xref: /qemu/include/qom/object.h (revision b21e2380)
1 /*
2  * QEMU Object Model
3  *
4  * Copyright IBM, Corp. 2011
5  *
6  * Authors:
7  *  Anthony Liguori   <aliguori@us.ibm.com>
8  *
9  * This work is licensed under the terms of the GNU GPL, version 2 or later.
10  * See the COPYING file in the top-level directory.
11  *
12  */
13 
14 #ifndef QEMU_OBJECT_H
15 #define QEMU_OBJECT_H
16 
17 #include "qapi/qapi-builtin-types.h"
18 #include "qemu/module.h"
19 #include "qom/object.h"
20 
21 struct TypeImpl;
22 typedef struct TypeImpl *Type;
23 
24 typedef struct TypeInfo TypeInfo;
25 
26 typedef struct InterfaceClass InterfaceClass;
27 typedef struct InterfaceInfo InterfaceInfo;
28 
29 #define TYPE_OBJECT "object"
30 
31 typedef struct ObjectProperty ObjectProperty;
32 
33 /**
34  * typedef ObjectPropertyAccessor:
35  * @obj: the object that owns the property
36  * @v: the visitor that contains the property data
37  * @name: the name of the property
38  * @opaque: the object property opaque
39  * @errp: a pointer to an Error that is filled if getting/setting fails.
40  *
41  * Called when trying to get/set a property.
42  */
43 typedef void (ObjectPropertyAccessor)(Object *obj,
44                                       Visitor *v,
45                                       const char *name,
46                                       void *opaque,
47                                       Error **errp);
48 
49 /**
50  * typedef ObjectPropertyResolve:
51  * @obj: the object that owns the property
52  * @opaque: the opaque registered with the property
53  * @part: the name of the property
54  *
55  * Resolves the #Object corresponding to property @part.
56  *
57  * The returned object can also be used as a starting point
58  * to resolve a relative path starting with "@part".
59  *
60  * Returns: If @path is the path that led to @obj, the function
61  * returns the #Object corresponding to "@path/@part".
62  * If "@path/@part" is not a valid object path, it returns #NULL.
63  */
64 typedef Object *(ObjectPropertyResolve)(Object *obj,
65                                         void *opaque,
66                                         const char *part);
67 
68 /**
69  * typedef ObjectPropertyRelease:
70  * @obj: the object that owns the property
71  * @name: the name of the property
72  * @opaque: the opaque registered with the property
73  *
74  * Called when a property is removed from a object.
75  */
76 typedef void (ObjectPropertyRelease)(Object *obj,
77                                      const char *name,
78                                      void *opaque);
79 
80 /**
81  * typedef ObjectPropertyInit:
82  * @obj: the object that owns the property
83  * @prop: the property to set
84  *
85  * Called when a property is initialized.
86  */
87 typedef void (ObjectPropertyInit)(Object *obj, ObjectProperty *prop);
88 
89 struct ObjectProperty
90 {
91     char *name;
92     char *type;
93     char *description;
94     ObjectPropertyAccessor *get;
95     ObjectPropertyAccessor *set;
96     ObjectPropertyResolve *resolve;
97     ObjectPropertyRelease *release;
98     ObjectPropertyInit *init;
99     void *opaque;
100     QObject *defval;
101 };
102 
103 /**
104  * typedef ObjectUnparent:
105  * @obj: the object that is being removed from the composition tree
106  *
107  * Called when an object is being removed from the QOM composition tree.
108  * The function should remove any backlinks from children objects to @obj.
109  */
110 typedef void (ObjectUnparent)(Object *obj);
111 
112 /**
113  * typedef ObjectFree:
114  * @obj: the object being freed
115  *
116  * Called when an object's last reference is removed.
117  */
118 typedef void (ObjectFree)(void *obj);
119 
120 #define OBJECT_CLASS_CAST_CACHE 4
121 
122 /**
123  * struct ObjectClass:
124  *
125  * The base for all classes.  The only thing that #ObjectClass contains is an
126  * integer type handle.
127  */
128 struct ObjectClass
129 {
130     /* private: */
131     Type type;
132     GSList *interfaces;
133 
134     const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
135     const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
136 
137     ObjectUnparent *unparent;
138 
139     GHashTable *properties;
140 };
141 
142 /**
143  * struct Object:
144  *
145  * The base for all objects.  The first member of this object is a pointer to
146  * a #ObjectClass.  Since C guarantees that the first member of a structure
147  * always begins at byte 0 of that structure, as long as any sub-object places
148  * its parent as the first member, we can cast directly to a #Object.
149  *
150  * As a result, #Object contains a reference to the objects type as its
151  * first member.  This allows identification of the real type of the object at
152  * run time.
153  */
154 struct Object
155 {
156     /* private: */
157     ObjectClass *class;
158     ObjectFree *free;
159     GHashTable *properties;
160     uint32_t ref;
161     Object *parent;
162 };
163 
164 /**
165  * DECLARE_INSTANCE_CHECKER:
166  * @InstanceType: instance struct name
167  * @OBJ_NAME: the object name in uppercase with underscore separators
168  * @TYPENAME: type name
169  *
170  * Direct usage of this macro should be avoided, and the complete
171  * OBJECT_DECLARE_TYPE macro is recommended instead.
172  *
173  * This macro will provide the instance type cast functions for a
174  * QOM type.
175  */
176 #define DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
177     static inline G_GNUC_UNUSED InstanceType * \
178     OBJ_NAME(const void *obj) \
179     { return OBJECT_CHECK(InstanceType, obj, TYPENAME); }
180 
181 /**
182  * DECLARE_CLASS_CHECKERS:
183  * @ClassType: class struct name
184  * @OBJ_NAME: the object name in uppercase with underscore separators
185  * @TYPENAME: type name
186  *
187  * Direct usage of this macro should be avoided, and the complete
188  * OBJECT_DECLARE_TYPE macro is recommended instead.
189  *
190  * This macro will provide the class type cast functions for a
191  * QOM type.
192  */
193 #define DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) \
194     static inline G_GNUC_UNUSED ClassType * \
195     OBJ_NAME##_GET_CLASS(const void *obj) \
196     { return OBJECT_GET_CLASS(ClassType, obj, TYPENAME); } \
197     \
198     static inline G_GNUC_UNUSED ClassType * \
199     OBJ_NAME##_CLASS(const void *klass) \
200     { return OBJECT_CLASS_CHECK(ClassType, klass, TYPENAME); }
201 
202 /**
203  * DECLARE_OBJ_CHECKERS:
204  * @InstanceType: instance struct name
205  * @ClassType: class struct name
206  * @OBJ_NAME: the object name in uppercase with underscore separators
207  * @TYPENAME: type name
208  *
209  * Direct usage of this macro should be avoided, and the complete
210  * OBJECT_DECLARE_TYPE macro is recommended instead.
211  *
212  * This macro will provide the three standard type cast functions for a
213  * QOM type.
214  */
215 #define DECLARE_OBJ_CHECKERS(InstanceType, ClassType, OBJ_NAME, TYPENAME) \
216     DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
217     \
218     DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME)
219 
220 /**
221  * OBJECT_DECLARE_TYPE:
222  * @InstanceType: instance struct name
223  * @ClassType: class struct name
224  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
225  *
226  * This macro is typically used in a header file, and will:
227  *
228  *   - create the typedefs for the object and class structs
229  *   - register the type for use with g_autoptr
230  *   - provide three standard type cast functions
231  *
232  * The object struct and class struct need to be declared manually.
233  */
234 #define OBJECT_DECLARE_TYPE(InstanceType, ClassType, MODULE_OBJ_NAME) \
235     typedef struct InstanceType InstanceType; \
236     typedef struct ClassType ClassType; \
237     \
238     G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
239     \
240     DECLARE_OBJ_CHECKERS(InstanceType, ClassType, \
241                          MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
242 
243 /**
244  * OBJECT_DECLARE_SIMPLE_TYPE:
245  * @InstanceType: instance struct name
246  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
247  *
248  * This does the same as OBJECT_DECLARE_TYPE(), but with no class struct
249  * declared.
250  *
251  * This macro should be used unless the class struct needs to have
252  * virtual methods declared.
