xref: /qemu/include/standard-headers/linux/input.h (revision e688df6b)
1 /* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
2 /*
3  * Copyright (c) 1999-2002 Vojtech Pavlik
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License version 2 as published by
7  * the Free Software Foundation.
8  */
9 #ifndef _INPUT_H
10 #define _INPUT_H
11 
12 
13 #include <sys/time.h>
14 #include <sys/types.h>
15 #include "standard-headers/linux/types.h"
16 
17 #include "standard-headers/linux/input-event-codes.h"
18 
19 /*
20  * The event structure itself
21  */
22 
23 struct input_event {
24 	struct timeval time;
25 	uint16_t type;
26 	uint16_t code;
27 	int32_t value;
28 };
29 
30 /*
31  * Protocol version.
32  */
33 
34 #define EV_VERSION		0x010001
35 
36 /*
37  * IOCTLs (0x00 - 0x7f)
38  */
39 
40 struct input_id {
41 	uint16_t bustype;
42 	uint16_t vendor;
43 	uint16_t product;
44 	uint16_t version;
45 };
46 
47 /**
48  * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
49  * @value: latest reported value for the axis.
50  * @minimum: specifies minimum value for the axis.
51  * @maximum: specifies maximum value for the axis.
52  * @fuzz: specifies fuzz value that is used to filter noise from
53  *	the event stream.
54  * @flat: values that are within this value will be discarded by
55  *	joydev interface and reported as 0 instead.
56  * @resolution: specifies resolution for the values reported for
57  *	the axis.
58  *
59  * Note that input core does not clamp reported values to the
60  * [minimum, maximum] limits, such task is left to userspace.
61  *
62  * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z)
63  * is reported in units per millimeter (units/mm), resolution
64  * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported
65  * in units per radian.
66  * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
67  * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
68  * in units per g (units/g) and in units per degree per second
69  * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
70  */
71 struct input_absinfo {
72 	int32_t value;
73 	int32_t minimum;
74 	int32_t maximum;
75 	int32_t fuzz;
76 	int32_t flat;
77 	int32_t resolution;
78 };
79 
80 /**
81  * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
82  * @scancode: scancode represented in machine-endian form.
83  * @len: length of the scancode that resides in @scancode buffer.
84  * @index: index in the keymap, may be used instead of scancode
85  * @flags: allows to specify how kernel should handle the request. For
86  *	example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
87  *	should perform lookup in keymap by @index instead of @scancode
88  * @keycode: key code assigned to this scancode
89  *
90  * The structure is used to retrieve and modify keymap data. Users have
91  * option of performing lookup either by @scancode itself or by @index
92  * in keymap entry. EVIOCGKEYCODE will also return scancode or index
93  * (depending on which element was used to perform lookup).
94  */
95 struct input_keymap_entry {
96 #define INPUT_KEYMAP_BY_INDEX	(1 << 0)
97 	uint8_t  flags;
98 	uint8_t  len;
99 	uint16_t index;
100 	uint32_t keycode;
101 	uint8_t  scancode[32];
102 };
103 
104 struct input_mask {
105 	uint32_t type;
106 	uint32_t codes_size;
107 	uint64_t codes_ptr;
108 };
109 
110 #define EVIOCGVERSION		_IOR('E', 0x01, int)			/* get driver version */
111 #define EVIOCGID		_IOR('E', 0x02, struct input_id)	/* get device ID */
112 #define EVIOCGREP		_IOR('E', 0x03, unsigned int[2])	/* get repeat settings */
113 #define EVIOCSREP		_IOW('E', 0x03, unsigned int[2])	/* set repeat settings */
114 
115 #define EVIOCGKEYCODE		_IOR('E', 0x04, unsigned int[2])        /* get keycode */
116 #define EVIOCGKEYCODE_V2	_IOR('E', 0x04, struct input_keymap_entry)
117 #define EVIOCSKEYCODE		_IOW('E', 0x04, unsigned int[2])        /* set keycode */
118 #define EVIOCSKEYCODE_V2	_IOW('E', 0x04, struct input_keymap_entry)
119 
120 #define EVIOCGNAME(len)		_IOC(_IOC_READ, 'E', 0x06, len)		/* get device name */
121 #define EVIOCGPHYS(len)		_IOC(_IOC_READ, 'E', 0x07, len)		/* get physical location */
122 #define EVIOCGUNIQ(len)		_IOC(_IOC_READ, 'E', 0x08, len)		/* get unique identifier */
123 #define EVIOCGPROP(len)		_IOC(_IOC_READ, 'E', 0x09, len)		/* get device properties */
124 
125 /**
126  * EVIOCGMTSLOTS(len) - get MT slot values
127  * @len: size of the data buffer in bytes
128  *
129  * The ioctl buffer argument should be binary equivalent to
130  *
131  * struct input_mt_request_layout {
132  *	uint32_t code;
133  *	int32_t values[num_slots];
134  * };
135  *
136  * where num_slots is the (arbitrary) number of MT slots to extract.
