1 2cmake_minimum_required(VERSION 3.17.0) 3 4if(NOT CMAKE_VERSION MATCHES "ReactOS") 5 message(WARNING "Building with \"${CMAKE_COMMAND}\", which is not the custom CMake included in RosBE, might cause build issues...") 6endif() 7 8include(CMakeDependentOption) 9 10# CMAKE_CROSSCOMPILING and MSVC_IDE are not set until project() is called, so let's test this instead 11if ((DEFINED CMAKE_TOOLCHAIN_FILE) AND (CMAKE_GENERATOR MATCHES "Visual Studio.*")) 12# Do not use MSVC_RUNTIME_LIBRARY target property. We use our own flags instead 13message(WARNING "Setting policy CMP0091 to OLD behaviour") 14cmake_policy(SET CMP0091 OLD) 15endif() 16 17project(REACTOS) 18 19set(CMAKE_INCLUDE_CURRENT_DIR ON) 20set(CMAKE_INCLUDE_DIRECTORIES_PROJECT_BEFORE ON) 21set(CMAKE_SHARED_LIBRARY_PREFIX "") 22set(CMAKE_SHARED_MODULE_PREFIX "") 23set(CMAKE_SKIP_PREPROCESSED_SOURCE_RULES TRUE) 24set(CMAKE_SKIP_ASSEMBLY_SOURCE_RULES TRUE) 25set(CMAKE_COLOR_MAKEFILE OFF) 26set(CMAKE_POSITION_INDEPENDENT_CODE OFF) 27set(CMAKE_C_STANDARD 99) 28set(CMAKE_CXX_STANDARD 11) 29#set_property(GLOBAL PROPERTY RULE_MESSAGES OFF) 30 31# check that the ARCH (target architecture) variable is defined 32if(NOT ARCH) 33 message(FATAL_ERROR "Target architecture (ARCH) is not defined. Please, choose one of: i386, amd64, arm, arm64") 34endif() 35# Now the ARCH variable will be in lowercase. 36# It is needed because STREQUAL comparison 37# is case-sensitive. 38# See http://cmake.3232098.n2.nabble.com/Case-insensitive-string-compare-td7580269.html 39# for more information. 40string(TOLOWER ${ARCH} ARCH) 41 42# set possible values for cmake GUI 43set_property(CACHE ARCH PROPERTY STRINGS "i386" "amd64" "arm" "arm64") 44 45# Alternative WinNT-compatible architecture string 46if(ARCH STREQUAL "i386") 47 set(WINARCH "x86") 48else() 49 set(WINARCH ${ARCH}) 50endif() 51 52# set CMAKE_BUILD_TYPE if not set 53if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) 54 message(STATUS "Setting build type to Debug as none was specified.") 55 set(CMAKE_BUILD_TYPE "Debug" CACHE 56 STRING "Choose the type of build." FORCE) 57 # Set the possible values of build type for cmake-gui 58 set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS 59 "Debug" "Release" "MinSizeRel" "RelWithDebInfo") 60endif() 61 62# Versioning 63include(sdk/include/reactos/version.cmake) 64 65# Compile options 66include(sdk/cmake/config.cmake) 67 68# Compiler flags handling 69include(sdk/cmake/compilerflags.cmake) 70 71add_definitions( 72 -D__REACTOS__ 73 # swprintf without count argument is used in most of the codebase 74 -D_CRT_NON_CONFORMING_SWPRINTFS 75) 76 77# There doesn't seem to be a standard for __FILE__ being relative or absolute, so detect it at runtime. 78file(RELATIVE_PATH _PATH_PREFIX ${REACTOS_BINARY_DIR} ${REACTOS_SOURCE_DIR}) 79if (NOT MSVC AND ((CMAKE_C_COMPILER_ID STREQUAL "GNU") AND (CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL "8.0.0") 80 OR (CMAKE_C_COMPILER_ID STREQUAL "Clang") AND (CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL "10.0.0"))) 81 # Thankfully, GCC has this 82 add_compile_options(-ffile-prefix-map=${REACTOS_SOURCE_DIR}=) 83 add_compile_options(-ffile-prefix-map=${_PATH_PREFIX}=) 84else() 85 string(LENGTH ${_PATH_PREFIX} _PATH_PREFIX_LENGTH) 86 string(LENGTH ${REACTOS_SOURCE_DIR} REACTOS_SOURCE_DIR_LENGTH) 87 math(EXPR REACTOS_SOURCE_DIR_LENGTH "${REACTOS_SOURCE_DIR_LENGTH} + 1") 88 add_compile_definitions("$<$<COMPILE_LANGUAGE:C,CXX>:__RELFILE__=&__FILE__[__FILE__[0] == '.' ? ${_PATH_PREFIX_LENGTH} : ${REACTOS_SOURCE_DIR_LENGTH}]>") 89endif() 90 91if(MSVC_IDE) 92 add_compile_options("/MP") 93endif() 94 95# Bison and Flex support 96find_package(BISON REQUIRED) 97find_package(FLEX REQUIRED) 98 99if(MSVC_IDE) 100 # Bison needs M4 and BISON_PKGDATADIR set at build time, 101 # but visual studio is hardly ever opened from the configure-time environment. 102 # Since cmake does not support setting env variables for a custom command, 103 # we have to write a wrapper that sets the variables and then executes bison. 104 # Idea taken from https://stackoverflow.com/a/35032051/4928207 105 if(DEFINED ENV{M4}) 106 # Store this environment variable for configure re-runs from withing visual studio. 107 SET(ROS_SAVED_M4 "$ENV{M4}" CACHE INTERNAL "") 108 endif() 109 if(DEFINED ENV{BISON_PKGDATADIR}) 110 SET(ROS_SAVED_BISON_PKGDATADIR "$ENV{BISON_PKGDATADIR}" CACHE INTERNAL "") 111 endif() 112 113 # Tell the user about a misconfigured environment 114 if("x${ROS_SAVED_M4}x" STREQUAL "xx" OR "x${ROS_SAVED_BISON_PKGDATADIR}x" STREQUAL "xx") 115 message(FATAL_ERROR "\nM4 or BISON_PKGDATADIR environment variables not set, cannot continue!\n" 116 "See https://reactos.org/wiki/Visual_Studio for more information!") 117 endif() 118 119 file(WRITE "${CMAKE_BINARY_DIR}/bison_wrapper.cmd" 120 "@ECHO OFF\n" 121 "set M4=${ROS_SAVED_M4}\n" 122 "set BISON_PKGDATADIR=${ROS_SAVED_BISON_PKGDATADIR}\n" 123 "${BISON_EXECUTABLE} %*\n") 124 set(BISON_EXECUTABLE "${CMAKE_BINARY_DIR}/bison_wrapper.cmd") 125 # And the same hacks for FLEX 126 file(WRITE "${CMAKE_BINARY_DIR}/flex_wrapper.cmd" 127 "@ECHO OFF\n" 128 "set M4=${ROS_SAVED_M4}\n" 129 "set BISON_PKGDATADIR=${ROS_SAVED_BISON_PKGDATADIR}\n" 130 "${FLEX_EXECUTABLE} %*\n") 131 set(FLEX_EXECUTABLE "${CMAKE_BINARY_DIR}/flex_wrapper.cmd") 132endif() 133 134if(NOT CMAKE_CROSSCOMPILING) 135 set(TOOLS_FOLDER ${CMAKE_CURRENT_BINARY_DIR}) 136 add_definitions(-DTARGET_${ARCH}) 137 138 if(MSVC) 139 if(ARCH STREQUAL "i386") 140 add_definitions(/D_X86_ /D__i386__ /DWIN32 /D_WINDOWS) 141 elseif(ARCH STREQUAL "amd64") 142 add_definitions(-D_AMD64_ -D__x86_64__ /DWIN32 -D_WINDOWS) 143 endif() 144 if(MSVC_VERSION GREATER 1699) 145 add_definitions(/D_ALLOW_KEYWORD_MACROS) 146 endif() 147 endif() 148 add_subdirectory(sdk/include/host) 149 150 if(NOT MSVC) 151 add_subdirectory(dll/win32/dbghelp) 152 endif() 153 add_subdirectory(sdk/tools) 154 add_subdirectory(sdk/lib) 155 156 set(NATIVE_TARGETS bin2c widl gendib cabman fatten hpp isohybrid mkhive mkisofs obj2bin spec2def geninc mkshelllink utf16le xml2sdb) 157 if(NOT MSVC) 158 list(APPEND NATIVE_TARGETS rsym pefixup) 159 endif() 160 161 install(TARGETS ${NATIVE_TARGETS}) 162else() 163 # Add host tools target 164 include(sdk/cmake/host-tools.cmake) 165 setup_host_tools() 166 167 # We don't need CMake importlib handling. 168 unset(CMAKE_IMPORT_LIBRARY_SUFFIX) 169 170 # Print build type(s) 171 if(CMAKE_CONFIGURATION_TYPES) 172 # Multi-config generators, like Visual Studio (MSBuild). 173 message("-- Configuration types: ${CMAKE_CONFIGURATION_TYPES}") 174 else() 175 # Single-configuration generators, like Ninja. 