xref: /qemu/util/throttle.c (revision 72ac97cd)
1 /*
2  * QEMU throttling infrastructure
3  *
4  * Copyright (C) Nodalink, SARL. 2013
5  *
6  * Author:
7  *   Benoît Canet <benoit.canet@irqsave.net>
8  *
9  * This program is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License as
11  * published by the Free Software Foundation; either version 2 or
12  * (at your option) version 3 of the License.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, see <http://www.gnu.org/licenses/>.
21  */
22 
23 #include "qemu/throttle.h"
24 #include "qemu/timer.h"
25 #include "block/aio.h"
26 
27 /* This function make a bucket leak
28  *
29  * @bkt:   the bucket to make leak
30  * @delta_ns: the time delta
31  */
32 void throttle_leak_bucket(LeakyBucket *bkt, int64_t delta_ns)
33 {
34     double leak;
35 
36     /* compute how much to leak */
37     leak = (bkt->avg * (double) delta_ns) / NANOSECONDS_PER_SECOND;
38 
39     /* make the bucket leak */
40     bkt->level = MAX(bkt->level - leak, 0);
41 }
42 
43 /* Calculate the time delta since last leak and make proportionals leaks
44  *
45  * @now:      the current timestamp in ns
46  */
47 static void throttle_do_leak(ThrottleState *ts, int64_t now)
48 {
49     /* compute the time elapsed since the last leak */
50     int64_t delta_ns = now - ts->previous_leak;
51     int i;
52 
53     ts->previous_leak = now;
54 
55     if (delta_ns <= 0) {
56         return;
57     }
58 
59     /* make each bucket leak */
60     for (i = 0; i < BUCKETS_COUNT; i++) {
61         throttle_leak_bucket(&ts->cfg.buckets[i], delta_ns);
62     }
63 }
64 
65 /* do the real job of computing the time to wait
66  *
67  * @limit: the throttling limit
68  * @extra: the number of operation to delay
69  * @ret:   the time to wait in ns
70  */
71 static int64_t throttle_do_compute_wait(double limit, double extra)
72 {
73     double wait = extra * NANOSECONDS_PER_SECOND;
74     wait /= limit;
75     return wait;
76 }
77 
78 /* This function compute the wait time in ns that a leaky bucket should trigger
79  *
80  * @bkt: the leaky bucket we operate on
81  * @ret: the resulting wait time in ns or 0 if the operation can go through
82  */
83 int64_t throttle_compute_wait(LeakyBucket *bkt)
84 {
85     double extra; /* the number of extra units blocking the io */
86 
87     if (!bkt->avg) {
88         return 0;
89     }
90 
91     extra = bkt->level - bkt->max;
92 
93     if (extra <= 0) {
94         return 0;
95     }
96 
97     return throttle_do_compute_wait(bkt->avg, extra);
98 }
99 
100 /* This function compute the time that must be waited while this IO
101  *
102  * @is_write:   true if the current IO is a write, false if it's a read
103  * @ret:        time to wait
104  */
105 static int64_t throttle_compute_wait_for(ThrottleState *ts,
106                                          bool is_write)
107 {
108     BucketType to_check[2][4] = { {THROTTLE_BPS_TOTAL,
109                                    THROTTLE_OPS_TOTAL,
110                                    THROTTLE_BPS_READ,
111                                    THROTTLE_OPS_READ},
112                                   {THROTTLE_BPS_TOTAL,
113                                    THROTTLE_OPS_TOTAL,
114                                    THROTTLE_BPS_WRITE,
115                                    THROTTLE_OPS_WRITE}, };
116     int64_t wait, max_wait = 0;
117     int i;
118 
119     for (i = 0; i < 4; i++) {
120         BucketType index = to_check[is_write][i];
121         wait = throttle_compute_wait(&ts->cfg.buckets[index]);
122         if (wait > max_wait) {
123             max_wait = wait;
124         }
125     }
126 
127     return max_wait;
128 }
129 
130 /* compute the timer for this type of operation
131  *
132  * @is_write:   the type of operation
133  * @now:        the current clock timestamp
134  * @next_timestamp: the resulting timer
135  * @ret:        true if a timer must be set
136  */
137 bool throttle_compute_timer(ThrottleState *ts,
138                             bool is_write,
139                             int64_t now,
140                             int64_t *next_timestamp)
141 {
142     int64_t wait;
143 
144     /* leak proportionally to the time elapsed */
145     throttle_do_leak(ts, now);
146 
147     /* compute the wait time if any */
148     wait = throttle_compute_wait_for(ts, is_write);
149 
150     /* if the code must wait compute when the next timer should fire */
151     if (wait) {
152         *next_timestamp = now + wait;
