xref: /qemu/ui/gtk-egl.c (revision 654d6b04)
1 /*
2  * GTK UI -- egl opengl code.
3  *
4  * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
5  * which is GtkDrawingArea like widget with opengl rendering support.
6  *
7  * This code handles opengl support on older gtk versions, using egl
8  * to get a opengl context for the X11 window.
9  *
10  * This work is licensed under the terms of the GNU GPL, version 2 or later.
11  * See the COPYING file in the top-level directory.
12  */
13 
14 #include "qemu/osdep.h"
15 #include "qemu/main-loop.h"
16 
17 #include "trace.h"
18 
19 #include "ui/console.h"
20 #include "ui/gtk.h"
21 #include "ui/egl-helpers.h"
22 #include "ui/shader.h"
23 
24 #include "sysemu/sysemu.h"
25 
26 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
27 {
28     if (vc->gfx.scanout_mode == scanout) {
29         return;
30     }
31 
32     vc->gfx.scanout_mode = scanout;
33     if (!vc->gfx.scanout_mode) {
34         egl_fb_destroy(&vc->gfx.guest_fb);
35         if (vc->gfx.surface) {
36             surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
37             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
38         }
39     }
40 }
41 
42 /** DisplayState Callbacks (opengl version) **/
43 
44 void gd_egl_init(VirtualConsole *vc)
45 {
46     GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
47     if (!gdk_window) {
48         return;
49     }
50 
51     Window x11_window = gdk_x11_window_get_xid(gdk_window);
52     if (!x11_window) {
53         return;
54     }
55 
56     vc->gfx.ectx = qemu_egl_init_ctx();
57     vc->gfx.esurface = qemu_egl_init_surface_x11
58         (vc->gfx.ectx, (EGLNativeWindowType)x11_window);
59 
60     assert(vc->gfx.esurface);
61 }
62 
63 void gd_egl_draw(VirtualConsole *vc)
64 {
65     GdkWindow *window;
66     int ww, wh;
67 
68     if (!vc->gfx.gls) {
69         return;
70     }
71 
72     window = gtk_widget_get_window(vc->gfx.drawing_area);
73     ww = gdk_window_get_width(window);
74     wh = gdk_window_get_height(window);
75 
76     if (vc->gfx.scanout_mode) {
77         gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
78 
79         vc->gfx.scale_x = (double)ww / vc->gfx.w;
80         vc->gfx.scale_y = (double)wh / vc->gfx.h;
81     } else {
82         if (!vc->gfx.ds) {
83             return;
84         }
85         eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
86                        vc->gfx.esurface, vc->gfx.ectx);
87 
88         surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
89         surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
90 
91         eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
92 
93         vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
94         vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
95     }
96 
97     glFlush();
98 #ifdef CONFIG_GBM
99     if (vc->gfx.guest_fb.dmabuf) {
100         QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
101 
102         egl_dmabuf_create_fence(dmabuf);
103         if (dmabuf->fence_fd > 0) {
104             qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
105             return;
106         }
107         graphic_hw_gl_block(vc->gfx.dcl.con, false);
108     }
109 #endif
110     graphic_hw_gl_flushed(vc->gfx.dcl.con);
111 }
112 
113 void gd_egl_update(DisplayChangeListener *dcl,
114                    int x, int y, int w, int h)
115 {
116     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
117 
118     if (!vc->gfx.gls || !vc->gfx.ds) {
119         return;
120     }
121 
122     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
123                    vc->gfx.esurface, vc->gfx.ectx);
124     surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
125     vc->gfx.glupdates++;
126 }
127 
128 void gd_egl_refresh(DisplayChangeListener *dcl)
129 {
130     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
131 
132     vc->gfx.dcl.update_interval = gd_monitor_update_interval(
133             vc->window ? vc->window : vc->gfx.drawing_area);
134 
135     if (!vc->gfx.esurface) {
136         gd_egl_init(vc);
137         if (!vc->gfx.esurface) {
138             return;
139         }
140         vc->gfx.gls = qemu_gl_init_shader();
141         if (vc->gfx.ds) {
142             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
143         }
144     }
145 
146     graphic_hw_update(dcl->con);
147 
148     if (vc->gfx.glupdates) {
149         vc->gfx.glupdates = 0;
150         gtk_egl_set_scanout_mode(vc, false);
151         gd_egl_draw(vc);
152     }
153 }
154 
155 void gd_egl_switch(DisplayChangeListener *dcl,
156                    DisplaySurface *surface)
157 {
158     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
159     bool resized = true;
160 
161     trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
162 
163     if (vc->gfx.ds &&
164         surface_width(vc->gfx.ds) == surface_width(surface) &&
165         surface_height(vc->gfx.ds) == surface_height(surface)) {
166         resized = false;
167     }
168 
169     surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
170     vc->gfx.ds = surface;
171     if (vc->gfx.gls) {
172         surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
173     }
174 
175     if (resized) {
176         gd_update_windowsize(vc);
177     }
178 }
179 
180 QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
181                                     QEMUGLParams *params)
182 {