253  */
254 #define OBJECT_DECLARE_SIMPLE_TYPE(InstanceType, MODULE_OBJ_NAME) \
255     typedef struct InstanceType InstanceType; \
256     \
257     G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
258     \
259     DECLARE_INSTANCE_CHECKER(InstanceType, MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
260 
261 
262 /**
263  * OBJECT_DEFINE_TYPE_EXTENDED:
264  * @ModuleObjName: the object name with initial caps
265  * @module_obj_name: the object name in lowercase with underscore separators
266  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
267  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
268  *                          separators
269  * @ABSTRACT: boolean flag to indicate whether the object can be instantiated
270  * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
271  *
272  * This macro is typically used in a source file, and will:
273  *
274  *   - declare prototypes for _finalize, _class_init and _init methods
275  *   - declare the TypeInfo struct instance
276  *   - provide the constructor to register the type
277  *
278  * After using this macro, implementations of the _finalize, _class_init,
279  * and _init methods need to be written. Any of these can be zero-line
280  * no-op impls if no special logic is required for a given type.
281  *
282  * This macro should rarely be used, instead one of the more specialized
283  * macros is usually a better choice.
284  */
285 #define OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
286                                     MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
287                                     ABSTRACT, ...) \
288     static void \
289     module_obj_name##_finalize(Object *obj); \
290     static void \
291     module_obj_name##_class_init(ObjectClass *oc, void *data); \
292     static void \
293     module_obj_name##_init(Object *obj); \
294     \
295     static const TypeInfo module_obj_name##_info = { \
296         .parent = TYPE_##PARENT_MODULE_OBJ_NAME, \
297         .name = TYPE_##MODULE_OBJ_NAME, \
298         .instance_size = sizeof(ModuleObjName), \
299         .instance_align = __alignof__(ModuleObjName), \
300         .instance_init = module_obj_name##_init, \
301         .instance_finalize = module_obj_name##_finalize, \
302         .class_size = sizeof(ModuleObjName##Class), \
303         .class_init = module_obj_name##_class_init, \
304         .abstract = ABSTRACT, \
305         .interfaces = (InterfaceInfo[]) { __VA_ARGS__ } , \
306     }; \
307     \
308     static void \
309     module_obj_name##_register_types(void) \
310     { \
311         type_register_static(&module_obj_name##_info); \
312     } \
313     type_init(module_obj_name##_register_types);
314 
315 /**
316  * OBJECT_DEFINE_TYPE:
317  * @ModuleObjName: the object name with initial caps
318  * @module_obj_name: the object name in lowercase with underscore separators
319  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
320  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
321  *                          separators
322  *
323  * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
324  * for the common case of a non-abstract type, without any interfaces.
325  */
326 #define OBJECT_DEFINE_TYPE(ModuleObjName, module_obj_name, MODULE_OBJ_NAME, \
327                            PARENT_MODULE_OBJ_NAME) \
328     OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
329                                 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
330                                 false, { NULL })
331 
332 /**
333  * OBJECT_DEFINE_TYPE_WITH_INTERFACES:
334  * @ModuleObjName: the object name with initial caps
335  * @module_obj_name: the object name in lowercase with underscore separators
336  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
337  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
338  *                          separators
339  * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
340  *
341  * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
342  * for the common case of a non-abstract type, with one or more implemented
343  * interfaces.
344  *
345  * Note when passing the list of interfaces, be sure to include the final
346  * NULL entry, e.g.  { TYPE_USER_CREATABLE }, { NULL }
347  */
348 #define OBJECT_DEFINE_TYPE_WITH_INTERFACES(ModuleObjName, module_obj_name, \
349                                            MODULE_OBJ_NAME, \
350                                            PARENT_MODULE_OBJ_NAME, ...) \
351     OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
352                                 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
353                                 false, __VA_ARGS__)
354 
355 /**
356  * OBJECT_DEFINE_ABSTRACT_TYPE:
357  * @ModuleObjName: the object name with initial caps
358  * @module_obj_name: the object name in lowercase with underscore separators
359  * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
360  * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
361  *                          separators
362  *
363  * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
364  * for defining an abstract type, without any interfaces.
365  */
366 #define OBJECT_DEFINE_ABSTRACT_TYPE(ModuleObjName, module_obj_name, \
367                                     MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME) \
368     OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
369                                 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
370                                 true, { NULL })
371 
372 /**
373  * struct TypeInfo:
374  * @name: The name of the type.
375  * @parent: The name of the parent type.
376  * @instance_size: The size of the object (derivative of #Object).  If
377  *   @instance_size is 0, then the size of the object will be the size of the
378  *   parent object.
379  * @instance_align: The required alignment of the object.  If @instance_align
380  *   is 0, then normal malloc alignment is sufficient; if non-zero, then we
381  *   must use qemu_memalign for allocation.
382  * @instance_init: This function is called to initialize an object.  The parent
383  *   class will have already been initialized so the type is only responsible
384  *   for initializing its own members.
385  * @instance_post_init: This function is called to finish initialization of
386  *   an object, after all @instance_init functions were called.
387  * @instance_finalize: This function is called during object destruction.  This
388  *   is called before the parent @instance_finalize function has been called.
389  *   An object should only free the members that are unique to its type in this
390  *   function.
391  * @abstract: If this field is true, then the class is considered abstract and
392  *   cannot be directly instantiated.
393  * @class_size: The size of the class object (derivative of #ObjectClass)
394  *   for this object.  If @class_size is 0, then the size of the class will be
395  *   assumed to be the size of the parent class.  This allows a type to avoid
396  *   implementing an explicit class type if they are not adding additional
397  *   virtual functions.
398  * @class_init: This function is called after all parent class initialization
399  *   has occurred to allow a class to set its default virtual method pointers.
400  *   This is also the function to use to override virtual methods from a parent
401  *   class.
402  * @class_base_init: This function is called for all base classes after all
403  *   parent class initialization has occurred, but before the class itself
404  *   is initialized.  This is the function to use to undo the effects of
405  *   memcpy from the parent class to the descendants.
406  * @class_data: Data to pass to the @class_init,
407  *   @class_base_init. This can be useful when building dynamic
408  *   classes.
409  * @interfaces: The list of interfaces associated with this type.  This
410  *   should point to a static array that's terminated with a zero filled
411  *   element.
412  */
413 struct TypeInfo
414 {
415     const char *name;
416     const char *parent;
417 
418     size_t instance_size;
419     size_t instance_align;
420     void (*instance_init)(Object *obj);
421     void (*instance_post_init)(Object *obj);
422     void (*instance_finalize)(Object *obj);
423 
424     bool abstract;
425     size_t class_size;
426 
427     void (*class_init)(ObjectClass *klass, void *data);
428     void (*class_base_init)(ObjectClass *klass, void *data);
429     void *class_data;
430 
431     InterfaceInfo *interfaces;
432 };
433 
434 /**
435  * OBJECT:
436  * @obj: A derivative of #Object
437  *
438  * Converts an object to a #Object.  Since all objects are #Objects,
439  * this function will always succeed.
440  */
441 #define OBJECT(obj) \
442     ((Object *)(obj))
443 
444 /**
445  * OBJECT_CLASS:
446  * @class: A derivative of #ObjectClass.
447  *
448  * Converts a class to an #ObjectClass.  Since all objects are #Objects,
449  * this function will always succeed.
450  */
451 #define OBJECT_CLASS(class) \
452     ((ObjectClass *)(class))
453 
454 /**
455  * OBJECT_CHECK:
456  * @type: The C type to use for the return value.
457  * @obj: A derivative of @type to cast.
458  * @name: The QOM typename of @type
459  *
460  * A type safe version of @object_dynamic_cast_assert.  Typically each class
461  * will define a macro based on this type to perform type safe dynamic_casts to
462  * this object type.
463  *
464  * If an invalid object is passed to this function, a run time assert will be
465  * generated.
466  */
467 #define OBJECT_CHECK(type, obj, name) \
468     ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
469                                         __FILE__, __LINE__, __func__))
470 
471 /**
472  * OBJECT_CLASS_CHECK:
473  * @class_type: The C type to use for the return value.
474  * @class: A derivative class of @class_type to cast.
475  * @name: the QOM typename of @class_type.
476  *
477  * A type safe version of @object_class_dynamic_cast_assert.  This macro is
478  * typically wrapped by each type to perform type safe casts of a class to a
479  * specific class type.
480  */
481 #define OBJECT_CLASS_CHECK(class_type, class, name) \
482     ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
483                                                __FILE__, __LINE__, __func__))
484 
485 /**
486  * OBJECT_GET_CLASS:
487  * @class: The C type to use for the return value.
488  * @obj: The object to obtain the class for.
489  * @name: The QOM typename of @obj.
490  *
491  * This function will return a specific class for a given object.  Its generally
492  * used by each type to provide a type safe macro to get a specific class type
493  * from an object.
494  */
495 #define OBJECT_GET_CLASS(class, obj, name) \
496     OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
497 
498 /**
499  * struct InterfaceInfo:
500  * @type: The name of the interface.
