xref: /qemu/tcg/tci/tcg-target.h (revision 138ca49a)
1 /*
2  * Tiny Code Generator for QEMU
3  *
4  * Copyright (c) 2009, 2011 Stefan Weil
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 
25 /*
26  * This code implements a TCG which does not generate machine code for some
27  * real target machine but which generates virtual machine code for an
28  * interpreter. Interpreted pseudo code is slow, but it works on any host.
29  *
30  * Some remarks might help in understanding the code:
31  *
32  * "target" or "TCG target" is the machine which runs the generated code.
33  * This is different to the usual meaning in QEMU where "target" is the
34  * emulated machine. So normally QEMU host is identical to TCG target.
35  * Here the TCG target is a virtual machine, but this virtual machine must
36  * use the same word size like the real machine.
37  * Therefore, we need both 32 and 64 bit virtual machines (interpreter).
38  */
39 
40 #ifndef TCG_TARGET_H
41 #define TCG_TARGET_H
42 
43 #define TCG_TARGET_INTERPRETER 1
44 #define TCG_TARGET_INSN_UNIT_SIZE 1
45 #define TCG_TARGET_TLB_DISPLACEMENT_BITS 32
46 
47 #if UINTPTR_MAX == UINT32_MAX
48 # define TCG_TARGET_REG_BITS 32
49 #elif UINTPTR_MAX == UINT64_MAX
50 # define TCG_TARGET_REG_BITS 64
51 #else
52 # error Unknown pointer size for tci target
53 #endif
54 
55 #ifdef CONFIG_DEBUG_TCG
56 /* Enable debug output. */
57 #define CONFIG_DEBUG_TCG_INTERPRETER
58 #endif
59 
60 /* Optional instructions. */
61 
62 #define TCG_TARGET_HAS_bswap16_i32      1
63 #define TCG_TARGET_HAS_bswap32_i32      1
64 #define TCG_TARGET_HAS_div_i32          1
65 #define TCG_TARGET_HAS_rem_i32          1
66 #define TCG_TARGET_HAS_ext8s_i32        1
67 #define TCG_TARGET_HAS_ext16s_i32       1
68 #define TCG_TARGET_HAS_ext8u_i32        1
69 #define TCG_TARGET_HAS_ext16u_i32       1
70 #define TCG_TARGET_HAS_andc_i32         0
71 #define TCG_TARGET_HAS_deposit_i32      1
72 #define TCG_TARGET_HAS_extract_i32      0
73 #define TCG_TARGET_HAS_sextract_i32     0
74 #define TCG_TARGET_HAS_extract2_i32     0
75 #define TCG_TARGET_HAS_eqv_i32          0
76 #define TCG_TARGET_HAS_nand_i32         0
77 #define TCG_TARGET_HAS_nor_i32          0
78 #define TCG_TARGET_HAS_clz_i32          0
79 #define TCG_TARGET_HAS_ctz_i32          0
80 #define TCG_TARGET_HAS_ctpop_i32        0
81 #define TCG_TARGET_HAS_neg_i32          1
82 #define TCG_TARGET_HAS_not_i32          1
83 #define TCG_TARGET_HAS_orc_i32          0
84 #define TCG_TARGET_HAS_rot_i32          1
85 #define TCG_TARGET_HAS_movcond_i32      0
86 #define TCG_TARGET_HAS_muls2_i32        0
87 #define TCG_TARGET_HAS_muluh_i32        0
88 #define TCG_TARGET_HAS_mulsh_i32        0
89 #define TCG_TARGET_HAS_goto_ptr         0
90 #define TCG_TARGET_HAS_direct_jump      1
91 #define TCG_TARGET_HAS_qemu_st8_i32     0
92 
93 #if TCG_TARGET_REG_BITS == 64
94 #define TCG_TARGET_HAS_extrl_i64_i32    0
95 #define TCG_TARGET_HAS_extrh_i64_i32    0
96 #define TCG_TARGET_HAS_bswap16_i64      1
97 #define TCG_TARGET_HAS_bswap32_i64      1
98 #define TCG_TARGET_HAS_bswap64_i64      1
99 #define TCG_TARGET_HAS_deposit_i64      1
100 #define TCG_TARGET_HAS_extract_i64      0
101 #define TCG_TARGET_HAS_sextract_i64     0
102 #define TCG_TARGET_HAS_extract2_i64     0
103 #define TCG_TARGET_HAS_div_i64          0
104 #define TCG_TARGET_HAS_rem_i64          0
105 #define TCG_TARGET_HAS_ext8s_i64        1
106 #define TCG_TARGET_HAS_ext16s_i64       1
