xref: /qemu/ui/sdl2.c (revision 83ecdb18)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu/osdep.h"
27 #include "qemu/module.h"
28 #include "qemu/cutils.h"
29 #include "ui/console.h"
30 #include "ui/input.h"
31 #include "ui/sdl2.h"
32 #include "sysemu/runstate.h"
33 #include "sysemu/runstate-action.h"
34 #include "sysemu/sysemu.h"
35 #include "ui/win32-kbd-hook.h"
36 #include "qemu/log.h"
37 
38 static int sdl2_num_outputs;
39 static struct sdl2_console *sdl2_console;
40 
41 static SDL_Surface *guest_sprite_surface;
42 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
43 static bool alt_grab;
44 static bool ctrl_grab;
45 
46 static int gui_saved_grab;
47 static int gui_fullscreen;
48 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
49 static SDL_Cursor *sdl_cursor_normal;
50 static SDL_Cursor *sdl_cursor_hidden;
51 static int absolute_enabled;
52 static int guest_cursor;
53 static int guest_x, guest_y;
54 static SDL_Cursor *guest_sprite;
55 static Notifier mouse_mode_notifier;
56 
57 #define SDL2_REFRESH_INTERVAL_BUSY 10
58 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
59                              / SDL2_REFRESH_INTERVAL_BUSY + 1)
60 
61 /* introduced in SDL 2.0.10 */
62 #ifndef SDL_HINT_RENDER_BATCHING
63 #define SDL_HINT_RENDER_BATCHING "SDL_RENDER_BATCHING"
64 #endif
65 
66 static void sdl_update_caption(struct sdl2_console *scon);
67 
68 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
69 {
70     int i;
71     for (i = 0; i < sdl2_num_outputs; i++) {
72         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
73             return &sdl2_console[i];
74         }
75     }
76     return NULL;
77 }
78 
79 void sdl2_window_create(struct sdl2_console *scon)
80 {
81     int flags = 0;
82 
83     if (!scon->surface) {
84         return;
85     }
86     assert(!scon->real_window);
87 
88     if (gui_fullscreen) {
89         flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
90     } else {
91         flags |= SDL_WINDOW_RESIZABLE;
92     }
93     if (scon->hidden) {
94         flags |= SDL_WINDOW_HIDDEN;
95     }
96 #ifdef CONFIG_OPENGL
97     if (scon->opengl) {
98         flags |= SDL_WINDOW_OPENGL;
99     }
100 #endif
101 
102     scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
103                                          SDL_WINDOWPOS_UNDEFINED,
104                                          surface_width(scon->surface),
105                                          surface_height(scon->surface),
106                                          flags);
107     if (scon->opengl) {
108         const char *driver = "opengl";
109 
110         if (scon->opts->gl == DISPLAYGL_MODE_ES) {
111             driver = "opengles2";
112         }
113 
114         SDL_SetHint(SDL_HINT_RENDER_DRIVER, driver);
115         SDL_SetHint(SDL_HINT_RENDER_BATCHING, "1");
116     }
117     scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
118 
119     if (scon->opengl) {
120         scon->winctx = SDL_GL_CreateContext(scon->real_window);
121     }
122     sdl_update_caption(scon);
123 }
124 
125 void sdl2_window_destroy(struct sdl2_console *scon)
126 {
127     if (!scon->real_window) {
128         return;
129     }
130 
131     SDL_GL_DeleteContext(scon->winctx);
132     scon->winctx = NULL;
133     SDL_DestroyRenderer(scon->real_renderer);
134     scon->real_renderer = NULL;
135     SDL_DestroyWindow(scon->real_window);
136     scon->real_window = NULL;
137 }
138 
139 void sdl2_window_resize(struct sdl2_console *scon)
140 {
141     if (!scon->real_window) {
142         return;
143     }
144 
145     SDL_SetWindowSize(scon->real_window,
146                       surface_width(scon->surface),
147                       surface_height(scon->surface));
148 }
149 
150 static void sdl2_redraw(struct sdl2_console *scon)
151 {
152     if (scon->opengl) {
153 #ifdef CONFIG_OPENGL
154         sdl2_gl_redraw(scon);
155 #endif
156     } else {
157         sdl2_2d_redraw(scon);
158     }
159 }
160 
161 static void sdl_update_caption(struct sdl2_console *scon)
162 {
163     char win_title[1024];
164     char icon_title[1024];
165     const char *status = "";
166 
167     if (!runstate_is_running()) {
168         status = " [Stopped]";
169     } else if (gui_grab) {
170         if (alt_grab) {
171             status = " - Press Ctrl-Alt-Shift-G to exit grab";
172         } else if (ctrl_grab) {
173             status = " - Press Right-Ctrl-G to exit grab";
174         } else {
175             status = " - Press Ctrl-Alt-G to exit grab";
176         }
177     }
178 
179     if (qemu_name) {
180         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
