xref: /qemu/ui/gtk-gl-area.c (revision e3a6e0da)
1 /*
2  * GTK UI -- glarea opengl code.
3  *
4  * Requires 3.16+ (GtkGLArea widget).
5  *
6  * This work is licensed under the terms of the GNU GPL, version 2 or later.
7  * See the COPYING file in the top-level directory.
8  */
9 
10 #include "qemu/osdep.h"
11 
12 #include "trace.h"
13 
14 #include "ui/console.h"
15 #include "ui/gtk.h"
16 #include "ui/egl-helpers.h"
17 
18 #include "sysemu/sysemu.h"
19 
20 static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
21 {
22     if (vc->gfx.scanout_mode == scanout) {
23         return;
24     }
25 
26     vc->gfx.scanout_mode = scanout;
27     if (!vc->gfx.scanout_mode) {
28         egl_fb_destroy(&vc->gfx.guest_fb);
29         if (vc->gfx.surface) {
30             surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
31             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
32         }
33     }
34 }
35 
36 /** DisplayState Callbacks (opengl version) **/
37 
38 void gd_gl_area_draw(VirtualConsole *vc)
39 {
40     int ww, wh, y1, y2;
41 
42     if (!vc->gfx.gls) {
43         return;
44     }
45 
46     gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
47     ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
48     wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
49 
50     if (vc->gfx.scanout_mode) {
51         if (!vc->gfx.guest_fb.framebuffer) {
52             return;
53         }
54 
55         glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
56         /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
57 
58         glViewport(0, 0, ww, wh);
59         y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
60         y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
61         glBlitFramebuffer(0, y1, vc->gfx.w, y2,
62                           0, 0, ww, wh,
63                           GL_COLOR_BUFFER_BIT, GL_NEAREST);
64     } else {
65         if (!vc->gfx.ds) {
66             return;
67         }
68         gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
69 
70         surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
71         surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
72     }
73 }
74 
75 void gd_gl_area_update(DisplayChangeListener *dcl,
76                    int x, int y, int w, int h)
77 {
78     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
79 
80     if (!vc->gfx.gls || !vc->gfx.ds) {
81         return;
82     }
83 
84     gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
85     surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
86     vc->gfx.glupdates++;
87 }
88 
89 void gd_gl_area_refresh(DisplayChangeListener *dcl)
90 {
91     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
92 
93     if (!vc->gfx.gls) {
94         if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
95             return;
96         }
97         gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
98         vc->gfx.gls = qemu_gl_init_shader();
99         if (vc->gfx.ds) {
100             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
101         }
102     }
103 
104     graphic_hw_update(dcl->con);
105 
106     if (vc->gfx.glupdates) {
107         vc->gfx.glupdates = 0;
108         gtk_gl_area_set_scanout_mode(vc, false);
109         gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
110     }
111 }
112 
113 void gd_gl_area_switch(DisplayChangeListener *dcl,
114                        DisplaySurface *surface)
115 {
116     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
117     bool resized = true;
118 
119     trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
120 
121     if (vc->gfx.ds &&
122         surface_width(vc->gfx.ds) == surface_width(surface) &&
123         surface_height(vc->gfx.ds) == surface_height(surface)) {
124         resized = false;
125     }
126 
127     if (vc->gfx.gls) {
128         gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
129         surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
130         surface_gl_create_texture(vc->gfx.gls, surface);
131     }
132     vc->gfx.ds = surface;
133 
134     if (resized) {
135         gd_update_windowsize(vc);
136     }
137 }
138 
139 QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
140                                         QEMUGLParams *params)
141 {
142     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
143     GdkWindow *window;
144     GdkGLContext *ctx;
145     GError *err = NULL;
146 
147     gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
148     window = gtk_widget_get_window(vc->gfx.drawing_area);
149     ctx = gdk_window_create_gl_context(window, &err);
150     if (err) {
151         g_printerr("Create gdk gl context failed: %s\n", err->message);
152         g_error_free(err);
153         return NULL;
154     }
155     gdk_gl_context_set_required_version(ctx,
156                                         params->major_ver,
157                                         params->minor_ver);
158     gdk_gl_context_realize(ctx, &err);
159     if (err) {
160         g_printerr("Realize gdk gl context failed: %s\n", err->message);
161         g_error_free(err);
162         g_clear_object(&ctx);
163         return NULL;
164     }
165     return ctx;
166 }
167 
168 void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
169 {
170     /* FIXME */
171 }
172 
173 void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
174                                 uint32_t backing_id,
175                                 bool backing_y_0_top,
176                                 uint32_t backing_width,
177                                 uint32_t backing_height,
178                                 uint32_t x, uint32_t y,
179                                 uint32_t w, uint32_t h)
180 {
181     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
182 
183     vc->gfx.x = x;
184     vc->gfx.y = y;
185     vc->gfx.w = w;
186     vc->gfx.h = h;
187     vc->gfx.y0_top = backing_y_0_top;
188 
189     gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
190 
191     if (backing_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
192         gtk_gl_area_set_scanout_mode(vc, false);
193         return;
194     }
195 
196     gtk_gl_area_set_scanout_mode(vc, true);
197     egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
198                          backing_id, false);
199 }
200 
201 void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
202                           uint32_t x, uint32_t y, uint32_t w, uint32_t h)
203 {
204     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
205 
206     gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
207 }
208 
209 void gtk_gl_area_init(void)
210 {
211     display_opengl = 1;
212 }
213 
214 QEMUGLContext gd_gl_area_get_current_context(DisplayChangeListener *dcl)
215 {
216     return gdk_gl_context_get_current();
217 }
218 
219 int gd_gl_area_make_current(DisplayChangeListener *dcl,
220                             QEMUGLContext ctx)
221 {
222     gdk_gl_context_make_current(ctx);
223     return 0;
224 }
225