501  *
502  * The information associated with an interface.
503  */
504 struct InterfaceInfo {
505     const char *type;
506 };
507 
508 /**
509  * struct InterfaceClass:
510  * @parent_class: the base class
511  *
512  * The class for all interfaces.  Subclasses of this class should only add
513  * virtual methods.
514  */
515 struct InterfaceClass
516 {
517     ObjectClass parent_class;
518     /* private: */
519     ObjectClass *concrete_class;
520     Type interface_type;
521 };
522 
523 #define TYPE_INTERFACE "interface"
524 
525 /**
526  * INTERFACE_CLASS:
527  * @klass: class to cast from
528  * Returns: An #InterfaceClass or raise an error if cast is invalid
529  */
530 #define INTERFACE_CLASS(klass) \
531     OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
532 
533 /**
534  * INTERFACE_CHECK:
535  * @interface: the type to return
536  * @obj: the object to convert to an interface
537  * @name: the interface type name
538  *
539  * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
540  */
541 #define INTERFACE_CHECK(interface, obj, name) \
542     ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
543                                              __FILE__, __LINE__, __func__))
544 
545 /**
546  * object_new_with_class:
547  * @klass: The class to instantiate.
548  *
549  * This function will initialize a new object using heap allocated memory.
550  * The returned object has a reference count of 1, and will be freed when
551  * the last reference is dropped.
552  *
553  * Returns: The newly allocated and instantiated object.
554  */
555 Object *object_new_with_class(ObjectClass *klass);
556 
557 /**
558  * object_new:
559  * @typename: The name of the type of the object to instantiate.
560  *
561  * This function will initialize a new object using heap allocated memory.
562  * The returned object has a reference count of 1, and will be freed when
563  * the last reference is dropped.
564  *
565  * Returns: The newly allocated and instantiated object.
566  */
567 Object *object_new(const char *typename);
568 
569 /**
570  * object_new_with_props:
571  * @typename:  The name of the type of the object to instantiate.
572  * @parent: the parent object
573  * @id: The unique ID of the object
574  * @errp: pointer to error object
575  * @...: list of property names and values
576  *
577  * This function will initialize a new object using heap allocated memory.
578  * The returned object has a reference count of 1, and will be freed when
579  * the last reference is dropped.
580  *
581  * The @id parameter will be used when registering the object as a
582  * child of @parent in the composition tree.
583  *
584  * The variadic parameters are a list of pairs of (propname, propvalue)
585  * strings. The propname of %NULL indicates the end of the property
586  * list. If the object implements the user creatable interface, the
587  * object will be marked complete once all the properties have been
588  * processed.
589  *
590  * .. code-block:: c
591  *    :caption: Creating an object with properties
592  *
593  *      Error *err = NULL;
594  *      Object *obj;
595  *
596  *      obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
597  *                                  object_get_objects_root(),
598  *                                  "hostmem0",
599  *                                  &err,
600  *                                  "share", "yes",
601  *                                  "mem-path", "/dev/shm/somefile",
602  *                                  "prealloc", "yes",
603  *                                  "size", "1048576",
604  *                                  NULL);
605  *
606  *      if (!obj) {
607  *        error_reportf_err(err, "Cannot create memory backend: ");
608  *      }
609  *
610  * The returned object will have one stable reference maintained
611  * for as long as it is present in the object hierarchy.
612  *
613  * Returns: The newly allocated, instantiated & initialized object.
614  */
615 Object *object_new_with_props(const char *typename,
616                               Object *parent,
617                               const char *id,
618                               Error **errp,
619                               ...) QEMU_SENTINEL;
620 
621 /**
622  * object_new_with_propv:
623  * @typename:  The name of the type of the object to instantiate.
624  * @parent: the parent object
625  * @id: The unique ID of the object
626  * @errp: pointer to error object
627  * @vargs: list of property names and values
628  *
629  * See object_new_with_props() for documentation.
630  */
631 Object *object_new_with_propv(const char *typename,
632                               Object *parent,
633                               const char *id,
634                               Error **errp,
635                               va_list vargs);
636 
637 bool object_apply_global_props(Object *obj, const GPtrArray *props,
638                                Error **errp);
639 void object_set_machine_compat_props(GPtrArray *compat_props);
640 void object_set_accelerator_compat_props(GPtrArray *compat_props);
641 void object_register_sugar_prop(const char *driver, const char *prop,
642                                 const char *value, bool optional);
643 void object_apply_compat_props(Object *obj);
644 
645 /**
646  * object_set_props:
647  * @obj: the object instance to set properties on
648  * @errp: pointer to error object
649  * @...: list of property names and values
650  *
651  * This function will set a list of properties on an existing object
652  * instance.
653  *
654  * The variadic parameters are a list of pairs of (propname, propvalue)
655  * strings. The propname of %NULL indicates the end of the property
656  * list.
657  *
658  * .. code-block:: c
659  *    :caption: Update an object's properties
660  *
661  *      Error *err = NULL;
662  *      Object *obj = ...get / create object...;
663  *
664  *      if (!object_set_props(obj,
665  *                            &err,
666  *                            "share", "yes",
667  *                            "mem-path", "/dev/shm/somefile",
668  *                            "prealloc", "yes",
669  *                            "size", "1048576",
670  *                            NULL)) {
671  *        error_reportf_err(err, "Cannot set properties: ");
672  *      }
673  *
674  * The returned object will have one stable reference maintained
675  * for as long as it is present in the object hierarchy.
676  *
677  * Returns: %true on success, %false on error.
678  */
679 bool object_set_props(Object *obj, Error **errp, ...) QEMU_SENTINEL;
680 
681 /**
682  * object_set_propv:
683  * @obj: the object instance to set properties on
684  * @errp: pointer to error object
685  * @vargs: list of property names and values
686  *
687  * See object_set_props() for documentation.
688  *
689  * Returns: %true on success, %false on error.
690  */
691 bool object_set_propv(Object *obj, Error **errp, va_list vargs);
692 
693 /**
694  * object_initialize:
695  * @obj: A pointer to the memory to be used for the object.
696  * @size: The maximum size available at @obj for the object.
697  * @typename: The name of the type of the object to instantiate.
698  *
699  * This function will initialize an object.  The memory for the object should
700  * have already been allocated.  The returned object has a reference count of 1,
701  * and will be finalized when the last reference is dropped.
702  */
703 void object_initialize(void *obj, size_t size, const char *typename);
704 
705 /**
706  * object_initialize_child_with_props:
707  * @parentobj: The parent object to add a property to
708  * @propname: The name of the property
709  * @childobj: A pointer to the memory to be used for the object.
710  * @size: The maximum size available at @childobj for the object.
711  * @type: The name of the type of the object to instantiate.
712  * @errp: If an error occurs, a pointer to an area to store the error
713  * @...: list of property names and values
714  *
715  * This function will initialize an object. The memory for the object should
716  * have already been allocated. The object will then be added as child property
717  * to a parent with object_property_add_child() function. The returned object
718  * has a reference count of 1 (for the "child<...>" property from the parent),
719  * so the object will be finalized automatically when the parent gets removed.
720  *
721  * The variadic parameters are a list of pairs of (propname, propvalue)
722  * strings. The propname of %NULL indicates the end of the property list.
723  * If the object implements the user creatable interface, the object will
724  * be marked complete once all the properties have been processed.
725  *
726  * Returns: %true on success, %false on failure.
727  */
728 bool object_initialize_child_with_props(Object *parentobj,
729                              const char *propname,
730                              void *childobj, size_t size, const char *type,
731                              Error **errp, ...) QEMU_SENTINEL;
732 
733 /**
734  * object_initialize_child_with_propsv:
735  * @parentobj: The parent object to add a property to
736  * @propname: The name of the property
737  * @childobj: A pointer to the memory to be used for the object.
738  * @size: The maximum size available at @childobj for the object.
739  * @type: The name of the type of the object to instantiate.
740  * @errp: If an error occurs, a pointer to an area to store the error
741  * @vargs: list of property names and values
742  *
743  * See object_initialize_child() for documentation.
744  *
745  * Returns: %true on success, %false on failure.
746  */
747 bool object_initialize_child_with_propsv(Object *parentobj,
748                               const char *propname,
749                               void *childobj, size_t size, const char *type,
750                               Error **errp, va_list vargs);
751 
752 /**
753  * object_initialize_child:
754  * @parent: The parent object to add a property to
755  * @propname: The name of the property
756  * @child: A precisely typed pointer to the memory to be used for the
757  * object.
758  * @type: The name of the type of the object to instantiate.