107 #define TCG_TARGET_HAS_ext32s_i64       1
108 #define TCG_TARGET_HAS_ext8u_i64        1
109 #define TCG_TARGET_HAS_ext16u_i64       1
110 #define TCG_TARGET_HAS_ext32u_i64       1
111 #define TCG_TARGET_HAS_andc_i64         0
112 #define TCG_TARGET_HAS_eqv_i64          0
113 #define TCG_TARGET_HAS_nand_i64         0
114 #define TCG_TARGET_HAS_nor_i64          0
115 #define TCG_TARGET_HAS_clz_i64          0
116 #define TCG_TARGET_HAS_ctz_i64          0
117 #define TCG_TARGET_HAS_ctpop_i64        0
118 #define TCG_TARGET_HAS_neg_i64          1
119 #define TCG_TARGET_HAS_not_i64          1
120 #define TCG_TARGET_HAS_orc_i64          0
121 #define TCG_TARGET_HAS_rot_i64          1
122 #define TCG_TARGET_HAS_movcond_i64      0
123 #define TCG_TARGET_HAS_muls2_i64        0
124 #define TCG_TARGET_HAS_add2_i32         0
125 #define TCG_TARGET_HAS_sub2_i32         0
126 #define TCG_TARGET_HAS_mulu2_i32        0
127 #define TCG_TARGET_HAS_add2_i64         0
128 #define TCG_TARGET_HAS_sub2_i64         0
129 #define TCG_TARGET_HAS_mulu2_i64        0
130 #define TCG_TARGET_HAS_muluh_i64        0
131 #define TCG_TARGET_HAS_mulsh_i64        0
132 #else
133 #define TCG_TARGET_HAS_mulu2_i32        1
134 #endif /* TCG_TARGET_REG_BITS == 64 */
135 
136 /* Number of registers available.
137    For 32 bit hosts, we need more than 8 registers (call arguments). */
138 /* #define TCG_TARGET_NB_REGS 8 */
139 #define TCG_TARGET_NB_REGS 16
140 /* #define TCG_TARGET_NB_REGS 32 */
141 
142 /* List of registers which are used by TCG. */
143 typedef enum {
144     TCG_REG_R0 = 0,
145     TCG_REG_R1,
146     TCG_REG_R2,
147     TCG_REG_R3,
148     TCG_REG_R4,
149     TCG_REG_R5,
150     TCG_REG_R6,
151     TCG_REG_R7,
152 #if TCG_TARGET_NB_REGS >= 16
153     TCG_REG_R8,
154     TCG_REG_R9,
155     TCG_REG_R10,
156     TCG_REG_R11,
157     TCG_REG_R12,
158     TCG_REG_R13,
159     TCG_REG_R14,
160     TCG_REG_R15,
161 #if TCG_TARGET_NB_REGS >= 32
162     TCG_REG_R16,
163     TCG_REG_R17,
164     TCG_REG_R18,
165     TCG_REG_R19,
166     TCG_REG_R20,
167     TCG_REG_R21,
168     TCG_REG_R22,
169     TCG_REG_R23,
170     TCG_REG_R24,
171     TCG_REG_R25,
172     TCG_REG_R26,
173     TCG_REG_R27,
174     TCG_REG_R28,
175     TCG_REG_R29,
176     TCG_REG_R30,
177     TCG_REG_R31,
178 #endif
179 #endif
180     /* Special value UINT8_MAX is used by TCI to encode constant values. */
181     TCG_CONST = UINT8_MAX
182 } TCGReg;
183 
184 #define TCG_AREG0                       (TCG_TARGET_NB_REGS - 2)
185 
186 /* Used for function call generation. */
187 #define TCG_REG_CALL_STACK              (TCG_TARGET_NB_REGS - 1)
188 #define TCG_TARGET_CALL_STACK_OFFSET    0
189 #define TCG_TARGET_STACK_ALIGN          16
190 
191 void tci_disas(uint8_t opc);
192 
193 #define HAVE_TCG_QEMU_TB_EXEC
194 
195 /* We could notice __i386__ or __s390x__ and reduce the barriers depending
196    on the host.  But if you want performance, you use the normal backend.
197    We prefer consistency across hosts on this.  */
198 #define TCG_TARGET_DEFAULT_MO  (0)
199 
200 #define TCG_TARGET_HAS_MEMORY_BSWAP     1
201 
202 static inline void tb_target_set_jmp_target(uintptr_t tc_ptr, uintptr_t jmp_rx,
203                                             uintptr_t jmp_rw, uintptr_t addr)
204 {
205     /* patch the branch destination */
206     qatomic_set((int32_t *)jmp_rw, addr - (jmp_rx + 4));
207     /* no need to flush icache explicitly */
208 }
209 
210 #endif /* TCG_TARGET_H */
211