181                  scon->idx, status);
182         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
183     } else {
184         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
185         snprintf(icon_title, sizeof(icon_title), "QEMU");
186     }
187 
188     if (scon->real_window) {
189         SDL_SetWindowTitle(scon->real_window, win_title);
190     }
191 }
192 
193 static void sdl_hide_cursor(struct sdl2_console *scon)
194 {
195     if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
196         return;
197     }
198 
199     SDL_ShowCursor(SDL_DISABLE);
200     SDL_SetCursor(sdl_cursor_hidden);
201 
202     if (!qemu_input_is_absolute()) {
203         SDL_SetRelativeMouseMode(SDL_TRUE);
204     }
205 }
206 
207 static void sdl_show_cursor(struct sdl2_console *scon)
208 {
209     if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
210         return;
211     }
212 
213     if (!qemu_input_is_absolute()) {
214         SDL_SetRelativeMouseMode(SDL_FALSE);
215     }
216 
217     if (guest_cursor &&
218         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
219         SDL_SetCursor(guest_sprite);
220     } else {
221         SDL_SetCursor(sdl_cursor_normal);
222     }
223 
224     SDL_ShowCursor(SDL_ENABLE);
225 }
226 
227 static void sdl_grab_start(struct sdl2_console *scon)
228 {
229     QemuConsole *con = scon ? scon->dcl.con : NULL;
230 
231     if (!con || !qemu_console_is_graphic(con)) {
232         return;
233     }
234     /*
235      * If the application is not active, do not try to enter grab state. This
236      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
237      * application (SDL bug).
238      */
239     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
240         return;
241     }
242     if (guest_cursor) {
243         SDL_SetCursor(guest_sprite);
244         if (!qemu_input_is_absolute() && !absolute_enabled) {
245             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
246         }
247     } else {
248         sdl_hide_cursor(scon);
249     }
250     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
251     gui_grab = 1;
252     win32_kbd_set_grab(true);
253     sdl_update_caption(scon);
254 }
255 
256 static void sdl_grab_end(struct sdl2_console *scon)
257 {
258     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
259     gui_grab = 0;
260     win32_kbd_set_grab(false);
261     sdl_show_cursor(scon);
262     sdl_update_caption(scon);
263 }
264 
265 static void absolute_mouse_grab(struct sdl2_console *scon)
266 {
267     int mouse_x, mouse_y;
268     int scr_w, scr_h;
269     SDL_GetMouseState(&mouse_x, &mouse_y);
270     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
271     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
272         mouse_y > 0 && mouse_y < scr_h - 1) {
273         sdl_grab_start(scon);
274     }
275 }
276 
277 static void sdl_mouse_mode_change(Notifier *notify, void *data)
278 {
279     if (qemu_input_is_absolute()) {
280         if (!absolute_enabled) {
281             absolute_enabled = 1;
282             SDL_SetRelativeMouseMode(SDL_FALSE);
283             absolute_mouse_grab(&sdl2_console[0]);
284         }
285     } else if (absolute_enabled) {
286         if (!gui_fullscreen) {
287             sdl_grab_end(&sdl2_console[0]);
288         }
289         absolute_enabled = 0;
290     }
291 }
292 
293 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
294                                  int x, int y, int state)
295 {
296     static uint32_t bmap[INPUT_BUTTON__MAX] = {
297         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
298         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
299         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
300         [INPUT_BUTTON_SIDE]       = SDL_BUTTON(SDL_BUTTON_X1),
301         [INPUT_BUTTON_EXTRA]      = SDL_BUTTON(SDL_BUTTON_X2)
302     };
303     static uint32_t prev_state;
304 
305     if (prev_state != state) {
306         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
307         prev_state = state;
308     }
309 
310     if (qemu_input_is_absolute()) {
311         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
312                              x, 0, surface_width(scon->surface));
313         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
314                              y, 0, surface_height(scon->surface));
315     } else {
316         if (guest_cursor) {
317             x -= guest_x;
318             y -= guest_y;
319             guest_x += x;
320             guest_y += y;
321             dx = x;
322             dy = y;
323         }
324         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
