xref: /qemu/ui/gtk-egl.c (revision 3cf42b8b)
1 /*
2  * GTK UI -- egl opengl code.
3  *
4  * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
5  * which is GtkDrawingArea like widget with opengl rendering support.
6  *
7  * This code handles opengl support on older gtk versions, using egl
8  * to get a opengl context for the X11 window.
9  *
10  * This work is licensed under the terms of the GNU GPL, version 2 or later.
11  * See the COPYING file in the top-level directory.
12  */
13 
14 #include "qemu/osdep.h"
15 #include "qemu-common.h"
16 
17 #include "trace.h"
18 
19 #include "ui/console.h"
20 #include "ui/gtk.h"
21 #include "ui/egl-helpers.h"
22 #include "ui/shader.h"
23 
24 #include "sysemu/sysemu.h"
25 
26 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
27 {
28     if (vc->gfx.scanout_mode == scanout) {
29         return;
30     }
31 
32     vc->gfx.scanout_mode = scanout;
33     if (!vc->gfx.scanout_mode) {
34         egl_fb_destroy(&vc->gfx.guest_fb);
35         if (vc->gfx.surface) {
36             surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
37             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
38         }
39     }
40 }
41 
42 /** DisplayState Callbacks (opengl version) **/
43 
44 void gd_egl_init(VirtualConsole *vc)
45 {
46     GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
47     if (!gdk_window) {
48         return;
49     }
50 
51 #if GTK_CHECK_VERSION(3, 0, 0)
52     Window x11_window = gdk_x11_window_get_xid(gdk_window);
53 #else
54     Window x11_window = gdk_x11_drawable_get_xid(gdk_window);
55 #endif
56     if (!x11_window) {
57         return;
58     }
59 
60     vc->gfx.ectx = qemu_egl_init_ctx();
61     vc->gfx.esurface = qemu_egl_init_surface_x11(vc->gfx.ectx, x11_window);
62 
63     assert(vc->gfx.esurface);
64 }
65 
66 void gd_egl_draw(VirtualConsole *vc)
67 {
68     GdkWindow *window;
69     int ww, wh;
70 
71     if (!vc->gfx.gls) {
72         return;
73     }
74 
75     if (vc->gfx.scanout_mode) {
76         gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
77     } else {
78         if (!vc->gfx.ds) {
79             return;
80         }
81         eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
82                        vc->gfx.esurface, vc->gfx.ectx);
83 
84         window = gtk_widget_get_window(vc->gfx.drawing_area);
85         gdk_drawable_get_size(window, &ww, &wh);
86         surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
87         surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
88 
89         eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
90     }
91 }
92 
93 void gd_egl_update(DisplayChangeListener *dcl,
94                    int x, int y, int w, int h)
95 {
96     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
97 
98     if (!vc->gfx.gls || !vc->gfx.ds) {
99         return;
100     }
101 
102     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
103                    vc->gfx.esurface, vc->gfx.ectx);
104     surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
105     vc->gfx.glupdates++;
106 }
107 
108 void gd_egl_refresh(DisplayChangeListener *dcl)
109 {
110     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
111 
112     if (!vc->gfx.esurface) {
113         gd_egl_init(vc);
114         if (!vc->gfx.esurface) {
115             return;
116         }
117         vc->gfx.gls = qemu_gl_init_shader();
118         if (vc->gfx.ds) {
119             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
120         }
121     }
122 
123     graphic_hw_update(dcl->con);
124 
125     if (vc->gfx.glupdates) {
126         vc->gfx.glupdates = 0;
127         gtk_egl_set_scanout_mode(vc, false);
128         gd_egl_draw(vc);
129     }
130 }
131 
132 void gd_egl_switch(DisplayChangeListener *dcl,
133                    DisplaySurface *surface)
134 {
135     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
136     bool resized = true;
137 
138     trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
139 
140     if (vc->gfx.ds &&
141         surface_width(vc->gfx.ds) == surface_width(surface) &&
142         surface_height(vc->gfx.ds) == surface_height(surface)) {
143         resized = false;
144     }
145 
146     surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
147     vc->gfx.ds = surface;
148     if (vc->gfx.gls) {
149         surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
150     }
151 
152     if (resized) {
153         gd_update_windowsize(vc);
154     }
155 }
156 
157 QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
158                                     QEMUGLParams *params)
159 {
160     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
