xref: /qemu/tcg/i386/tcg-target.h (revision 5ac034b1)
1 /*
2  * Tiny Code Generator for QEMU
3  *
4  * Copyright (c) 2008 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 
25 #ifndef I386_TCG_TARGET_H
26 #define I386_TCG_TARGET_H
27 
28 #define TCG_TARGET_INSN_UNIT_SIZE  1
29 #define TCG_TARGET_TLB_DISPLACEMENT_BITS 31
30 
31 #ifdef __x86_64__
32 # define TCG_TARGET_REG_BITS  64
33 # define TCG_TARGET_NB_REGS   32
34 # define MAX_CODE_GEN_BUFFER_SIZE  (2 * GiB)
35 #else
36 # define TCG_TARGET_REG_BITS  32
37 # define TCG_TARGET_NB_REGS   24
38 # define MAX_CODE_GEN_BUFFER_SIZE  UINT32_MAX
39 #endif
40 
41 typedef enum {
42     TCG_REG_EAX = 0,
43     TCG_REG_ECX,
44     TCG_REG_EDX,
45     TCG_REG_EBX,
46     TCG_REG_ESP,
47     TCG_REG_EBP,
48     TCG_REG_ESI,
49     TCG_REG_EDI,
50 
51     /* 64-bit registers; always define the symbols to avoid
52        too much if-deffing.  */
53     TCG_REG_R8,
54     TCG_REG_R9,
55     TCG_REG_R10,
56     TCG_REG_R11,
57     TCG_REG_R12,
58     TCG_REG_R13,
59     TCG_REG_R14,
60     TCG_REG_R15,
61 
62     TCG_REG_XMM0,
63     TCG_REG_XMM1,
64     TCG_REG_XMM2,
65     TCG_REG_XMM3,
66     TCG_REG_XMM4,
67     TCG_REG_XMM5,
68     TCG_REG_XMM6,
69     TCG_REG_XMM7,
70 
71     /* 64-bit registers; likewise always define.  */
72     TCG_REG_XMM8,
73     TCG_REG_XMM9,
74     TCG_REG_XMM10,
75     TCG_REG_XMM11,
76     TCG_REG_XMM12,
77     TCG_REG_XMM13,
78     TCG_REG_XMM14,
79     TCG_REG_XMM15,
80 
81     TCG_REG_RAX = TCG_REG_EAX,
82     TCG_REG_RCX = TCG_REG_ECX,
83     TCG_REG_RDX = TCG_REG_EDX,
84     TCG_REG_RBX = TCG_REG_EBX,
85     TCG_REG_RSP = TCG_REG_ESP,
86     TCG_REG_RBP = TCG_REG_EBP,
87     TCG_REG_RSI = TCG_REG_ESI,
88     TCG_REG_RDI = TCG_REG_EDI,
89 
90     TCG_AREG0 = TCG_REG_EBP,
91     TCG_REG_CALL_STACK = TCG_REG_ESP
92 } TCGReg;
93 
94 /* used for function call generation */
95 #define TCG_TARGET_STACK_ALIGN 16
96 #if defined(_WIN64)
97 #define TCG_TARGET_CALL_STACK_OFFSET 32
98 #else
99 #define TCG_TARGET_CALL_STACK_OFFSET 0
100 #endif
101 #define TCG_TARGET_CALL_ARG_I32      TCG_CALL_ARG_NORMAL
102 #define TCG_TARGET_CALL_ARG_I64      TCG_CALL_ARG_NORMAL
103 #if defined(_WIN64)
104 # define TCG_TARGET_CALL_ARG_I128    TCG_CALL_ARG_BY_REF
105 # define TCG_TARGET_CALL_RET_I128    TCG_CALL_RET_BY_VEC
106 #elif TCG_TARGET_REG_BITS == 64
107 # define TCG_TARGET_CALL_ARG_I128    TCG_CALL_ARG_NORMAL
108 # define TCG_TARGET_CALL_RET_I128    TCG_CALL_RET_NORMAL
109 #else
110 # define TCG_TARGET_CALL_ARG_I128    TCG_CALL_ARG_NORMAL
111 # define TCG_TARGET_CALL_RET_I128    TCG_CALL_RET_BY_REF
112 #endif
113 
114 extern bool have_bmi1;
115 extern bool have_popcnt;
116 extern bool have_avx1;
117 extern bool have_avx2;
118 extern bool have_avx512bw;
119 extern bool have_avx512dq;
120 extern bool have_avx512vbmi2;