759  *
760  * This is like::
761  *
762  *   object_initialize_child_with_props(parent, propname,
763  *                                      child, sizeof(*child), type,
764  *                                      &error_abort, NULL)
765  */
766 #define object_initialize_child(parent, propname, child, type)          \
767     object_initialize_child_internal((parent), (propname),              \
768                                      (child), sizeof(*(child)), (type))
769 void object_initialize_child_internal(Object *parent, const char *propname,
770                                       void *child, size_t size,
771                                       const char *type);
772 
773 /**
774  * object_dynamic_cast:
775  * @obj: The object to cast.
776  * @typename: The @typename to cast to.
777  *
778  * This function will determine if @obj is-a @typename.  @obj can refer to an
779  * object or an interface associated with an object.
780  *
781  * Returns: This function returns @obj on success or #NULL on failure.
782  */
783 Object *object_dynamic_cast(Object *obj, const char *typename);
784 
785 /**
786  * object_dynamic_cast_assert:
787  * @obj: The object to cast.
788  * @typename: The @typename to cast to.
789  * @file: Source code file where function was called
790  * @line: Source code line where function was called
791  * @func: Name of function where this function was called
792  *
793  * See object_dynamic_cast() for a description of the parameters of this
794  * function.  The only difference in behavior is that this function asserts
795  * instead of returning #NULL on failure if QOM cast debugging is enabled.
796  * This function is not meant to be called directly, but only through
797  * the wrapper macro OBJECT_CHECK.
798  */
799 Object *object_dynamic_cast_assert(Object *obj, const char *typename,
800                                    const char *file, int line, const char *func);
801 
802 /**
803  * object_get_class:
804  * @obj: A derivative of #Object
805  *
806  * Returns: The #ObjectClass of the type associated with @obj.
807  */
808 ObjectClass *object_get_class(Object *obj);
809 
810 /**
811  * object_get_typename:
812  * @obj: A derivative of #Object.
813  *
814  * Returns: The QOM typename of @obj.
815  */
816 const char *object_get_typename(const Object *obj);
817 
818 /**
819  * type_register_static:
820  * @info: The #TypeInfo of the new type.
821  *
822  * @info and all of the strings it points to should exist for the life time
823  * that the type is registered.
824  *
825  * Returns: the new #Type.
826  */
827 Type type_register_static(const TypeInfo *info);
828 
829 /**
830  * type_register:
831  * @info: The #TypeInfo of the new type
832  *
833  * Unlike type_register_static(), this call does not require @info or its
834  * string members to continue to exist after the call returns.
835  *
836  * Returns: the new #Type.
837  */
838 Type type_register(const TypeInfo *info);
839 
840 /**
841  * type_register_static_array:
842  * @infos: The array of the new type #TypeInfo structures.
843  * @nr_infos: number of entries in @infos
844  *
845  * @infos and all of the strings it points to should exist for the life time
846  * that the type is registered.
847  */
848 void type_register_static_array(const TypeInfo *infos, int nr_infos);
849 
850 /**
851  * DEFINE_TYPES:
852  * @type_array: The array containing #TypeInfo structures to register
853  *
854  * @type_array should be static constant that exists for the life time
855  * that the type is registered.
856  */
857 #define DEFINE_TYPES(type_array)                                            \
858 static void do_qemu_init_ ## type_array(void)                               \
859 {                                                                           \
860     type_register_static_array(type_array, ARRAY_SIZE(type_array));         \
861 }                                                                           \
862 type_init(do_qemu_init_ ## type_array)
863 
864 /**
865  * type_print_class_properties:
866  * @type: a QOM class name
867  *
868  * Print the object's class properties to stdout or the monitor.
869  * Return whether an object was found.
870  */
871 bool type_print_class_properties(const char *type);
872 
873 /**
874  * object_set_properties_from_keyval:
875  * @obj: a QOM object
876  * @qdict: a dictionary with the properties to be set
877  * @from_json: true if leaf values of @qdict are typed, false if they
878  * are strings
879  * @errp: pointer to error object
880  *
881  * For each key in the dictionary, parse the value string if needed,
882  * then set the corresponding property in @obj.
883  */
884 void object_set_properties_from_keyval(Object *obj, const QDict *qdict,
885                                        bool from_json, Error **errp);
886 
887 /**
888  * object_class_dynamic_cast_assert:
889  * @klass: The #ObjectClass to attempt to cast.
890  * @typename: The QOM typename of the class to cast to.
891  * @file: Source code file where function was called
892  * @line: Source code line where function was called
893  * @func: Name of function where this function was called
894  *
895  * See object_class_dynamic_cast() for a description of the parameters
896  * of this function.  The only difference in behavior is that this function
897  * asserts instead of returning #NULL on failure if QOM cast debugging is
898  * enabled.  This function is not meant to be called directly, but only through
899  * the wrapper macro OBJECT_CLASS_CHECK.
900  */
901 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
902                                               const char *typename,
903                                               const char *file, int line,
904                                               const char *func);
905 
906 /**
907  * object_class_dynamic_cast:
908  * @klass: The #ObjectClass to attempt to cast.
909  * @typename: The QOM typename of the class to cast to.
910  *
911  * Returns: If @typename is a class, this function returns @klass if
912  * @typename is a subtype of @klass, else returns #NULL.
913  *
914  * If @typename is an interface, this function returns the interface
915  * definition for @klass if @klass implements it unambiguously; #NULL
916  * is returned if @klass does not implement the interface or if multiple
917  * classes or interfaces on the hierarchy leading to @klass implement
918  * it.  (FIXME: perhaps this can be detected at type definition time?)
919  */
920 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
921                                        const char *typename);
922 
923 /**
924  * object_class_get_parent:
925  * @klass: The class to obtain the parent for.
926  *
927  * Returns: The parent for @klass or %NULL if none.
928  */
929 ObjectClass *object_class_get_parent(ObjectClass *klass);
930 
931 /**
932  * object_class_get_name:
933  * @klass: The class to obtain the QOM typename for.
934  *
935  * Returns: The QOM typename for @klass.
936  */
937 const char *object_class_get_name(ObjectClass *klass);
938 
939 /**
940  * object_class_is_abstract:
941  * @klass: The class to obtain the abstractness for.
942  *
943  * Returns: %true if @klass is abstract, %false otherwise.
944  */
945 bool object_class_is_abstract(ObjectClass *klass);
946 
947 /**
948  * object_class_by_name:
949  * @typename: The QOM typename to obtain the class for.
950  *
951  * Returns: The class for @typename or %NULL if not found.
952  */
953 ObjectClass *object_class_by_name(const char *typename);
954 
955 /**
956  * module_object_class_by_name:
957  * @typename: The QOM typename to obtain the class for.
958  *
959  * For objects which might be provided by a module.  Behaves like
960  * object_class_by_name, but additionally tries to load the module
961  * needed in case the class is not available.
962  *
963  * Returns: The class for @typename or %NULL if not found.
964  */
965 ObjectClass *module_object_class_by_name(const char *typename);
966 
967 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
968                           const char *implements_type, bool include_abstract,
969                           void *opaque);
970 
971 /**
972  * object_class_get_list:
973  * @implements_type: The type to filter for, including its derivatives.
974  * @include_abstract: Whether to include abstract classes.
975  *
976  * Returns: A singly-linked list of the classes in reverse hashtable order.
977  */
978 GSList *object_class_get_list(const char *implements_type,
979                               bool include_abstract);
980 
981 /**
982  * object_class_get_list_sorted:
983  * @implements_type: The type to filter for, including its derivatives.
984  * @include_abstract: Whether to include abstract classes.
985  *
986  * Returns: A singly-linked list of the classes in alphabetical
987  * case-insensitive order.
988  */
989 GSList *object_class_get_list_sorted(const char *implements_type,
990                               bool include_abstract);
991 
992 /**
993  * object_ref:
994  * @obj: the object
995  *
996  * Increase the reference count of a object.  A object cannot be freed as long
997  * as its reference count is greater than zero.
998  * Returns: @obj
999  */
1000 Object *object_ref(void *obj);
1001 
1002 /**
1003  * object_unref:
1004  * @obj: the object
1005  *
1006  * Decrease the reference count of a object.  A object cannot be freed as long
1007  * as its reference count is greater than zero.
1008  */
1009 void object_unref(void *obj);
1010 
1011 /**
1012  * object_property_try_add:
1013  * @obj: the object to add a property to
1014  * @name: the name of the property.  This can contain any character except for
1015  *  a forward slash.  In general, you should use hyphens '-' instead of
1016  *  underscores '_' when naming properties.