153         return true;
154     }
155 
156     /* else no need to wait at all */
157     *next_timestamp = now;
158     return false;
159 }
160 
161 /* Add timers to event loop */
162 void throttle_attach_aio_context(ThrottleState *ts, AioContext *new_context)
163 {
164     ts->timers[0] = aio_timer_new(new_context, ts->clock_type, SCALE_NS,
165                                   ts->read_timer_cb, ts->timer_opaque);
166     ts->timers[1] = aio_timer_new(new_context, ts->clock_type, SCALE_NS,
167                                   ts->write_timer_cb, ts->timer_opaque);
168 }
169 
170 /* To be called first on the ThrottleState */
171 void throttle_init(ThrottleState *ts,
172                    AioContext *aio_context,
173                    QEMUClockType clock_type,
174                    QEMUTimerCB *read_timer_cb,
175                    QEMUTimerCB *write_timer_cb,
176                    void *timer_opaque)
177 {
178     memset(ts, 0, sizeof(ThrottleState));
179 
180     ts->clock_type = clock_type;
181     ts->read_timer_cb = read_timer_cb;
182     ts->write_timer_cb = write_timer_cb;
183     ts->timer_opaque = timer_opaque;
184     throttle_attach_aio_context(ts, aio_context);
185 }
186 
187 /* destroy a timer */
188 static void throttle_timer_destroy(QEMUTimer **timer)
189 {
190     assert(*timer != NULL);
191 
192     timer_del(*timer);
193     timer_free(*timer);
194     *timer = NULL;
195 }
196 
197 /* Remove timers from event loop */
198 void throttle_detach_aio_context(ThrottleState *ts)
199 {
200     int i;
201 
202     for (i = 0; i < 2; i++) {
203         throttle_timer_destroy(&ts->timers[i]);
204     }
205 }
206 
207 /* To be called last on the ThrottleState */
208 void throttle_destroy(ThrottleState *ts)
209 {
210     throttle_detach_aio_context(ts);
211 }
212 
213 /* is any throttling timer configured */
214 bool throttle_have_timer(ThrottleState *ts)
215 {
216     if (ts->timers[0]) {
217         return true;
218     }
219 
220     return false;
221 }
222 
223 /* Does any throttling must be done
224  *
225  * @cfg: the throttling configuration to inspect
226  * @ret: true if throttling must be done else false
227  */
228 bool throttle_enabled(ThrottleConfig *cfg)
229 {
230     int i;
231 
232     for (i = 0; i < BUCKETS_COUNT; i++) {
233         if (cfg->buckets[i].avg > 0) {
234             return true;
235         }
236     }
237 
238     return false;
239 }
240 
241 /* return true if any two throttling parameters conflicts
242  *
243  * @cfg: the throttling configuration to inspect
244  * @ret: true if any conflict detected else false
245  */
246 bool throttle_conflicting(ThrottleConfig *cfg)
247 {
248     bool bps_flag, ops_flag;
249     bool bps_max_flag, ops_max_flag;
250 
251     bps_flag = cfg->buckets[THROTTLE_BPS_TOTAL].avg &&
252                (cfg->buckets[THROTTLE_BPS_READ].avg ||
253                 cfg->buckets[THROTTLE_BPS_WRITE].avg);
254 
255     ops_flag = cfg->buckets[THROTTLE_OPS_TOTAL].avg &&
256                (cfg->buckets[THROTTLE_OPS_READ].avg ||
257                 cfg->buckets[THROTTLE_OPS_WRITE].avg);
258 
259     bps_max_flag = cfg->buckets[THROTTLE_BPS_TOTAL].max &&
260                   (cfg->buckets[THROTTLE_BPS_READ].max  ||
261                    cfg->buckets[THROTTLE_BPS_WRITE].max);
262 
263     ops_max_flag = cfg->buckets[THROTTLE_OPS_TOTAL].max &&
264                    (cfg->buckets[THROTTLE_OPS_READ].max ||
265                    cfg->buckets[THROTTLE_OPS_WRITE].max);
266 
267     return bps_flag || ops_flag || bps_max_flag || ops_max_flag;
268 }
269 
270 /* check if a throttling configuration is valid
271  * @cfg: the throttling configuration to inspect
272  * @ret: true if valid else false
273  */
274 bool throttle_is_valid(ThrottleConfig *cfg)
275 {
276     bool invalid = false;
277     int i;
278 
279     for (i = 0; i < BUCKETS_COUNT; i++) {
280         if (cfg->buckets[i].avg < 0) {
281             invalid = true;
282         }
283     }
284 
285     for (i = 0; i < BUCKETS_COUNT; i++) {
286         if (cfg->buckets[i].max < 0) {
287             invalid = true;
288         }
289     }
290 
291     return !invalid;
292 }
293 
294 /* fix bucket parameters */
295 static void throttle_fix_bucket(LeakyBucket *bkt)
296 {
297     double min;
298 
299     /* zero bucket level */
300     bkt->level = 0;
301 
302     /* The following is done to cope with the Linux CFQ block scheduler
303      * which regroup reads and writes by block of 100ms in the guest.