176 message("-- Build type: ${CMAKE_BUILD_TYPE}") 177 endif() 178 179 # Always add /MT in VS CMAKE_GENERATOR and define _SBCS otherwise VS thinks it's a multi-byte or whatever project 180 if (MSVC_IDE) 181 add_compile_options("/MT") 182 add_compile_definitions(_SBCS) 183 endif() 184 185 186 # adjust the default behaviour of the FIND_XXX() commands: 187 # search headers and libraries in the target environment, search 188 # programs in the host environment 189 set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) 190 set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER) 191 set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER) 192 193 # Add our own target properties 194 # General module definitions 195 define_property(TARGET PROPERTY REACTOS_MODULE_TYPE 196 BRIEF_DOCS "The type of this module" 197 FULL_DOCS [[ 198The type of this module. 199One of "nativecui", "nativedll", "kernelmodedriver", "wdmdriver", "kerneldll", "win32cui", "win32gui", "win32dll", "win32ocx", "cpl" or "module"]]) 200 201 # C++ 202 define_property(TARGET PROPERTY WITH_CXX_EXCEPTIONS 203 BRIEF_DOCS "Enable C++ exceptions on this target" 204 FULL_DOCS [[ 205Enables C++ exception handling. 206Enable this if the module uses try/catch or throw. You might also need this if you use a standard operator new (the one without nothrow).]]) 207 define_property(TARGET PROPERTY WITH_CXX_RTTI 208 BRIEF_DOCS "Enable C++ RTTI on this target" 209 FULL_DOCS [[ 210Enables run-time type information. 211Enable this if the module uses typeid or dynamic_cast. You will probably need to link yith cpprt as well, if you are not already using STL.]]) 212 213 214 if(DBG) 215 add_definitions(-DDBG=1 -D_SEH_ENABLE_TRACE) 216 else() 217 add_definitions(-DDBG=0) 218 endif() 219 220 if(ENABLE_CCACHE) 221 message(WARNING "-- Disabling precompiled headers support (ccache).") 222 option(PCH "Whether to use precompiled headers" OFF) 223 set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache) 224 elseif(CMAKE_C_COMPILER_ID STREQUAL "GNU") 225 message(WARNING "-- Disabling precompiled headers on GCC by default CORE-17108.") 226 option(PCH "Whether to use precompiled headers" OFF) 227 else() 228 option(PCH "Whether to use precompiled headers" ON) 229 endif() 230 231 # Version Options 232 add_definitions(-DWINVER=0x502 233 -D_WIN32_IE=0x600 234 -D_WIN32_WINNT=0x502 235 -D_WIN32_WINDOWS=0x502 236 -D_SETUPAPI_VER=0x502 237 -DMINGW_HAS_SECURE_API=1) 238 239 # Arch Options 240 if(ARCH STREQUAL "i386") 241 # clang-cl defines this one for itself 242 if(NOT (MSVC AND CMAKE_C_COMPILER_ID STREQUAL "Clang")) 243 add_definitions(-D_M_IX86) 244 endif() 245 add_definitions(-D_X86_ -D__i386__ -Di386) 246 if(SARCH STREQUAL "xbox") 247 add_definitions(-DSARCH_XBOX) 248 elseif(SARCH STREQUAL "pc98") 249 add_definitions(-DSARCH_PC98) 250 endif() 251 elseif(ARCH STREQUAL "amd64") 252 # clang-cl defines this one for itself 253 if (NOT (MSVC AND CMAKE_C_COMPILER_ID STREQUAL "Clang")) 254 add_compile_definitions(_M_AMD64) 255 endif() 256 add_definitions(-D_AMD64_ -D__x86_64__ -D_WIN64) 257 elseif(ARCH STREQUAL "arm") 258 # _M_ARM is already defined by toolchain 259 add_definitions(-D_ARM_ -D__arm__ -DWIN32) 260 if(SARCH STREQUAL "omap3-zoom2") 261 add_definitions(-D_ZOOM2_) 262 endif() 263 elseif(ARCH STREQUAL "arm64") 264 # GNU tools refer to arm64 as aarch64 265 add_definitions(-D_ARM64_ -D__arm64__ -D__aarch64__ -D_WIN64) 266 endif() 