xref: /reactos/base/applications/games/winmine/main.h (revision 8a978a17)
1 /*
2  * Copyright 2000 Joshua Thielen
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18 
19 #ifndef _WINMINE_H_
20 #define _WINMINE_H_
21 
22 #include <stdarg.h>
23 
24 #define WIN32_NO_STATUS
25 #include <windef.h>
26 #include <winuser.h>
27 
28 #include "resource.h"
29 
30 #define BEGINNER_MINES        10
31 #define BEGINNER_COLS         9
32 #define BEGINNER_ROWS         9
33 
34 #define ADVANCED_MINES        40
35 #define ADVANCED_COLS         16
36 #define ADVANCED_ROWS         16
37 
38 #define EXPERT_MINES          99
39 #define EXPERT_COLS           30
40 #define EXPERT_ROWS           16
41 
42 #define MAX_COLS        30
43 #define MAX_ROWS        24
44 
45 #define BOTTOM_MARGIN 20
46 #define BOARD_WMARGIN 5
47 #define BOARD_HMARGIN 5
48 
49 /* mine defines */
50 #define MINE_WIDTH       16
51 #define MINE_HEIGHT      16
52 #define LED_WIDTH        12
53 #define LED_HEIGHT       23
54 #define FACE_WIDTH       24
55 #define FACE_HEIGHT      24
56 
57 #define MAX_PLAYER_NAME_SIZE 31
58 
59 typedef enum { SPRESS_BMP, COOL_BMP, DEAD_BMP, OOH_BMP, SMILE_BMP } FACE_BMP;
60 
61 typedef enum { WAITING, PLAYING, GAMEOVER, WON } GAME_STATUS;
62 
63 typedef enum {
64      MPRESS_BMP, ONE_BMP, TWO_BMP, THREE_BMP, FOUR_BMP, FIVE_BMP, SIX_BMP,
65      SEVEN_BMP, EIGHT_BMP, BOX_BMP, FLAG_BMP, QUESTION_BMP, EXPLODE_BMP,
66      WRONG_BMP, MINE_BMP, QPRESS_BMP
67 } MINEBMP_OFFSET;
68 
69 typedef enum { BEGINNER, ADVANCED, EXPERT, CUSTOM } DIFFICULTY;
70 
71 typedef struct tagBOARD
72 {
73     BOOL IsMarkQ;
74     HDC    hdc;
75     HINSTANCE hInst;
76     HWND    hWnd;
77     HBITMAP hMinesBMP;
78     HBITMAP hFacesBMP;
79     HBITMAP hLedsBMP;
80     RECT mines_rect;
81     RECT face_rect;
82     RECT timer_rect;
83     RECT counter_rect;
84 
85     unsigned width;
86     unsigned height;
87     POINT pos;
88 
89     unsigned time;
90     unsigned num_flags;
91     unsigned boxes_left;
92     unsigned num_mines;
93 
94     /* difficulty info */
95     unsigned rows;
96     unsigned cols;
97     unsigned mines;
98     WCHAR best_name [3][MAX_PLAYER_NAME_SIZE+1];
99     DWORD best_time [3];
100     DIFFICULTY difficulty;
101 
102     POINT press;
103 
104     /* defines for mb */
105 #define MB_NONE 0
106 #define MB_LEFTDOWN 1
107 #define MB_LEFTUP 2
108 #define MB_RIGHTDOWN 3
109 #define MB_RIGHTUP 4
110 #define MB_BOTHDOWN 5
111 #define MB_BOTHUP 6
112     unsigned mb;
113 
114     FACE_BMP face_bmp;
115     GAME_STATUS status;
116     struct BOX_STRUCT
117     {
118         unsigned IsMine    : 1;
119         unsigned IsPressed : 1;
120         unsigned FlagType  : 2;
121         unsigned NumMines  : 4;
122     } box [MAX_COLS + 2] [MAX_ROWS + 2];
123 
124     /* defines for FlagType */
125 #define NORMAL 0
126 #define QUESTION 1
127 #define FLAG 2
128 #define COMPLETE 3
129 
130 } BOARD;
131 
132 void CheckLevel( BOARD *p_board );
133 
134 INT_PTR CALLBACK CustomDlgProc( HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam );
135 
136 INT_PTR CALLBACK CongratsDlgProc( HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam );
137 
138 INT_PTR CALLBACK TimesDlgProc( HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam );
139 
140 #endif /* _WINMINE_H_ */
141