xref: /qemu/include/qemu/hbitmap.h (revision abff1abf)
1 /*
2  * Hierarchical Bitmap Data Type
3  *
4  * Copyright Red Hat, Inc., 2012
5  *
6  * Author: Paolo Bonzini <pbonzini@redhat.com>
7  *
8  * This work is licensed under the terms of the GNU GPL, version 2 or
9  * later.  See the COPYING file in the top-level directory.
10  */
11 
12 #ifndef HBITMAP_H
13 #define HBITMAP_H
14 
15 #include "bitops.h"
16 #include "host-utils.h"
17 
18 typedef struct HBitmap HBitmap;
19 typedef struct HBitmapIter HBitmapIter;
20 
21 #define BITS_PER_LEVEL         (BITS_PER_LONG == 32 ? 5 : 6)
22 
23 /* For 32-bit, the largest that fits in a 4 GiB address space.
24  * For 64-bit, the number of sectors in 1 PiB.  Good luck, in
25  * either case... :)
26  */
27 #define HBITMAP_LOG_MAX_SIZE   (BITS_PER_LONG == 32 ? 34 : 41)
28 
29 /* We need to place a sentinel in level 0 to speed up iteration.  Thus,
30  * we do this instead of HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL.  The
31  * difference is that it allocates an extra level when HBITMAP_LOG_MAX_SIZE
32  * is an exact multiple of BITS_PER_LEVEL.
33  */
34 #define HBITMAP_LEVELS         ((HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL) + 1)
35 
36 struct HBitmapIter {
37     const HBitmap *hb;
38 
39     /* Copied from hb for access in the inline functions (hb is opaque).  */
40     int granularity;
41 
42     /* Entry offset into the last-level array of longs.  */
43     size_t pos;
44 
45     /* The currently-active path in the tree.  Each item of cur[i] stores
46      * the bits (i.e. the subtrees) yet to be processed under that node.
47      */
48     unsigned long cur[HBITMAP_LEVELS];
49 };
50 
51 /**
52  * hbitmap_alloc:
53  * @size: Number of bits in the bitmap.
54  * @granularity: Granularity of the bitmap.  Aligned groups of 2^@granularity
55  * bits will be represented by a single bit.  Each operation on a
56  * range of bits first rounds the bits to determine which group they land
57  * in, and then affect the entire set; iteration will only visit the first
58  * bit of each group.
59  *
60  * Allocate a new HBitmap.
61  */
62 HBitmap *hbitmap_alloc(uint64_t size, int granularity);
63 
64 /**
65  * hbitmap_truncate:
66  * @hb: The bitmap to change the size of.
67  * @size: The number of elements to change the bitmap to accommodate.
68  *
69  * truncate or grow an existing bitmap to accommodate a new number of elements.
70  * This may invalidate existing HBitmapIterators.
71  */
72 void hbitmap_truncate(HBitmap *hb, uint64_t size);
73 
74 /**
75  * hbitmap_merge:
76  *
77  * Store result of merging @a and @b into @result.
78  * @result is allowed to be equal to @a or @b.
79  *
80  * Return true if the merge was successful,
81  *        false if it was not attempted.
82  */
83 bool hbitmap_merge(const HBitmap *a, const HBitmap *b, HBitmap *result);
84 
85 /**
86  * hbitmap_can_merge:
87  *
88  * hbitmap_can_merge(a, b) && hbitmap_can_merge(a, result) is sufficient and
89  * necessary for hbitmap_merge will not fail.
90  *
91  */
92 bool hbitmap_can_merge(const HBitmap *a, const HBitmap *b);
93 
94 /**
95  * hbitmap_empty:
96  * @hb: HBitmap to operate on.
97  *
98  * Return whether the bitmap is empty.
99  */
100 bool hbitmap_empty(const HBitmap *hb);
101 
102 /**
103  * hbitmap_granularity:
104  * @hb: HBitmap to operate on.
105  *
106  * Return the granularity of the HBitmap.
107  */
108 int hbitmap_granularity(const HBitmap *hb);
109 
110 /**
111  * hbitmap_count:
112  * @hb: HBitmap to operate on.
113  *
114  * Return the number of bits set in the HBitmap.
115  */
116 uint64_t hbitmap_count(const HBitmap *hb);
117 
118 /**
119  * hbitmap_set:
120  * @hb: HBitmap to operate on.
121  * @start: First bit to set (0-based).
122  * @count: Number of bits to set.
