xref: /qemu/ui/sdl2.c (revision 2562755e)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu/osdep.h"
27 #include "qemu-common.h"
28 #include "ui/console.h"
29 #include "ui/input.h"
30 #include "ui/sdl2.h"
31 #include "sysemu/sysemu.h"
32 
33 static int sdl2_num_outputs;
34 static struct sdl2_console *sdl2_console;
35 
36 static SDL_Surface *guest_sprite_surface;
37 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
38 
39 static int gui_saved_grab;
40 static int gui_fullscreen;
41 static int gui_noframe;
42 static int gui_key_modifier_pressed;
43 static int gui_keysym;
44 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
45 static SDL_Cursor *sdl_cursor_normal;
46 static SDL_Cursor *sdl_cursor_hidden;
47 static int absolute_enabled;
48 static int guest_cursor;
49 static int guest_x, guest_y;
50 static SDL_Cursor *guest_sprite;
51 static Notifier mouse_mode_notifier;
52 
53 #define SDL2_REFRESH_INTERVAL_BUSY 10
54 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
55                              / SDL2_REFRESH_INTERVAL_BUSY + 1)
56 
57 static void sdl_update_caption(struct sdl2_console *scon);
58 
59 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
60 {
61     int i;
62     for (i = 0; i < sdl2_num_outputs; i++) {
63         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
64             return &sdl2_console[i];
65         }
66     }
67     return NULL;
68 }
69 
70 void sdl2_window_create(struct sdl2_console *scon)
71 {
72     int flags = 0;
73 
74     if (!scon->surface) {
75         return;
76     }
77     assert(!scon->real_window);
78 
79     if (gui_fullscreen) {
80         flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
81     } else {
82         flags |= SDL_WINDOW_RESIZABLE;
83     }
84     if (scon->hidden) {
85         flags |= SDL_WINDOW_HIDDEN;
86     }
87 
88     scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
89                                          SDL_WINDOWPOS_UNDEFINED,
90                                          surface_width(scon->surface),
91                                          surface_height(scon->surface),
92                                          flags);
93     scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
94     if (scon->opengl) {
95         scon->winctx = SDL_GL_GetCurrentContext();
96     }
97     sdl_update_caption(scon);
98 }
99 
100 void sdl2_window_destroy(struct sdl2_console *scon)
101 {
102     if (!scon->real_window) {
103         return;
104     }
105 
106     SDL_DestroyRenderer(scon->real_renderer);
107     scon->real_renderer = NULL;
108     SDL_DestroyWindow(scon->real_window);
109     scon->real_window = NULL;
110 }
111 
112 void sdl2_window_resize(struct sdl2_console *scon)
113 {
114     if (!scon->real_window) {
115         return;
116     }
117 
118     SDL_SetWindowSize(scon->real_window,
119                       surface_width(scon->surface),
120                       surface_height(scon->surface));
121 }
122 
123 static void sdl2_redraw(struct sdl2_console *scon)
124 {
125     if (scon->opengl) {
126 #ifdef CONFIG_OPENGL
127         sdl2_gl_redraw(scon);
128 #endif
129     } else {
130         sdl2_2d_redraw(scon);
131     }
132 }
133 
134 static void sdl_update_caption(struct sdl2_console *scon)
135 {
136     char win_title[1024];
137     char icon_title[1024];
138     const char *status = "";
139 
140     if (!runstate_is_running()) {
141         status = " [Stopped]";
142     } else if (gui_grab) {
143         if (alt_grab) {
144             status = " - Press Ctrl-Alt-Shift to exit grab";
145         } else if (ctrl_grab) {
146             status = " - Press Right-Ctrl to exit grab";
147         } else {
148             status = " - Press Ctrl-Alt to exit grab";
149         }
150     }
151 
152     if (qemu_name) {
153         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
154                  scon->idx, status);
155         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
156     } else {
157         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
158         snprintf(icon_title, sizeof(icon_title), "QEMU");
159     }
160 
161     if (scon->real_window) {
162         SDL_SetWindowTitle(scon->real_window, win_title);
163     }
164 }
165 
166 static void sdl_hide_cursor(void)
167 {
168     if (!cursor_hide) {
169         return;
170     }
171 
172     SDL_ShowCursor(SDL_DISABLE);
173     SDL_SetCursor(sdl_cursor_hidden);
174 
175     if (!qemu_input_is_absolute()) {
176         SDL_SetRelativeMouseMode(SDL_TRUE);
177     }
178 }
179 
180 static void sdl_show_cursor(void)
181 {
182     if (!cursor_hide) {
183         return;
184     }
185 
186     if (!qemu_input_is_absolute()) {
187         SDL_SetRelativeMouseMode(SDL_FALSE);
188     }
189 
190     if (guest_cursor &&
191         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
192         SDL_SetCursor(guest_sprite);
193     } else {
194         SDL_SetCursor(sdl_cursor_normal);
195     }
196 
197     SDL_ShowCursor(SDL_ENABLE);
198 }
199 
200 static void sdl_grab_start(struct sdl2_console *scon)
201 {
202     QemuConsole *con = scon ? scon->dcl.con : NULL;
203 
204     if (!con || !qemu_console_is_graphic(con)) {
205         return;
206     }
207     /*
208      * If the application is not active, do not try to enter grab state. This
209      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
210      * application (SDL bug).
