xref: /qemu/ui/vnc-jobs.c (revision dc03272d)
1 /*
2  * QEMU VNC display driver
3  *
4  * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
5  * Copyright (C) 2006 Fabrice Bellard
6  * Copyright (C) 2009 Red Hat, Inc
7  * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining a copy
10  * of this software and associated documentation files (the "Software"), to deal
11  * in the Software without restriction, including without limitation the rights
12  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13  * copies of the Software, and to permit persons to whom the Software is
14  * furnished to do so, subject to the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be included in
17  * all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25  * THE SOFTWARE.
26  */
27 
28 
29 #include "qemu/osdep.h"
30 #include "vnc.h"
31 #include "vnc-jobs.h"
32 #include "qemu/sockets.h"
33 #include "qemu/main-loop.h"
34 #include "block/aio.h"
35 
36 /*
37  * Locking:
38  *
39  * There are three levels of locking:
40  * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
41  * - VncDisplay global lock: mainly used for framebuffer updates to avoid
42  *                      screen corruption if the framebuffer is updated
43  *                      while the worker is doing something.
44  * - VncState::output lock: used to make sure the output buffer is not corrupted
45  *                          if two threads try to write on it at the same time
46  *
47  * While the VNC worker thread is working, the VncDisplay global lock is held
48  * to avoid screen corruption (this does not block vnc_refresh() because it
49  * uses trylock()) but the output lock is not held because the thread works on
50  * its own output buffer.
51  * When the encoding job is done, the worker thread will hold the output lock
52  * and copy its output buffer in vs->output.
53  */
54 
55 struct VncJobQueue {
56     QemuCond cond;
57     QemuMutex mutex;
58     QemuThread thread;
59     bool exit;
60     QTAILQ_HEAD(, VncJob) jobs;
61 };
62 
63 typedef struct VncJobQueue VncJobQueue;
64 
65 /*
66  * We use a single global queue, but most of the functions are
67  * already reentrant, so we can easily add more than one encoding thread
68  */
69 static VncJobQueue *queue;
70 
71 static void vnc_lock_queue(VncJobQueue *queue)
72 {
73     qemu_mutex_lock(&queue->mutex);
74 }
75 
76 static void vnc_unlock_queue(VncJobQueue *queue)
77 {
78     qemu_mutex_unlock(&queue->mutex);
79 }
80 
81 VncJob *vnc_job_new(VncState *vs)
82 {
83     VncJob *job = g_new0(VncJob, 1);
84 
85     assert(vs->magic == VNC_MAGIC);
86     job->vs = vs;
87     vnc_lock_queue(queue);
88     QLIST_INIT(&job->rectangles);
89     vnc_unlock_queue(queue);
90     return job;
91 }
92 
93 int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h)
94 {
95     VncRectEntry *entry = g_new0(VncRectEntry, 1);
96 
97     entry->rect.x = x;
98     entry->rect.y = y;
99     entry->rect.w = w;
100     entry->rect.h = h;
101 
102     vnc_lock_queue(queue);
103     QLIST_INSERT_HEAD(&job->rectangles, entry, next);
104     vnc_unlock_queue(queue);
105     return 1;
106 }
107 
108 void vnc_job_push(VncJob *job)
109 {
110     vnc_lock_queue(queue);
111     if (queue->exit || QLIST_EMPTY(&job->rectangles)) {
112         g_free(job);
113     } else {
114         QTAILQ_INSERT_TAIL(&queue->jobs, job, next);
115         qemu_cond_broadcast(&queue->cond);
116     }
117     vnc_unlock_queue(queue);
118 }
119 
120 static bool vnc_has_job_locked(VncState *vs)
121 {
122     VncJob *job;
123 
124     QTAILQ_FOREACH(job, &queue->jobs, next) {
125         if (job->vs == vs || !vs) {
126             return true;
127         }
128     }
129     return false;
130 }
131 
132 void vnc_jobs_join(VncState *vs)
133 {
134     vnc_lock_queue(queue);
135     while (vnc_has_job_locked(vs)) {
136         qemu_cond_wait(&queue->cond, &queue->mutex);
137     }
138     vnc_unlock_queue(queue);
139     vnc_jobs_consume_buffer(vs);
140 }
141 
142 void vnc_jobs_consume_buffer(VncState *vs)
143 {
144     bool flush;
145 
146     vnc_lock_output(vs);
147     if (vs->jobs_buffer.offset) {
148         if (vs->ioc != NULL && buffer_empty(&vs->output)) {
149             if (vs->ioc_tag) {
150                 g_source_remove(vs->ioc_tag);
151             }
152             if (vs->disconnecting == FALSE) {
153                 vs->ioc_tag = qio_channel_add_watch(
154                     vs->ioc, G_IO_IN | G_IO_OUT, vnc_client_io, vs, NULL);
155             }
156         }
157         buffer_move(&vs->output, &vs->jobs_buffer);
158 
159         if (vs->job_update == VNC_STATE_UPDATE_FORCE) {
160             vs->force_update_offset = vs->output.offset;
161         }
162         vs->job_update = VNC_STATE_UPDATE_NONE;
163     }
164     flush = vs->ioc != NULL && vs->abort != true;
165     vnc_unlock_output(vs);
166 
167     if (flush) {
168       vnc_flush(vs);
169     }
170 }
171 
172 /*
173  * Copy data for local use
174  */
175 static void vnc_async_encoding_start(VncState *orig, VncState *local)
176 {
177     buffer_init(&local->output, "vnc-worker-output");
178     local->sioc = NULL; /* Don't do any network work on this thread */