325         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
326     }
327     qemu_input_event_sync();
328 }
329 
330 static void toggle_full_screen(struct sdl2_console *scon)
331 {
332     gui_fullscreen = !gui_fullscreen;
333     if (gui_fullscreen) {
334         SDL_SetWindowFullscreen(scon->real_window,
335                                 SDL_WINDOW_FULLSCREEN_DESKTOP);
336         gui_saved_grab = gui_grab;
337         sdl_grab_start(scon);
338     } else {
339         if (!gui_saved_grab) {
340             sdl_grab_end(scon);
341         }
342         SDL_SetWindowFullscreen(scon->real_window, 0);
343     }
344     sdl2_redraw(scon);
345 }
346 
347 static int get_mod_state(void)
348 {
349     SDL_Keymod mod = SDL_GetModState();
350 
351     if (alt_grab) {
352         return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
353             (gui_grab_code | KMOD_LSHIFT);
354     } else if (ctrl_grab) {
355         return (mod & KMOD_RCTRL) == KMOD_RCTRL;
356     } else {
357         return (mod & gui_grab_code) == gui_grab_code;
358     }
359 }
360 
361 static void *sdl2_win32_get_hwnd(struct sdl2_console *scon)
362 {
363 #ifdef CONFIG_WIN32
364     SDL_SysWMinfo info;
365 
366     SDL_VERSION(&info.version);
367     if (SDL_GetWindowWMInfo(scon->real_window, &info)) {
368         return info.info.win.window;
369     }
370 #endif
371     return NULL;
372 }
373 
374 static void handle_keydown(SDL_Event *ev)
375 {
376     int win;
377     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
378     int gui_key_modifier_pressed = get_mod_state();
379     int gui_keysym = 0;
380 
381     if (!scon) {
382         return;
383     }
384 
385     if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
386         switch (ev->key.keysym.scancode) {
387         case SDL_SCANCODE_2:
388         case SDL_SCANCODE_3:
389         case SDL_SCANCODE_4:
390         case SDL_SCANCODE_5:
391         case SDL_SCANCODE_6:
392         case SDL_SCANCODE_7:
393         case SDL_SCANCODE_8:
394         case SDL_SCANCODE_9:
395             if (gui_grab) {
396                 sdl_grab_end(scon);
397             }
398 
399             win = ev->key.keysym.scancode - SDL_SCANCODE_1;
400             if (win < sdl2_num_outputs) {
401                 sdl2_console[win].hidden = !sdl2_console[win].hidden;
402                 if (sdl2_console[win].real_window) {
403                     if (sdl2_console[win].hidden) {
404                         SDL_HideWindow(sdl2_console[win].real_window);
405                     } else {
406                         SDL_ShowWindow(sdl2_console[win].real_window);
407                     }
408                 }
409                 gui_keysym = 1;
410             }
411             break;
412         case SDL_SCANCODE_F:
413             toggle_full_screen(scon);
414             gui_keysym = 1;
415             break;
416         case SDL_SCANCODE_G:
417             gui_keysym = 1;
418             if (!gui_grab) {
419                 sdl_grab_start(scon);
420             } else if (!gui_fullscreen) {
421                 sdl_grab_end(scon);
422             }
423             break;
424         case SDL_SCANCODE_U:
425             sdl2_window_resize(scon);
426             if (!scon->opengl) {
427                 /* re-create scon->texture */
428                 sdl2_2d_switch(&scon->dcl, scon->surface);
429             }
430             gui_keysym = 1;
431             break;
432 #if 0
433         case SDL_SCANCODE_KP_PLUS:
434         case SDL_SCANCODE_KP_MINUS:
435             if (!gui_fullscreen) {
436                 int scr_w, scr_h;
437                 int width, height;
438                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
439 
440                 width = MAX(scr_w + (ev->key.keysym.scancode ==
441                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
442                             160);
443                 height = (surface_height(scon->surface) * width) /
444                     surface_width(scon->surface);
445                 fprintf(stderr, "%s: scale to %dx%d\n",
446                         __func__, width, height);
447                 sdl_scale(scon, width, height);
448                 sdl2_redraw(scon);
449                 gui_keysym = 1;
450             }
451 #endif
452         default:
453             break;
454         }
455     }
456     if (!gui_keysym) {
457         sdl2_process_key(scon, &ev->key);
458     }
459 }
460 
461 static void handle_keyup(SDL_Event *ev)
462 {
463     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
464 
465     if (!scon) {
466         return;
467     }
468 
