xref: /qemu/include/standard-headers/linux/input.h (revision 6402cbbb)
1 /*
2  * Copyright (c) 1999-2002 Vojtech Pavlik
3  *
4  * This program is free software; you can redistribute it and/or modify it
5  * under the terms of the GNU General Public License version 2 as published by
6  * the Free Software Foundation.
7  */
8 #ifndef _INPUT_H
9 #define _INPUT_H
10 
11 
12 #include <sys/time.h>
13 #include <sys/types.h>
14 #include "standard-headers/linux/types.h"
15 
16 #include "standard-headers/linux/input-event-codes.h"
17 
18 /*
19  * The event structure itself
20  */
21 
22 struct input_event {
23 	struct timeval time;
24 	uint16_t type;
25 	uint16_t code;
26 	int32_t value;
27 };
28 
29 /*
30  * Protocol version.
31  */
32 
33 #define EV_VERSION		0x010001
34 
35 /*
36  * IOCTLs (0x00 - 0x7f)
37  */
38 
39 struct input_id {
40 	uint16_t bustype;
41 	uint16_t vendor;
42 	uint16_t product;
43 	uint16_t version;
44 };
45 
46 /**
47  * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
48  * @value: latest reported value for the axis.
49  * @minimum: specifies minimum value for the axis.
50  * @maximum: specifies maximum value for the axis.
51  * @fuzz: specifies fuzz value that is used to filter noise from
52  *	the event stream.
53  * @flat: values that are within this value will be discarded by
54  *	joydev interface and reported as 0 instead.
55  * @resolution: specifies resolution for the values reported for
56  *	the axis.
57  *
58  * Note that input core does not clamp reported values to the
59  * [minimum, maximum] limits, such task is left to userspace.
60  *
61  * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z)
62  * is reported in units per millimeter (units/mm), resolution
63  * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported
64  * in units per radian.
65  * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
66  * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
67  * in units per g (units/g) and in units per degree per second
68  * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
69  */
70 struct input_absinfo {
71 	int32_t value;
72 	int32_t minimum;
73 	int32_t maximum;
74 	int32_t fuzz;
75 	int32_t flat;
76 	int32_t resolution;
77 };
78 
79 /**
80  * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
81  * @scancode: scancode represented in machine-endian form.
82  * @len: length of the scancode that resides in @scancode buffer.
83  * @index: index in the keymap, may be used instead of scancode
84  * @flags: allows to specify how kernel should handle the request. For
85  *	example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
86  *	should perform lookup in keymap by @index instead of @scancode
87  * @keycode: key code assigned to this scancode
88  *
89  * The structure is used to retrieve and modify keymap data. Users have
90  * option of performing lookup either by @scancode itself or by @index
91  * in keymap entry. EVIOCGKEYCODE will also return scancode or index
92  * (depending on which element was used to perform lookup).
93  */
94 struct input_keymap_entry {
95 #define INPUT_KEYMAP_BY_INDEX	(1 << 0)
96 	uint8_t  flags;
97 	uint8_t  len;
98 	uint16_t index;
99 	uint32_t keycode;
100 	uint8_t  scancode[32];
101 };
102 
103 struct input_mask {
104 	uint32_t type;
105 	uint32_t codes_size;
106 	uint64_t codes_ptr;
107 };
108 
109 #define EVIOCGVERSION		_IOR('E', 0x01, int)			/* get driver version */
110 #define EVIOCGID		_IOR('E', 0x02, struct input_id)	/* get device ID */
111 #define EVIOCGREP		_IOR('E', 0x03, unsigned int[2])	/* get repeat settings */
112 #define EVIOCSREP		_IOW('E', 0x03, unsigned int[2])	/* set repeat settings */
113 
114 #define EVIOCGKEYCODE		_IOR('E', 0x04, unsigned int[2])        /* get keycode */
115 #define EVIOCGKEYCODE_V2	_IOR('E', 0x04, struct input_keymap_entry)
116 #define EVIOCSKEYCODE		_IOW('E', 0x04, unsigned int[2])        /* set keycode */
117 #define EVIOCSKEYCODE_V2	_IOW('E', 0x04, struct input_keymap_entry)
118 
119 #define EVIOCGNAME(len)		_IOC(_IOC_READ, 'E', 0x06, len)		/* get device name */
120 #define EVIOCGPHYS(len)		_IOC(_IOC_READ, 'E', 0x07, len)		/* get physical location */
121 #define EVIOCGUNIQ(len)		_IOC(_IOC_READ, 'E', 0x08, len)		/* get unique identifier */
122 #define EVIOCGPROP(len)		_IOC(_IOC_READ, 'E', 0x09, len)		/* get device properties */
123 
124 /**
125  * EVIOCGMTSLOTS(len) - get MT slot values
126  * @len: size of the data buffer in bytes
127  *
128  * The ioctl buffer argument should be binary equivalent to
129  *
130  * struct input_mt_request_layout {
131  *	uint32_t code;
132  *	int32_t values[num_slots];
133  * };
134  *
135  * where num_slots is the (arbitrary) number of MT slots to extract.