211      */
212     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
213         return;
214     }
215     if (guest_cursor) {
216         SDL_SetCursor(guest_sprite);
217         if (!qemu_input_is_absolute() && !absolute_enabled) {
218             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
219         }
220     } else {
221         sdl_hide_cursor();
222     }
223     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
224     gui_grab = 1;
225     sdl_update_caption(scon);
226 }
227 
228 static void sdl_grab_end(struct sdl2_console *scon)
229 {
230     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
231     gui_grab = 0;
232     sdl_show_cursor();
233     sdl_update_caption(scon);
234 }
235 
236 static void absolute_mouse_grab(struct sdl2_console *scon)
237 {
238     int mouse_x, mouse_y;
239     int scr_w, scr_h;
240     SDL_GetMouseState(&mouse_x, &mouse_y);
241     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
242     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
243         mouse_y > 0 && mouse_y < scr_h - 1) {
244         sdl_grab_start(scon);
245     }
246 }
247 
248 static void sdl_mouse_mode_change(Notifier *notify, void *data)
249 {
250     if (qemu_input_is_absolute()) {
251         if (!absolute_enabled) {
252             absolute_enabled = 1;
253             absolute_mouse_grab(&sdl2_console[0]);
254         }
255     } else if (absolute_enabled) {
256         if (!gui_fullscreen) {
257             sdl_grab_end(&sdl2_console[0]);
258         }
259         absolute_enabled = 0;
260     }
261 }
262 
263 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
264                                  int x, int y, int state)
265 {
266     static uint32_t bmap[INPUT_BUTTON__MAX] = {
267         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
268         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
269         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
270     };
271     static uint32_t prev_state;
272 
273     if (prev_state != state) {
274         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
275         prev_state = state;
276     }
277 
278     if (qemu_input_is_absolute()) {
279         int scr_w, scr_h;
280         int max_w = 0, max_h = 0;
281         int off_x = 0, off_y = 0;
282         int cur_off_x = 0, cur_off_y = 0;
283         int i;
284 
285         for (i = 0; i < sdl2_num_outputs; i++) {
286             struct sdl2_console *thiscon = &sdl2_console[i];
287             if (thiscon->real_window && thiscon->surface) {
288                 SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
289                 cur_off_x = thiscon->x;
290                 cur_off_y = thiscon->y;
291                 if (scr_w + cur_off_x > max_w) {
292                     max_w = scr_w + cur_off_x;
293                 }
294                 if (scr_h + cur_off_y > max_h) {
295                     max_h = scr_h + cur_off_y;
296                 }
297                 if (i == scon->idx) {
298                     off_x = cur_off_x;
299                     off_y = cur_off_y;
300                 }
301             }
302         }
303         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, 0, max_w);
304         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, 0, max_h);
305     } else {
306         if (guest_cursor) {
307             x -= guest_x;
308             y -= guest_y;
309             guest_x += x;
310             guest_y += y;
311             dx = x;
312             dy = y;
313         }
314         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
315         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
316     }
317     qemu_input_event_sync();
318 }
319 
320 static void toggle_full_screen(struct sdl2_console *scon)
321 {
322     gui_fullscreen = !gui_fullscreen;
323     if (gui_fullscreen) {
324         SDL_SetWindowFullscreen(scon->real_window,
325                                 SDL_WINDOW_FULLSCREEN_DESKTOP);
326         gui_saved_grab = gui_grab;
327         sdl_grab_start(scon);
328     } else {
329         if (!gui_saved_grab) {
330             sdl_grab_end(scon);
331         }
332         SDL_SetWindowFullscreen(scon->real_window, 0);
333     }
334     sdl2_redraw(scon);
335 }
336 
337 static void handle_keydown(SDL_Event *ev)
338 {
339     int mod_state, win;
340     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
341 