469     scon->ignore_hotkeys = false;
470     sdl2_process_key(scon, &ev->key);
471 }
472 
473 static void handle_textinput(SDL_Event *ev)
474 {
475     struct sdl2_console *scon = get_scon_from_window(ev->text.windowID);
476     QemuConsole *con = scon ? scon->dcl.con : NULL;
477 
478     if (!con) {
479         return;
480     }
481 
482     if (qemu_console_is_graphic(con)) {
483         return;
484     }
485     kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
486 }
487 
488 static void handle_mousemotion(SDL_Event *ev)
489 {
490     int max_x, max_y;
491     struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID);
492 
493     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
494         return;
495     }
496 
497     if (qemu_input_is_absolute() || absolute_enabled) {
498         int scr_w, scr_h;
499         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
500         max_x = scr_w - 1;
501         max_y = scr_h - 1;
502         if (gui_grab && !gui_fullscreen
503             && (ev->motion.x == 0 || ev->motion.y == 0 ||
504                 ev->motion.x == max_x || ev->motion.y == max_y)) {
505             sdl_grab_end(scon);
506         }
507         if (!gui_grab &&
508             (ev->motion.x > 0 && ev->motion.x < max_x &&
509              ev->motion.y > 0 && ev->motion.y < max_y)) {
510             sdl_grab_start(scon);
511         }
512     }
513     if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
514         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
515                              ev->motion.x, ev->motion.y, ev->motion.state);
516     }
517 }
518 
519 static void handle_mousebutton(SDL_Event *ev)
520 {
521     int buttonstate = SDL_GetMouseState(NULL, NULL);
522     SDL_MouseButtonEvent *bev;
523     struct sdl2_console *scon = get_scon_from_window(ev->button.windowID);
524 
525     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
526         return;
527     }
528 
529     bev = &ev->button;
530     if (!gui_grab && !qemu_input_is_absolute()) {
531         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
532             /* start grabbing all events */
533             sdl_grab_start(scon);
534         }
535     } else {
536         if (ev->type == SDL_MOUSEBUTTONDOWN) {
537             buttonstate |= SDL_BUTTON(bev->button);
538         } else {
539             buttonstate &= ~SDL_BUTTON(bev->button);
540         }
541         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
542     }
543 }
544 
545 static void handle_mousewheel(SDL_Event *ev)
546 {
547     struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID);
548     SDL_MouseWheelEvent *wev = &ev->wheel;
549     InputButton btn;
550 
551     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
552         return;
553     }
554 
555     if (wev->y > 0) {
556         btn = INPUT_BUTTON_WHEEL_UP;
557     } else if (wev->y < 0) {
558         btn = INPUT_BUTTON_WHEEL_DOWN;
559     } else if (wev->x < 0) {
560         btn = INPUT_BUTTON_WHEEL_RIGHT;
561     } else if (wev->x > 0) {
562         btn = INPUT_BUTTON_WHEEL_LEFT;
563     } else {
564         return;
565     }
566 
567     qemu_input_queue_btn(scon->dcl.con, btn, true);
568     qemu_input_event_sync();
569     qemu_input_queue_btn(scon->dcl.con, btn, false);
570     qemu_input_event_sync();
571 }
572 
573 static void handle_windowevent(SDL_Event *ev)
574 {
575     struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
576     bool allow_close = true;
577 
578     if (!scon) {
579         return;
580     }
581 
582     switch (ev->window.event) {
583     case SDL_WINDOWEVENT_RESIZED:
584         {
585             QemuUIInfo info;
586             memset(&info, 0, sizeof(info));
587             info.width = ev->window.data1;
588             info.height = ev->window.data2;
589             dpy_set_ui_info(scon->dcl.con, &info, true);
590         }
591         sdl2_redraw(scon);
592         break;
593     case SDL_WINDOWEVENT_EXPOSED:
594         sdl2_redraw(scon);
595         break;
596     case SDL_WINDOWEVENT_FOCUS_GAINED:
597         win32_kbd_set_grab(gui_grab);
598         if (qemu_console_is_graphic(scon->dcl.con)) {
599             win32_kbd_set_window(sdl2_win32_get_hwnd(scon));
600         }
601         /* fall through */
602     case SDL_WINDOWEVENT_ENTER:
603         if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
604             absolute_mouse_grab(scon);
605         }
606         /* If a new console window opened using a hotkey receives the
607          * focus, SDL sends another KEYDOWN event to the new window,
608          * closing the console window immediately after.