137  *
138  * The ioctl size argument (len) is the size of the buffer, which
139  * should satisfy len = (num_slots + 1) * sizeof(int32_t).  If len is
140  * too small to fit all available slots, the first num_slots are
141  * returned.
142  *
143  * Before the call, code is set to the wanted ABS_MT event type. On
144  * return, values[] is filled with the slot values for the specified
145  * ABS_MT code.
146  *
147  * If the request code is not an ABS_MT value, -EINVAL is returned.
148  */
149 #define EVIOCGMTSLOTS(len)	_IOC(_IOC_READ, 'E', 0x0a, len)
150 
151 #define EVIOCGKEY(len)		_IOC(_IOC_READ, 'E', 0x18, len)		/* get global key state */
152 #define EVIOCGLED(len)		_IOC(_IOC_READ, 'E', 0x19, len)		/* get all LEDs */
153 #define EVIOCGSND(len)		_IOC(_IOC_READ, 'E', 0x1a, len)		/* get all sounds status */
154 #define EVIOCGSW(len)		_IOC(_IOC_READ, 'E', 0x1b, len)		/* get all switch states */
155 
156 #define EVIOCGBIT(ev,len)	_IOC(_IOC_READ, 'E', 0x20 + (ev), len)	/* get event bits */
157 #define EVIOCGABS(abs)		_IOR('E', 0x40 + (abs), struct input_absinfo)	/* get abs value/limits */
158 #define EVIOCSABS(abs)		_IOW('E', 0xc0 + (abs), struct input_absinfo)	/* set abs value/limits */
159 
160 #define EVIOCSFF		_IOW('E', 0x80, struct ff_effect)	/* send a force effect to a force feedback device */
161 #define EVIOCRMFF		_IOW('E', 0x81, int)			/* Erase a force effect */
162 #define EVIOCGEFFECTS		_IOR('E', 0x84, int)			/* Report number of effects playable at the same time */
163 
164 #define EVIOCGRAB		_IOW('E', 0x90, int)			/* Grab/Release device */
165 #define EVIOCREVOKE		_IOW('E', 0x91, int)			/* Revoke device access */
166 
167 /**
168  * EVIOCGMASK - Retrieve current event mask
169  *
170  * This ioctl allows user to retrieve the current event mask for specific
171  * event type. The argument must be of type "struct input_mask" and
172  * specifies the event type to query, the address of the receive buffer and
173  * the size of the receive buffer.
174  *
175  * The event mask is a per-client mask that specifies which events are
176  * forwarded to the client. Each event code is represented by a single bit
177  * in the event mask. If the bit is set, the event is passed to the client
178  * normally. Otherwise, the event is filtered and will never be queued on
179  * the client's receive buffer.
180  *
181  * Event masks do not affect global state of the input device. They only
182  * affect the file descriptor they are applied to.
183  *
184  * The default event mask for a client has all bits set, i.e. all events
185  * are forwarded to the client. If the kernel is queried for an unknown
186  * event type or if the receive buffer is larger than the number of
187  * event codes known to the kernel, the kernel returns all zeroes for those
188  * codes.
189  *
190  * At maximum, codes_size bytes are copied.
191  *
192  * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
193  * if the receive-buffer points to invalid memory, or EINVAL if the kernel
194  * does not implement the ioctl.
195  */
196 #define EVIOCGMASK		_IOR('E', 0x92, struct input_mask)	/* Get event-masks */
197 
198 /**
199  * EVIOCSMASK - Set event mask
200  *
201  * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
202  * current event mask, this changes the client's event mask for a specific
203  * type.  See EVIOCGMASK for a description of event-masks and the
204  * argument-type.
205  *
206  * This ioctl provides full forward compatibility. If the passed event type
207  * is unknown to the kernel, or if the number of event codes specified in
208  * the mask is bigger than what is known to the kernel, the ioctl is still
209  * accepted and applied. However, any unknown codes are left untouched and
210  * stay cleared. That means, the kernel always filters unknown codes
211  * regardless of what the client requests.  If the new mask doesn't cover
212  * all known event-codes, all remaining codes are automatically cleared and
213  * thus filtered.
214  *
215  * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
216  * returned if the receive-buffer points to invalid memory. EINVAL is returned
217  * if the kernel does not implement the ioctl.