123  *
124  * Set a consecutive range of bits in an HBitmap.
125  */
126 void hbitmap_set(HBitmap *hb, uint64_t start, uint64_t count);
127 
128 /**
129  * hbitmap_reset:
130  * @hb: HBitmap to operate on.
131  * @start: First bit to reset (0-based).
132  * @count: Number of bits to reset.
133  *
134  * Reset a consecutive range of bits in an HBitmap.
135  * @start and @count must be aligned to bitmap granularity. The only exception
136  * is resetting the tail of the bitmap: @count may be equal to hb->orig_size -
137  * @start, in this case @count may be not aligned. The sum of @start + @count is
138  * allowed to be greater than hb->orig_size, but only if @start < hb->orig_size
139  * and @start + @count = ALIGN_UP(hb->orig_size, granularity).
140  */
141 void hbitmap_reset(HBitmap *hb, uint64_t start, uint64_t count);
142 
143 /**
144  * hbitmap_reset_all:
145  * @hb: HBitmap to operate on.
146  *
147  * Reset all bits in an HBitmap.
148  */
149 void hbitmap_reset_all(HBitmap *hb);
150 
151 /**
152  * hbitmap_get:
153  * @hb: HBitmap to operate on.
154  * @item: Bit to query (0-based).
155  *
156  * Return whether the @item-th bit in an HBitmap is set.
157  */
158 bool hbitmap_get(const HBitmap *hb, uint64_t item);
159 
160 /**
161  * hbitmap_is_serializable:
162  * @hb: HBitmap which should be (de-)serialized.
163  *
164  * Returns whether the bitmap can actually be (de-)serialized. Other
165  * (de-)serialization functions may only be invoked if this function returns
166  * true.
167  *
168  * Calling (de-)serialization functions does not affect a bitmap's
169  * (de-)serializability.
170  */
171 bool hbitmap_is_serializable(const HBitmap *hb);
172 
173 /**
174  * hbitmap_serialization_align:
175  * @hb: HBitmap to operate on.
176  *
177  * Required alignment of serialization chunks, used by other serialization
178  * functions. For every chunk:
179  * 1. Chunk start should be aligned to this granularity.
180  * 2. Chunk size should be aligned too, except for last chunk (for which
181  *      start + count == hb->size)
182  */
183 uint64_t hbitmap_serialization_align(const HBitmap *hb);
184 
185 /**
186  * hbitmap_serialization_size:
187  * @hb: HBitmap to operate on.
188  * @start: Starting bit
189  * @count: Number of bits
190  *
191  * Return number of bytes hbitmap_(de)serialize_part needs
192  */
193 uint64_t hbitmap_serialization_size(const HBitmap *hb,
194                                     uint64_t start, uint64_t count);
195 
196 /**
197  * hbitmap_serialize_part
198  * @hb: HBitmap to operate on.
199  * @buf: Buffer to store serialized bitmap.
200  * @start: First bit to store.
201  * @count: Number of bits to store.
202  *
203  * Stores HBitmap data corresponding to given region. The format of saved data
204  * is linear sequence of bits, so it can be used by hbitmap_deserialize_part
205  * independently of endianness and size of HBitmap level array elements
206  */
207 void hbitmap_serialize_part(const HBitmap *hb, uint8_t *buf,
208                             uint64_t start, uint64_t count);
209 
210 /**
211  * hbitmap_deserialize_part
212  * @hb: HBitmap to operate on.
213  * @buf: Buffer to restore bitmap data from.
214  * @start: First bit to restore.
215  * @count: Number of bits to restore.
216  * @finish: Whether to call hbitmap_deserialize_finish automatically.
217  *
218  * Restores HBitmap data corresponding to given region. The format is the same
219  * as for hbitmap_serialize_part.
220  *
221  * If @finish is false, caller must call hbitmap_serialize_finish before using
222  * the bitmap.
223  */
224 void hbitmap_deserialize_part(HBitmap *hb, uint8_t *buf,
225                               uint64_t start, uint64_t count,
226                               bool finish);
227 
228 /**
229  * hbitmap_deserialize_zeroes
230  * @hb: HBitmap to operate on.
231  * @start: First bit to restore.
232  * @count: Number of bits to restore.
233  * @finish: Whether to call hbitmap_deserialize_finish automatically.
234  *
235  * Fills the bitmap with zeroes.
236  *
237  * If @finish is false, caller must call hbitmap_serialize_finish before using
238  * the bitmap.