609          *
610          * Work around this by ignoring further hotkey events until a
611          * key is released.
612          */
613         scon->ignore_hotkeys = get_mod_state();
614         break;
615     case SDL_WINDOWEVENT_FOCUS_LOST:
616         if (qemu_console_is_graphic(scon->dcl.con)) {
617             win32_kbd_set_window(NULL);
618         }
619         if (gui_grab && !gui_fullscreen) {
620             sdl_grab_end(scon);
621         }
622         break;
623     case SDL_WINDOWEVENT_RESTORED:
624         update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
625         break;
626     case SDL_WINDOWEVENT_MINIMIZED:
627         update_displaychangelistener(&scon->dcl, 500);
628         break;
629     case SDL_WINDOWEVENT_CLOSE:
630         if (qemu_console_is_graphic(scon->dcl.con)) {
631             if (scon->opts->has_window_close && !scon->opts->window_close) {
632                 allow_close = false;
633             }
634             if (allow_close) {
635                 shutdown_action = SHUTDOWN_ACTION_POWEROFF;
636                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
637             }
638         } else {
639             SDL_HideWindow(scon->real_window);
640             scon->hidden = true;
641         }
642         break;
643     case SDL_WINDOWEVENT_SHOWN:
644         scon->hidden = false;
645         break;
646     case SDL_WINDOWEVENT_HIDDEN:
647         scon->hidden = true;
648         break;
649     }
650 }
651 
652 void sdl2_poll_events(struct sdl2_console *scon)
653 {
654     SDL_Event ev1, *ev = &ev1;
655     bool allow_close = true;
656     int idle = 1;
657 
658     if (scon->last_vm_running != runstate_is_running()) {
659         scon->last_vm_running = runstate_is_running();
660         sdl_update_caption(scon);
661     }
662 
663     while (SDL_PollEvent(ev)) {
664         switch (ev->type) {
665         case SDL_KEYDOWN:
666             idle = 0;
667             handle_keydown(ev);
668             break;
669         case SDL_KEYUP:
670             idle = 0;
671             handle_keyup(ev);
672             break;
673         case SDL_TEXTINPUT:
674             idle = 0;
675             handle_textinput(ev);
676             break;
677         case SDL_QUIT:
678             if (scon->opts->has_window_close && !scon->opts->window_close) {
679                 allow_close = false;
680             }
681             if (allow_close) {
682                 shutdown_action = SHUTDOWN_ACTION_POWEROFF;
683                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
684             }
685             break;
686         case SDL_MOUSEMOTION:
687             idle = 0;
688             handle_mousemotion(ev);
689             break;
690         case SDL_MOUSEBUTTONDOWN:
691         case SDL_MOUSEBUTTONUP:
692             idle = 0;
693             handle_mousebutton(ev);
694             break;
695         case SDL_MOUSEWHEEL:
696             idle = 0;
697             handle_mousewheel(ev);
698             break;
699         case SDL_WINDOWEVENT:
700             handle_windowevent(ev);
701             break;
702         default:
703             break;
704         }
705     }
706 
707     if (idle) {
708         if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
709             scon->idle_counter++;
710             if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
711                 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
712             }
713         }
714     } else {
715         scon->idle_counter = 0;
716         scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
717     }
718 }
719 
720 static void sdl_mouse_warp(DisplayChangeListener *dcl,
721                            int x, int y, int on)
722 {
723     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
724 
725     if (!qemu_console_is_graphic(scon->dcl.con)) {
726         return;
727     }