161 
162     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
163                    vc->gfx.esurface, vc->gfx.ectx);
164     return qemu_egl_create_context(dcl, params);
165 }
166 
167 void gd_egl_scanout_disable(DisplayChangeListener *dcl)
168 {
169     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
170 
171     vc->gfx.w = 0;
172     vc->gfx.h = 0;
173     gtk_egl_set_scanout_mode(vc, false);
174 }
175 
176 void gd_egl_scanout_texture(DisplayChangeListener *dcl,
177                             uint32_t backing_id, bool backing_y_0_top,
178                             uint32_t backing_width, uint32_t backing_height,
179                             uint32_t x, uint32_t y,
180                             uint32_t w, uint32_t h)
181 {
182     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
183 
184     vc->gfx.x = x;
185     vc->gfx.y = y;
186     vc->gfx.w = w;
187     vc->gfx.h = h;
188     vc->gfx.y0_top = backing_y_0_top;
189 
190     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
191                    vc->gfx.esurface, vc->gfx.ectx);
192 
193     gtk_egl_set_scanout_mode(vc, true);
194     egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
195                          backing_id, false);
196 }
197 
198 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
199                            QemuDmaBuf *dmabuf)
200 {
201 #ifdef CONFIG_OPENGL_DMABUF
202     egl_dmabuf_import_texture(dmabuf);
203     if (!dmabuf->texture) {
204         return;
205     }
206 
207     gd_egl_scanout_texture(dcl, dmabuf->texture,
208                            false, dmabuf->width, dmabuf->height,
209                            0, 0, dmabuf->width, dmabuf->height);
210 #endif
211 }
212 
213 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
214                           QemuDmaBuf *dmabuf, bool have_hot,
215                           uint32_t hot_x, uint32_t hot_y)
216 {
217 #ifdef CONFIG_OPENGL_DMABUF
218     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
219 
220     if (dmabuf) {
221         egl_dmabuf_import_texture(dmabuf);
222         if (!dmabuf->texture) {
223             return;
224         }
225         egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height,
226                              dmabuf->texture, false);
227     } else {
228         egl_fb_destroy(&vc->gfx.cursor_fb);
229     }
230 #endif
231 }
232 
233 void gd_egl_cursor_position(DisplayChangeListener *dcl,
234                             uint32_t pos_x, uint32_t pos_y)
235 {
236     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
237 
238     vc->gfx.cursor_x = pos_x;
239     vc->gfx.cursor_y = pos_y;
240 }
241 
242 void gd_egl_release_dmabuf(DisplayChangeListener *dcl,
243                            QemuDmaBuf *dmabuf)
244 {
245 #ifdef CONFIG_OPENGL_DMABUF
246     egl_dmabuf_release_texture(dmabuf);
247 #endif
248 }
249 
250 void gd_egl_scanout_flush(DisplayChangeListener *dcl,
251                           uint32_t x, uint32_t y, uint32_t w, uint32_t h)
252 {
253     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
254     GdkWindow *window;
255     int ww, wh;
256 
257     if (!vc->gfx.scanout_mode) {
258         return;
259     }
260     if (!vc->gfx.guest_fb.framebuffer) {
261         return;
262     }
263 
264     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
265                    vc->gfx.esurface, vc->gfx.ectx);
266 
267     window = gtk_widget_get_window(vc->gfx.drawing_area);
268     gdk_drawable_get_size(window, &ww, &wh);
269     egl_fb_setup_default(&vc->gfx.win_fb, ww, wh);
270     if (vc->gfx.cursor_fb.texture) {
271         egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb,
272                          vc->gfx.y0_top);
273         egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb,
274                           vc->gfx.y0_top,
275                           vc->gfx.cursor_x, vc->gfx.cursor_y);
276     } else {
277         egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top);
278     }
279 
280     eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
281 }
282 
283 void gtk_egl_init(void)
284 {
285     GdkDisplay *gdk_display = gdk_display_get_default();
286     Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
287 
288     if (qemu_egl_init_dpy_x11(x11_display) < 0) {
289         return;
290     }
291 
292     display_opengl = 1;
293 }
294 
295 int gd_egl_make_current(DisplayChangeListener *dcl,
296                         QEMUGLContext ctx)
297 {
298     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
299 
300     return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
301                           vc->gfx.esurface, ctx);
302 }
303