136  *
137  * The ioctl size argument (len) is the size of the buffer, which
138  * should satisfy len = (num_slots + 1) * sizeof(int32_t).  If len is
139  * too small to fit all available slots, the first num_slots are
140  * returned.
141  *
142  * Before the call, code is set to the wanted ABS_MT event type. On
143  * return, values[] is filled with the slot values for the specified
144  * ABS_MT code.
145  *
146  * If the request code is not an ABS_MT value, -EINVAL is returned.
147  */
148 #define EVIOCGMTSLOTS(len)	_IOC(_IOC_READ, 'E', 0x0a, len)
149 
150 #define EVIOCGKEY(len)		_IOC(_IOC_READ, 'E', 0x18, len)		/* get global key state */
151 #define EVIOCGLED(len)		_IOC(_IOC_READ, 'E', 0x19, len)		/* get all LEDs */
152 #define EVIOCGSND(len)		_IOC(_IOC_READ, 'E', 0x1a, len)		/* get all sounds status */
153 #define EVIOCGSW(len)		_IOC(_IOC_READ, 'E', 0x1b, len)		/* get all switch states */
154 
155 #define EVIOCGBIT(ev,len)	_IOC(_IOC_READ, 'E', 0x20 + (ev), len)	/* get event bits */
156 #define EVIOCGABS(abs)		_IOR('E', 0x40 + (abs), struct input_absinfo)	/* get abs value/limits */
157 #define EVIOCSABS(abs)		_IOW('E', 0xc0 + (abs), struct input_absinfo)	/* set abs value/limits */
158 
159 #define EVIOCSFF		_IOW('E', 0x80, struct ff_effect)	/* send a force effect to a force feedback device */
160 #define EVIOCRMFF		_IOW('E', 0x81, int)			/* Erase a force effect */
161 #define EVIOCGEFFECTS		_IOR('E', 0x84, int)			/* Report number of effects playable at the same time */
162 
163 #define EVIOCGRAB		_IOW('E', 0x90, int)			/* Grab/Release device */
164 #define EVIOCREVOKE		_IOW('E', 0x91, int)			/* Revoke device access */
165 
166 /**
167  * EVIOCGMASK - Retrieve current event mask
168  *
169  * This ioctl allows user to retrieve the current event mask for specific
170  * event type. The argument must be of type "struct input_mask" and
171  * specifies the event type to query, the address of the receive buffer and
172  * the size of the receive buffer.
173  *
174  * The event mask is a per-client mask that specifies which events are
175  * forwarded to the client. Each event code is represented by a single bit
176  * in the event mask. If the bit is set, the event is passed to the client
177  * normally. Otherwise, the event is filtered and will never be queued on
178  * the client's receive buffer.
179  *
180  * Event masks do not affect global state of the input device. They only
181  * affect the file descriptor they are applied to.
182  *
183  * The default event mask for a client has all bits set, i.e. all events
184  * are forwarded to the client. If the kernel is queried for an unknown
185  * event type or if the receive buffer is larger than the number of
186  * event codes known to the kernel, the kernel returns all zeroes for those
187  * codes.
188  *
189  * At maximum, codes_size bytes are copied.
190  *
191  * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
192  * if the receive-buffer points to invalid memory, or EINVAL if the kernel
193  * does not implement the ioctl.
194  */
195 #define EVIOCGMASK		_IOR('E', 0x92, struct input_mask)	/* Get event-masks */
196 
197 /**
198  * EVIOCSMASK - Set event mask
199  *
200  * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
201  * current event mask, this changes the client's event mask for a specific
202  * type.  See EVIOCGMASK for a description of event-masks and the
203  * argument-type.
204  *
205  * This ioctl provides full forward compatibility. If the passed event type
206  * is unknown to the kernel, or if the number of event codes specified in
207  * the mask is bigger than what is known to the kernel, the ioctl is still
208  * accepted and applied. However, any unknown codes are left untouched and
209  * stay cleared. That means, the kernel always filters unknown codes
210  * regardless of what the client requests.  If the new mask doesn't cover
211  * all known event-codes, all remaining codes are automatically cleared and
212  * thus filtered.