218  */
219 #define EVIOCSMASK		_IOW('E', 0x93, struct input_mask)	/* Set event-masks */
220 
221 #define EVIOCSCLOCKID		_IOW('E', 0xa0, int)			/* Set clockid to be used for timestamps */
222 
223 /*
224  * IDs.
225  */
226 
227 #define ID_BUS			0
228 #define ID_VENDOR		1
229 #define ID_PRODUCT		2
230 #define ID_VERSION		3
231 
232 #define BUS_PCI			0x01
233 #define BUS_ISAPNP		0x02
234 #define BUS_USB			0x03
235 #define BUS_HIL			0x04
236 #define BUS_BLUETOOTH		0x05
237 #define BUS_VIRTUAL		0x06
238 
239 #define BUS_ISA			0x10
240 #define BUS_I8042		0x11
241 #define BUS_XTKBD		0x12
242 #define BUS_RS232		0x13
243 #define BUS_GAMEPORT		0x14
244 #define BUS_PARPORT		0x15
245 #define BUS_AMIGA		0x16
246 #define BUS_ADB			0x17
247 #define BUS_I2C			0x18
248 #define BUS_HOST		0x19
249 #define BUS_GSC			0x1A
250 #define BUS_ATARI		0x1B
251 #define BUS_SPI			0x1C
252 #define BUS_RMI			0x1D
253 #define BUS_CEC			0x1E
254 #define BUS_INTEL_ISHTP		0x1F
255 
256 /*
257  * MT_TOOL types
258  */
259 #define MT_TOOL_FINGER		0
260 #define MT_TOOL_PEN		1
261 #define MT_TOOL_PALM		2
262 #define MT_TOOL_MAX		2
263 
264 /*
265  * Values describing the status of a force-feedback effect
266  */
267 #define FF_STATUS_STOPPED	0x00
268 #define FF_STATUS_PLAYING	0x01
269 #define FF_STATUS_MAX		0x01
270 
271 /*
272  * Structures used in ioctls to upload effects to a device
273  * They are pieces of a bigger structure (called ff_effect)
274  */
275 
276 /*
277  * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
278  * should not be used and have unspecified results.
279  */
280 
281 /**
282  * struct ff_replay - defines scheduling of the force-feedback effect
283  * @length: duration of the effect
284  * @delay: delay before effect should start playing
285  */
286 struct ff_replay {
287 	uint16_t length;
288 	uint16_t delay;
289 };
290 
291 /**
292  * struct ff_trigger - defines what triggers the force-feedback effect
293  * @button: number of the button triggering the effect
294  * @interval: controls how soon the effect can be re-triggered
295  */
296 struct ff_trigger {
297 	uint16_t button;
298 	uint16_t interval;
299 };
300 
301 /**
302  * struct ff_envelope - generic force-feedback effect envelope
303  * @attack_length: duration of the attack (ms)
304  * @attack_level: level at the beginning of the attack
305  * @fade_length: duration of fade (ms)
306  * @fade_level: level at the end of fade
307  *
308  * The @attack_level and @fade_level are absolute values; when applying
309  * envelope force-feedback core will convert to positive/negative
310  * value based on polarity of the default level of the effect.
311  * Valid range for the attack and fade levels is 0x0000 - 0x7fff
312  */
313 struct ff_envelope {
314 	uint16_t attack_length;
315 	uint16_t attack_level;
316 	uint16_t fade_length;
317 	uint16_t fade_level;
318 };
319 
320 /**
321  * struct ff_constant_effect - defines parameters of a constant force-feedback effect
322  * @level: strength of the effect; may be negative
323  * @envelope: envelope data
324  */
325 struct ff_constant_effect {
326 	int16_t level;
327 	struct ff_envelope envelope;
328 };
329 
330 /**
331  * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
332  * @start_level: beginning strength of the effect; may be negative
333  * @end_level: final strength of the effect; may be negative
334  * @envelope: envelope data
335  */
336 struct ff_ramp_effect {
337 	int16_t start_level;
338 	int16_t end_level;
339 	struct ff_envelope envelope;
340 };
341 
342 /**
343  * struct ff_condition_effect - defines a spring or friction force-feedback effect
344  * @right_saturation: maximum level when joystick moved all way to the right
345  * @left_saturation: same for the left side
346  * @right_coeff: controls how fast the force grows when the joystick moves
347  *	to the right
348  * @left_coeff: same for the left side
349  * @deadband: size of the dead zone, where no force is produced
350  * @center: position of the dead zone
351  */
352 struct ff_condition_effect {
353 	uint16_t right_saturation;
354 	uint16_t left_saturation;
355 
356 	int16_t right_coeff;
357 	int16_t left_coeff;
358 
359 	uint16_t deadband;
360 	int16_t center;
361 };
362 
363 /**
364  * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
365  * @waveform: kind of the effect (wave)
366  * @period: period of the wave (ms)
367  * @magnitude: peak value
368  * @offset: mean value of the wave (roughly)
369  * @phase: 'horizontal' shift
370  * @envelope: envelope data
371  * @custom_len: number of samples (FF_CUSTOM only)
372  * @custom_data: buffer of samples (FF_CUSTOM only)
373  *
374  * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
375  * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
376  * for the time being as no driver supports it yet.