342     if (alt_grab) {
343         mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
344             (gui_grab_code | KMOD_LSHIFT);
345     } else if (ctrl_grab) {
346         mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
347     } else {
348         mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
349     }
350     gui_key_modifier_pressed = mod_state;
351 
352     if (gui_key_modifier_pressed) {
353         switch (ev->key.keysym.scancode) {
354         case SDL_SCANCODE_2:
355         case SDL_SCANCODE_3:
356         case SDL_SCANCODE_4:
357         case SDL_SCANCODE_5:
358         case SDL_SCANCODE_6:
359         case SDL_SCANCODE_7:
360         case SDL_SCANCODE_8:
361         case SDL_SCANCODE_9:
362             if (gui_grab) {
363                 sdl_grab_end(scon);
364             }
365 
366             win = ev->key.keysym.scancode - SDL_SCANCODE_1;
367             if (win < sdl2_num_outputs) {
368                 sdl2_console[win].hidden = !sdl2_console[win].hidden;
369                 if (sdl2_console[win].real_window) {
370                     if (sdl2_console[win].hidden) {
371                         SDL_HideWindow(sdl2_console[win].real_window);
372                     } else {
373                         SDL_ShowWindow(sdl2_console[win].real_window);
374                     }
375                 }
376                 gui_keysym = 1;
377             }
378             break;
379         case SDL_SCANCODE_F:
380             toggle_full_screen(scon);
381             gui_keysym = 1;
382             break;
383         case SDL_SCANCODE_U:
384             sdl2_window_destroy(scon);
385             sdl2_window_create(scon);
386             if (!scon->opengl) {
387                 /* re-create scon->texture */
388                 sdl2_2d_switch(&scon->dcl, scon->surface);
389             }
390             gui_keysym = 1;
391             break;
392 #if 0
393         case SDL_SCANCODE_KP_PLUS:
394         case SDL_SCANCODE_KP_MINUS:
395             if (!gui_fullscreen) {
396                 int scr_w, scr_h;
397                 int width, height;
398                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
399 
400                 width = MAX(scr_w + (ev->key.keysym.scancode ==
401                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
402                             160);
403                 height = (surface_height(scon->surface) * width) /
404                     surface_width(scon->surface);
405                 fprintf(stderr, "%s: scale to %dx%d\n",
406                         __func__, width, height);
407                 sdl_scale(scon, width, height);
408                 sdl2_redraw(scon);
409                 gui_keysym = 1;
410             }
411 #endif
412         default:
413             break;
414         }
415     }
416     if (!gui_keysym) {
417         sdl2_process_key(scon, &ev->key);
418     }
419 }
420 
421 static void handle_keyup(SDL_Event *ev)
422 {
423     int mod_state;
424     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
425 
426     if (!alt_grab) {
427         mod_state = (ev->key.keysym.mod & gui_grab_code);
428     } else {
429         mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
430     }
431     if (!mod_state && gui_key_modifier_pressed) {
432         gui_key_modifier_pressed = 0;
433         if (gui_keysym == 0) {
434             /* exit/enter grab if pressing Ctrl-Alt */
435             if (!gui_grab) {
436                 sdl_grab_start(scon);
437             } else if (!gui_fullscreen) {
438                 sdl_grab_end(scon);
439             }
440             /* SDL does not send back all the modifiers key, so we must
441              * correct it. */
442             sdl2_reset_keys(scon);
443             return;
444         }
445         sdl2_reset_keys(scon);
446         gui_keysym = 0;
447     }
448     if (!gui_keysym) {
449         sdl2_process_key(scon, &ev->key);
450     }
451 }
452 
453 static void handle_textinput(SDL_Event *ev)
454 {
455     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
456     QemuConsole *con = scon ? scon->dcl.con : NULL;
457 
458     if (qemu_console_is_graphic(con)) {
459         return;
460     }
461     kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
462 }
463 
464 static void handle_mousemotion(SDL_Event *ev)
465 {
466     int max_x, max_y;
467     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