121 extern bool have_avx512vl;
122 extern bool have_movbe;
123 
124 /* optional instructions */
125 #define TCG_TARGET_HAS_div2_i32         1
126 #define TCG_TARGET_HAS_rot_i32          1
127 #define TCG_TARGET_HAS_ext8s_i32        1
128 #define TCG_TARGET_HAS_ext16s_i32       1
129 #define TCG_TARGET_HAS_ext8u_i32        1
130 #define TCG_TARGET_HAS_ext16u_i32       1
131 #define TCG_TARGET_HAS_bswap16_i32      1
132 #define TCG_TARGET_HAS_bswap32_i32      1
133 #define TCG_TARGET_HAS_neg_i32          1
134 #define TCG_TARGET_HAS_not_i32          1
135 #define TCG_TARGET_HAS_andc_i32         have_bmi1
136 #define TCG_TARGET_HAS_orc_i32          0
137 #define TCG_TARGET_HAS_eqv_i32          0
138 #define TCG_TARGET_HAS_nand_i32         0
139 #define TCG_TARGET_HAS_nor_i32          0
140 #define TCG_TARGET_HAS_clz_i32          1
141 #define TCG_TARGET_HAS_ctz_i32          1
142 #define TCG_TARGET_HAS_ctpop_i32        have_popcnt
143 #define TCG_TARGET_HAS_deposit_i32      1
144 #define TCG_TARGET_HAS_extract_i32      1
145 #define TCG_TARGET_HAS_sextract_i32     1
146 #define TCG_TARGET_HAS_extract2_i32     1
147 #define TCG_TARGET_HAS_movcond_i32      1
148 #define TCG_TARGET_HAS_add2_i32         1
149 #define TCG_TARGET_HAS_sub2_i32         1
150 #define TCG_TARGET_HAS_mulu2_i32        1
151 #define TCG_TARGET_HAS_muls2_i32        1
152 #define TCG_TARGET_HAS_muluh_i32        0
153 #define TCG_TARGET_HAS_mulsh_i32        0
154 
155 #if TCG_TARGET_REG_BITS == 64
156 /* Keep target addresses zero-extended in a register.  */
157 #define TCG_TARGET_HAS_extrl_i64_i32    (TARGET_LONG_BITS == 32)
158 #define TCG_TARGET_HAS_extrh_i64_i32    (TARGET_LONG_BITS == 32)
159 #define TCG_TARGET_HAS_div2_i64         1
160 #define TCG_TARGET_HAS_rot_i64          1
161 #define TCG_TARGET_HAS_ext8s_i64        1
162 #define TCG_TARGET_HAS_ext16s_i64       1
163 #define TCG_TARGET_HAS_ext32s_i64       1
164 #define TCG_TARGET_HAS_ext8u_i64        1
165 #define TCG_TARGET_HAS_ext16u_i64       1
166 #define TCG_TARGET_HAS_ext32u_i64       1
167 #define TCG_TARGET_HAS_bswap16_i64      1
168 #define TCG_TARGET_HAS_bswap32_i64      1
169 #define TCG_TARGET_HAS_bswap64_i64      1
170 #define TCG_TARGET_HAS_neg_i64          1
171 #define TCG_TARGET_HAS_not_i64          1
172 #define TCG_TARGET_HAS_andc_i64         have_bmi1
173 #define TCG_TARGET_HAS_orc_i64          0
174 #define TCG_TARGET_HAS_eqv_i64          0
175 #define TCG_TARGET_HAS_nand_i64         0
176 #define TCG_TARGET_HAS_nor_i64          0
177 #define TCG_TARGET_HAS_clz_i64          1
178 #define TCG_TARGET_HAS_ctz_i64          1
179 #define TCG_TARGET_HAS_ctpop_i64        have_popcnt
180 #define TCG_TARGET_HAS_deposit_i64      1
181 #define TCG_TARGET_HAS_extract_i64      1
182 #define TCG_TARGET_HAS_sextract_i64     0
