xref: /qemu/ui/sdl2-2d.c (revision e5b6353c)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu/osdep.h"
27 #include "ui/console.h"
28 #include "ui/input.h"
29 #include "ui/sdl2.h"
30 
31 void sdl2_2d_update(DisplayChangeListener *dcl,
32                     int x, int y, int w, int h)
33 {
34     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
35     DisplaySurface *surf = qemu_console_surface(dcl->con);
36     SDL_Rect rect;
37     size_t surface_data_offset;
38     assert(!scon->opengl);
39 
40     if (!surf) {
41         return;
42     }
43     if (!scon->texture) {
44         return;
45     }
46 
47     surface_data_offset = surface_bytes_per_pixel(surf) * x +
48                           surface_stride(surf) * y;
49     rect.x = x;
50     rect.y = y;
51     rect.w = w;
52     rect.h = h;
53 
54     SDL_UpdateTexture(scon->texture, &rect,
55                       surface_data(surf) + surface_data_offset,
56                       surface_stride(surf));
57     SDL_RenderClear(scon->real_renderer);
58     SDL_RenderCopy(scon->real_renderer, scon->texture, NULL, NULL);
59     SDL_RenderPresent(scon->real_renderer);
60 }
61 
62 void sdl2_2d_switch(DisplayChangeListener *dcl,
63                     DisplaySurface *new_surface)
64 {
65     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
66     DisplaySurface *old_surface = scon->surface;
67     int format = 0;
68 
69     assert(!scon->opengl);
70 
71     scon->surface = new_surface;
72 
73     if (scon->texture) {
74         SDL_DestroyTexture(scon->texture);
75         scon->texture = NULL;
76     }
77 
78     if (!new_surface) {
79         sdl2_window_destroy(scon);
80         return;
81     }
82 
83     if (!scon->real_window) {
84         sdl2_window_create(scon);
85     } else if (old_surface &&
86                ((surface_width(old_surface)  != surface_width(new_surface)) ||
87                 (surface_height(old_surface) != surface_height(new_surface)))) {
88         sdl2_window_resize(scon);
89     }
90 
91     SDL_RenderSetLogicalSize(scon->real_renderer,
92                              surface_width(new_surface),
93                              surface_height(new_surface));
94 
95     switch (surface_format(scon->surface)) {
96     case PIXMAN_x1r5g5b5:
97         format = SDL_PIXELFORMAT_ARGB1555;
98         break;
99     case PIXMAN_r5g6b5:
100         format = SDL_PIXELFORMAT_RGB565;
101         break;
102     case PIXMAN_a8r8g8b8:
103     case PIXMAN_x8r8g8b8:
104         format = SDL_PIXELFORMAT_ARGB8888;
105         break;
106     case PIXMAN_a8b8g8r8:
107     case PIXMAN_x8b8g8r8:
108         format = SDL_PIXELFORMAT_ABGR8888;
109         break;
110     case PIXMAN_r8g8b8a8:
111     case PIXMAN_r8g8b8x8:
112         format = SDL_PIXELFORMAT_RGBA8888;
113         break;
114     case PIXMAN_b8g8r8x8:
115         format = SDL_PIXELFORMAT_BGRX8888;
116         break;
117     case PIXMAN_b8g8r8a8:
118         format = SDL_PIXELFORMAT_BGRA8888;
119         break;
120     default:
121         g_assert_not_reached();
122     }
123     scon->texture = SDL_CreateTexture(scon->real_renderer, format,
124                                       SDL_TEXTUREACCESS_STREAMING,
125                                       surface_width(new_surface),
126                                       surface_height(new_surface));
127     sdl2_2d_redraw(scon);
128 }
129 
130 void sdl2_2d_refresh(DisplayChangeListener *dcl)
131 {
132     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
133 
134     assert(!scon->opengl);
135     graphic_hw_update(dcl->con);
136     sdl2_poll_events(scon);
137 }
138 
139 void sdl2_2d_redraw(struct sdl2_console *scon)
140 {
141     assert(!scon->opengl);
142 
143     if (!scon->surface) {
144         return;
145     }
146     sdl2_2d_update(&scon->dcl, 0, 0,
147                    surface_width(scon->surface),
148                    surface_height(scon->surface));
149 }
150 
151 bool sdl2_2d_check_format(DisplayChangeListener *dcl,
152                           pixman_format_code_t format)
153 {
154     /*
155      * We let SDL convert for us a few more formats than,
156      * the native ones. Thes are the ones I have tested.
157      */
158     return (format == PIXMAN_x8r8g8b8 ||
159             format == PIXMAN_a8r8g8b8 ||
160             format == PIXMAN_a8b8g8r8 ||
161             format == PIXMAN_x8b8g8r8 ||
162             format == PIXMAN_b8g8r8x8 ||
163             format == PIXMAN_b8g8r8a8 ||
164             format == PIXMAN_r8g8b8x8 ||
165             format == PIXMAN_r8g8b8a8 ||
166             format == PIXMAN_x1r5g5b5 ||
167             format == PIXMAN_r5g6b5);
168 }
169