267 268 # Other 269 add_definitions(-D_NEW_DELETE_OPERATORS_) 270 if(ARCH STREQUAL "i386") 271 add_definitions(-DUSE_COMPILER_EXCEPTIONS -D_USE_32BIT_TIME_T) 272 elseif(ARCH STREQUAL "amd64") 273 add_compile_definitions(USE_COMPILER_EXCEPTIONS) 274 elseif(ARCH STREQUAL "arm") 275 add_compile_definitions(USE_COMPILER_EXCEPTIONS) 276 elseif(ARCH STREQUAL "arm64") 277 add_compile_definitions(USE_COMPILER_EXCEPTIONS) 278 endif() 279 280 # Activate support for assembly source files 281 if (MSVC) 282 enable_language(ASM_MASM) 283 else() 284 enable_language(ASM) 285 endif() 286 287 # Activate language support for resource files 288 enable_language(RC) 289 290 # Localization definitions 291 include(sdk/cmake/localization.cmake) 292 set(I18N_DEFS "") 293 # This will set I18N_DEFS for later use 294 set_i18n_language(${I18N_LANG}) 295 296 # Compiler specific definitions and macros 297 if(MSVC) 298 include(sdk/cmake/msvc.cmake) 299 else() 300 include(sdk/cmake/gcc.cmake) 301 endif() 302 303 # Generic macros 304 include(sdk/cmake/CMakeMacros.cmake) 305 306 # IDL macros for widl/midl 307 # We're using widl now for both MSVC and GCC builds 308 include(sdk/cmake/widl-support.cmake) 309 310 include_directories( 311 sdk/include 312 sdk/include/psdk 313 sdk/include/dxsdk 314 ${REACTOS_BINARY_DIR}/sdk/include 315 ${REACTOS_BINARY_DIR}/sdk/include/psdk 316 ${REACTOS_BINARY_DIR}/sdk/include/dxsdk 317 ${REACTOS_BINARY_DIR}/sdk/include/ddk 318 ${REACTOS_BINARY_DIR}/sdk/include/reactos 319 ${REACTOS_BINARY_DIR}/sdk/include/reactos/mc 320 sdk/include/crt 321 sdk/include/ddk 322 sdk/include/ndk 323 sdk/include/reactos 324 sdk/include/reactos/libs) 325 326 if(ARCH STREQUAL "arm") 327 include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/arm) 328 endif() 329 330 add_dependency_header() 331 332 add_subdirectory(sdk/include/ndk/tests) 333 add_subdirectory(sdk/include/xdk) 334 add_subdirectory(sdk/include/psdk) 335 add_subdirectory(sdk/include/dxsdk) 336 add_subdirectory(sdk/include/reactos/wine) 337 add_subdirectory(sdk/include/reactos/mc) 338 add_subdirectory(sdk/include/asm) 339 340 if(NO_ROSSYM) 341 include(sdk/cmake/baseaddress_dwarf.cmake) 342 elseif(MSVC) 343 if (ARCH STREQUAL "amd64") 344 include(sdk/cmake/baseaddress_msvc_x64.cmake) 345 else() 346 include(sdk/cmake/baseaddress_msvc.cmake) 347 endif() 348 else() 349 include(sdk/cmake/baseaddress.cmake) 350 endif() 351 352 # For MSVC builds, this puts all debug symbols file in the same directory. 353 if(MSVC) 354 set(CMAKE_PDB_OUTPUT_DIRECTORY "${REACTOS_BINARY_DIR}/msvc_pdb") 355 elseif(SEPARATE_DBG) 356 set(CMAKE_PDB_OUTPUT_DIRECTORY "${REACTOS_BINARY_DIR}/symbols") 357 endif() 358 359 #begin with boot so reactos_cab target is defined before all other modules 360 add_subdirectory(boot) 361 add_subdirectory(base) 362 add_subdirectory(dll) 363 add_subdirectory(drivers) 364 add_subdirectory(hal) 365 add_subdirectory(sdk/lib) 366 add_subdirectory(media) 367 add_subdirectory(modules) 368 add_subdirectory(ntoskrnl) 369 add_subdirectory(subsystems) 370 add_subdirectory(sdk/tools/wpp) 371 add_subdirectory(win32ss) 372 373 # Create the registry hives 374 create_registry_hives() 375 376 # Create {bootcd, livecd, bootcdregtest}.lst 377 create_iso_lists() 378 379 file(MAKE_DIRECTORY ${REACTOS_BINARY_DIR}/sdk/include/reactos) 380 381 add_dependency_footer() 382endif() 383