468 
469     if (qemu_input_is_absolute() || absolute_enabled) {
470         int scr_w, scr_h;
471         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
472         max_x = scr_w - 1;
473         max_y = scr_h - 1;
474         if (gui_grab && !gui_fullscreen
475             && (ev->motion.x == 0 || ev->motion.y == 0 ||
476                 ev->motion.x == max_x || ev->motion.y == max_y)) {
477             sdl_grab_end(scon);
478         }
479         if (!gui_grab &&
480             (ev->motion.x > 0 && ev->motion.x < max_x &&
481              ev->motion.y > 0 && ev->motion.y < max_y)) {
482             sdl_grab_start(scon);
483         }
484     }
485     if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
486         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
487                              ev->motion.x, ev->motion.y, ev->motion.state);
488     }
489 }
490 
491 static void handle_mousebutton(SDL_Event *ev)
492 {
493     int buttonstate = SDL_GetMouseState(NULL, NULL);
494     SDL_MouseButtonEvent *bev;
495     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
496 
497     bev = &ev->button;
498     if (!gui_grab && !qemu_input_is_absolute()) {
499         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
500             /* start grabbing all events */
501             sdl_grab_start(scon);
502         }
503     } else {
504         if (ev->type == SDL_MOUSEBUTTONDOWN) {
505             buttonstate |= SDL_BUTTON(bev->button);
506         } else {
507             buttonstate &= ~SDL_BUTTON(bev->button);
508         }
509         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
510     }
511 }
512 
513 static void handle_mousewheel(SDL_Event *ev)
514 {
515     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
516     SDL_MouseWheelEvent *wev = &ev->wheel;
517     InputButton btn;
518 
519     if (wev->y > 0) {
520         btn = INPUT_BUTTON_WHEEL_UP;
521     } else if (wev->y < 0) {
522         btn = INPUT_BUTTON_WHEEL_DOWN;
523     } else {
524         return;
525     }
526 
527     qemu_input_queue_btn(scon->dcl.con, btn, true);
528     qemu_input_event_sync();
529     qemu_input_queue_btn(scon->dcl.con, btn, false);
530     qemu_input_event_sync();
531 }
532 
533 static void handle_windowevent(SDL_Event *ev)
534 {
535     struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
536 
537     if (!scon) {
538         return;
539     }
540 
541     switch (ev->window.event) {
542     case SDL_WINDOWEVENT_RESIZED:
543         {
544             QemuUIInfo info;
545             memset(&info, 0, sizeof(info));
546             info.width = ev->window.data1;
547             info.height = ev->window.data2;
548             dpy_set_ui_info(scon->dcl.con, &info);
549         }
550         sdl2_redraw(scon);
551         break;
552     case SDL_WINDOWEVENT_EXPOSED:
553         sdl2_redraw(scon);
554         break;
555     case SDL_WINDOWEVENT_FOCUS_GAINED:
556     case SDL_WINDOWEVENT_ENTER:
557         if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
558             absolute_mouse_grab(scon);
559         }
560         break;
561     case SDL_WINDOWEVENT_FOCUS_LOST:
562         if (gui_grab && !gui_fullscreen) {
563             sdl_grab_end(scon);
564         }
565         break;
566     case SDL_WINDOWEVENT_RESTORED:
567         update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
568         break;
569     case SDL_WINDOWEVENT_MINIMIZED:
570         update_displaychangelistener(&scon->dcl, 500);
571         break;
572     case SDL_WINDOWEVENT_CLOSE:
573         if (qemu_console_is_graphic(scon->dcl.con)) {
574             if (!no_quit) {
575                 no_shutdown = 0;
576                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
577             }
578         } else {
579             SDL_HideWindow(scon->real_window);
580             scon->hidden = true;
581         }
582         break;
583     case SDL_WINDOWEVENT_SHOWN:
584         scon->hidden = false;
585         break;
586     case SDL_WINDOWEVENT_HIDDEN:
587         scon->hidden = true;
588         break;
589     }
590 }
591 
592 void sdl2_poll_events(struct sdl2_console *scon)
593 {
594     SDL_Event ev1, *ev = &ev1;
595     int idle = 1;
596 
597     if (scon->last_vm_running != runstate_is_running()) {
598         scon->last_vm_running = runstate_is_running();
599         sdl_update_caption(scon);