377  *
378  * Note: the data pointed by custom_data is copied by the driver.
379  * You can therefore dispose of the memory after the upload/update.
380  */
381 struct ff_periodic_effect {
382 	uint16_t waveform;
383 	uint16_t period;
384 	int16_t magnitude;
385 	int16_t offset;
386 	uint16_t phase;
387 
388 	struct ff_envelope envelope;
389 
390 	uint32_t custom_len;
391 	int16_t *custom_data;
392 };
393 
394 /**
395  * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
396  * @strong_magnitude: magnitude of the heavy motor
397  * @weak_magnitude: magnitude of the light one
398  *
399  * Some rumble pads have two motors of different weight. Strong_magnitude
400  * represents the magnitude of the vibration generated by the heavy one.
401  */
402 struct ff_rumble_effect {
403 	uint16_t strong_magnitude;
404 	uint16_t weak_magnitude;
405 };
406 
407 /**
408  * struct ff_effect - defines force feedback effect
409  * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
410  *	FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
411  * @id: an unique id assigned to an effect
412  * @direction: direction of the effect
413  * @trigger: trigger conditions (struct ff_trigger)
414  * @replay: scheduling of the effect (struct ff_replay)
415  * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
416  *	ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
417  *	defining effect parameters
418  *
419  * This structure is sent through ioctl from the application to the driver.
420  * To create a new effect application should set its @id to -1; the kernel
421  * will return assigned @id which can later be used to update or delete
422  * this effect.
423  *
424  * Direction of the effect is encoded as follows:
425  *	0 deg -> 0x0000 (down)
426  *	90 deg -> 0x4000 (left)
427  *	180 deg -> 0x8000 (up)
428  *	270 deg -> 0xC000 (right)
429  */
430 struct ff_effect {
431 	uint16_t type;
432 	int16_t id;
433 	uint16_t direction;
434 	struct ff_trigger trigger;
435 	struct ff_replay replay;
436 
437 	union {
438 		struct ff_constant_effect constant;
439 		struct ff_ramp_effect ramp;
440 		struct ff_periodic_effect periodic;
441 		struct ff_condition_effect condition[2]; /* One for each axis */
442 		struct ff_rumble_effect rumble;
443 	} u;
444 };
445 
446 /*
447  * Force feedback effect types
448  */
449 
450 #define FF_RUMBLE	0x50
451 #define FF_PERIODIC	0x51
452 #define FF_CONSTANT	0x52
453 #define FF_SPRING	0x53
454 #define FF_FRICTION	0x54
455 #define FF_DAMPER	0x55
456 #define FF_INERTIA	0x56
457 #define FF_RAMP		0x57
458 
459 #define FF_EFFECT_MIN	FF_RUMBLE
460 #define FF_EFFECT_MAX	FF_RAMP
461 
462 /*
463  * Force feedback periodic effect types
464  */
465 
466 #define FF_SQUARE	0x58
467 #define FF_TRIANGLE	0x59
468 #define FF_SINE		0x5a
469 #define FF_SAW_UP	0x5b
470 #define FF_SAW_DOWN	0x5c
471 #define FF_CUSTOM	0x5d
472 
473 #define FF_WAVEFORM_MIN	FF_SQUARE
474 #define FF_WAVEFORM_MAX	FF_CUSTOM
475 
476 /*
477  * Set ff device properties
478  */
479 
480 #define FF_GAIN		0x60
481 #define FF_AUTOCENTER	0x61
482 
483 /*
484  * ff->playback(effect_id = FF_GAIN) is the first effect_id to
485  * cause a collision with another ff method, in this case ff->set_gain().
486  * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
487  * and thus the total number of effects should never exceed FF_GAIN.
488  */
489 #define FF_MAX_EFFECTS	FF_GAIN
490 
491 #define FF_MAX		0x7f
492 #define FF_CNT		(FF_MAX+1)
493 
494 #endif /* _INPUT_H */
495