xref: /qemu/ui/gtk-egl.c (revision 7271a819)
1 /*
2  * GTK UI -- egl opengl code.
3  *
4  * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
5  * which is GtkDrawingArea like widget with opengl rendering support.
6  *
7  * This code handles opengl support on older gtk versions, using egl
8  * to get a opengl context for the X11 window.
9  *
10  * This work is licensed under the terms of the GNU GPL, version 2 or later.
11  * See the COPYING file in the top-level directory.
12  */
13 
14 #include "qemu/osdep.h"
15 #include "qemu-common.h"
16 
17 #include "trace.h"
18 
19 #include "ui/console.h"
20 #include "ui/gtk.h"
21 #include "ui/egl-helpers.h"
22 
23 #include "sysemu/sysemu.h"
24 
25 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
26 {
27     if (vc->gfx.scanout_mode == scanout) {
28         return;
29     }
30 
31     vc->gfx.scanout_mode = scanout;
32     if (!vc->gfx.scanout_mode) {
33         egl_fb_destroy(&vc->gfx.guest_fb);
34         if (vc->gfx.surface) {
35             surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
36             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
37         }
38     }
39 }
40 
41 /** DisplayState Callbacks (opengl version) **/
42 
43 void gd_egl_init(VirtualConsole *vc)
44 {
45     GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
46     if (!gdk_window) {
47         return;
48     }
49 
50 #if GTK_CHECK_VERSION(3, 0, 0)
51     Window x11_window = gdk_x11_window_get_xid(gdk_window);
52 #else
53     Window x11_window = gdk_x11_drawable_get_xid(gdk_window);
54 #endif
55     if (!x11_window) {
56         return;
57     }
58 
59     vc->gfx.ectx = qemu_egl_init_ctx();
60     vc->gfx.esurface = qemu_egl_init_surface_x11(vc->gfx.ectx, x11_window);
61 
62     assert(vc->gfx.esurface);
63 }
64 
65 void gd_egl_draw(VirtualConsole *vc)
66 {
67     GdkWindow *window;
68     int ww, wh;
69 
70     if (!vc->gfx.gls) {
71         return;
72     }
73 
74     if (vc->gfx.scanout_mode) {
75         gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
76     } else {
77         if (!vc->gfx.ds) {
78             return;
79         }
80         eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
81                        vc->gfx.esurface, vc->gfx.ectx);
82 
83         window = gtk_widget_get_window(vc->gfx.drawing_area);
84         gdk_drawable_get_size(window, &ww, &wh);
85         surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
86         surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
87 
88         eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
89     }
90 }
91 
92 void gd_egl_update(DisplayChangeListener *dcl,
93                    int x, int y, int w, int h)
94 {
95     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
96 
97     if (!vc->gfx.gls || !vc->gfx.ds) {
98         return;
99     }
100 
101     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
102                    vc->gfx.esurface, vc->gfx.ectx);
103     surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
104     vc->gfx.glupdates++;
105 }
106 
107 void gd_egl_refresh(DisplayChangeListener *dcl)
108 {
109     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
110 
111     if (!vc->gfx.esurface) {
112         gd_egl_init(vc);
113         if (!vc->gfx.esurface) {
114             return;
115         }
116         vc->gfx.gls = console_gl_init_context();
117         if (vc->gfx.ds) {
118             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
119         }
120     }
121 
122     graphic_hw_update(dcl->con);
123 
124     if (vc->gfx.glupdates) {
125         vc->gfx.glupdates = 0;
126         gtk_egl_set_scanout_mode(vc, false);
127         gd_egl_draw(vc);
128     }
129 }
130 
131 void gd_egl_switch(DisplayChangeListener *dcl,
132                    DisplaySurface *surface)
133 {
134     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
135     bool resized = true;
136 
137     trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
138 
139     if (vc->gfx.ds &&
140         surface_width(vc->gfx.ds) == surface_width(surface) &&
141         surface_height(vc->gfx.ds) == surface_height(surface)) {
142         resized = false;
143     }
144 
145     surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
146     vc->gfx.ds = surface;
147     if (vc->gfx.gls) {
148         surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
149     }
150 
151     if (resized) {
152         gd_update_windowsize(vc);
153     }
154 }
155 
156 QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
157                                     QEMUGLParams *params)
158 {
159     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
160 
161     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
162                    vc->gfx.esurface, vc->gfx.ectx);
163     return qemu_egl_create_context(dcl, params);
164 }
165 
166 void gd_egl_scanout_disable(DisplayChangeListener *dcl)
167 {
168     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
169 
170     vc->gfx.w = 0;
171     vc->gfx.h = 0;
172     gtk_egl_set_scanout_mode(vc, false);
173 }
174 
175 void gd_egl_scanout_texture(DisplayChangeListener *dcl,
176                             uint32_t backing_id, bool backing_y_0_top,
177                             uint32_t backing_width, uint32_t backing_height,
178                             uint32_t x, uint32_t y,
179                             uint32_t w, uint32_t h)
180 {
181     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
182 
183     vc->gfx.x = x;
184     vc->gfx.y = y;
185     vc->gfx.w = w;
186     vc->gfx.h = h;
187     vc->gfx.y0_top = backing_y_0_top;
188 
189     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
190                    vc->gfx.esurface, vc->gfx.ectx);
191 
192     gtk_egl_set_scanout_mode(vc, true);
193     egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
194                          backing_id, false);
195 }
196 
197 void gd_egl_scanout_flush(DisplayChangeListener *dcl,
198                           uint32_t x, uint32_t y, uint32_t w, uint32_t h)
199 {
200     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
201     GdkWindow *window;
202     int ww, wh;
203 
204     if (!vc->gfx.scanout_mode) {
205         return;
206     }
207     if (!vc->gfx.guest_fb.framebuffer) {
208         return;
209     }
210 
211     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
212                    vc->gfx.esurface, vc->gfx.ectx);
213 
214     window = gtk_widget_get_window(vc->gfx.drawing_area);
215     gdk_drawable_get_size(window, &ww, &wh);
216     egl_fb_setup_default(&vc->gfx.win_fb, ww, wh);
217     egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top);
218 
219     eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
220 }
221 
222 void gtk_egl_init(void)
223 {
224     GdkDisplay *gdk_display = gdk_display_get_default();
225     Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
226 
227     if (qemu_egl_init_dpy_x11(x11_display) < 0) {
228         return;
229     }
230 
231     display_opengl = 1;
232 }
233 
234 int gd_egl_make_current(DisplayChangeListener *dcl,
235                         QEMUGLContext ctx)
236 {
237     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
238 
239     return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
240                           vc->gfx.esurface, ctx);
241 }
242