600     }
601 
602     while (SDL_PollEvent(ev)) {
603         switch (ev->type) {
604         case SDL_KEYDOWN:
605             idle = 0;
606             handle_keydown(ev);
607             break;
608         case SDL_KEYUP:
609             idle = 0;
610             handle_keyup(ev);
611             break;
612         case SDL_TEXTINPUT:
613             idle = 0;
614             handle_textinput(ev);
615             break;
616         case SDL_QUIT:
617             if (!no_quit) {
618                 no_shutdown = 0;
619                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
620             }
621             break;
622         case SDL_MOUSEMOTION:
623             idle = 0;
624             handle_mousemotion(ev);
625             break;
626         case SDL_MOUSEBUTTONDOWN:
627         case SDL_MOUSEBUTTONUP:
628             idle = 0;
629             handle_mousebutton(ev);
630             break;
631         case SDL_MOUSEWHEEL:
632             idle = 0;
633             handle_mousewheel(ev);
634             break;
635         case SDL_WINDOWEVENT:
636             handle_windowevent(ev);
637             break;
638         default:
639             break;
640         }
641     }
642 
643     if (idle) {
644         if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
645             scon->idle_counter++;
646             if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
647                 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
648             }
649         }
650     } else {
651         scon->idle_counter = 0;
652         scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
653     }
654 }
655 
656 static void sdl_mouse_warp(DisplayChangeListener *dcl,
657                            int x, int y, int on)
658 {
659     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
660     if (on) {
661         if (!guest_cursor) {
662             sdl_show_cursor();
663         }
664         if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
665             SDL_SetCursor(guest_sprite);
666             if (!qemu_input_is_absolute() && !absolute_enabled) {
667                 SDL_WarpMouseInWindow(scon->real_window, x, y);
668             }
669         }
670     } else if (gui_grab) {
671         sdl_hide_cursor();
672     }
673     guest_cursor = on;
674     guest_x = x, guest_y = y;
675 }
676 
677 static void sdl_mouse_define(DisplayChangeListener *dcl,
678                              QEMUCursor *c)
679 {
680 
681     if (guest_sprite) {
682         SDL_FreeCursor(guest_sprite);
683     }
684 
685     if (guest_sprite_surface) {
686         SDL_FreeSurface(guest_sprite_surface);
687     }
688 
689     guest_sprite_surface =
690         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
691                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
692 
693     if (!guest_sprite_surface) {
694         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
695         return;
696     }
697     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
698                                          c->hot_x, c->hot_y);
699     if (!guest_sprite) {
700         fprintf(stderr, "Failed to make color cursor from %p\n", c);
701         return;
702     }
703     if (guest_cursor &&
704         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
705         SDL_SetCursor(guest_sprite);
706     }
707 }
708 
709 static void sdl_cleanup(void)
710 {
711     if (guest_sprite) {
712         SDL_FreeCursor(guest_sprite);
713     }
714     SDL_QuitSubSystem(SDL_INIT_VIDEO);
715 }
716 
717 static const DisplayChangeListenerOps dcl_2d_ops = {
718     .dpy_name             = "sdl2-2d",
719     .dpy_gfx_update       = sdl2_2d_update,
720     .dpy_gfx_switch       = sdl2_2d_switch,
721     .dpy_gfx_check_format = sdl2_2d_check_format,
722     .dpy_refresh          = sdl2_2d_refresh,
723     .dpy_mouse_set        = sdl_mouse_warp,
724     .dpy_cursor_define    = sdl_mouse_define,
725 };
726 
727 #ifdef CONFIG_OPENGL
728 static const DisplayChangeListenerOps dcl_gl_ops = {
729     .dpy_name                = "sdl2-gl",
730     .dpy_gfx_update          = sdl2_gl_update,
731     .dpy_gfx_switch          = sdl2_gl_switch,
732     .dpy_gfx_check_format    = console_gl_check_format,
733     .dpy_refresh             = sdl2_gl_refresh,
734     .dpy_mouse_set           = sdl_mouse_warp,
735     .dpy_cursor_define       = sdl_mouse_define,