1017  * @type: the type name of the property.  This namespace is pretty loosely
1018  *   defined.  Sub namespaces are constructed by using a prefix and then
1019  *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
1020  *   'link' namespace would be 'link<virtio-net-pci>'.
1021  * @get: The getter to be called to read a property.  If this is NULL, then
1022  *   the property cannot be read.
1023  * @set: the setter to be called to write a property.  If this is NULL,
1024  *   then the property cannot be written.
1025  * @release: called when the property is removed from the object.  This is
1026  *   meant to allow a property to free its opaque upon object
1027  *   destruction.  This may be NULL.
1028  * @opaque: an opaque pointer to pass to the callbacks for the property
1029  * @errp: pointer to error object
1030  *
1031  * Returns: The #ObjectProperty; this can be used to set the @resolve
1032  * callback for child and link properties.
1033  */
1034 ObjectProperty *object_property_try_add(Object *obj, const char *name,
1035                                         const char *type,
1036                                         ObjectPropertyAccessor *get,
1037                                         ObjectPropertyAccessor *set,
1038                                         ObjectPropertyRelease *release,
1039                                         void *opaque, Error **errp);
1040 
1041 /**
1042  * object_property_add:
1043  * Same as object_property_try_add() with @errp hardcoded to
1044  * &error_abort.
1045  *
1046  * @obj: the object to add a property to
1047  * @name: the name of the property.  This can contain any character except for
1048  *  a forward slash.  In general, you should use hyphens '-' instead of
1049  *  underscores '_' when naming properties.
1050  * @type: the type name of the property.  This namespace is pretty loosely
1051  *   defined.  Sub namespaces are constructed by using a prefix and then
1052  *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
1053  *   'link' namespace would be 'link<virtio-net-pci>'.
1054  * @get: The getter to be called to read a property.  If this is NULL, then
1055  *   the property cannot be read.
1056  * @set: the setter to be called to write a property.  If this is NULL,
1057  *   then the property cannot be written.
1058  * @release: called when the property is removed from the object.  This is
1059  *   meant to allow a property to free its opaque upon object
1060  *   destruction.  This may be NULL.
1061  * @opaque: an opaque pointer to pass to the callbacks for the property
1062  */
1063 ObjectProperty *object_property_add(Object *obj, const char *name,
1064                                     const char *type,
1065                                     ObjectPropertyAccessor *get,
1066                                     ObjectPropertyAccessor *set,
1067                                     ObjectPropertyRelease *release,
1068                                     void *opaque);
1069 
1070 void object_property_del(Object *obj, const char *name);
1071 
1072 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name,
1073                                           const char *type,
1074                                           ObjectPropertyAccessor *get,
1075                                           ObjectPropertyAccessor *set,
1076                                           ObjectPropertyRelease *release,
1077                                           void *opaque);
1078 
1079 /**
1080  * object_property_set_default_bool:
1081  * @prop: the property to set
1082  * @value: the value to be written to the property
1083  *
1084  * Set the property default value.
1085  */
1086 void object_property_set_default_bool(ObjectProperty *prop, bool value);
1087 
1088 /**
1089  * object_property_set_default_str:
1090  * @prop: the property to set
1091  * @value: the value to be written to the property
1092  *
1093  * Set the property default value.
1094  */
1095 void object_property_set_default_str(ObjectProperty *prop, const char *value);
1096 
1097 /**
1098  * object_property_set_default_int:
1099  * @prop: the property to set
1100  * @value: the value to be written to the property
1101  *
1102  * Set the property default value.
1103  */
1104 void object_property_set_default_int(ObjectProperty *prop, int64_t value);
1105 
1106 /**
1107  * object_property_set_default_uint:
1108  * @prop: the property to set
1109  * @value: the value to be written to the property
1110  *
1111  * Set the property default value.
1112  */
1113 void object_property_set_default_uint(ObjectProperty *prop, uint64_t value);
1114 
1115 /**
1116  * object_property_find:
1117  * @obj: the object
1118  * @name: the name of the property
1119  *
1120  * Look up a property for an object.
1121  *
1122  * Return its #ObjectProperty if found, or NULL.
1123  */
1124 ObjectProperty *object_property_find(Object *obj, const char *name);
1125 
1126 /**
1127  * object_property_find_err:
1128  * @obj: the object
1129  * @name: the name of the property
1130  * @errp: returns an error if this function fails
1131  *
1132  * Look up a property for an object.
1133  *
1134  * Return its #ObjectProperty if found, or NULL.
1135  */
1136 ObjectProperty *object_property_find_err(Object *obj,
1137                                          const char *name,
1138                                          Error **errp);
1139 
1140 /**
1141  * object_class_property_find:
1142  * @klass: the object class
1143  * @name: the name of the property
1144  *
1145  * Look up a property for an object class.
1146  *
1147  * Return its #ObjectProperty if found, or NULL.
1148  */
1149 ObjectProperty *object_class_property_find(ObjectClass *klass,
1150                                            const char *name);
1151 
1152 /**
1153  * object_class_property_find_err:
1154  * @klass: the object class
1155  * @name: the name of the property
1156  * @errp: returns an error if this function fails
1157  *
1158  * Look up a property for an object class.
1159  *
1160  * Return its #ObjectProperty if found, or NULL.
1161  */
1162 ObjectProperty *object_class_property_find_err(ObjectClass *klass,
1163                                                const char *name,
1164                                                Error **errp);
1165 
1166 typedef struct ObjectPropertyIterator {
1167     ObjectClass *nextclass;
1168     GHashTableIter iter;
1169 } ObjectPropertyIterator;
1170 
1171 /**
1172  * object_property_iter_init:
1173  * @iter: the iterator instance
1174  * @obj: the object
1175  *
1176  * Initializes an iterator for traversing all properties
1177  * registered against an object instance, its class and all parent classes.
1178  *
1179  * It is forbidden to modify the property list while iterating,
1180  * whether removing or adding properties.
1181  *
1182  * Typical usage pattern would be
1183  *
1184  * .. code-block:: c
1185  *    :caption: Using object property iterators
1186  *
1187  *      ObjectProperty *prop;
1188  *      ObjectPropertyIterator iter;
1189  *
1190  *      object_property_iter_init(&iter, obj);
1191  *      while ((prop = object_property_iter_next(&iter))) {
1192  *        ... do something with prop ...
1193  *      }
1194  */
1195 void object_property_iter_init(ObjectPropertyIterator *iter,
1196                                Object *obj);
1197 
1198 /**
1199  * object_class_property_iter_init:
1200  * @iter: the iterator instance
1201  * @klass: the class
1202  *
1203  * Initializes an iterator for traversing all properties
1204  * registered against an object class and all parent classes.
1205  *
1206  * It is forbidden to modify the property list while iterating,
1207  * whether removing or adding properties.
1208  *
1209  * This can be used on abstract classes as it does not create a temporary
1210  * instance.
1211  */
1212 void object_class_property_iter_init(ObjectPropertyIterator *iter,
1213                                      ObjectClass *klass);
1214 
1215 /**
1216  * object_property_iter_next:
1217  * @iter: the iterator instance
1218  *
1219  * Return the next available property. If no further properties
1220  * are available, a %NULL value will be returned and the @iter
1221  * pointer should not be used again after this point without
1222  * re-initializing it.
1223  *
1224  * Returns: the next property, or %NULL when all properties
1225  * have been traversed.
1226  */
1227 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
1228 
1229 void object_unparent(Object *obj);
1230 
1231 /**
1232  * object_property_get:
1233  * @obj: the object
1234  * @name: the name of the property
1235  * @v: the visitor that will receive the property value.  This should be an
1236  *   Output visitor and the data will be written with @name as the name.
1237  * @errp: returns an error if this function fails
1238  *
1239  * Reads a property from a object.
1240  *
1241  * Returns: %true on success, %false on failure.
1242  */
1243 bool object_property_get(Object *obj, const char *name, Visitor *v,
1244                          Error **errp);
1245 
1246 /**
1247  * object_property_set_str:
1248  * @obj: the object
1249  * @name: the name of the property
1250  * @value: the value to be written to the property
1251  * @errp: returns an error if this function fails
1252  *
1253  * Writes a string value to a property.
1254  *
1255  * Returns: %true on success, %false on failure.
1256  */
1257 bool object_property_set_str(Object *obj, const char *name,
1258                              const char *value, Error **errp);
1259 
1260 /**
1261  * object_property_get_str:
1262  * @obj: the object
1263  * @name: the name of the property
1264  * @errp: returns an error if this function fails
1265  *
1266  * Returns: the value of the property, converted to a C string, or NULL if
1267  * an error occurs (including when the property value is not a string).
1268  * The caller should free the string.
