xref: /qemu/ui/sdl2-2d.c (revision a8d25326)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu/osdep.h"
27 #include "ui/console.h"
28 #include "ui/input.h"
29 #include "ui/sdl2.h"
30 #include "sysemu/sysemu.h"
31 
32 void sdl2_2d_update(DisplayChangeListener *dcl,
33                     int x, int y, int w, int h)
34 {
35     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
36     DisplaySurface *surf = qemu_console_surface(dcl->con);
37     SDL_Rect rect;
38     size_t surface_data_offset;
39     assert(!scon->opengl);
40 
41     if (!surf) {
42         return;
43     }
44     if (!scon->texture) {
45         return;
46     }
47 
48     surface_data_offset = surface_bytes_per_pixel(surf) * x +
49                           surface_stride(surf) * y;
50     rect.x = x;
51     rect.y = y;
52     rect.w = w;
53     rect.h = h;
54 
55     SDL_UpdateTexture(scon->texture, &rect,
56                       surface_data(surf) + surface_data_offset,
57                       surface_stride(surf));
58     SDL_RenderClear(scon->real_renderer);
59     SDL_RenderCopy(scon->real_renderer, scon->texture, NULL, NULL);
60     SDL_RenderPresent(scon->real_renderer);
61 }
62 
63 void sdl2_2d_switch(DisplayChangeListener *dcl,
64                     DisplaySurface *new_surface)
65 {
66     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
67     DisplaySurface *old_surface = scon->surface;
68     int format = 0;
69 
70     assert(!scon->opengl);
71 
72     scon->surface = new_surface;
73 
74     if (scon->texture) {
75         SDL_DestroyTexture(scon->texture);
76         scon->texture = NULL;
77     }
78 
79     if (!new_surface) {
80         sdl2_window_destroy(scon);
81         return;
82     }
83 
84     if (!scon->real_window) {
85         sdl2_window_create(scon);
86     } else if (old_surface &&
87                ((surface_width(old_surface)  != surface_width(new_surface)) ||
88                 (surface_height(old_surface) != surface_height(new_surface)))) {
89         sdl2_window_resize(scon);
90     }
91 
92     SDL_RenderSetLogicalSize(scon->real_renderer,
93                              surface_width(new_surface),
94                              surface_height(new_surface));
95 
96     switch (surface_format(scon->surface)) {
97     case PIXMAN_x1r5g5b5:
98         format = SDL_PIXELFORMAT_ARGB1555;
99         break;
100     case PIXMAN_r5g6b5:
101         format = SDL_PIXELFORMAT_RGB565;
102         break;
103     case PIXMAN_a8r8g8b8:
104     case PIXMAN_x8r8g8b8:
105         format = SDL_PIXELFORMAT_ARGB8888;
106         break;
107     case PIXMAN_a8b8g8r8:
108     case PIXMAN_x8b8g8r8:
109         format = SDL_PIXELFORMAT_ABGR8888;
110         break;
111     case PIXMAN_r8g8b8a8:
112     case PIXMAN_r8g8b8x8:
113         format = SDL_PIXELFORMAT_RGBA8888;
114         break;
115     case PIXMAN_b8g8r8x8:
116         format = SDL_PIXELFORMAT_BGRX8888;
117         break;
118     case PIXMAN_b8g8r8a8:
119         format = SDL_PIXELFORMAT_BGRA8888;
120         break;
121     default:
122         g_assert_not_reached();
123     }
124     scon->texture = SDL_CreateTexture(scon->real_renderer, format,
125                                       SDL_TEXTUREACCESS_STREAMING,
126                                       surface_width(new_surface),
127                                       surface_height(new_surface));
128     sdl2_2d_redraw(scon);
129 }
130 
131 void sdl2_2d_refresh(DisplayChangeListener *dcl)
132 {
133     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
134 
135     assert(!scon->opengl);
136     graphic_hw_update(dcl->con);
137     sdl2_poll_events(scon);
138 }
139 
140 void sdl2_2d_redraw(struct sdl2_console *scon)
141 {
142     assert(!scon->opengl);
143 
144     if (!scon->surface) {
145         return;
146     }
147     sdl2_2d_update(&scon->dcl, 0, 0,
148                    surface_width(scon->surface),
149                    surface_height(scon->surface));
150 }
151 
152 bool sdl2_2d_check_format(DisplayChangeListener *dcl,
153                           pixman_format_code_t format)
154 {
155     /*
156      * We let SDL convert for us a few more formats than,
157      * the native ones. Thes are the ones I have tested.
158      */
159     return (format == PIXMAN_x8r8g8b8 ||
160             format == PIXMAN_a8r8g8b8 ||
161             format == PIXMAN_a8b8g8r8 ||
162             format == PIXMAN_x8b8g8r8 ||
163             format == PIXMAN_b8g8r8x8 ||
164             format == PIXMAN_b8g8r8a8 ||
165             format == PIXMAN_r8g8b8x8 ||
166             format == PIXMAN_r8g8b8a8 ||
167             format == PIXMAN_x1r5g5b5 ||
168             format == PIXMAN_r5g6b5);
169 }
170