304      * When they are two process one making reads and one making writes cfq
305      * make a pattern looking like the following:
306      * WWWWWWWWWWWRRRRRRRRRRRRRRWWWWWWWWWWWWWwRRRRRRRRRRRRRRRRR
307      * Having a max burst value of 100ms of the average will help smooth the
308      * throttling
309      */
310     min = bkt->avg / 10;
311     if (bkt->avg && !bkt->max) {
312         bkt->max = min;
313     }
314 }
315 
316 /* take care of canceling a timer */
317 static void throttle_cancel_timer(QEMUTimer *timer)
318 {
319     assert(timer != NULL);
320 
321     timer_del(timer);
322 }
323 
324 /* Used to configure the throttle
325  *
326  * @ts: the throttle state we are working on
327  * @cfg: the config to set
328  */
329 void throttle_config(ThrottleState *ts, ThrottleConfig *cfg)
330 {
331     int i;
332 
333     ts->cfg = *cfg;
334 
335     for (i = 0; i < BUCKETS_COUNT; i++) {
336         throttle_fix_bucket(&ts->cfg.buckets[i]);
337     }
338 
339     ts->previous_leak = qemu_clock_get_ns(ts->clock_type);
340 
341     for (i = 0; i < 2; i++) {
342         throttle_cancel_timer(ts->timers[i]);
343     }
344 }
345 
346 /* used to get config
347  *
348  * @ts:  the throttle state we are working on
349  * @cfg: the config to write
350  */
351 void throttle_get_config(ThrottleState *ts, ThrottleConfig *cfg)
352 {
353     *cfg = ts->cfg;
354 }
355 
356 
357 /* Schedule the read or write timer if needed
358  *
359  * NOTE: this function is not unit tested due to it's usage of timer_mod
360  *
361  * @is_write: the type of operation (read/write)
362  * @ret:      true if the timer has been scheduled else false
363  */
364 bool throttle_schedule_timer(ThrottleState *ts, bool is_write)
365 {
366     int64_t now = qemu_clock_get_ns(ts->clock_type);
367     int64_t next_timestamp;
368     bool must_wait;
369 
370     must_wait = throttle_compute_timer(ts,
371                                        is_write,
372                                        now,
373                                        &next_timestamp);
374 
375     /* request not throttled */
376     if (!must_wait) {
377         return false;
378     }
379 
380     /* request throttled and timer pending -> do nothing */
381     if (timer_pending(ts->timers[is_write])) {
382         return true;
383     }
384 
385     /* request throttled and timer not pending -> arm timer */
386     timer_mod(ts->timers[is_write], next_timestamp);
387     return true;
388 }
389 
390 /* do the accounting for this operation
391  *
392  * @is_write: the type of operation (read/write)
393  * @size:     the size of the operation
394  */
395 void throttle_account(ThrottleState *ts, bool is_write, uint64_t size)
396 {
397     double units = 1.0;
398 
399     /* if cfg.op_size is defined and smaller than size we compute unit count */
400     if (ts->cfg.op_size && size > ts->cfg.op_size) {
401         units = (double) size / ts->cfg.op_size;
402     }
403 
404     ts->cfg.buckets[THROTTLE_BPS_TOTAL].level += size;
405     ts->cfg.buckets[THROTTLE_OPS_TOTAL].level += units;
406 
407     if (is_write) {
408         ts->cfg.buckets[THROTTLE_BPS_WRITE].level += size;
409         ts->cfg.buckets[THROTTLE_OPS_WRITE].level += units;
410     } else {
411         ts->cfg.buckets[THROTTLE_BPS_READ].level += size;
412         ts->cfg.buckets[THROTTLE_OPS_READ].level += units;
413     }
414 }
415 
416