239  */
240 void hbitmap_deserialize_zeroes(HBitmap *hb, uint64_t start, uint64_t count,
241                                 bool finish);
242 
243 /**
244  * hbitmap_deserialize_ones
245  * @hb: HBitmap to operate on.
246  * @start: First bit to restore.
247  * @count: Number of bits to restore.
248  * @finish: Whether to call hbitmap_deserialize_finish automatically.
249  *
250  * Fills the bitmap with ones.
251  *
252  * If @finish is false, caller must call hbitmap_serialize_finish before using
253  * the bitmap.
254  */
255 void hbitmap_deserialize_ones(HBitmap *hb, uint64_t start, uint64_t count,
256                               bool finish);
257 
258 /**
259  * hbitmap_deserialize_finish
260  * @hb: HBitmap to operate on.
261  *
262  * Repair HBitmap after calling hbitmap_deserialize_data. Actually, all HBitmap
263  * layers are restored here.
264  */
265 void hbitmap_deserialize_finish(HBitmap *hb);
266 
267 /**
268  * hbitmap_sha256:
269  * @bitmap: HBitmap to operate on.
270  *
271  * Returns SHA256 hash of the last level.
272  */
273 char *hbitmap_sha256(const HBitmap *bitmap, Error **errp);
274 
275 /**
276  * hbitmap_free:
277  * @hb: HBitmap to operate on.
278  *
279  * Free an HBitmap and all of its associated memory.
280  */
281 void hbitmap_free(HBitmap *hb);
282 
283 /**
284  * hbitmap_iter_init:
285  * @hbi: HBitmapIter to initialize.
286  * @hb: HBitmap to iterate on.
287  * @first: First bit to visit (0-based, must be strictly less than the
288  * size of the bitmap).
289  *
290  * Set up @hbi to iterate on the HBitmap @hb.  hbitmap_iter_next will return
291  * the lowest-numbered bit that is set in @hb, starting at @first.
292  *
293  * Concurrent setting of bits is acceptable, and will at worst cause the
294  * iteration to miss some of those bits.
295  *
296  * The concurrent resetting of bits is OK.
297  */
298 void hbitmap_iter_init(HBitmapIter *hbi, const HBitmap *hb, uint64_t first);
299 
300 /*
301  * hbitmap_next_dirty:
302  *
303  * Find next dirty bit within selected range. If not found, return -1.
304  *
305  * @hb: The HBitmap to operate on
306  * @start: The bit to start from.
307  * @count: Number of bits to proceed. If @start+@count > bitmap size, the whole
308  * bitmap is looked through. You can use INT64_MAX as @count to search up to
309  * the bitmap end.
310  */
311 int64_t hbitmap_next_dirty(const HBitmap *hb, int64_t start, int64_t count);
312 
313 /* hbitmap_next_zero:
314  *
315  * Find next not dirty bit within selected range. If not found, return -1.
316  *
317  * @hb: The HBitmap to operate on
318  * @start: The bit to start from.
319  * @count: Number of bits to proceed. If @start+@count > bitmap size, the whole
320  * bitmap is looked through. You can use INT64_MAX as @count to search up to
321  * the bitmap end.
322  */
323 int64_t hbitmap_next_zero(const HBitmap *hb, int64_t start, int64_t count);
324 
325 /* hbitmap_next_dirty_area:
326  * @hb: The HBitmap to operate on
327  * @start: the offset to start from
328  * @end: end of requested area
329  * @max_dirty_count: limit for out parameter dirty_count
330  * @dirty_start: on success: start of found area
331  * @dirty_count: on success: length of found area
332  *
333  * If dirty area found within [@start, @end), returns true and sets
334  * @dirty_start and @dirty_count appropriately. @dirty_count will not exceed
335  * @max_dirty_count.
336  * If dirty area was not found, returns false and leaves @dirty_start and
337  * @dirty_count unchanged.
338  */
339 bool hbitmap_next_dirty_area(const HBitmap *hb, int64_t start, int64_t end,
340                              int64_t max_dirty_count,
341                              int64_t *dirty_start, int64_t *dirty_count);
342 
343 /**
344  * hbitmap_iter_next:
345  * @hbi: HBitmapIter to operate on.
346  *
347  * Return the next bit that is set in @hbi's associated HBitmap,
348  * or -1 if all remaining bits are zero.
349  */
350 int64_t hbitmap_iter_next(HBitmapIter *hbi);
351 
352 #endif
353