183     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
184 
185     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
186                    vc->gfx.esurface, vc->gfx.ectx);
187     return qemu_egl_create_context(dcl, params);
188 }
189 
190 void gd_egl_scanout_disable(DisplayChangeListener *dcl)
191 {
192     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
193 
194     vc->gfx.w = 0;
195     vc->gfx.h = 0;
196     gtk_egl_set_scanout_mode(vc, false);
197 }
198 
199 void gd_egl_scanout_texture(DisplayChangeListener *dcl,
200                             uint32_t backing_id, bool backing_y_0_top,
201                             uint32_t backing_width, uint32_t backing_height,
202                             uint32_t x, uint32_t y,
203                             uint32_t w, uint32_t h)
204 {
205     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
206 
207     vc->gfx.x = x;
208     vc->gfx.y = y;
209     vc->gfx.w = w;
210     vc->gfx.h = h;
211     vc->gfx.y0_top = backing_y_0_top;
212 
213     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
214                    vc->gfx.esurface, vc->gfx.ectx);
215 
216     gtk_egl_set_scanout_mode(vc, true);
217     egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
218                          backing_id, false);
219 }
220 
221 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
222                            QemuDmaBuf *dmabuf)
223 {
224 #ifdef CONFIG_GBM
225     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
226 
227     egl_dmabuf_import_texture(dmabuf);
228     if (!dmabuf->texture) {
229         return;
230     }
231 
232     gd_egl_scanout_texture(dcl, dmabuf->texture,
233                            false, dmabuf->width, dmabuf->height,
234                            0, 0, dmabuf->width, dmabuf->height);
235 
236     if (dmabuf->allow_fences) {
237         vc->gfx.guest_fb.dmabuf = dmabuf;
238     }
239 #endif
240 }
241 
242 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
243                           QemuDmaBuf *dmabuf, bool have_hot,
244                           uint32_t hot_x, uint32_t hot_y)
245 {
246 #ifdef CONFIG_GBM
247     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
248 
249     if (dmabuf) {
250         egl_dmabuf_import_texture(dmabuf);
251         if (!dmabuf->texture) {
252             return;
253         }
254         egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height,
255                              dmabuf->texture, false);
256     } else {
257         egl_fb_destroy(&vc->gfx.cursor_fb);
258     }
259 #endif
260 }
261 
262 void gd_egl_cursor_position(DisplayChangeListener *dcl,
263                             uint32_t pos_x, uint32_t pos_y)
264 {
265     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
266 
267     vc->gfx.cursor_x = pos_x * vc->gfx.scale_x;
268     vc->gfx.cursor_y = pos_y * vc->gfx.scale_y;
269 }
270 
271 void gd_egl_scanout_flush(DisplayChangeListener *dcl,
272                           uint32_t x, uint32_t y, uint32_t w, uint32_t h)
273 {
274     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
275     GdkWindow *window;
276     int ww, wh;
277 
278     if (!vc->gfx.scanout_mode) {
279         return;
280     }
281     if (!vc->gfx.guest_fb.framebuffer) {
282         return;
283     }
284 
285     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
286                    vc->gfx.esurface, vc->gfx.ectx);
287 
288     window = gtk_widget_get_window(vc->gfx.drawing_area);
289     ww = gdk_window_get_width(window);
290     wh = gdk_window_get_height(window);
291     egl_fb_setup_default(&vc->gfx.win_fb, ww, wh);
292     if (vc->gfx.cursor_fb.texture) {
293         egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb,
294                          vc->gfx.y0_top);
295         egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb,
296                           vc->gfx.y0_top,
297                           vc->gfx.cursor_x, vc->gfx.cursor_y,
298                           vc->gfx.scale_x, vc->gfx.scale_y);
299     } else {
300         egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top);
301     }
302 
303 #ifdef CONFIG_GBM
304     if (vc->gfx.guest_fb.dmabuf) {
305         egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf);
306     }
307 #endif
308 
309     eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
310 }
311 
312 void gd_egl_flush(DisplayChangeListener *dcl,
313                   uint32_t x, uint32_t y, uint32_t w, uint32_t h)
314 {
315     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
316     GtkWidget *area = vc->gfx.drawing_area;
317 
318     if (vc->gfx.guest_fb.dmabuf) {
319         graphic_hw_gl_block(vc->gfx.dcl.con, true);
320         gtk_widget_queue_draw_area(area, x, y, w, h);
321         return;
322     }
323 
324     gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h);
325 }
326 
327 void gtk_egl_init(DisplayGLMode mode)
328 {
329     GdkDisplay *gdk_display = gdk_display_get_default();
330     Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
331 
332     if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) {
333         return;
334     }
335 
336     display_opengl = 1;
337 }
338 
339 int gd_egl_make_current(DisplayChangeListener *dcl,
340                         QEMUGLContext ctx)
341 {
342     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
343 
344     return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
345                           vc->gfx.esurface, ctx);
346 }
347