1269  */
1270 char *object_property_get_str(Object *obj, const char *name,
1271                               Error **errp);
1272 
1273 /**
1274  * object_property_set_link:
1275  * @obj: the object
1276  * @name: the name of the property
1277  * @value: the value to be written to the property
1278  * @errp: returns an error if this function fails
1279  *
1280  * Writes an object's canonical path to a property.
1281  *
1282  * If the link property was created with
1283  * %OBJ_PROP_LINK_STRONG bit, the old target object is
1284  * unreferenced, and a reference is added to the new target object.
1285  *
1286  * Returns: %true on success, %false on failure.
1287  */
1288 bool object_property_set_link(Object *obj, const char *name,
1289                               Object *value, Error **errp);
1290 
1291 /**
1292  * object_property_get_link:
1293  * @obj: the object
1294  * @name: the name of the property
1295  * @errp: returns an error if this function fails
1296  *
1297  * Returns: the value of the property, resolved from a path to an Object,
1298  * or NULL if an error occurs (including when the property value is not a
1299  * string or not a valid object path).
1300  */
1301 Object *object_property_get_link(Object *obj, const char *name,
1302                                  Error **errp);
1303 
1304 /**
1305  * object_property_set_bool:
1306  * @obj: the object
1307  * @name: the name of the property
1308  * @value: the value to be written to the property
1309  * @errp: returns an error if this function fails
1310  *
1311  * Writes a bool value to a property.
1312  *
1313  * Returns: %true on success, %false on failure.
1314  */
1315 bool object_property_set_bool(Object *obj, const char *name,
1316                               bool value, Error **errp);
1317 
1318 /**
1319  * object_property_get_bool:
1320  * @obj: the object
1321  * @name: the name of the property
1322  * @errp: returns an error if this function fails
1323  *
1324  * Returns: the value of the property, converted to a boolean, or false if
1325  * an error occurs (including when the property value is not a bool).
1326  */
1327 bool object_property_get_bool(Object *obj, const char *name,
1328                               Error **errp);
1329 
1330 /**
1331  * object_property_set_int:
1332  * @obj: the object
1333  * @name: the name of the property
1334  * @value: the value to be written to the property
1335  * @errp: returns an error if this function fails
1336  *
1337  * Writes an integer value to a property.
1338  *
1339  * Returns: %true on success, %false on failure.
1340  */
1341 bool object_property_set_int(Object *obj, const char *name,
1342                              int64_t value, Error **errp);
1343 
1344 /**
1345  * object_property_get_int:
1346  * @obj: the object
1347  * @name: the name of the property
1348  * @errp: returns an error if this function fails
1349  *
1350  * Returns: the value of the property, converted to an integer, or -1 if
1351  * an error occurs (including when the property value is not an integer).
1352  */
1353 int64_t object_property_get_int(Object *obj, const char *name,
1354                                 Error **errp);
1355 
1356 /**
1357  * object_property_set_uint:
1358  * @obj: the object
1359  * @name: the name of the property
1360  * @value: the value to be written to the property
1361  * @errp: returns an error if this function fails
1362  *
1363  * Writes an unsigned integer value to a property.
1364  *
1365  * Returns: %true on success, %false on failure.
1366  */
1367 bool object_property_set_uint(Object *obj, const char *name,
1368                               uint64_t value, Error **errp);
1369 
1370 /**
1371  * object_property_get_uint:
1372  * @obj: the object
1373  * @name: the name of the property
1374  * @errp: returns an error if this function fails
1375  *
1376  * Returns: the value of the property, converted to an unsigned integer, or 0
1377  * an error occurs (including when the property value is not an integer).
1378  */
1379 uint64_t object_property_get_uint(Object *obj, const char *name,
1380                                   Error **errp);
1381 
1382 /**
1383  * object_property_get_enum:
1384  * @obj: the object
1385  * @name: the name of the property
1386  * @typename: the name of the enum data type
1387  * @errp: returns an error if this function fails
1388  *
1389  * Returns: the value of the property, converted to an integer (which
1390  * can't be negative), or -1 on error (including when the property
1391  * value is not an enum).
1392  */
1393 int object_property_get_enum(Object *obj, const char *name,
1394                              const char *typename, Error **errp);
1395 
1396 /**
1397  * object_property_set:
1398  * @obj: the object
1399  * @name: the name of the property
1400  * @v: the visitor that will be used to write the property value.  This should
1401  *   be an Input visitor and the data will be first read with @name as the
1402  *   name and then written as the property value.
1403  * @errp: returns an error if this function fails
1404  *
1405  * Writes a property to a object.
1406  *
1407  * Returns: %true on success, %false on failure.
1408  */
1409 bool object_property_set(Object *obj, const char *name, Visitor *v,
1410                          Error **errp);
1411 
1412 /**
1413  * object_property_parse:
1414  * @obj: the object
1415  * @name: the name of the property
1416  * @string: the string that will be used to parse the property value.
1417  * @errp: returns an error if this function fails
1418  *
1419  * Parses a string and writes the result into a property of an object.
1420  *
1421  * Returns: %true on success, %false on failure.
1422  */
1423 bool object_property_parse(Object *obj, const char *name,
1424                            const char *string, Error **errp);
1425 
1426 /**
1427  * object_property_print:
1428  * @obj: the object
1429  * @name: the name of the property
1430  * @human: if true, print for human consumption
1431  * @errp: returns an error if this function fails
1432  *
1433  * Returns a string representation of the value of the property.  The
1434  * caller shall free the string.
1435  */
1436 char *object_property_print(Object *obj, const char *name, bool human,
1437                             Error **errp);
1438 
1439 /**
1440  * object_property_get_type:
1441  * @obj: the object
1442  * @name: the name of the property
1443  * @errp: returns an error if this function fails
1444  *
1445  * Returns:  The type name of the property.
1446  */
1447 const char *object_property_get_type(Object *obj, const char *name,
1448                                      Error **errp);
1449 
1450 /**
1451  * object_get_root:
1452  *
1453  * Returns: the root object of the composition tree
1454  */
1455 Object *object_get_root(void);
1456 
1457 
1458 /**
1459  * object_get_objects_root:
1460  *
1461  * Get the container object that holds user created
1462  * object instances. This is the object at path
1463  * "/objects"
1464  *
1465  * Returns: the user object container
1466  */
1467 Object *object_get_objects_root(void);
1468 
1469 /**
1470  * object_get_internal_root:
1471  *
1472  * Get the container object that holds internally used object
1473  * instances.  Any object which is put into this container must not be
1474  * user visible, and it will not be exposed in the QOM tree.
1475  *
1476  * Returns: the internal object container
1477  */
1478 Object *object_get_internal_root(void);
1479 
1480 /**
1481  * object_get_canonical_path_component:
1482  * @obj: the object
1483  *
1484  * Returns: The final component in the object's canonical path.  The canonical
1485  * path is the path within the composition tree starting from the root.
1486  * %NULL if the object doesn't have a parent (and thus a canonical path).
1487  */
1488 const char *object_get_canonical_path_component(const Object *obj);
1489 
1490 /**
1491  * object_get_canonical_path:
1492  * @obj: the object
1493  *
1494  * Returns: The canonical path for a object, newly allocated.  This is
1495  * the path within the composition tree starting from the root.  Use
1496  * g_free() to free it.
1497  */
1498 char *object_get_canonical_path(const Object *obj);
1499 
1500 /**
1501  * object_resolve_path:
1502  * @path: the path to resolve
1503  * @ambiguous: returns true if the path resolution failed because of an
1504  *   ambiguous match
1505  *
1506  * There are two types of supported paths--absolute paths and partial paths.
1507  *
1508  * Absolute paths are derived from the root object and can follow child<> or
1509  * link<> properties.  Since they can follow link<> properties, they can be
1510  * arbitrarily long.  Absolute paths look like absolute filenames and are
1511  * prefixed with a leading slash.
1512  *
1513  * Partial paths look like relative filenames.  They do not begin with a
1514  * prefix.  The matching rules for partial paths are subtle but designed to make
1515  * specifying objects easy.  At each level of the composition tree, the partial
1516  * path is matched as an absolute path.  The first match is not returned.  At
1517  * least two matches are searched for.  A successful result is only returned if
1518  * only one match is found.  If more than one match is found, a flag is
1519  * returned to indicate that the match was ambiguous.
1520  *
1521  * Returns: The matched object or NULL on path lookup failure.
1522  */
1523 Object *object_resolve_path(const char *path, bool *ambiguous);
1524 
1525 /**
1526  * object_resolve_path_type:
1527  * @path: the path to resolve
1528  * @typename: the type to look for.