736 
737     .dpy_gl_ctx_create       = sdl2_gl_create_context,
738     .dpy_gl_ctx_destroy      = sdl2_gl_destroy_context,
739     .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
740     .dpy_gl_ctx_get_current  = sdl2_gl_get_current_context,
741     .dpy_gl_scanout_disable  = sdl2_gl_scanout_disable,
742     .dpy_gl_scanout_texture  = sdl2_gl_scanout_texture,
743     .dpy_gl_update           = sdl2_gl_scanout_flush,
744 };
745 #endif
746 
747 void sdl_display_early_init(int opengl)
748 {
749     switch (opengl) {
750     case -1: /* default */
751     case 0:  /* off */
752         break;
753     case 1: /* on */
754 #ifdef CONFIG_OPENGL
755         display_opengl = 1;
756 #endif
757         break;
758     default:
759         g_assert_not_reached();
760         break;
761     }
762 }
763 
764 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
765 {
766     int flags;
767     uint8_t data = 0;
768     char *filename;
769     int i;
770     SDL_SysWMinfo info;
771 
772     if (no_frame) {
773         gui_noframe = 1;
774     }
775 
776 #ifdef __linux__
777     /* on Linux, SDL may use fbcon|directfb|svgalib when run without
778      * accessible $DISPLAY to open X11 window.  This is often the case
779      * when qemu is run using sudo.  But in this case, and when actually
780      * run in X11 environment, SDL fights with X11 for the video card,
781      * making current display unavailable, often until reboot.
782      * So make x11 the default SDL video driver if this variable is unset.
783      * This is a bit hackish but saves us from bigger problem.
784      * Maybe it's a good idea to fix this in SDL instead.
785      */
786     setenv("SDL_VIDEODRIVER", "x11", 0);
787 #endif
788 
789     flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
790     if (SDL_Init(flags)) {
791         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
792                 SDL_GetError());
793         exit(1);
794     }
795     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
796     memset(&info, 0, sizeof(info));
797     SDL_VERSION(&info.version);
798 
799     for (i = 0;; i++) {
800         QemuConsole *con = qemu_console_lookup_by_index(i);
801         if (!con) {
802             break;
803         }
804     }
805     sdl2_num_outputs = i;
806     if (sdl2_num_outputs == 0) {
807         return;
808     }
809     sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
810     for (i = 0; i < sdl2_num_outputs; i++) {
811         QemuConsole *con = qemu_console_lookup_by_index(i);
812         assert(con != NULL);
813         if (!qemu_console_is_graphic(con)) {
814             sdl2_console[i].hidden = true;
815         }
816         sdl2_console[i].idx = i;
817 #ifdef CONFIG_OPENGL
818         sdl2_console[i].opengl = display_opengl;
819         sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
820 #else
821         sdl2_console[i].opengl = 0;
822         sdl2_console[i].dcl.ops = &dcl_2d_ops;
823 #endif
824         sdl2_console[i].dcl.con = con;
825         register_displaychangelistener(&sdl2_console[i].dcl);
826 
827 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
828         if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
829 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
830             qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
831 #elif defined(SDL_VIDEO_DRIVER_X11)
832             qemu_console_set_window_id(con, info.info.x11.window);
833 #endif
834         }
835 #endif
836     }
837 
838     /* Load a 32x32x4 image. White pixels are transparent. */
839     filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
840     if (filename) {
841         SDL_Surface *image = SDL_LoadBMP(filename);
842         if (image) {
843             uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
844             SDL_SetColorKey(image, SDL_TRUE, colorkey);
845             SDL_SetWindowIcon(sdl2_console[0].real_window, image);
846         }
847         g_free(filename);
848     }
849 
850     if (full_screen) {
851         gui_fullscreen = 1;
852         sdl_grab_start(0);
853     }
854 
855     mouse_mode_notifier.notify = sdl_mouse_mode_change;
856     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
857 
858     gui_grab = 0;
859 
860     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
861     sdl_cursor_normal = SDL_GetCursor();
862 
863     atexit(sdl_cleanup);
864 }
865