213  *
214  * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
215  * returned if the receive-buffer points to invalid memory. EINVAL is returned
216  * if the kernel does not implement the ioctl.
217  */
218 #define EVIOCSMASK		_IOW('E', 0x93, struct input_mask)	/* Set event-masks */
219 
220 #define EVIOCSCLOCKID		_IOW('E', 0xa0, int)			/* Set clockid to be used for timestamps */
221 
222 /*
223  * IDs.
224  */
225 
226 #define ID_BUS			0
227 #define ID_VENDOR		1
228 #define ID_PRODUCT		2
229 #define ID_VERSION		3
230 
231 #define BUS_PCI			0x01
232 #define BUS_ISAPNP		0x02
233 #define BUS_USB			0x03
234 #define BUS_HIL			0x04
235 #define BUS_BLUETOOTH		0x05
236 #define BUS_VIRTUAL		0x06
237 
238 #define BUS_ISA			0x10
239 #define BUS_I8042		0x11
240 #define BUS_XTKBD		0x12
241 #define BUS_RS232		0x13
242 #define BUS_GAMEPORT		0x14
243 #define BUS_PARPORT		0x15
244 #define BUS_AMIGA		0x16
245 #define BUS_ADB			0x17
246 #define BUS_I2C			0x18
247 #define BUS_HOST		0x19
248 #define BUS_GSC			0x1A
249 #define BUS_ATARI		0x1B
250 #define BUS_SPI			0x1C
251 #define BUS_RMI			0x1D
252 #define BUS_CEC			0x1E
253 #define BUS_INTEL_ISHTP		0x1F
254 
255 /*
256  * MT_TOOL types
257  */
258 #define MT_TOOL_FINGER		0
259 #define MT_TOOL_PEN		1
260 #define MT_TOOL_PALM		2
261 #define MT_TOOL_MAX		2
262 
263 /*
264  * Values describing the status of a force-feedback effect
265  */
266 #define FF_STATUS_STOPPED	0x00
267 #define FF_STATUS_PLAYING	0x01
268 #define FF_STATUS_MAX		0x01
269 
270 /*
271  * Structures used in ioctls to upload effects to a device
272  * They are pieces of a bigger structure (called ff_effect)
273  */
274 
275 /*
276  * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
277  * should not be used and have unspecified results.
278  */
279 
280 /**
281  * struct ff_replay - defines scheduling of the force-feedback effect
282  * @length: duration of the effect
283  * @delay: delay before effect should start playing
284  */
285 struct ff_replay {
286 	uint16_t length;
287 	uint16_t delay;
288 };
289 
290 /**
291  * struct ff_trigger - defines what triggers the force-feedback effect
292  * @button: number of the button triggering the effect
293  * @interval: controls how soon the effect can be re-triggered
294  */
295 struct ff_trigger {
296 	uint16_t button;
297 	uint16_t interval;
298 };
299 
300 /**
301  * struct ff_envelope - generic force-feedback effect envelope
302  * @attack_length: duration of the attack (ms)
303  * @attack_level: level at the beginning of the attack
304  * @fade_length: duration of fade (ms)
305  * @fade_level: level at the end of fade
306  *
307  * The @attack_level and @fade_level are absolute values; when applying
308  * envelope force-feedback core will convert to positive/negative
309  * value based on polarity of the default level of the effect.
310  * Valid range for the attack and fade levels is 0x0000 - 0x7fff
311  */
312 struct ff_envelope {
313 	uint16_t attack_length;
314 	uint16_t attack_level;
315 	uint16_t fade_length;
316 	uint16_t fade_level;
317 };
318 
319 /**
320  * struct ff_constant_effect - defines parameters of a constant force-feedback effect
321  * @level: strength of the effect; may be negative
322  * @envelope: envelope data
323  */
324 struct ff_constant_effect {
325 	int16_t level;
326 	struct ff_envelope envelope;
327 };
328 
329 /**
330  * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
331  * @start_level: beginning strength of the effect; may be negative
332  * @end_level: final strength of the effect; may be negative
333  * @envelope: envelope data
334  */
335 struct ff_ramp_effect {
336 	int16_t start_level;
337 	int16_t end_level;
338 	struct ff_envelope envelope;
339 };
340 
341 /**
342  * struct ff_condition_effect - defines a spring or friction force-feedback effect
343  * @right_saturation: maximum level when joystick moved all way to the right
344  * @left_saturation: same for the left side
345  * @right_coeff: controls how fast the force grows when the joystick moves
346  *	to the right
347  * @left_coeff: same for the left side
348  * @deadband: size of the dead zone, where no force is produced
349  * @center: position of the dead zone
350  */
351 struct ff_condition_effect {
352 	uint16_t right_saturation;
353 	uint16_t left_saturation;
354 
355 	int16_t right_coeff;
356 	int16_t left_coeff;
357 
358 	uint16_t deadband;
359 	int16_t center;
360 };
361 
362 /**
363  * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
364  * @waveform: kind of the effect (wave)
365  * @period: period of the wave (ms)
366  * @magnitude: peak value
367  * @offset: mean value of the wave (roughly)
368  * @phase: 'horizontal' shift
369  * @envelope: envelope data
370  * @custom_len: number of samples (FF_CUSTOM only)
371  * @custom_data: buffer of samples (FF_CUSTOM only)
372  *
373  * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
374  * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
375  * for the time being as no driver supports it yet.