183 #define TCG_TARGET_HAS_extract2_i64     1
184 #define TCG_TARGET_HAS_movcond_i64      1
185 #define TCG_TARGET_HAS_add2_i64         1
186 #define TCG_TARGET_HAS_sub2_i64         1
187 #define TCG_TARGET_HAS_mulu2_i64        1
188 #define TCG_TARGET_HAS_muls2_i64        1
189 #define TCG_TARGET_HAS_muluh_i64        0
190 #define TCG_TARGET_HAS_mulsh_i64        0
191 #define TCG_TARGET_HAS_qemu_st8_i32     0
192 #else
193 #define TCG_TARGET_HAS_qemu_st8_i32     1
194 #endif
195 
196 /* We do not support older SSE systems, only beginning with AVX1.  */
197 #define TCG_TARGET_HAS_v64              have_avx1
198 #define TCG_TARGET_HAS_v128             have_avx1
199 #define TCG_TARGET_HAS_v256             have_avx2
200 
201 #define TCG_TARGET_HAS_andc_vec         1
202 #define TCG_TARGET_HAS_orc_vec          have_avx512vl
203 #define TCG_TARGET_HAS_nand_vec         have_avx512vl
204 #define TCG_TARGET_HAS_nor_vec          have_avx512vl
205 #define TCG_TARGET_HAS_eqv_vec          have_avx512vl
206 #define TCG_TARGET_HAS_not_vec          have_avx512vl
207 #define TCG_TARGET_HAS_neg_vec          0
208 #define TCG_TARGET_HAS_abs_vec          1
209 #define TCG_TARGET_HAS_roti_vec         have_avx512vl
210 #define TCG_TARGET_HAS_rots_vec         0
211 #define TCG_TARGET_HAS_rotv_vec         have_avx512vl
212 #define TCG_TARGET_HAS_shi_vec          1
213 #define TCG_TARGET_HAS_shs_vec          1
214 #define TCG_TARGET_HAS_shv_vec          have_avx2
215 #define TCG_TARGET_HAS_mul_vec          1
216 #define TCG_TARGET_HAS_sat_vec          1
217 #define TCG_TARGET_HAS_minmax_vec       1
218 #define TCG_TARGET_HAS_bitsel_vec       have_avx512vl
219 #define TCG_TARGET_HAS_cmpsel_vec       -1
220 
221 #define TCG_TARGET_deposit_i32_valid(ofs, len) \
222     (((ofs) == 0 && (len) == 8) || ((ofs) == 8 && (len) == 8) || \
223      ((ofs) == 0 && (len) == 16))
224 #define TCG_TARGET_deposit_i64_valid    TCG_TARGET_deposit_i32_valid
225 
226 /* Check for the possibility of high-byte extraction and, for 64-bit,
227    zero-extending 32-bit right-shift.  */
228 #define TCG_TARGET_extract_i32_valid(ofs, len) ((ofs) == 8 && (len) == 8)
229 #define TCG_TARGET_extract_i64_valid(ofs, len) \
230     (((ofs) == 8 && (len) == 8) || ((ofs) + (len)) == 32)
231 
232 /* This defines the natural memory order supported by this
233  * architecture before guarantees made by various barrier
234  * instructions.
235  *
236  * The x86 has a pretty strong memory ordering which only really
237  * allows for some stores to be re-ordered after loads.
238  */
239 #include "tcg/tcg-mo.h"
240 
241 #define TCG_TARGET_DEFAULT_MO (TCG_MO_ALL & ~TCG_MO_ST_LD)
242 
243 #define TCG_TARGET_HAS_MEMORY_BSWAP  have_movbe
244 
245 #define TCG_TARGET_NEED_LDST_LABELS
246 #define TCG_TARGET_NEED_POOL_LABELS
247 
248 #endif
249