocks where line pointers stashed */
110 };
111 var struct 	header H;
112 
113 #define	uid		H.Uid
114 #define	flines		H.Flines
115 #define	savedfile	H.Savedfile
116 #define	blocks		H.Blocks
117