1529  * @ambiguous: returns true if the path resolution failed because of an
1530  *   ambiguous match
1531  *
1532  * This is similar to object_resolve_path.  However, when looking for a
1533  * partial path only matches that implement the given type are considered.
1534  * This restricts the search and avoids spuriously flagging matches as
1535  * ambiguous.
1536  *
1537  * For both partial and absolute paths, the return value goes through
1538  * a dynamic cast to @typename.  This is important if either the link,
1539  * or the typename itself are of interface types.
1540  *
1541  * Returns: The matched object or NULL on path lookup failure.
1542  */
1543 Object *object_resolve_path_type(const char *path, const char *typename,
1544                                  bool *ambiguous);
1545 
1546 /**
1547  * object_resolve_path_at:
1548  * @parent: the object in which to resolve the path
1549  * @path: the path to resolve
1550  *
1551  * This is like object_resolve_path(), except paths not starting with
1552  * a slash are relative to @parent.
1553  *
1554  * Returns: The resolved object or NULL on path lookup failure.
1555  */
1556 Object *object_resolve_path_at(Object *parent, const char *path);
1557 
1558 /**
1559  * object_resolve_path_component:
1560  * @parent: the object in which to resolve the path
1561  * @part: the component to resolve.
1562  *
1563  * This is similar to object_resolve_path with an absolute path, but it
1564  * only resolves one element (@part) and takes the others from @parent.
1565  *
1566  * Returns: The resolved object or NULL on path lookup failure.
1567  */
1568 Object *object_resolve_path_component(Object *parent, const char *part);
1569 
1570 /**
1571  * object_property_try_add_child:
1572  * @obj: the object to add a property to
1573  * @name: the name of the property
1574  * @child: the child object
1575  * @errp: pointer to error object
1576  *
1577  * Child properties form the composition tree.  All objects need to be a child
1578  * of another object.  Objects can only be a child of one object.
1579  *
1580  * There is no way for a child to determine what its parent is.  It is not
1581  * a bidirectional relationship.  This is by design.
1582  *
1583  * The value of a child property as a C string will be the child object's
1584  * canonical path. It can be retrieved using object_property_get_str().
1585  * The child object itself can be retrieved using object_property_get_link().
1586  *
1587  * Returns: The newly added property on success, or %NULL on failure.
1588  */
1589 ObjectProperty *object_property_try_add_child(Object *obj, const char *name,
1590                                               Object *child, Error **errp);
1591 
1592 /**
1593  * object_property_add_child:
1594  * @obj: the object to add a property to
1595  * @name: the name of the property
1596  * @child: the child object
1597  *
1598  * Same as object_property_try_add_child() with @errp hardcoded to
1599  * &error_abort
1600  */
1601 ObjectProperty *object_property_add_child(Object *obj, const char *name,
1602                                           Object *child);
1603 
1604 typedef enum {
1605     /* Unref the link pointer when the property is deleted */
1606     OBJ_PROP_LINK_STRONG = 0x1,
1607 
1608     /* private */
1609     OBJ_PROP_LINK_DIRECT = 0x2,
1610     OBJ_PROP_LINK_CLASS = 0x4,
1611 } ObjectPropertyLinkFlags;
1612 
1613 /**
1614  * object_property_allow_set_link:
1615  * @obj: the object to add a property to
1616  * @name: the name of the property
1617  * @child: the child object
1618  * @errp: pointer to error object
1619  *
1620  * The default implementation of the object_property_add_link() check()
1621  * callback function.  It allows the link property to be set and never returns
1622  * an error.
1623  */
1624 void object_property_allow_set_link(const Object *obj, const char *name,
1625                                     Object *child, Error **errp);
1626 
1627 /**
1628  * object_property_add_link:
1629  * @obj: the object to add a property to
1630  * @name: the name of the property
1631  * @type: the qobj type of the link
1632  * @targetp: a pointer to where the link object reference is stored
1633  * @check: callback to veto setting or NULL if the property is read-only
1634  * @flags: additional options for the link
1635  *
1636  * Links establish relationships between objects.  Links are unidirectional
1637  * although two links can be combined to form a bidirectional relationship
1638  * between objects.
1639  *
1640  * Links form the graph in the object model.
1641  *
1642  * The @check() callback is invoked when
1643  * object_property_set_link() is called and can raise an error to prevent the
1644  * link being set.  If @check is NULL, the property is read-only
1645  * and cannot be set.
1646  *
1647  * Ownership of the pointer that @child points to is transferred to the
1648  * link property.  The reference count for *@child is
1649  * managed by the property from after the function returns till the
1650  * property is deleted with object_property_del().  If the
1651  * @flags %OBJ_PROP_LINK_STRONG bit is set,
1652  * the reference count is decremented when the property is deleted or
1653  * modified.
1654  *
1655  * Returns: The newly added property on success, or %NULL on failure.
1656  */
1657 ObjectProperty *object_property_add_link(Object *obj, const char *name,
1658                               const char *type, Object **targetp,
1659                               void (*check)(const Object *obj, const char *name,
1660                                             Object *val, Error **errp),
1661                               ObjectPropertyLinkFlags flags);
1662 
1663 ObjectProperty *object_class_property_add_link(ObjectClass *oc,
1664                               const char *name,
1665                               const char *type, ptrdiff_t offset,
1666                               void (*check)(const Object *obj, const char *name,
1667                                             Object *val, Error **errp),
1668                               ObjectPropertyLinkFlags flags);
1669 
1670 /**
1671  * object_property_add_str:
1672  * @obj: the object to add a property to
1673  * @name: the name of the property
1674  * @get: the getter or NULL if the property is write-only.  This function must
1675  *   return a string to be freed by g_free().
1676  * @set: the setter or NULL if the property is read-only
1677  *
1678  * Add a string property using getters/setters.  This function will add a
1679  * property of type 'string'.
1680  *
1681  * Returns: The newly added property on success, or %NULL on failure.
1682  */
1683 ObjectProperty *object_property_add_str(Object *obj, const char *name,
1684                              char *(*get)(Object *, Error **),
1685                              void (*set)(Object *, const char *, Error **));
1686 
1687 ObjectProperty *object_class_property_add_str(ObjectClass *klass,
1688                                    const char *name,
1689                                    char *(*get)(Object *, Error **),
1690                                    void (*set)(Object *, const char *,
1691                                                Error **));
1692 
1693 /**
1694  * object_property_add_bool:
1695  * @obj: the object to add a property to
1696  * @name: the name of the property
1697  * @get: the getter or NULL if the property is write-only.
1698  * @set: the setter or NULL if the property is read-only
1699  *
1700  * Add a bool property using getters/setters.  This function will add a
1701  * property of type 'bool'.
1702  *
1703  * Returns: The newly added property on success, or %NULL on failure.
1704  */
1705 ObjectProperty *object_property_add_bool(Object *obj, const char *name,
1706                               bool (*get)(Object *, Error **),
1707                               void (*set)(Object *, bool, Error **));
1708 
1709 ObjectProperty *object_class_property_add_bool(ObjectClass *klass,
1710                                     const char *name,
1711                                     bool (*get)(Object *, Error **),
1712                                     void (*set)(Object *, bool, Error **));
1713 
1714 /**
1715  * object_property_add_enum:
1716  * @obj: the object to add a property to
1717  * @name: the name of the property
1718  * @typename: the name of the enum data type
1719  * @lookup: enum value namelookup table
1720  * @get: the getter or %NULL if the property is write-only.
1721  * @set: the setter or %NULL if the property is read-only
1722  *
1723  * Add an enum property using getters/setters.  This function will add a
1724  * property of type '@typename'.
1725  *
1726  * Returns: The newly added property on success, or %NULL on failure.
1727  */
1728 ObjectProperty *object_property_add_enum(Object *obj, const char *name,
1729                               const char *typename,
1730                               const QEnumLookup *lookup,
1731                               int (*get)(Object *, Error **),
1732                               void (*set)(Object *, int, Error **));
1733 
1734 ObjectProperty *object_class_property_add_enum(ObjectClass *klass,
1735                                     const char *name,
1736                                     const char *typename,
1737                                     const QEnumLookup *lookup,
1738                                     int (*get)(Object *, Error **),
1739                                     void (*set)(Object *, int, Error **));
1740 
1741 /**
1742  * object_property_add_tm:
1743  * @obj: the object to add a property to
1744  * @name: the name of the property
1745  * @get: the getter or NULL if the property is write-only.
1746  *
1747  * Add a read-only struct tm valued property using a getter function.
1748  * This function will add a property of type 'struct tm'.