179     local->ioc = NULL; /* Don't do any network work on this thread */
180 
181     local->vnc_encoding = orig->vnc_encoding;
182     local->features = orig->features;
183     local->vd = orig->vd;
184     local->lossy_rect = orig->lossy_rect;
185     local->write_pixels = orig->write_pixels;
186     local->client_pf = orig->client_pf;
187     local->client_be = orig->client_be;
188     local->tight = orig->tight;
189     local->zlib = orig->zlib;
190     local->hextile = orig->hextile;
191     local->zrle = orig->zrle;
192 }
193 
194 static void vnc_async_encoding_end(VncState *orig, VncState *local)
195 {
196     orig->tight = local->tight;
197     orig->zlib = local->zlib;
198     orig->hextile = local->hextile;
199     orig->zrle = local->zrle;
200     orig->lossy_rect = local->lossy_rect;
201 }
202 
203 static int vnc_worker_thread_loop(VncJobQueue *queue)
204 {
205     VncJob *job;
206     VncRectEntry *entry, *tmp;
207     VncState vs = {};
208     int n_rectangles;
209     int saved_offset;
210 
211     vnc_lock_queue(queue);
212     while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) {
213         qemu_cond_wait(&queue->cond, &queue->mutex);
214     }
215     /* Here job can only be NULL if queue->exit is true */
216     job = QTAILQ_FIRST(&queue->jobs);
217     vnc_unlock_queue(queue);
218     assert(job->vs->magic == VNC_MAGIC);
219 
220     if (queue->exit) {
221         return -1;
222     }
223 
224     vnc_lock_output(job->vs);
225     if (job->vs->ioc == NULL || job->vs->abort == true) {
226         vnc_unlock_output(job->vs);
227         goto disconnected;
228     }
229     if (buffer_empty(&job->vs->output)) {
230         /*
231          * Looks like a NOP as it obviously moves no data.  But it
232          * moves the empty buffer, so we don't have to malloc a new
233          * one for vs.output
234          */
235         buffer_move_empty(&vs.output, &job->vs->output);
236     }
237     vnc_unlock_output(job->vs);
238 
239     /* Make a local copy of vs and switch output buffers */
240     vnc_async_encoding_start(job->vs, &vs);
241     vs.magic = VNC_MAGIC;
242 
243     /* Start sending rectangles */
244     n_rectangles = 0;
245     vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE);
246     vnc_write_u8(&vs, 0);
247     saved_offset = vs.output.offset;
248     vnc_write_u16(&vs, 0);
249 
250     vnc_lock_display(job->vs->vd);
251     QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) {
252         int n;
253 
254         if (job->vs->ioc == NULL) {
255             vnc_unlock_display(job->vs->vd);
256             /* Copy persistent encoding data */
257             vnc_async_encoding_end(job->vs, &vs);
258             goto disconnected;
259         }
260 
261         n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y,
262                                         entry->rect.w, entry->rect.h);
263 
264         if (n >= 0) {
265             n_rectangles += n;
266         }
267         g_free(entry);
268     }
269     vnc_unlock_display(job->vs->vd);
270 
271     /* Put n_rectangles at the beginning of the message */
272     vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF;
273     vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF;
274 
275     vnc_lock_output(job->vs);
276     if (job->vs->ioc != NULL) {
277         buffer_move(&job->vs->jobs_buffer, &vs.output);
278         /* Copy persistent encoding data */
279         vnc_async_encoding_end(job->vs, &vs);
280 
281 	qemu_bh_schedule(job->vs->bh);
282     }  else {
283         buffer_reset(&vs.output);
284         /* Copy persistent encoding data */
285         vnc_async_encoding_end(job->vs, &vs);
286     }
287     vnc_unlock_output(job->vs);
288 
289 disconnected:
290     vnc_lock_queue(queue);
291     QTAILQ_REMOVE(&queue->jobs, job, next);
292     vnc_unlock_queue(queue);
293     qemu_cond_broadcast(&queue->cond);
294     g_free(job);
295     vs.magic = 0;
296     return 0;
297 }
298 
299 static VncJobQueue *vnc_queue_init(void)
300 {
301     VncJobQueue *queue = g_new0(VncJobQueue, 1);
302 
303     qemu_cond_init(&queue->cond);
304     qemu_mutex_init(&queue->mutex);
305     QTAILQ_INIT(&queue->jobs);
306     return queue;
307 }
308 
309 static void vnc_queue_clear(VncJobQueue *q)
310 {
311     qemu_cond_destroy(&queue->cond);
312     qemu_mutex_destroy(&queue->mutex);
313     g_free(q);
314     queue = NULL; /* Unset global queue */
315 }
316 
317 static void *vnc_worker_thread(void *arg)
318 {
319     VncJobQueue *queue = arg;
320 
321     qemu_thread_get_self(&queue->thread);
322 
323     while (!vnc_worker_thread_loop(queue)) ;
324     vnc_queue_clear(queue);
325     return NULL;
326 }
327 
328 static bool vnc_worker_thread_running(void)
329 {
330     return queue; /* Check global queue */
331 }
332 
333 void vnc_start_worker_thread(void)
334 {
335     VncJobQueue *q;
336 
337     if (vnc_worker_thread_running())
338         return ;
339 
340     q = vnc_queue_init();
341     qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q,
342                        QEMU_THREAD_DETACHED);
343     queue = q; /* Set global queue */
344 }
345