728 
729     if (on) {
730         if (!guest_cursor) {
731             sdl_show_cursor(scon);
732         }
733         if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
734             SDL_SetCursor(guest_sprite);
735             if (!qemu_input_is_absolute() && !absolute_enabled) {
736                 SDL_WarpMouseInWindow(scon->real_window, x, y);
737             }
738         }
739     } else if (gui_grab) {
740         sdl_hide_cursor(scon);
741     }
742     guest_cursor = on;
743     guest_x = x, guest_y = y;
744 }
745 
746 static void sdl_mouse_define(DisplayChangeListener *dcl,
747                              QEMUCursor *c)
748 {
749 
750     if (guest_sprite) {
751         SDL_FreeCursor(guest_sprite);
752     }
753 
754     if (guest_sprite_surface) {
755         SDL_FreeSurface(guest_sprite_surface);
756     }
757 
758     guest_sprite_surface =
759         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
760                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
761 
762     if (!guest_sprite_surface) {
763         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
764         return;
765     }
766     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
767                                          c->hot_x, c->hot_y);
768     if (!guest_sprite) {
769         fprintf(stderr, "Failed to make color cursor from %p\n", c);
770         return;
771     }
772     if (guest_cursor &&
773         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
774         SDL_SetCursor(guest_sprite);
775     }
776 }
777 
778 static void sdl_cleanup(void)
779 {
780     if (guest_sprite) {
781         SDL_FreeCursor(guest_sprite);
782     }
783     SDL_QuitSubSystem(SDL_INIT_VIDEO);
784 }
785 
786 static const DisplayChangeListenerOps dcl_2d_ops = {
787     .dpy_name             = "sdl2-2d",
788     .dpy_gfx_update       = sdl2_2d_update,
789     .dpy_gfx_switch       = sdl2_2d_switch,
790     .dpy_gfx_check_format = sdl2_2d_check_format,
791     .dpy_refresh          = sdl2_2d_refresh,
792     .dpy_mouse_set        = sdl_mouse_warp,
793     .dpy_cursor_define    = sdl_mouse_define,
794 };
795 
796 #ifdef CONFIG_OPENGL
797 static const DisplayChangeListenerOps dcl_gl_ops = {
798     .dpy_name                = "sdl2-gl",
799     .dpy_gfx_update          = sdl2_gl_update,
800     .dpy_gfx_switch          = sdl2_gl_switch,
801     .dpy_gfx_check_format    = console_gl_check_format,
802     .dpy_refresh             = sdl2_gl_refresh,
803     .dpy_mouse_set           = sdl_mouse_warp,
804     .dpy_cursor_define       = sdl_mouse_define,
805 
806     .dpy_gl_scanout_disable  = sdl2_gl_scanout_disable,
807     .dpy_gl_scanout_texture  = sdl2_gl_scanout_texture,
808     .dpy_gl_update           = sdl2_gl_scanout_flush,
809 };
810 
811 static bool
812 sdl2_gl_is_compatible_dcl(DisplayGLCtx *dgc,
813                           DisplayChangeListener *dcl)
814 {
815     return dcl->ops == &dcl_gl_ops;
816 }
817 
818 static const DisplayGLCtxOps gl_ctx_ops = {
819     .dpy_gl_ctx_is_compatible_dcl = sdl2_gl_is_compatible_dcl,
820     .dpy_gl_ctx_create       = sdl2_gl_create_context,
821     .dpy_gl_ctx_destroy      = sdl2_gl_destroy_context,
822     .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
823 };
824 #endif
825 
826 static void sdl2_display_early_init(DisplayOptions *o)
827 {
828     assert(o->type == DISPLAY_TYPE_SDL);
829     if (o->has_gl && o->gl) {
830 #ifdef CONFIG_OPENGL
831         display_opengl = 1;
832 #endif
833     }
834 }
835 
836 static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
837 {
838     uint8_t data = 0;
839     int i;
840     SDL_SysWMinfo info;
841     SDL_Surface *icon = NULL;
842     char *dir;
843 
844     assert(o->type == DISPLAY_TYPE_SDL);
845 
846     if (SDL_GetHintBoolean("QEMU_ENABLE_SDL_LOGGING", SDL_FALSE)) {
847         SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE);