376  *
377  * Note: the data pointed by custom_data is copied by the driver.
378  * You can therefore dispose of the memory after the upload/update.
379  */
380 struct ff_periodic_effect {
381 	uint16_t waveform;
382 	uint16_t period;
383 	int16_t magnitude;
384 	int16_t offset;
385 	uint16_t phase;
386 
387 	struct ff_envelope envelope;
388 
389 	uint32_t custom_len;
390 	int16_t *custom_data;
391 };
392 
393 /**
394  * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
395  * @strong_magnitude: magnitude of the heavy motor
396  * @weak_magnitude: magnitude of the light one
397  *
398  * Some rumble pads have two motors of different weight. Strong_magnitude
399  * represents the magnitude of the vibration generated by the heavy one.
400  */
401 struct ff_rumble_effect {
402 	uint16_t strong_magnitude;
403 	uint16_t weak_magnitude;
404 };
405 
406 /**
407  * struct ff_effect - defines force feedback effect
408  * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
409  *	FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
410  * @id: an unique id assigned to an effect
411  * @direction: direction of the effect
412  * @trigger: trigger conditions (struct ff_trigger)
413  * @replay: scheduling of the effect (struct ff_replay)
414  * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
415  *	ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
416  *	defining effect parameters
417  *
418  * This structure is sent through ioctl from the application to the driver.
419  * To create a new effect application should set its @id to -1; the kernel
420  * will return assigned @id which can later be used to update or delete
421  * this effect.
422  *
423  * Direction of the effect is encoded as follows:
424  *	0 deg -> 0x0000 (down)
425  *	90 deg -> 0x4000 (left)
426  *	180 deg -> 0x8000 (up)
427  *	270 deg -> 0xC000 (right)
428  */
429 struct ff_effect {
430 	uint16_t type;
431 	int16_t id;
432 	uint16_t direction;
433 	struct ff_trigger trigger;
434 	struct ff_replay replay;
435 
436 	union {
437 		struct ff_constant_effect constant;
438 		struct ff_ramp_effect ramp;
439 		struct ff_periodic_effect periodic;
440 		struct ff_condition_effect condition[2]; /* One for each axis */
441 		struct ff_rumble_effect rumble;
442 	} u;
443 };
444 
445 /*
446  * Force feedback effect types
447  */
448 
449 #define FF_RUMBLE	0x50
450 #define FF_PERIODIC	0x51
451 #define FF_CONSTANT	0x52
452 #define FF_SPRING	0x53
453 #define FF_FRICTION	0x54
454 #define FF_DAMPER	0x55
455 #define FF_INERTIA	0x56
456 #define FF_RAMP		0x57
457 
458 #define FF_EFFECT_MIN	FF_RUMBLE
459 #define FF_EFFECT_MAX	FF_RAMP
460 
461 /*
462  * Force feedback periodic effect types
463  */
464 
465 #define FF_SQUARE	0x58
466 #define FF_TRIANGLE	0x59
467 #define FF_SINE		0x5a
468 #define FF_SAW_UP	0x5b
469 #define FF_SAW_DOWN	0x5c
470 #define FF_CUSTOM	0x5d
471 
472 #define FF_WAVEFORM_MIN	FF_SQUARE
473 #define FF_WAVEFORM_MAX	FF_CUSTOM
474 
475 /*
476  * Set ff device properties
477  */
478 
479 #define FF_GAIN		0x60
480 #define FF_AUTOCENTER	0x61
481 
482 /*
483  * ff->playback(effect_id = FF_GAIN) is the first effect_id to
484  * cause a collision with another ff method, in this case ff->set_gain().
485  * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
486  * and thus the total number of effects should never exceed FF_GAIN.
487  */
488 #define FF_MAX_EFFECTS	FF_GAIN
489 
490 #define FF_MAX		0x7f
491 #define FF_CNT		(FF_MAX+1)
492 
493 #endif /* _INPUT_H */
494