xref: /original-bsd/usr.bin/make/lst.lib/lstNext.c (revision 86d9cf80)
1 /*-
2  * LstNext.c --
3  *	Return the next node for a list.
4  *	The sequential functions access the list in a slightly different way.
5  *	CurPtr points to their idea of the current node in the list and they
6  *	access the list based on it. Because the list is circular, Lst_Next
7  *	and Lst_Prev will go around the list forever. Lst_IsAtEnd must be
8  *	used to determine when to stop.
9  *
10  * Copyright (c) 1988 by University of California Regents
11  *
12  * Permission to use, copy, modify, and distribute this
13  * software and its documentation for any purpose and without
14  * fee is hereby granted, provided that the above copyright
15  * notice appears in all copies.  Neither the University of California nor
16  * Adam de Boor makes any representations about the suitability of this
17  * software for any purpose.  It is provided "as is" without
18  * express or implied warranty.
19  */
20 #ifndef lint
21 static char *rcsid =
22 "$Id: lstNext.c,v 1.8 88/11/17 20:53:40 adam Exp $ SPRITE (Berkeley)";
23 #endif lint
24 
25 #include	"lstInt.h"
26 
27 /*-
28  *-----------------------------------------------------------------------
29  * Lst_Next --
30  *	Return the next node for the given list.
31  *
32  * Results:
33  *	The next node or NILLNODE if the list has yet to be opened. Also
34  *	if the list is non-circular and the end has been reached, NILLNODE
35  *	is returned.
36  *
37  * Side Effects:
38  *	the curPtr field is updated.
39  *
40  *-----------------------------------------------------------------------
41  */
42 LstNode
43 Lst_Next (l)
44     Lst	    	  l;
45 {
46     register ListNode	tln;
47     register List 	list = (List)l;
48 
49     if ((LstValid (l) == FALSE) ||
50 	(list->isOpen == FALSE)) {
51 	    return (NILLNODE);
52     }
53 
54     list->prevPtr = list->curPtr;
55 
56     if (list->curPtr == NilListNode) {
57 	if (list->atEnd == Unknown) {
58 	    /*
59 	     * If we're just starting out, atEnd will be Unknown.
60 	     * Then we want to start this thing off in the right
61 	     * direction -- at the start with atEnd being Middle.
62 	     */
63 	    list->curPtr = tln = list->firstPtr;
64 	    list->atEnd = Middle;
65 	} else {
66 	    tln = NilListNode;
67 	    list->atEnd = Tail;
68 	}
69     } else {
70 	tln = list->curPtr->nextPtr;
71 	list->curPtr = tln;
72 
73 	if (tln == list->firstPtr || tln == NilListNode) {
74 	    /*
75 	     * If back at the front, then we've hit the end...
76 	     */
77 	    list->atEnd = Tail;
78 	} else {
79 	    /*
80 	     * Reset to Middle if gone past first.
81 	     */
82 	    list->atEnd = Middle;
83 	}
84     }
85 
86     return ((LstNode)tln);
87 }
88 
89