848     }
849 
850     if (SDL_Init(SDL_INIT_VIDEO)) {
851         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
852                 SDL_GetError());
853         exit(1);
854     }
855 #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
856     SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
857 #endif
858     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
859     memset(&info, 0, sizeof(info));
860     SDL_VERSION(&info.version);
861 
862     gui_fullscreen = o->has_full_screen && o->full_screen;
863 
864     if (o->u.sdl.has_grab_mod) {
865         if (o->u.sdl.grab_mod == HOT_KEY_MOD_LSHIFT_LCTRL_LALT) {
866             alt_grab = true;
867         } else if (o->u.sdl.grab_mod == HOT_KEY_MOD_RCTRL) {
868             ctrl_grab = true;
869         }
870     }
871 
872     for (i = 0;; i++) {
873         QemuConsole *con = qemu_console_lookup_by_index(i);
874         if (!con) {
875             break;
876         }
877     }
878     sdl2_num_outputs = i;
879     if (sdl2_num_outputs == 0) {
880         return;
881     }
882     sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
883     for (i = 0; i < sdl2_num_outputs; i++) {
884         QemuConsole *con = qemu_console_lookup_by_index(i);
885         assert(con != NULL);
886         if (!qemu_console_is_graphic(con) &&
887             qemu_console_get_index(con) != 0) {
888             sdl2_console[i].hidden = true;
889         }
890         sdl2_console[i].idx = i;
891         sdl2_console[i].opts = o;
892 #ifdef CONFIG_OPENGL
893         sdl2_console[i].opengl = display_opengl;
894         sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
895         sdl2_console[i].dgc.ops = display_opengl ? &gl_ctx_ops : NULL;
896 #else
897         sdl2_console[i].opengl = 0;
898         sdl2_console[i].dcl.ops = &dcl_2d_ops;
899 #endif
900         sdl2_console[i].dcl.con = con;
901         sdl2_console[i].kbd = qkbd_state_init(con);
902         if (display_opengl) {
903             qemu_console_set_display_gl_ctx(con, &sdl2_console[i].dgc);
904         }
905         register_displaychangelistener(&sdl2_console[i].dcl);
906 
907 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
908         if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
909 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
910             qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
911 #elif defined(SDL_VIDEO_DRIVER_X11)
912             qemu_console_set_window_id(con, info.info.x11.window);
913 #endif
914         }
915 #endif
916     }
917 
918 #ifdef CONFIG_SDL_IMAGE
919     dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
920     icon = IMG_Load(dir);
921 #else
922     /* Load a 32x32x4 image. White pixels are transparent. */
923     dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
924     icon = SDL_LoadBMP(dir);
925     if (icon) {
926         uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
927         SDL_SetColorKey(icon, SDL_TRUE, colorkey);
928     }
929 #endif
930     g_free(dir);
931     if (icon) {
932         SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
933     }
934 
935     mouse_mode_notifier.notify = sdl_mouse_mode_change;
936     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
937 
938     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
939     sdl_cursor_normal = SDL_GetCursor();
940 
941     if (gui_fullscreen) {
942         sdl_grab_start(&sdl2_console[0]);
943     }
944 
945     atexit(sdl_cleanup);
946 }
947 
948 static QemuDisplay qemu_display_sdl2 = {
949     .type       = DISPLAY_TYPE_SDL,
950     .early_init = sdl2_display_early_init,
951     .init       = sdl2_display_init,
952 };
953 
954 static void register_sdl1(void)
955 {
956     qemu_display_register(&qemu_display_sdl2);
957 }
958 
959 type_init(register_sdl1);
960 
961 #ifdef CONFIG_OPENGL
962 module_dep("ui-opengl");
963 #endif
964