1749  *
1750  * Returns: The newly added property on success, or %NULL on failure.
1751  */
1752 ObjectProperty *object_property_add_tm(Object *obj, const char *name,
1753                             void (*get)(Object *, struct tm *, Error **));
1754 
1755 ObjectProperty *object_class_property_add_tm(ObjectClass *klass,
1756                             const char *name,
1757                             void (*get)(Object *, struct tm *, Error **));
1758 
1759 typedef enum {
1760     /* Automatically add a getter to the property */
1761     OBJ_PROP_FLAG_READ = 1 << 0,
1762     /* Automatically add a setter to the property */
1763     OBJ_PROP_FLAG_WRITE = 1 << 1,
1764     /* Automatically add a getter and a setter to the property */
1765     OBJ_PROP_FLAG_READWRITE = (OBJ_PROP_FLAG_READ | OBJ_PROP_FLAG_WRITE),
1766 } ObjectPropertyFlags;
1767 
1768 /**
1769  * object_property_add_uint8_ptr:
1770  * @obj: the object to add a property to
1771  * @name: the name of the property
1772  * @v: pointer to value
1773  * @flags: bitwise-or'd ObjectPropertyFlags
1774  *
1775  * Add an integer property in memory.  This function will add a
1776  * property of type 'uint8'.
1777  *
1778  * Returns: The newly added property on success, or %NULL on failure.
1779  */
1780 ObjectProperty *object_property_add_uint8_ptr(Object *obj, const char *name,
1781                                               const uint8_t *v,
1782                                               ObjectPropertyFlags flags);
1783 
1784 ObjectProperty *object_class_property_add_uint8_ptr(ObjectClass *klass,
1785                                          const char *name,
1786                                          const uint8_t *v,
1787                                          ObjectPropertyFlags flags);
1788 
1789 /**
1790  * object_property_add_uint16_ptr:
1791  * @obj: the object to add a property to
1792  * @name: the name of the property
1793  * @v: pointer to value
1794  * @flags: bitwise-or'd ObjectPropertyFlags
1795  *
1796  * Add an integer property in memory.  This function will add a
1797  * property of type 'uint16'.
1798  *
1799  * Returns: The newly added property on success, or %NULL on failure.
1800  */
1801 ObjectProperty *object_property_add_uint16_ptr(Object *obj, const char *name,
1802                                     const uint16_t *v,
1803                                     ObjectPropertyFlags flags);
1804 
1805 ObjectProperty *object_class_property_add_uint16_ptr(ObjectClass *klass,
1806                                           const char *name,
1807                                           const uint16_t *v,
1808                                           ObjectPropertyFlags flags);
1809 
1810 /**
1811  * object_property_add_uint32_ptr:
1812  * @obj: the object to add a property to
1813  * @name: the name of the property
1814  * @v: pointer to value
1815  * @flags: bitwise-or'd ObjectPropertyFlags
1816  *
1817  * Add an integer property in memory.  This function will add a
1818  * property of type 'uint32'.
1819  *
1820  * Returns: The newly added property on success, or %NULL on failure.
1821  */
1822 ObjectProperty *object_property_add_uint32_ptr(Object *obj, const char *name,
1823                                     const uint32_t *v,
1824                                     ObjectPropertyFlags flags);
1825 
1826 ObjectProperty *object_class_property_add_uint32_ptr(ObjectClass *klass,
1827                                           const char *name,
1828                                           const uint32_t *v,
1829                                           ObjectPropertyFlags flags);
1830 
1831 /**
1832  * object_property_add_uint64_ptr:
1833  * @obj: the object to add a property to
1834  * @name: the name of the property
1835  * @v: pointer to value
1836  * @flags: bitwise-or'd ObjectPropertyFlags
1837  *
1838  * Add an integer property in memory.  This function will add a
1839  * property of type 'uint64'.
1840  *
1841  * Returns: The newly added property on success, or %NULL on failure.
1842  */
1843 ObjectProperty *object_property_add_uint64_ptr(Object *obj, const char *name,
1844                                     const uint64_t *v,
1845                                     ObjectPropertyFlags flags);
1846 
1847 ObjectProperty *object_class_property_add_uint64_ptr(ObjectClass *klass,
1848                                           const char *name,
1849                                           const uint64_t *v,
1850                                           ObjectPropertyFlags flags);
1851 
1852 /**
1853  * object_property_add_alias:
1854  * @obj: the object to add a property to
1855  * @name: the name of the property
1856  * @target_obj: the object to forward property access to
1857  * @target_name: the name of the property on the forwarded object
1858  *
1859  * Add an alias for a property on an object.  This function will add a property
1860  * of the same type as the forwarded property.
1861  *
1862  * The caller must ensure that @target_obj stays alive as long as
1863  * this property exists.  In the case of a child object or an alias on the same
1864  * object this will be the case.  For aliases to other objects the caller is
1865  * responsible for taking a reference.
1866  *
1867  * Returns: The newly added property on success, or %NULL on failure.
1868  */
1869 ObjectProperty *object_property_add_alias(Object *obj, const char *name,
1870                                Object *target_obj, const char *target_name);
1871 
1872 /**
1873  * object_property_add_const_link:
1874  * @obj: the object to add a property to
1875  * @name: the name of the property
1876  * @target: the object to be referred by the link
1877  *
1878  * Add an unmodifiable link for a property on an object.  This function will
1879  * add a property of type link<TYPE> where TYPE is the type of @target.
1880  *
1881  * The caller must ensure that @target stays alive as long as
1882  * this property exists.  In the case @target is a child of @obj,
1883  * this will be the case.  Otherwise, the caller is responsible for
1884  * taking a reference.
1885  *
1886  * Returns: The newly added property on success, or %NULL on failure.
1887  */
1888 ObjectProperty *object_property_add_const_link(Object *obj, const char *name,
1889                                                Object *target);
1890 
1891 /**
1892  * object_property_set_description:
1893  * @obj: the object owning the property
1894  * @name: the name of the property
1895  * @description: the description of the property on the object
1896  *
1897  * Set an object property's description.
1898  *
1899  * Returns: %true on success, %false on failure.
1900  */
1901 void object_property_set_description(Object *obj, const char *name,
1902                                      const char *description);
1903 void object_class_property_set_description(ObjectClass *klass, const char *name,
1904                                            const char *description);
1905 
1906 /**
1907  * object_child_foreach:
1908  * @obj: the object whose children will be navigated
1909  * @fn: the iterator function to be called
1910  * @opaque: an opaque value that will be passed to the iterator
1911  *
1912  * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1913  * non-zero.
1914  *
1915  * It is forbidden to add or remove children from @obj from the @fn
1916  * callback.
1917  *
1918  * Returns: The last value returned by @fn, or 0 if there is no child.
1919  */
1920 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1921                          void *opaque);
1922 
1923 /**
1924  * object_child_foreach_recursive:
1925  * @obj: the object whose children will be navigated
1926  * @fn: the iterator function to be called
1927  * @opaque: an opaque value that will be passed to the iterator
1928  *
1929  * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1930  * non-zero. Calls recursively, all child nodes of @obj will also be passed
1931  * all the way down to the leaf nodes of the tree. Depth first ordering.
1932  *
1933  * It is forbidden to add or remove children from @obj (or its
1934  * child nodes) from the @fn callback.
1935  *
1936  * Returns: The last value returned by @fn, or 0 if there is no child.
1937  */
1938 int object_child_foreach_recursive(Object *obj,
1939                                    int (*fn)(Object *child, void *opaque),
1940                                    void *opaque);
1941 /**
1942  * container_get:
1943  * @root: root of the #path, e.g., object_get_root()
1944  * @path: path to the container
1945  *
1946  * Return a container object whose path is @path.  Create more containers
1947  * along the path if necessary.
1948  *
1949  * Returns: the container object.
1950  */
1951 Object *container_get(Object *root, const char *path);
1952 
1953 /**
1954  * object_type_get_instance_size:
1955  * @typename: Name of the Type whose instance_size is required
1956  *
1957  * Returns the instance_size of the given @typename.
1958  */
1959 size_t object_type_get_instance_size(const char *typename);
1960 
1961 /**
1962  * object_property_help:
1963  * @name: the name of the property
1964  * @type: the type of the property
1965  * @defval: the default value
1966  * @description: description of the property
1967  *
1968  * Returns: a user-friendly formatted string describing the property
1969  * for help purposes.
1970  */
1971 char *object_property_help(const char *name, const char *type,
1972                            QObject *defval, const char *description);
1973 
1974 G_DEFINE_AUTOPTR_CLEANUP_FUNC(Object, object_unref)
1975 
1976 #endif
1977